*/
/*@{*/
+void GLAPIENTRY
+_mesa_GenTextures_no_error(GLsizei n, GLuint *textures);
+
extern void GLAPIENTRY
_mesa_GenTextures(GLsizei n, GLuint *textures);
+void GLAPIENTRY
+_mesa_CreateTextures_no_error(GLenum target, GLsizei n, GLuint *textures);
+
extern void GLAPIENTRY
_mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures);
extern void GLAPIENTRY
_mesa_BindTexture( GLenum target, GLuint texture );
+void GLAPIENTRY
+_mesa_BindTextureUnit_no_error(GLuint unit, GLuint texture);
+
extern void GLAPIENTRY
_mesa_BindTextureUnit(GLuint unit, GLuint texture);