* OTHER DEALINGS IN THE SOFTWARE.
*/
-/**
+/**
* \file texparam.c
*
* glTexParameter-related functions
#include <stdbool.h>
#include "main/glheader.h"
#include "main/blend.h"
-#include "main/colormac.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/formats.h"
* Check if a coordinate wrap mode is supported for the texture target.
* \return GL_TRUE if legal, GL_FALSE otherwise
*/
-static GLboolean
+static GLboolean
validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
{
const struct gl_extensions * const e = & ctx->Extensions;
break;
case GL_CLAMP_TO_BORDER:
- supported = is_desktop_gl && e->ARB_texture_border_clamp
+ supported = ctx->API != API_OPENGLES && e->ARB_texture_border_clamp
&& (target != GL_TEXTURE_EXTERNAL_OES);
break;
break;
case GL_MIRROR_CLAMP_EXT:
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- supported = is_desktop_gl
+ supported = is_desktop_gl
&& (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
- && (target != GL_TEXTURE_RECTANGLE_NV)
+ && (target != GL_TEXTURE_RECTANGLE_NV)
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
+
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT:
+ supported = is_desktop_gl
+ && (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp || e->ARB_texture_mirror_clamp_to_edge)
+ && (target != GL_TEXTURE_RECTANGLE_NV)
&& (target != GL_TEXTURE_EXTERNAL_OES);
break;
case GL_MIRROR_CLAMP_TO_BORDER_EXT:
supported = is_desktop_gl && e->EXT_texture_mirror_clamp
- && (target != GL_TEXTURE_RECTANGLE_NV)
+ && (target != GL_TEXTURE_RECTANGLE_NV)
&& (target != GL_TEXTURE_EXTERNAL_OES);
break;
}
+static bool
+is_texparameteri_target_valid(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_RECTANGLE:
+ return true;
+ default:
+ return false;
+ }
+}
+
+
/**
- * Get current texture object for given target.
+ * Get current texture object for given name.
* Return NULL if any error (and record the error).
- * Note that this is different from _mesa_select_tex_object() in that proxy
- * targets are not accepted.
+ * Note that proxy targets are not accepted.
* Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
-get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
+get_texobj_by_name(struct gl_context *ctx, GLuint texture, const char *name)
{
- struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "gl%sTexParameter(current unit)", get ? "Get" : "");
+ texObj = _mesa_lookup_texture_err(ctx, texture, name);
+ if (!texObj)
return NULL;
- }
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- switch (target) {
- case GL_TEXTURE_1D:
- if (_mesa_is_desktop_gl(ctx))
- return texUnit->CurrentTex[TEXTURE_1D_INDEX];
- break;
- case GL_TEXTURE_2D:
- return texUnit->CurrentTex[TEXTURE_2D_INDEX];
- case GL_TEXTURE_3D:
- if (ctx->API != API_OPENGLES)
- return texUnit->CurrentTex[TEXTURE_3D_INDEX];
- break;
- case GL_TEXTURE_CUBE_MAP:
- if (ctx->Extensions.ARB_texture_cube_map) {
- return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- if (_mesa_is_desktop_gl(ctx)
- && ctx->Extensions.NV_texture_rectangle) {
- return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
- }
- break;
- case GL_TEXTURE_1D_ARRAY_EXT:
- if (_mesa_is_desktop_gl(ctx)
- && (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array)) {
- return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
- }
- break;
- case GL_TEXTURE_2D_ARRAY_EXT:
- if ((_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx))
- && (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array)) {
- return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
- }
- break;
- case GL_TEXTURE_EXTERNAL_OES:
- if (_mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external) {
- return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX];
- }
- break;
- case GL_TEXTURE_CUBE_MAP_ARRAY:
- if (ctx->Extensions.ARB_texture_cube_map_array) {
- return texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX];
- }
- break;
- case GL_TEXTURE_2D_MULTISAMPLE:
- if (ctx->Extensions.ARB_texture_multisample) {
- return texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_INDEX];
- }
- break;
- case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
- if (ctx->Extensions.ARB_texture_multisample) {
- return texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX];
- }
- break;
- default:
- ;
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(target)", name);
+ return NULL;
}
- _mesa_error(ctx, GL_INVALID_ENUM,
- "gl%sTexParameter(target)", get ? "Get" : "");
- return NULL;
+ return texObj;
}
static void
-set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
+set_swizzle_component(GLushort *swizzle, GLuint comp, GLuint swz)
{
- ASSERT(comp < 4);
- ASSERT(swz <= SWIZZLE_NIL);
+ assert(comp < 4);
+ assert(swz <= SWIZZLE_NIL);
{
GLuint mask = 0x7 << (3 * comp);
GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
/**
* This is called just prior to changing any texture object state which
- * will not effect texture completeness.
+ * will not affect texture completeness.
*/
static inline void
flush(struct gl_context *ctx)
{
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
}
/**
* This is called just prior to changing any texture object state which
- * can effect texture completeness (texture base level, max level).
- * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
+ * could affect texture completeness (texture base level, max level).
+ * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE_OBJECT
* state flag and then mark the texture object as 'incomplete' so that any
* per-texture derived state gets recomputed.
*/
static inline void
incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
{
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
_mesa_dirty_texobj(ctx, texObj);
}
-static GLboolean
-target_allows_setting_sampler_parameters(GLenum target)
+GLboolean
+_mesa_target_allows_setting_sampler_parameters(GLenum target)
{
switch (target) {
case GL_TEXTURE_2D_MULTISAMPLE:
static GLboolean
set_tex_parameteri(struct gl_context *ctx,
struct gl_texture_object *texObj,
- GLenum pname, const GLint *params)
+ GLenum pname, const GLint *params, bool dsa)
{
+ const char *suffix = dsa ? "ture" : "";
+
+ if (texObj->HandleAllocated) {
+ /* The ARB_bindless_texture spec says:
+ *
+ * "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
+ * CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
+ * functions defined in terms of these, if the texture object to be
+ * modified is referenced by one or more texture or image handles."
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTex%sParameter(immutable texture)", suffix);
+ return GL_FALSE;
+ }
+
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.MinFilter == params[0])
return GL_FALSE;
return GL_FALSE;
case GL_TEXTURE_MAG_FILTER:
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.MagFilter == params[0])
return GL_FALSE;
return GL_FALSE;
case GL_TEXTURE_WRAP_S:
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.WrapS == params[0])
return GL_FALSE;
return GL_FALSE;
case GL_TEXTURE_WRAP_T:
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.WrapT == params[0])
return GL_FALSE;
return GL_FALSE;
case GL_TEXTURE_WRAP_R:
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.WrapR == params[0])
return GL_FALSE;
if (texObj->BaseLevel == params[0])
return GL_FALSE;
+ /* Section 8.10 (Texture Parameters) of the OpenGL 4.5 Core Profile spec
+ * says:
+ *
+ * An INVALID_OPERATION error is generated if the effective target is
+ * TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY, or
+ * TEXTURE_RECTANGLE, and pname TEXTURE_BASE_LEVEL is set to a value
+ * other than zero.
+ *
+ * Note that section 3.8.8 (Texture Parameters) of the OpenGL 3.3 Core
+ * Profile spec said:
+ *
+ * The error INVALID_VALUE is generated if TEXTURE_BASE_LEVEL is set
+ * to any value other than zero.
+ *
+ * We take the 4.5 language as a correction to 3.3, and we implement
+ * that on all GL versions.
+ */
if ((texObj->Target == GL_TEXTURE_2D_MULTISAMPLE ||
- texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) && params[0] != 0)
+ texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY ||
+ texObj->Target == GL_TEXTURE_RECTANGLE) && params[0] != 0)
goto invalid_operation;
- if (params[0] < 0 ||
- (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
+ if (params[0] < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTexParameter(param=%d)", params[0]);
+ "glTex%sParameter(param=%d)", suffix, params[0]);
return GL_FALSE;
}
incomplete(ctx, texObj);
if (texObj->MaxLevel == params[0])
return GL_FALSE;
- if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
+ if (params[0] < 0 ||
+ (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTexParameter(param=%d)", params[0]);
+ "glTex%sParameter(param=%d)", suffix,
+ params[0]);
return GL_FALSE;
}
incomplete(ctx, texObj);
if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
|| _mesa_is_gles3(ctx)) {
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.CompareMode == params[0])
return GL_FALSE;
if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
|| _mesa_is_gles3(ctx)) {
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.CompareFunc == params[0])
return GL_FALSE;
}
goto invalid_pname;
+ case GL_DEPTH_STENCIL_TEXTURE_MODE:
+ if (_mesa_has_ARB_stencil_texturing(ctx) || _mesa_is_gles31(ctx)) {
+ bool stencil = params[0] == GL_STENCIL_INDEX;
+ if (!stencil && params[0] != GL_DEPTH_COMPONENT)
+ goto invalid_param;
+
+ if (texObj->StencilSampling == stencil)
+ return GL_FALSE;
+
+ texObj->StencilSampling = stencil;
+ return GL_TRUE;
+ }
+ goto invalid_pname;
+
case GL_TEXTURE_CROP_RECT_OES:
if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
goto invalid_pname;
const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
const GLint swz = comp_to_swizzle(params[0]);
if (swz < 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexParameter(swizzle 0x%x)", params[0]);
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTex%sParameter(swizzle 0x%x)", suffix, params[0]);
return GL_FALSE;
}
- ASSERT(comp < 4);
+ assert(comp < 4);
flush(ctx);
texObj->Swizzle[comp] = params[0];
set_swizzle_component(&texObj->_Swizzle, comp, swz);
}
else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexParameter(swizzle 0x%x)", params[comp]);
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTex%sParameter(swizzle 0x%x)",
+ suffix, params[comp]);
return GL_FALSE;
}
}
goto invalid_pname;
case GL_TEXTURE_SRGB_DECODE_EXT:
- if (_mesa_is_desktop_gl(ctx)
- && ctx->Extensions.EXT_texture_sRGB_decode) {
+ if (ctx->Extensions.EXT_texture_sRGB_decode) {
GLenum decode = params[0];
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
if (texObj->Sampler.sRGBDecode != decode) {
&& ctx->Extensions.AMD_seamless_cubemap_per_texture) {
GLenum param = params[0];
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (param != GL_TRUE && param != GL_FALSE) {
goto invalid_param;
}
goto invalid_pname;
+ case GL_TEXTURE_TILING_EXT:
+ if (ctx->Extensions.EXT_memory_object) {
+ texObj->TextureTiling = params[0];
+
+ return GL_TRUE;
+ }
+ goto invalid_pname;
+
default:
goto invalid_pname;
}
invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
invalid_param:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
- _mesa_lookup_enum_by_nr(params[0]));
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(param=%s)",
+ suffix, _mesa_enum_to_string(params[0]));
return GL_FALSE;
invalid_operation:
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_enum_to_string(pname));
+ return GL_FALSE;
+
+invalid_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
}
static GLboolean
set_tex_parameterf(struct gl_context *ctx,
struct gl_texture_object *texObj,
- GLenum pname, const GLfloat *params)
+ GLenum pname, const GLfloat *params, bool dsa)
{
+ const char *suffix = dsa ? "ture" : "";
+
+ if (texObj->HandleAllocated) {
+ /* The ARB_bindless_texture spec says:
+ *
+ * "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
+ * CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
+ * functions defined in terms of these, if the texture object to be
+ * modified is referenced by one or more texture or image handles."
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTex%sParameter(immutable texture)", suffix);
+ return GL_FALSE;
+ }
+
switch (pname) {
case GL_TEXTURE_MIN_LOD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.MinLod == params[0])
return GL_FALSE;
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.MaxLod == params[0])
return GL_FALSE;
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
if (ctx->Extensions.EXT_texture_filter_anisotropic) {
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.MaxAnisotropy == params[0])
return GL_FALSE;
- if (params[0] < 1.0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ if (params[0] < 1.0F) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sParameter(param)",
+ suffix);
return GL_FALSE;
}
flush(ctx);
return GL_FALSE;
case GL_TEXTURE_LOD_BIAS:
- /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias.
- * It was removed in core-profile, and it has never existed in OpenGL
- * ES.
- */
- if (ctx->API != API_OPENGL_COMPAT)
+ /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias. */
+ if (_mesa_is_gles(ctx))
goto invalid_pname;
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
if (texObj->Sampler.LodBias != params[0]) {
flush(ctx);
break;
case GL_TEXTURE_BORDER_COLOR:
- if (!_mesa_is_desktop_gl(ctx))
+ /* Border color exists in desktop OpenGL since 1.0 for GL_CLAMP. In
+ * OpenGL ES 2.0+, it only exists in when GL_OES_texture_border_clamp is
+ * enabled. It is never available in OpenGL ES 1.x.
+ *
+ * FIXME: Every driver that supports GLES2 has this extension. Elide
+ * the check?
+ */
+ if (ctx->API == API_OPENGLES ||
+ (ctx->API == API_OPENGLES2 &&
+ !ctx->Extensions.ARB_texture_border_clamp))
goto invalid_pname;
- if (!target_allows_setting_sampler_parameters(texObj->Target))
- goto invalid_operation;
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
flush(ctx);
/* ARB_texture_float disables clamping */
}
return GL_TRUE;
+ case GL_TEXTURE_TILING_EXT:
+ if (ctx->Extensions.EXT_memory_object) {
+ texObj->TextureTiling = params[0];
+ return GL_TRUE;
+ }
+ goto invalid_pname;
+
default:
goto invalid_pname;
}
return GL_FALSE;
invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
-invalid_operation:
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+invalid_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
}
-void GLAPIENTRY
-_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
+void
+_mesa_texture_parameterf(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLfloat param, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_COMPARE_MODE_ARB:
case GL_TEXTURE_COMPARE_FUNC_ARB:
case GL_DEPTH_TEXTURE_MODE_ARB:
+ case GL_DEPTH_STENCIL_TEXTURE_MODE:
case GL_TEXTURE_SRGB_DECODE_EXT:
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
case GL_TEXTURE_SWIZZLE_R_EXT:
((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
p[1] = p[2] = p[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
}
break;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_TEXTURE_SWIZZLE_RGBA:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameterf(non-scalar pname)",
+ dsa ? "ture" : "");
+ return;
default:
{
/* this will generate an error if pname is illegal */
GLfloat p[4];
p[0] = param;
p[1] = p[2] = p[3] = 0.0F;
- need_update = set_tex_parameterf(ctx, texObj, pname, p);
+ need_update = set_tex_parameterf(ctx, texObj, pname, p, dsa);
}
}
if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, target, texObj, pname, ¶m);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
-void GLAPIENTRY
-_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+void
+_mesa_texture_parameterfv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLfloat *params, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
-
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
case GL_TEXTURE_COMPARE_MODE_ARB:
case GL_TEXTURE_COMPARE_FUNC_ARB:
case GL_DEPTH_TEXTURE_MODE_ARB:
+ case GL_DEPTH_STENCIL_TEXTURE_MODE:
case GL_TEXTURE_SRGB_DECODE_EXT:
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
{
GLint p[4];
p[0] = (GLint) params[0];
p[1] = p[2] = p[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
}
break;
case GL_TEXTURE_CROP_RECT_OES:
iparams[1] = (GLint) params[1];
iparams[2] = (GLint) params[2];
iparams[3] = (GLint) params[3];
- need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparams, dsa);
}
break;
case GL_TEXTURE_SWIZZLE_R_EXT:
p[2] = (GLint) params[2];
p[3] = (GLint) params[3];
}
- need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
}
break;
default:
/* this will generate an error if pname is illegal */
- need_update = set_tex_parameterf(ctx, texObj, pname, params);
+ need_update = set_tex_parameterf(ctx, texObj, pname, params, dsa);
}
if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
-void GLAPIENTRY
-_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
+void
+_mesa_texture_parameteri(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLint param, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
-
switch (pname) {
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
case GL_TEXTURE_PRIORITY:
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
case GL_TEXTURE_LOD_BIAS:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
{
GLfloat fparam[4];
fparam[0] = (GLfloat) param;
fparam[1] = fparam[2] = fparam[3] = 0.0F;
/* convert int param to float */
- need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparam, dsa);
}
break;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_TEXTURE_SWIZZLE_RGBA:
+ {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTex%sParameteri(non-scalar pname)",
+ dsa ? "ture" : "");
+ return;
+ }
default:
/* this will generate an error if pname is illegal */
{
GLint iparam[4];
iparam[0] = param;
iparam[1] = iparam[2] = iparam[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparam, dsa);
}
}
if (ctx->Driver.TexParameter && need_update) {
- GLfloat fparam = (GLfloat) param;
- ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
-void GLAPIENTRY
-_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
+void
+_mesa_texture_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
switch (pname) {
case GL_TEXTURE_BORDER_COLOR:
fparams[1] = INT_TO_FLOAT(params[1]);
fparams[2] = INT_TO_FLOAT(params[2]);
fparams[3] = INT_TO_FLOAT(params[3]);
- need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams, dsa);
}
break;
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_PRIORITY:
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
case GL_TEXTURE_LOD_BIAS:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
{
/* convert int param to float */
GLfloat fparams[4];
fparams[0] = (GLfloat) params[0];
fparams[1] = fparams[2] = fparams[3] = 0.0F;
- need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams, dsa);
}
break;
default:
/* this will generate an error if pname is illegal */
- need_update = set_tex_parameteri(ctx, texObj, pname, params);
+ need_update = set_tex_parameteri(ctx, texObj, pname, params, dsa);
}
if (ctx->Driver.TexParameter && need_update) {
- GLfloat fparams[4];
- fparams[0] = INT_TO_FLOAT(params[0]);
- if (pname == GL_TEXTURE_BORDER_COLOR ||
- pname == GL_TEXTURE_CROP_RECT_OES) {
- fparams[1] = INT_TO_FLOAT(params[1]);
- fparams[2] = INT_TO_FLOAT(params[2]);
- fparams[3] = INT_TO_FLOAT(params[3]);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
+ }
+}
+
+void
+_mesa_texture_parameterIiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ if (texObj->HandleAllocated) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureParameterIiv(immutable texture)");
+ return;
+ }
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTextureParameterIiv(texture)");
+ return;
+ }
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
+ /* set the integer-valued border color */
+ COPY_4V(texObj->Sampler.BorderColor.i, params);
+ break;
+ default:
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, dsa);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIiv() yet */
+}
+
+void
+_mesa_texture_parameterIuiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLuint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ if (texObj->HandleAllocated) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureParameterIuiv(immutable texture)");
+ return;
+ }
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTextureParameterIuiv(texture)");
+ return;
}
- ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
+ /* set the unsigned integer-valued border color */
+ COPY_4V(texObj->Sampler.BorderColor.ui, params);
+ break;
+ default:
+ _mesa_texture_parameteriv(ctx, texObj, pname, (const GLint *) params,
+ dsa);
+ break;
}
+ /* XXX no driver hook for TexParameterIuiv() yet */
+}
+
+void GLAPIENTRY
+_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameterf");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, false);
+}
+
+void GLAPIENTRY
+_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameterfv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterfv(ctx, texObj, pname, params, false);
+}
+
+void GLAPIENTRY
+_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameteri");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteri(ctx, texObj, pname, param, false);
}
+void GLAPIENTRY
+_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameteriv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, false);
+}
/**
* Set tex parameter to integer value(s). Primarily intended to set
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- texObj = get_texobj(ctx, target, GL_FALSE);
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameterIiv");
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- /* set the integer-valued border color */
- COPY_4V(texObj->Sampler.BorderColor.i, params);
- break;
- default:
- _mesa_TexParameteriv(target, pname, params);
- break;
- }
- /* XXX no driver hook for TexParameterIiv() yet */
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, false);
}
-
/**
* Set tex parameter to unsigned integer value(s). Primarily intended to set
* uint-valued texture border color (for integer-valued textures).
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- texObj = get_texobj(ctx, target, GL_FALSE);
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameterIuiv");
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- /* set the unsigned integer-valued border color */
- COPY_4V(texObj->Sampler.BorderColor.ui, params);
- break;
- default:
- _mesa_TexParameteriv(target, pname, (const GLint *) params);
- break;
- }
- /* XXX no driver hook for TexParameterIuiv() yet */
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, false);
}
-
-static GLboolean
-legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
+void GLAPIENTRY
+_mesa_TextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat *params)
{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterfvEXT");
+ return;
+ }
+
+ _mesa_texture_parameterfv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterfv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterfv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_MultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glMultiTexParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameterifvEXT(target)");
+ return;
+ }
+
+ _mesa_texture_parameterfv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameterfEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterfEXT");
+ return;
+ }
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_MultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname,
+ GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glMultiTexParameterfEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameterfEXT");
+ return;
+ }
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterf");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameteriEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameteriEXT(target)");
+ return;
+ }
+
+ _mesa_texture_parameteri(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_MultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname,
+ GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glMultiTexParameteriEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameteriEXT(target)");
+ return;
+ }
+
+ _mesa_texture_parameteri(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameteri(GLuint texture, GLenum pname, GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameteri");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteri(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterivEXT(GLuint texture, GLenum target, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameterivEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterivEXT(target)");
+ return;
+ }
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_MultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glMultiTexParameterivEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameterivEXT(target)");
+ return;
+ }
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameteriv(GLuint texture, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameteriv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, true);
+}
+
+
+void GLAPIENTRY
+_mesa_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterIiv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameterIivEXT");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_MultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glMultiTexParameterIivEXT");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterIuiv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname,
+ const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameterIuivEXT");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_MultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname,
+ const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glMultiTexParameterIuivEXT");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
+}
+
+GLboolean
+_mesa_legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
+ bool dsa)
+{
+ /* Common targets for desktop GL and GLES 3.1. */
+ switch (target) {
+ case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
return GL_TRUE;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- return ctx->Extensions.ARB_texture_cube_map;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle;
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
+ return ctx->Extensions.EXT_texture_array;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return ctx->Extensions.ARB_texture_multisample;
case GL_TEXTURE_BUFFER:
/* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
* but not in earlier versions that expose ARB_texture_buffer_object.
* From the OpenGL 3.1 spec:
* "target may also be TEXTURE_BUFFER, indicating the texture buffer."
*/
- return ctx->API == API_OPENGL_CORE && ctx->Version >= 31;
- case GL_TEXTURE_2D_MULTISAMPLE:
- case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return (_mesa_is_desktop_gl(ctx) && ctx->Version >= 31) ||
+ _mesa_has_OES_texture_buffer(ctx);
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ return _mesa_has_texture_cube_map_array(ctx);
+ }
+
+ if (!_mesa_is_desktop_gl(ctx))
+ return GL_FALSE;
+
+ /* Rest of the desktop GL targets. */
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.EXT_texture_array;
case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
return ctx->Extensions.ARB_texture_multisample;
+
+ /* This is a valid target for dsa, but the OpenGL 4.5 core spec
+ * (30.10.2014) Section 8.11 Texture Queries says:
+ * "For GetTextureLevelParameter* only, texture may also be a cube
+ * map texture object. In this case the query is always performed
+ * for face zero (the TEXTURE_CUBE_MAP_POSITIVE_X face), since there
+ * is no way to specify another face."
+ */
+ case GL_TEXTURE_CUBE_MAP:
+ return dsa;
default:
return GL_FALSE;
}
get_tex_level_parameter_image(struct gl_context *ctx,
const struct gl_texture_object *texObj,
GLenum target, GLint level,
- GLenum pname, GLint *params)
+ GLenum pname, GLint *params,
+ bool dsa)
{
const struct gl_texture_image *img = NULL;
- gl_format texFormat;
+ struct gl_texture_image dummy_image;
+ mesa_format texFormat;
+ const char *suffix = dsa ? "ture" : "";
- img = _mesa_select_tex_image(ctx, texObj, target, level);
+ img = _mesa_select_tex_image(texObj, target, level);
if (!img || img->TexFormat == MESA_FORMAT_NONE) {
- /* undefined texture image */
- if (pname == GL_TEXTURE_COMPONENTS)
- *params = 1;
- else
- *params = 0;
- return;
+ /* In case of undefined texture image return the default values.
+ *
+ * From OpenGL 4.0 spec, page 398:
+ * "The initial internal format of a texel array is RGBA
+ * instead of 1. TEXTURE_COMPONENTS is deprecated; always
+ * use TEXTURE_INTERNAL_FORMAT."
+ */
+ memset(&dummy_image, 0, sizeof(dummy_image));
+ dummy_image.TexFormat = MESA_FORMAT_NONE;
+ dummy_image.InternalFormat = GL_RGBA;
+ dummy_image._BaseFormat = GL_NONE;
+ dummy_image.FixedSampleLocations = GL_TRUE;
+
+ img = &dummy_image;
}
texFormat = img->TexFormat;
}
break;
case GL_TEXTURE_BORDER:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
*params = img->Border;
break;
case GL_TEXTURE_RED_SIZE:
break;
case GL_TEXTURE_INTENSITY_SIZE:
case GL_TEXTURE_LUMINANCE_SIZE:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
if (_mesa_base_format_has_channel(img->_BaseFormat, pname)) {
*params = _mesa_get_format_bits(texFormat, pname);
if (*params == 0) {
_mesa_get_format_bits(texFormat,
GL_TEXTURE_GREEN_SIZE));
}
+ if (*params == 0 && pname == GL_TEXTURE_INTENSITY_SIZE) {
+ /* Gallium may store intensity as LA */
+ *params = _mesa_get_format_bits(texFormat,
+ GL_TEXTURE_ALPHA_SIZE);
+ }
}
else {
*params = 0;
goto invalid_pname;
*params = _mesa_get_format_bits(texFormat, pname);
break;
- case GL_TEXTURE_STENCIL_SIZE_EXT:
- if (!ctx->Extensions.EXT_packed_depth_stencil &&
- !ctx->Extensions.ARB_framebuffer_object)
- goto invalid_pname;
+ case GL_TEXTURE_STENCIL_SIZE:
*params = _mesa_get_format_bits(texFormat, pname);
break;
case GL_TEXTURE_SHARED_SIZE:
if (ctx->Version < 30 &&
!ctx->Extensions.EXT_texture_shared_exponent)
goto invalid_pname;
- *params = texFormat == MESA_FORMAT_RGB9_E5_FLOAT ? 5 : 0;
+ *params = texFormat == MESA_FORMAT_R9G9B9E5_FLOAT ? 5 : 0;
break;
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
- if (_mesa_is_format_compressed(texFormat) &&
+ if (_mesa_is_format_compressed(texFormat) &&
!_mesa_is_proxy_texture(target)) {
*params = _mesa_format_image_size(texFormat, img->Width,
img->Height, img->Depth);
- }
- else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameter[if]v(pname)");
- }
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
+ }
break;
case GL_TEXTURE_COMPRESSED:
*params = (GLint) _mesa_is_format_compressed(texFormat);
break;
/* GL_ARB_texture_float */
+ case GL_TEXTURE_LUMINANCE_TYPE_ARB:
+ case GL_TEXTURE_INTENSITY_TYPE_ARB:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ /* FALLTHROUGH */
case GL_TEXTURE_RED_TYPE_ARB:
case GL_TEXTURE_GREEN_TYPE_ARB:
case GL_TEXTURE_BLUE_TYPE_ARB:
case GL_TEXTURE_ALPHA_TYPE_ARB:
- case GL_TEXTURE_LUMINANCE_TYPE_ARB:
- case GL_TEXTURE_INTENSITY_TYPE_ARB:
case GL_TEXTURE_DEPTH_TYPE_ARB:
if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
*params = img->FixedSampleLocations;
break;
+ /* There is never a buffer data store here, but these pnames still have
+ * to work.
+ */
+
+ /* GL_ARB_texture_buffer_object */
+ case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
+ if (!ctx->Extensions.ARB_texture_buffer_object)
+ goto invalid_pname;
+ *params = 0;
+ break;
+
+ /* GL_ARB_texture_buffer_range */
+ case GL_TEXTURE_BUFFER_OFFSET:
+ if (!ctx->Extensions.ARB_texture_buffer_range)
+ goto invalid_pname;
+ *params = 0;
+ break;
+ case GL_TEXTURE_BUFFER_SIZE:
+ if (!ctx->Extensions.ARB_texture_buffer_range)
+ goto invalid_pname;
+ *params = 0;
+ break;
+
default:
goto invalid_pname;
}
invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
}
+/**
+ * Handle a glGetTexLevelParamteriv() call for a texture buffer.
+ */
static void
get_tex_level_parameter_buffer(struct gl_context *ctx,
const struct gl_texture_object *texObj,
- GLenum pname, GLint *params)
+ GLenum pname, GLint *params, bool dsa)
{
const struct gl_buffer_object *bo = texObj->BufferObject;
- gl_format texFormat = texObj->_BufferObjectFormat;
+ mesa_format texFormat = texObj->_BufferObjectFormat;
+ int bytes = MAX2(1, _mesa_get_format_bytes(texFormat));
GLenum internalFormat = texObj->BufferObjectFormat;
GLenum baseFormat = _mesa_get_format_base_format(texFormat);
+ const char *suffix = dsa ? "ture" : "";
+
+ assert(texObj->Target == GL_TEXTURE_BUFFER);
if (!bo) {
/* undefined texture buffer object */
- *params = pname == GL_TEXTURE_COMPONENTS ? 1 : 0;
+ switch (pname) {
+ case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
+ *params = GL_TRUE;
+ break;
+ case GL_TEXTURE_INTERNAL_FORMAT:
+ *params = internalFormat;
+ break;
+ default:
+ *params = 0;
+ break;
+ }
return;
}
*params = bo->Name;
break;
case GL_TEXTURE_WIDTH:
- *params = bo->Size;
+ *params = ((texObj->BufferSize == -1) ? bo->Size : texObj->BufferSize)
+ / bytes;
break;
case GL_TEXTURE_HEIGHT:
case GL_TEXTURE_DEPTH:
+ *params = 1;
+ break;
case GL_TEXTURE_BORDER:
case GL_TEXTURE_SHARED_SIZE:
case GL_TEXTURE_COMPRESSED:
*params = (texObj->BufferSize == -1) ? bo->Size : texObj->BufferSize;
break;
+ /* GL_ARB_texture_multisample */
+ case GL_TEXTURE_SAMPLES:
+ if (!ctx->Extensions.ARB_texture_multisample)
+ goto invalid_pname;
+ *params = 0;
+ break;
+
+ case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
+ if (!ctx->Extensions.ARB_texture_multisample)
+ goto invalid_pname;
+ *params = GL_TRUE;
+ break;
+
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
/* Always illegal for GL_TEXTURE_BUFFER */
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameter[if]v(pname)");
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
break;
/* GL_ARB_texture_float */
invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
}
+static bool
+valid_tex_level_parameteriv_target(struct gl_context *ctx, GLenum target,
+ bool dsa)
+{
+ const char *suffix = dsa ? "ture" : "";
+ if (!_mesa_legal_get_tex_level_parameter_target(ctx, target, dsa)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTex%sLevelParameter[if]v(target=%s)", suffix,
+ _mesa_enum_to_string(target));
+ return false;
+ }
+ return true;
+}
+
+/**
+ * This isn't exposed to the rest of the driver because it is a part of the
+ * OpenGL API that is rarely used.
+ */
+static void
+get_tex_level_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLenum pname, GLint *params,
+ bool dsa)
+{
+ GLint maxLevels;
+ const char *suffix = dsa ? "ture" : "";
+
+ /* Check for errors */
+ if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sLevelParameter[if]v("
+ "current unit >= max combined texture units)", suffix);
+ return;
+ }
+
+ maxLevels = _mesa_max_texture_levels(ctx, target);
+ assert(maxLevels != 0);
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTex%sLevelParameter[if]v(level out of range)", suffix);
+ return;
+ }
+
+ /* Get the level parameter */
+ if (target == GL_TEXTURE_BUFFER) {
+ get_tex_level_parameter_buffer(ctx, texObj, pname, params, dsa);
+ }
+ else {
+ get_tex_level_parameter_image(ctx, texObj, target,
+ level, pname, params, dsa);
+ }
+}
void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )
{
+ struct gl_texture_object *texObj;
GLint iparam;
- _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!valid_tex_level_parameteriv_target(ctx, target, false))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, target, level,
+ pname, &iparam, false);
+
*params = (GLfloat) iparam;
}
-
void GLAPIENTRY
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params )
{
- const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
- GLint maxLevels;
GET_CURRENT_CONTEXT(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameteriv(current unit)");
+ if (!valid_tex_level_parameteriv_target(ctx, target, false))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
return;
- }
- texUnit = _mesa_get_current_tex_unit(ctx);
+ get_tex_level_parameteriv(ctx, texObj, target, level,
+ pname, params, false);
+}
- if (!legal_get_tex_level_parameter_target(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(target=0x%x)", target);
+void GLAPIENTRY
+_mesa_GetTextureLevelParameterfv(GLuint texture, GLint level,
+ GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GLint iparam;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glGetTextureLevelParameterfv");
+ if (!texObj)
return;
- }
- maxLevels = _mesa_max_texture_levels(ctx, target);
- assert(maxLevels != 0);
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, &iparam, true);
+
+ *params = (GLfloat) iparam;
+}
+
+void GLAPIENTRY
+_mesa_GetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level,
+ GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GLint iparam;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureLevelParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, &iparam, true);
+
+ *params = (GLfloat) iparam;
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level,
+ GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GLint iparam;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glGetMultiTexLevelParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, &iparam, true);
+
+ *params = (GLfloat) iparam;
+}
+
+void GLAPIENTRY
+_mesa_GetTextureLevelParameteriv(GLuint texture, GLint level,
+ GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glGetTextureLevelParameteriv");
+ if (!texObj)
+ return;
+
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level,
+ GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
- if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureLevelParameterivEXT");
+ if (!texObj)
return;
- }
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
- if (target == GL_TEXTURE_BUFFER)
- get_tex_level_parameter_buffer(ctx, texObj, pname, params);
- else
- get_tex_level_parameter_image(ctx, texObj, target, level, pname, params);
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, params, true);
}
-
void GLAPIENTRY
-_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
+_mesa_GetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level,
+ GLenum pname, GLint *params)
{
- struct gl_texture_object *obj;
+ struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- obj = get_texobj(ctx, target, GL_TRUE);
- if (!obj)
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glGetMultiTexLevelParameterivEXT");
+ if (!texObj)
return;
- _mesa_lock_texture(ctx, obj);
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, params, true);
+}
+
+
+/**
+ * This isn't exposed to the rest of the driver because it is a part of the
+ * OpenGL API that is rarely used.
+ */
+static void
+get_tex_parameterfv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLfloat *params, bool dsa)
+{
+ _mesa_lock_context_textures(ctx);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
*params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
break;
case GL_TEXTURE_BORDER_COLOR:
- if (!_mesa_is_desktop_gl(ctx))
+ if (ctx->API == API_OPENGLES ||
+ !ctx->Extensions.ARB_texture_border_clamp)
goto invalid_pname;
if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
_mesa_update_state_locked(ctx);
- if (_mesa_get_clamp_fragment_color(ctx)) {
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer)) {
params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
goto invalid_pname;
*params = (GLfloat) obj->DepthMode;
break;
+ case GL_DEPTH_STENCIL_TEXTURE_MODE:
+ if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
+ goto invalid_pname;
+ *params = (GLfloat)
+ (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
+ break;
case GL_TEXTURE_LOD_BIAS:
- if (ctx->API != API_OPENGL_COMPAT)
+ if (_mesa_is_gles(ctx))
goto invalid_pname;
*params = obj->Sampler.LodBias;
break;
case GL_TEXTURE_IMMUTABLE_LEVELS:
- if (!_mesa_is_gles3(ctx))
+ if (_mesa_is_gles3(ctx) || _mesa_has_texture_view(ctx))
+ *params = (GLfloat) obj->ImmutableLevels;
+ else
+ goto invalid_pname;
+ break;
+
+ case GL_TEXTURE_VIEW_MIN_LEVEL:
+ if (!_mesa_has_texture_view(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->MinLevel;
+ break;
+
+ case GL_TEXTURE_VIEW_NUM_LEVELS:
+ if (!_mesa_has_texture_view(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->NumLevels;
+ break;
+
+ case GL_TEXTURE_VIEW_MIN_LAYER:
+ if (!_mesa_has_texture_view(ctx))
goto invalid_pname;
- *params = (GLfloat) obj->ImmutableLevels;
+ *params = (GLfloat) obj->MinLayer;
+ break;
+
+ case GL_TEXTURE_VIEW_NUM_LAYERS:
+ if (!_mesa_has_texture_view(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->NumLayers;
break;
case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
*params = (GLfloat) obj->Sampler.sRGBDecode;
break;
+ case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_pname;
+ *params = (GLfloat) obj->ImageFormatCompatibilityType;
+ break;
+
+ case GL_TEXTURE_TARGET:
+ if (ctx->API != API_OPENGL_CORE)
+ goto invalid_pname;
+ *params = ENUM_TO_FLOAT(obj->Target);
+ break;
+
+ case GL_TEXTURE_TILING_EXT:
+ if (!ctx->Extensions.EXT_memory_object)
+ goto invalid_pname;
+ *params = ENUM_TO_FLOAT(obj->TextureTiling);
+ break;
+
default:
goto invalid_pname;
}
/* no error if we get here */
- _mesa_unlock_texture(ctx, obj);
+ _mesa_unlock_context_textures(ctx);
return;
invalid_pname:
- _mesa_unlock_texture(ctx, obj);
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
+ _mesa_unlock_context_textures(ctx);
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTex%sParameterfv(pname=0x%x)",
+ dsa ? "ture" : "", pname);
}
-void GLAPIENTRY
-_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
+static void
+get_tex_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLint *params, bool dsa)
{
- struct gl_texture_object *obj;
- GET_CURRENT_CONTEXT(ctx);
-
- obj = get_texobj(ctx, target, GL_TRUE);
- if (!obj)
- return;
-
_mesa_lock_texture(ctx, obj);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->Sampler.WrapR;
break;
case GL_TEXTURE_BORDER_COLOR:
- if (!_mesa_is_desktop_gl(ctx))
+ if (ctx->API == API_OPENGLES ||
+ !ctx->Extensions.ARB_texture_border_clamp)
goto invalid_pname;
{
case GL_TEXTURE_MIN_LOD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
-
- *params = (GLint) obj->Sampler.MinLod;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(obj->Sampler.MinLod);
break;
case GL_TEXTURE_MAX_LOD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_pname;
-
- *params = (GLint) obj->Sampler.MaxLod;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(obj->Sampler.MaxLod);
break;
case GL_TEXTURE_BASE_LEVEL:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
if (!ctx->Extensions.EXT_texture_filter_anisotropic)
goto invalid_pname;
- *params = (GLint) obj->Sampler.MaxAnisotropy;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(obj->Sampler.MaxAnisotropy);
break;
case GL_GENERATE_MIPMAP_SGIS:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_pname;
*params = (GLint) obj->DepthMode;
break;
+ case GL_DEPTH_STENCIL_TEXTURE_MODE:
+ if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
+ goto invalid_pname;
+ *params = (GLint)
+ (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
+ break;
case GL_TEXTURE_LOD_BIAS:
- if (ctx->API != API_OPENGL_COMPAT)
+ if (_mesa_is_gles(ctx))
goto invalid_pname;
- *params = (GLint) obj->Sampler.LodBias;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ */
+ *params = IROUND(obj->Sampler.LodBias);
break;
case GL_TEXTURE_CROP_RECT_OES:
if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
break;
case GL_TEXTURE_IMMUTABLE_LEVELS:
- if (!_mesa_is_gles3(ctx))
+ if (_mesa_is_gles3(ctx) ||
+ (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_view))
+ *params = obj->ImmutableLevels;
+ else
goto invalid_pname;
- *params = obj->ImmutableLevels;
+ break;
+
+ case GL_TEXTURE_VIEW_MIN_LEVEL:
+ if (!ctx->Extensions.ARB_texture_view)
+ goto invalid_pname;
+ *params = (GLint) obj->MinLevel;
+ break;
+
+ case GL_TEXTURE_VIEW_NUM_LEVELS:
+ if (!ctx->Extensions.ARB_texture_view)
+ goto invalid_pname;
+ *params = (GLint) obj->NumLevels;
+ break;
+
+ case GL_TEXTURE_VIEW_MIN_LAYER:
+ if (!ctx->Extensions.ARB_texture_view)
+ goto invalid_pname;
+ *params = (GLint) obj->MinLayer;
+ break;
+
+ case GL_TEXTURE_VIEW_NUM_LAYERS:
+ if (!ctx->Extensions.ARB_texture_view)
+ goto invalid_pname;
+ *params = (GLint) obj->NumLayers;
break;
case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
*params = obj->Sampler.sRGBDecode;
break;
+ case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_pname;
+ *params = obj->ImageFormatCompatibilityType;
+ break;
+
+ case GL_TEXTURE_TARGET:
+ if (ctx->API != API_OPENGL_CORE)
+ goto invalid_pname;
+ *params = (GLint) obj->Target;
+ break;
+
+ case GL_TEXTURE_TILING_EXT:
+ if (!ctx->Extensions.EXT_memory_object)
+ goto invalid_pname;
+ *params = (GLint) obj->TextureTiling;
+ break;
+
default:
goto invalid_pname;
}
invalid_pname:
_mesa_unlock_texture(ctx, obj);
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTex%sParameteriv(pname=0x%x)",
+ dsa ? "ture" : "", pname);
+}
+
+static void
+get_tex_parameterIiv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, obj->Sampler.BorderColor.i);
+ break;
+ default:
+ get_tex_parameteriv(ctx, obj, pname, params, dsa);
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glGetTexParameterfv");
+ if (!obj)
+ return;
+
+ get_tex_parameterfv(ctx, obj, pname, params, false);
}
+void GLAPIENTRY
+_mesa_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glGetTexParameteriv");
+ if (!obj)
+ return;
+
+ get_tex_parameteriv(ctx, obj, pname, params, false);
+}
/** New in GL 3.0 */
void GLAPIENTRY
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- texObj = get_texobj(ctx, target, GL_TRUE);
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glGetTexParameterIiv");
if (!texObj)
return;
-
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- COPY_4V(params, texObj->Sampler.BorderColor.i);
- break;
- default:
- _mesa_GetTexParameteriv(target, pname, params);
- }
+
+ get_tex_parameterIiv(ctx, texObj, pname, params, false);
}
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- texObj = get_texobj(ctx, target, GL_TRUE);
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glGetTexParameterIuiv");
if (!texObj)
return;
-
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- COPY_4V(params, texObj->Sampler.BorderColor.i);
- break;
- default:
- {
- GLint ip[4];
- _mesa_GetTexParameteriv(target, pname, ip);
- params[0] = ip[0];
- if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
- pname == GL_TEXTURE_CROP_RECT_OES) {
- params[1] = ip[1];
- params[2] = ip[2];
- params[3] = ip[3];
- }
- }
+
+ get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, false);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTextureParameterfvEXT");
+ return;
+ }
+
+ get_tex_parameterfv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glGetMultiTexParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMultiTexParameterfvEXT");
+ return;
+ }
+ get_tex_parameterfv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_name(ctx, texture, "glGetTextureParameterfv");
+ if (!obj)
+ return;
+
+ get_tex_parameterfv(ctx, obj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureParameterivEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTextureParameterivEXT");
+ return;
+ }
+ get_tex_parameteriv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glGetMultiTexParameterivEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMultiTexParameterivEXT");
+ return;
}
+ get_tex_parameteriv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_name(ctx, texture, "glGetTextureParameteriv");
+ if (!obj)
+ return;
+
+ get_tex_parameteriv(ctx, obj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glGetTextureParameterIiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureParameterIivEXT");
+ if (!texObj)
+ return;
+
+
+ get_tex_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname,
+ GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glGetMultiTexParameterIiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glGetTextureParameterIuiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname,
+ GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureParameterIuvEXT");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname,
+ GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glGetMultiTexParameterIuiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, true);
}