texFormat was a random value in _mesa_store_teximage3d(), fix by undoing last changes
[mesa.git] / src / mesa / main / texobj.c
index 0bcc0deae8b30adf0b93d79c06ea0835af10bcff..da4c636056367bbc05ac7a77d54a475a94ad080f 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: texobj.c,v 1.44 2001/03/12 00:48:39 gareth Exp $ */
+/* $Id: texobj.c,v 1.45 2001/03/18 08:53:49 gareth Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -79,6 +79,7 @@ _mesa_alloc_texture_object( struct gl_shared_state *shared,
       obj->MaxLod = 1000.0;
       obj->BaseLevel = 0;
       obj->MaxLevel = 1000;
+      obj->MaxAnisotropy = 1.0;
       obj->CompareFlag = GL_FALSE;
       obj->CompareOperator = GL_TEXTURE_LEQUAL_R_SGIX;
       obj->ShadowAmbient = 0;