#include <stdbool.h>
#include "main/glheader.h"
#include "main/blend.h"
-#include "main/colormac.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/formats.h"
break;
case GL_CLAMP_TO_BORDER:
- supported = is_desktop_gl && e->ARB_texture_border_clamp
+ supported = ctx->API != API_OPENGLES && e->ARB_texture_border_clamp
&& (target != GL_TEXTURE_EXTERNAL_OES);
break;
* Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
-get_texobj_by_name(struct gl_context *ctx, GLuint texture, GLboolean get)
+get_texobj_by_name(struct gl_context *ctx, GLuint texture, const char *name)
{
struct gl_texture_object *texObj;
- texObj = _mesa_lookup_texture(ctx, texture);
- if (!texObj) {
- /*
- * User passed a non-generated name.
- * Throw the error in the caller.
- */
+ texObj = _mesa_lookup_texture_err(ctx, texture, name);
+ if (!texObj)
return NULL;
- }
switch (texObj->Target) {
case GL_TEXTURE_1D:
case GL_TEXTURE_RECTANGLE:
return texObj;
default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "gl%sTextureParameter(target)", get ? "Get" : "");
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", name);
return NULL;
}
static void
set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
{
- ASSERT(comp < 4);
- ASSERT(swz <= SWIZZLE_NIL);
+ assert(comp < 4);
+ assert(swz <= SWIZZLE_NIL);
{
GLuint mask = 0x7 << (3 * comp);
GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
/**
* This is called just prior to changing any texture object state which
- * will not effect texture completeness.
+ * will not affect texture completeness.
*/
static inline void
flush(struct gl_context *ctx)
{
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
}
/**
* This is called just prior to changing any texture object state which
- * can effect texture completeness (texture base level, max level).
- * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
+ * could affect texture completeness (texture base level, max level).
+ * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE_OBJECT
* state flag and then mark the texture object as 'incomplete' so that any
* per-texture derived state gets recomputed.
*/
static inline void
incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
{
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
_mesa_dirty_texobj(ctx, texObj);
}
-static GLboolean
-target_allows_setting_sampler_parameters(GLenum target)
+GLboolean
+_mesa_target_allows_setting_sampler_parameters(GLenum target)
{
switch (target) {
case GL_TEXTURE_2D_MULTISAMPLE:
{
const char *suffix = dsa ? "ture" : "";
+ if (texObj->HandleAllocated) {
+ /* The ARB_bindless_texture spec says:
+ *
+ * "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
+ * CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
+ * functions defined in terms of these, if the texture object to be
+ * modified is referenced by one or more texture or image handles."
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTex%sParameter(immutable texture)", suffix);
+ return GL_FALSE;
+ }
+
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.MinFilter == params[0])
return GL_FALSE;
case GL_TEXTURE_MAG_FILTER:
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.MagFilter == params[0])
return GL_FALSE;
case GL_TEXTURE_WRAP_S:
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.WrapS == params[0])
return GL_FALSE;
case GL_TEXTURE_WRAP_T:
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.WrapT == params[0])
return GL_FALSE;
case GL_TEXTURE_WRAP_R:
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.WrapR == params[0])
if (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTex%sParameter(target=%s, param=%d)", suffix,
- _mesa_lookup_enum_by_nr(texObj->Target), params[0]);
+ _mesa_enum_to_string(texObj->Target), params[0]);
return GL_FALSE;
}
incomplete(ctx, texObj);
if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
|| _mesa_is_gles3(ctx)) {
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.CompareMode == params[0])
if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
|| _mesa_is_gles3(ctx)) {
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.CompareFunc == params[0])
goto invalid_pname;
case GL_DEPTH_STENCIL_TEXTURE_MODE:
- if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_stencil_texturing) {
+ if (_mesa_has_ARB_stencil_texturing(ctx) || _mesa_is_gles31(ctx)) {
bool stencil = params[0] == GL_STENCIL_INDEX;
if (!stencil && params[0] != GL_DEPTH_COMPONENT)
goto invalid_param;
"glTex%sParameter(swizzle 0x%x)", suffix, params[0]);
return GL_FALSE;
}
- ASSERT(comp < 4);
+ assert(comp < 4);
flush(ctx);
texObj->Swizzle[comp] = params[0];
goto invalid_pname;
case GL_TEXTURE_SRGB_DECODE_EXT:
- if (_mesa_is_desktop_gl(ctx)
- && ctx->Extensions.EXT_texture_sRGB_decode) {
+ if (ctx->Extensions.EXT_texture_sRGB_decode) {
GLenum decode = params[0];
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
&& ctx->Extensions.AMD_seamless_cubemap_per_texture) {
GLenum param = params[0];
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (param != GL_TRUE && param != GL_FALSE) {
invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
- suffix, _mesa_lookup_enum_by_nr(pname));
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
invalid_param:
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(param=%s)",
- suffix, _mesa_lookup_enum_by_nr(params[0]));
+ suffix, _mesa_enum_to_string(params[0]));
return GL_FALSE;
invalid_operation:
_mesa_error(ctx, GL_INVALID_OPERATION, "glTex%sParameter(pname=%s)",
- suffix, _mesa_lookup_enum_by_nr(pname));
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
invalid_enum:
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
- suffix, _mesa_lookup_enum_by_nr(pname));
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
}
{
const char *suffix = dsa ? "ture" : "";
+ if (texObj->HandleAllocated) {
+ /* The ARB_bindless_texture spec says:
+ *
+ * "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
+ * CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
+ * functions defined in terms of these, if the texture object to be
+ * modified is referenced by one or more texture or image handles."
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTex%sParameter(immutable texture)", suffix);
+ return GL_FALSE;
+ }
+
switch (pname) {
case GL_TEXTURE_MIN_LOD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.MinLod == params[0])
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.MaxLod == params[0])
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
if (ctx->Extensions.EXT_texture_filter_anisotropic) {
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.MaxAnisotropy == params[0])
return GL_FALSE;
- if (params[0] < 1.0) {
+ if (params[0] < 1.0F) {
_mesa_error(ctx, GL_INVALID_VALUE, "glTex%sParameter(param)",
suffix);
return GL_FALSE;
if (_mesa_is_gles(ctx))
goto invalid_pname;
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
if (texObj->Sampler.LodBias != params[0]) {
break;
case GL_TEXTURE_BORDER_COLOR:
- if (!_mesa_is_desktop_gl(ctx))
+ /* Border color exists in desktop OpenGL since 1.0 for GL_CLAMP. In
+ * OpenGL ES 2.0+, it only exists in when GL_OES_texture_border_clamp is
+ * enabled. It is never available in OpenGL ES 1.x.
+ *
+ * FIXME: Every driver that supports GLES2 has this extension. Elide
+ * the check?
+ */
+ if (ctx->API == API_OPENGLES ||
+ (ctx->API == API_OPENGLES2 &&
+ !ctx->Extensions.ARB_texture_border_clamp))
goto invalid_pname;
- if (!target_allows_setting_sampler_parameters(texObj->Target))
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
goto invalid_enum;
flush(ctx);
invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
- suffix, _mesa_lookup_enum_by_nr(pname));
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
invalid_enum:
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
- suffix, _mesa_lookup_enum_by_nr(pname));
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
}
}
if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, texObj, pname, ¶m);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
}
if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, texObj, pname, params);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
-void GLAPIENTRY
-_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
+void
+_mesa_texture_parameteri(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLint param, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj_by_target(ctx, target, GL_FALSE);
- if (!texObj)
- return;
-
switch (pname) {
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
fparam[0] = (GLfloat) param;
fparam[1] = fparam[2] = fparam[3] = 0.0F;
/* convert int param to float */
- need_update = set_tex_parameterf(ctx, texObj, pname, fparam, false);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparam, dsa);
}
break;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_TEXTURE_SWIZZLE_RGBA:
+ {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTex%sParameteri(non-scalar pname)",
+ dsa ? "ture" : "");
+ return;
+ }
default:
/* this will generate an error if pname is illegal */
{
GLint iparam[4];
iparam[0] = param;
iparam[1] = iparam[2] = iparam[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, iparam, false);
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparam, dsa);
}
}
if (ctx->Driver.TexParameter && need_update) {
- GLfloat fparam = (GLfloat) param;
- ctx->Driver.TexParameter(ctx, texObj, pname, &fparam);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
-void GLAPIENTRY
-_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
+void
+_mesa_texture_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj_by_target(ctx, target, GL_FALSE);
- if (!texObj)
- return;
switch (pname) {
case GL_TEXTURE_BORDER_COLOR:
fparams[1] = INT_TO_FLOAT(params[1]);
fparams[2] = INT_TO_FLOAT(params[2]);
fparams[3] = INT_TO_FLOAT(params[3]);
- need_update = set_tex_parameterf(ctx, texObj, pname, fparams, false);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams, dsa);
}
break;
case GL_TEXTURE_MIN_LOD:
GLfloat fparams[4];
fparams[0] = (GLfloat) params[0];
fparams[1] = fparams[2] = fparams[3] = 0.0F;
- need_update = set_tex_parameterf(ctx, texObj, pname, fparams, false);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams, dsa);
}
break;
default:
/* this will generate an error if pname is illegal */
- need_update = set_tex_parameteri(ctx, texObj, pname, params, false);
+ need_update = set_tex_parameteri(ctx, texObj, pname, params, dsa);
}
if (ctx->Driver.TexParameter && need_update) {
- GLfloat fparams[4];
- fparams[0] = INT_TO_FLOAT(params[0]);
- if (pname == GL_TEXTURE_BORDER_COLOR ||
- pname == GL_TEXTURE_CROP_RECT_OES) {
- fparams[1] = INT_TO_FLOAT(params[1]);
- fparams[2] = INT_TO_FLOAT(params[2]);
- fparams[3] = INT_TO_FLOAT(params[3]);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
+ }
+}
+
+void
+_mesa_texture_parameterIiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ if (texObj->HandleAllocated) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureParameterIiv(immutable texture)");
+ return;
+ }
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTextureParameterIiv(texture)");
+ return;
}
- ctx->Driver.TexParameter(ctx, texObj, pname, fparams);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
+ /* set the integer-valued border color */
+ COPY_4V(texObj->Sampler.BorderColor.i, params);
+ break;
+ default:
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, dsa);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIiv() yet */
+}
+
+void
+_mesa_texture_parameterIuiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLuint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ if (texObj->HandleAllocated) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureParameterIuiv(immutable texture)");
+ return;
+ }
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTextureParameterIuiv(texture)");
+ return;
+ }
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
+ /* set the unsigned integer-valued border color */
+ COPY_4V(texObj->Sampler.BorderColor.ui, params);
+ break;
+ default:
+ _mesa_texture_parameteriv(ctx, texObj, pname, (const GLint *) params,
+ dsa);
+ break;
}
+ /* XXX no driver hook for TexParameterIuiv() yet */
}
void GLAPIENTRY
_mesa_texture_parameterfv(ctx, texObj, pname, params, false);
}
+void GLAPIENTRY
+_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_target(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteri(ctx, texObj, pname, param, false);
+}
+
+void GLAPIENTRY
+_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_target(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, false);
+}
+
/**
* Set tex parameter to integer value(s). Primarily intended to set
* integer-valued texture border color (for integer-valued textures).
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- /* set the integer-valued border color */
- COPY_4V(texObj->Sampler.BorderColor.i, params);
- break;
- default:
- _mesa_TexParameteriv(target, pname, params);
- break;
- }
- /* XXX no driver hook for TexParameterIiv() yet */
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, false);
}
-
/**
* Set tex parameter to unsigned integer value(s). Primarily intended to set
* uint-valued texture border color (for integer-valued textures).
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- /* set the unsigned integer-valued border color */
- COPY_4V(texObj->Sampler.BorderColor.ui, params);
- break;
- default:
- _mesa_TexParameteriv(target, pname, (const GLint *) params);
- break;
- }
- /* XXX no driver hook for TexParameterIuiv() yet */
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, false);
}
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- texObj = get_texobj_by_name(ctx, texture, GL_FALSE);
- if (!texObj) {
- /* User passed a non-generated name. */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterfv(texture)");
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterfv");
+ if (!texObj)
return;
- }
_mesa_texture_parameterfv(ctx, texObj, pname, params, true);
}
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- texObj = get_texobj_by_name(ctx, texture, GL_FALSE);
- if (!texObj) {
- /* User passed a non-generated name. */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterf(texture)");
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterf");
+ if (!texObj)
return;
- }
_mesa_texture_parameterf(ctx, texObj, pname, param, true);
}
-static GLboolean
-legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
+void GLAPIENTRY
+_mesa_TextureParameteri(GLuint texture, GLenum pname, GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameteri");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteri(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameteriv(GLuint texture, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameteriv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, true);
+}
+
+
+void GLAPIENTRY
+_mesa_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params)
{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterIiv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterIuiv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
+}
+
+GLboolean
+_mesa_legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
+ bool dsa)
+{
+ /* Common targets for desktop GL and GLES 3.1. */
switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
return GL_TRUE;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- return ctx->Extensions.ARB_texture_cube_map;
- case GL_TEXTURE_CUBE_MAP_ARRAY_ARB:
- case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB:
- return ctx->Extensions.ARB_texture_cube_map_array;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle;
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
return ctx->Extensions.EXT_texture_array;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return ctx->Extensions.ARB_texture_multisample;
case GL_TEXTURE_BUFFER:
/* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
* but not in earlier versions that expose ARB_texture_buffer_object.
* From the OpenGL 3.1 spec:
* "target may also be TEXTURE_BUFFER, indicating the texture buffer."
*/
- return ctx->API == API_OPENGL_CORE && ctx->Version >= 31;
- case GL_TEXTURE_2D_MULTISAMPLE:
- case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return (ctx->API == API_OPENGL_CORE && ctx->Version >= 31) ||
+ _mesa_has_OES_texture_buffer(ctx);
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ return _mesa_has_texture_cube_map_array(ctx);
+ }
+
+ if (!_mesa_is_desktop_gl(ctx))
+ return GL_FALSE;
+
+ /* Rest of the desktop GL targets. */
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.EXT_texture_array;
case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
return ctx->Extensions.ARB_texture_multisample;
+
+ /* This is a valid target for dsa, but the OpenGL 4.5 core spec
+ * (30.10.2014) Section 8.11 Texture Queries says:
+ * "For GetTextureLevelParameter* only, texture may also be a cube
+ * map texture object. In this case the query is always performed
+ * for face zero (the TEXTURE_CUBE_MAP_POSITIVE_X face), since there
+ * is no way to specify another face."
+ */
+ case GL_TEXTURE_CUBE_MAP:
+ return dsa;
default:
return GL_FALSE;
}
get_tex_level_parameter_image(struct gl_context *ctx,
const struct gl_texture_object *texObj,
GLenum target, GLint level,
- GLenum pname, GLint *params)
+ GLenum pname, GLint *params,
+ bool dsa)
{
const struct gl_texture_image *img = NULL;
struct gl_texture_image dummy_image;
mesa_format texFormat;
+ const char *suffix = dsa ? "ture" : "";
img = _mesa_select_tex_image(texObj, target, level);
if (!img || img->TexFormat == MESA_FORMAT_NONE) {
dummy_image.TexFormat = MESA_FORMAT_NONE;
dummy_image.InternalFormat = GL_RGBA;
dummy_image._BaseFormat = GL_NONE;
+ dummy_image.FixedSampleLocations = GL_TRUE;
img = &dummy_image;
}
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
- if (_mesa_is_format_compressed(texFormat) &&
+ if (_mesa_is_format_compressed(texFormat) &&
!_mesa_is_proxy_texture(target)) {
*params = _mesa_format_image_size(texFormat, img->Width,
img->Height, img->Depth);
- }
- else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameter[if]v(pname)");
- }
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
+ }
break;
case GL_TEXTURE_COMPRESSED:
*params = (GLint) _mesa_is_format_compressed(texFormat);
*params = img->FixedSampleLocations;
break;
+ /* There is never a buffer data store here, but these pnames still have
+ * to work.
+ */
+
+ /* GL_ARB_texture_buffer_object */
+ case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
+ if (!ctx->Extensions.ARB_texture_buffer_object)
+ goto invalid_pname;
+ *params = 0;
+ break;
+
+ /* GL_ARB_texture_buffer_range */
+ case GL_TEXTURE_BUFFER_OFFSET:
+ if (!ctx->Extensions.ARB_texture_buffer_range)
+ goto invalid_pname;
+ *params = 0;
+ break;
+ case GL_TEXTURE_BUFFER_SIZE:
+ if (!ctx->Extensions.ARB_texture_buffer_range)
+ goto invalid_pname;
+ *params = 0;
+ break;
+
default:
goto invalid_pname;
}
invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
}
+/**
+ * Handle a glGetTexLevelParamteriv() call for a texture buffer.
+ */
static void
get_tex_level_parameter_buffer(struct gl_context *ctx,
const struct gl_texture_object *texObj,
- GLenum pname, GLint *params)
+ GLenum pname, GLint *params, bool dsa)
{
const struct gl_buffer_object *bo = texObj->BufferObject;
mesa_format texFormat = texObj->_BufferObjectFormat;
+ int bytes = MAX2(1, _mesa_get_format_bytes(texFormat));
GLenum internalFormat = texObj->BufferObjectFormat;
GLenum baseFormat = _mesa_get_format_base_format(texFormat);
+ const char *suffix = dsa ? "ture" : "";
+
+ assert(texObj->Target == GL_TEXTURE_BUFFER);
if (!bo) {
/* undefined texture buffer object */
- *params = pname == GL_TEXTURE_COMPONENTS ? 1 : 0;
+ switch (pname) {
+ case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
+ *params = GL_TRUE;
+ break;
+ case GL_TEXTURE_INTERNAL_FORMAT:
+ *params = internalFormat;
+ break;
+ default:
+ *params = 0;
+ break;
+ }
return;
}
*params = bo->Name;
break;
case GL_TEXTURE_WIDTH:
- *params = bo->Size;
+ *params = ((texObj->BufferSize == -1) ? bo->Size : texObj->BufferSize)
+ / bytes;
break;
case GL_TEXTURE_HEIGHT:
case GL_TEXTURE_DEPTH:
+ *params = 1;
+ break;
case GL_TEXTURE_BORDER:
case GL_TEXTURE_SHARED_SIZE:
case GL_TEXTURE_COMPRESSED:
*params = (texObj->BufferSize == -1) ? bo->Size : texObj->BufferSize;
break;
+ /* GL_ARB_texture_multisample */
+ case GL_TEXTURE_SAMPLES:
+ if (!ctx->Extensions.ARB_texture_multisample)
+ goto invalid_pname;
+ *params = 0;
+ break;
+
+ case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
+ if (!ctx->Extensions.ARB_texture_multisample)
+ goto invalid_pname;
+ *params = GL_TRUE;
+ break;
+
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
/* Always illegal for GL_TEXTURE_BUFFER */
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameter[if]v(pname)");
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
break;
/* GL_ARB_texture_float */
invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
}
+static bool
+valid_tex_level_parameteriv_target(struct gl_context *ctx, GLenum target,
+ bool dsa)
+{
+ const char *suffix = dsa ? "ture" : "";
+ if (!_mesa_legal_get_tex_level_parameter_target(ctx, target, dsa)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTex%sLevelParameter[if]v(target=%s)", suffix,
+ _mesa_enum_to_string(target));
+ return false;
+ }
+ return true;
+}
+
+/**
+ * This isn't exposed to the rest of the driver because it is a part of the
+ * OpenGL API that is rarely used.
+ */
+static void
+get_tex_level_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLenum pname, GLint *params,
+ bool dsa)
+{
+ GLint maxLevels;
+ const char *suffix = dsa ? "ture" : "";
+
+ /* Check for errors */
+ if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sLevelParameter[if]v("
+ "current unit >= max combined texture units)", suffix);
+ return;
+ }
+
+ maxLevels = _mesa_max_texture_levels(ctx, target);
+ assert(maxLevels != 0);
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTex%sLevelParameter[if]v(level out of range)", suffix);
+ return;
+ }
+
+ /* Get the level parameter */
+ if (target == GL_TEXTURE_BUFFER) {
+ get_tex_level_parameter_buffer(ctx, texObj, pname, params, dsa);
+ }
+ else {
+ get_tex_level_parameter_image(ctx, texObj, target,
+ level, pname, params, dsa);
+ }
+}
void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )
{
+ struct gl_texture_object *texObj;
GLint iparam;
- _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!valid_tex_level_parameteriv_target(ctx, target, false))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, target, level,
+ pname, &iparam, false);
+
*params = (GLfloat) iparam;
}
-
void GLAPIENTRY
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params )
{
struct gl_texture_object *texObj;
- GLint maxLevels;
GET_CURRENT_CONTEXT(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameteriv(current unit)");
+ if (!valid_tex_level_parameteriv_target(ctx, target, false))
return;
- }
- if (!legal_get_tex_level_parameter_target(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(target=0x%x)", target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
return;
- }
- maxLevels = _mesa_max_texture_levels(ctx, target);
- assert(maxLevels != 0);
+ get_tex_level_parameteriv(ctx, texObj, target, level,
+ pname, params, false);
+}
- if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
+void GLAPIENTRY
+_mesa_GetTextureLevelParameterfv(GLuint texture, GLint level,
+ GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GLint iparam;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glGetTextureLevelParameterfv");
+ if (!texObj)
return;
- }
- texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
- if (target == GL_TEXTURE_BUFFER)
- get_tex_level_parameter_buffer(ctx, texObj, pname, params);
- else
- get_tex_level_parameter_image(ctx, texObj, target, level, pname, params);
-}
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, &iparam, true);
+ *params = (GLfloat) iparam;
+}
void GLAPIENTRY
-_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
+_mesa_GetTextureLevelParameteriv(GLuint texture, GLint level,
+ GLenum pname, GLint *params)
{
- struct gl_texture_object *obj;
+ struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- obj = get_texobj_by_target(ctx, target, GL_TRUE);
- if (!obj)
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glGetTextureLevelParameteriv");
+ if (!texObj)
+ return;
+
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
return;
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, params, true);
+}
+
+/**
+ * This isn't exposed to the rest of the driver because it is a part of the
+ * OpenGL API that is rarely used.
+ */
+static void
+get_tex_parameterfv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLfloat *params, bool dsa)
+{
_mesa_lock_context_textures(ctx);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
break;
case GL_TEXTURE_BORDER_COLOR:
- if (!_mesa_is_desktop_gl(ctx))
+ if (ctx->API == API_OPENGLES ||
+ !ctx->Extensions.ARB_texture_border_clamp)
goto invalid_pname;
if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
_mesa_update_state_locked(ctx);
- if (_mesa_get_clamp_fragment_color(ctx)) {
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer)) {
params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
*params = (GLfloat) obj->DepthMode;
break;
case GL_DEPTH_STENCIL_TEXTURE_MODE:
- if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_stencil_texturing)
+ if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
goto invalid_pname;
*params = (GLfloat)
(obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
*params = (GLfloat) obj->Sampler.sRGBDecode;
break;
+ case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_pname;
+ *params = (GLfloat) obj->ImageFormatCompatibilityType;
+ break;
+
+ case GL_TEXTURE_TARGET:
+ if (ctx->API != API_OPENGL_CORE)
+ goto invalid_pname;
+ *params = ENUM_TO_FLOAT(obj->Target);
+ break;
+
default:
goto invalid_pname;
}
invalid_pname:
_mesa_unlock_context_textures(ctx);
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTex%sParameterfv(pname=0x%x)",
+ dsa ? "ture" : "", pname);
}
-void GLAPIENTRY
-_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
+static void
+get_tex_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLint *params, bool dsa)
{
- struct gl_texture_object *obj;
- GET_CURRENT_CONTEXT(ctx);
-
- obj = get_texobj_by_target(ctx, target, GL_TRUE);
- if (!obj)
- return;
-
_mesa_lock_texture(ctx, obj);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->Sampler.WrapR;
break;
case GL_TEXTURE_BORDER_COLOR:
- if (!_mesa_is_desktop_gl(ctx))
+ if (ctx->API == API_OPENGLES ||
+ !ctx->Extensions.ARB_texture_border_clamp)
goto invalid_pname;
{
case GL_TEXTURE_MIN_LOD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
-
- *params = (GLint) obj->Sampler.MinLod;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(obj->Sampler.MinLod);
break;
case GL_TEXTURE_MAX_LOD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
-
- *params = (GLint) obj->Sampler.MaxLod;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(obj->Sampler.MaxLod);
break;
case GL_TEXTURE_BASE_LEVEL:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
if (!ctx->Extensions.EXT_texture_filter_anisotropic)
goto invalid_pname;
- *params = (GLint) obj->Sampler.MaxAnisotropy;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(obj->Sampler.MaxAnisotropy);
break;
case GL_GENERATE_MIPMAP_SGIS:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
*params = (GLint) obj->DepthMode;
break;
case GL_DEPTH_STENCIL_TEXTURE_MODE:
- if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_stencil_texturing)
+ if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
goto invalid_pname;
*params = (GLint)
(obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
*params = obj->ImageFormatCompatibilityType;
break;
+ case GL_TEXTURE_TARGET:
+ if (ctx->API != API_OPENGL_CORE)
+ goto invalid_pname;
+ *params = (GLint) obj->Target;
+ break;
+
default:
goto invalid_pname;
}
invalid_pname:
_mesa_unlock_texture(ctx, obj);
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTex%sParameteriv(pname=0x%x)",
+ dsa ? "ture" : "", pname);
+}
+
+static void
+get_tex_parameterIiv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, obj->Sampler.BorderColor.i);
+ break;
+ default:
+ get_tex_parameteriv(ctx, obj, pname, params, dsa);
+ }
+}
+
+static void
+get_tex_parameterIuiv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLuint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, obj->Sampler.BorderColor.i);
+ break;
+ default:
+ {
+ GLint ip[4];
+ get_tex_parameteriv(ctx, obj, pname, ip, dsa);
+ params[0] = ip[0];
+ if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
+ pname == GL_TEXTURE_CROP_RECT_OES) {
+ params[1] = ip[1];
+ params[2] = ip[2];
+ params[3] = ip[3];
+ }
+ }
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_target(ctx, target, GL_TRUE);
+ if (!obj)
+ return;
+
+ get_tex_parameterfv(ctx, obj, pname, params, false);
+}
+
+void GLAPIENTRY
+_mesa_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_target(ctx, target, GL_TRUE);
+ if (!obj)
+ return;
+
+ get_tex_parameteriv(ctx, obj, pname, params, false);
}
/** New in GL 3.0 */
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- COPY_4V(params, texObj->Sampler.BorderColor.i);
- break;
- default:
- _mesa_GetTexParameteriv(target, pname, params);
- }
+ get_tex_parameterIiv(ctx, texObj, pname, params, false);
}
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- COPY_4V(params, texObj->Sampler.BorderColor.i);
- break;
- default:
- {
- GLint ip[4];
- _mesa_GetTexParameteriv(target, pname, ip);
- params[0] = ip[0];
- if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
- pname == GL_TEXTURE_CROP_RECT_OES) {
- params[1] = ip[1];
- params[2] = ip[2];
- params[3] = ip[3];
- }
- }
- }
+ get_tex_parameterIuiv(ctx, texObj, pname, params, false);
+}
+
+
+void GLAPIENTRY
+_mesa_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_name(ctx, texture, "glGetTextureParameterfv");
+ if (!obj)
+ return;
+
+ get_tex_parameterfv(ctx, obj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_name(ctx, texture, "glGetTextureParameteriv");
+ if (!obj)
+ return;
+
+ get_tex_parameteriv(ctx, obj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glGetTextureParameterIiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glGetTextureParameterIuiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIuiv(ctx, texObj, pname, params, true);
}