_mesa_copy_texture_object( struct gl_texture_object *dest,
const struct gl_texture_object *src );
+extern void
+_mesa_clear_texture_object(GLcontext *ctx, struct gl_texture_object *obj);
+
extern void
_mesa_reference_texobj(struct gl_texture_object **ptr,
struct gl_texture_object *tex);
_mesa_test_texobj_completeness( const GLcontext *ctx,
struct gl_texture_object *obj );
+extern void
+_mesa_dirty_texobj(GLcontext *ctx, struct gl_texture_object *texObj,
+ GLboolean invalidate_state);
+
extern struct gl_texture_object *
_mesa_get_fallback_texture(GLcontext *ctx);
/*@}*/
-
/**
* \name API functions
*/