/*
* Mesa 3-D graphics library
- * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
-/**
+/**
* \file texparam.c
*
* glTexParameter-related functions
*/
-
+#include <stdbool.h>
#include "main/glheader.h"
-#include "main/colormac.h"
+#include "main/blend.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/formats.h"
+#include "main/glformats.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/state.h"
#include "main/texcompress.h"
+#include "main/texobj.h"
#include "main/texparam.h"
#include "main/teximage.h"
#include "main/texstate.h"
-#include "main/texfetch.h"
#include "program/prog_instruction.h"
+#include "util/u_math.h"
/**
* Check if a coordinate wrap mode is supported for the texture target.
* \return GL_TRUE if legal, GL_FALSE otherwise
*/
-static GLboolean
+static GLboolean
validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
{
const struct gl_extensions * const e = & ctx->Extensions;
+ const bool is_desktop_gl = _mesa_is_desktop_gl(ctx);
+ bool supported;
+
+ switch (wrap) {
+ case GL_CLAMP:
+ /* GL_CLAMP was removed in the core profile, and it has never existed in
+ * OpenGL ES.
+ */
+ supported = (ctx->API == API_OPENGL_COMPAT)
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
- if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
- (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
- /* any texture target */
- return GL_TRUE;
- }
- else if (target != GL_TEXTURE_RECTANGLE_NV &&
- (wrap == GL_REPEAT ||
- (wrap == GL_MIRRORED_REPEAT &&
- e->ARB_texture_mirrored_repeat) ||
- (wrap == GL_MIRROR_CLAMP_EXT &&
- (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
- (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
- (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
- (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
- (e->EXT_texture_mirror_clamp)))) {
- /* non-rectangle texture */
- return GL_TRUE;
+ case GL_CLAMP_TO_EDGE:
+ supported = true;
+ break;
+
+ case GL_CLAMP_TO_BORDER:
+ supported = ctx->API != API_OPENGLES && e->ARB_texture_border_clamp
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
+
+ case GL_REPEAT:
+ case GL_MIRRORED_REPEAT:
+ supported = (target != GL_TEXTURE_RECTANGLE_NV)
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
+
+ case GL_MIRROR_CLAMP_EXT:
+ supported = is_desktop_gl
+ && (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
+ && (target != GL_TEXTURE_RECTANGLE_NV)
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
+
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT:
+ supported = is_desktop_gl
+ && (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp || e->ARB_texture_mirror_clamp_to_edge)
+ && (target != GL_TEXTURE_RECTANGLE_NV)
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
+
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT:
+ supported = is_desktop_gl && e->EXT_texture_mirror_clamp
+ && (target != GL_TEXTURE_RECTANGLE_NV)
+ && (target != GL_TEXTURE_EXTERNAL_OES);
+ break;
+
+ default:
+ supported = false;
+ break;
}
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
- return GL_FALSE;
+ if (!supported)
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
+
+ return supported;
+}
+
+
+static bool
+is_texparameteri_target_valid(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_RECTANGLE:
+ return true;
+ default:
+ return false;
+ }
}
/**
- * Get current texture object for given target.
+ * Get current texture object for given name.
* Return NULL if any error (and record the error).
- * Note that this is different from _mesa_select_tex_object() in that proxy
- * targets are not accepted.
+ * Note that proxy targets are not accepted.
* Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
-get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
+get_texobj_by_name(struct gl_context *ctx, GLuint texture, const char *name)
{
- struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "gl%sTexParameter(current unit)", get ? "Get" : "");
+ texObj = _mesa_lookup_texture_err(ctx, texture, name);
+ if (!texObj)
return NULL;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
- switch (target) {
- case GL_TEXTURE_1D:
- return texUnit->CurrentTex[TEXTURE_1D_INDEX];
- case GL_TEXTURE_2D:
- return texUnit->CurrentTex[TEXTURE_2D_INDEX];
- case GL_TEXTURE_3D:
- return texUnit->CurrentTex[TEXTURE_3D_INDEX];
- case GL_TEXTURE_CUBE_MAP:
- if (ctx->Extensions.ARB_texture_cube_map) {
- return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- if (ctx->Extensions.NV_texture_rectangle) {
- return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
- }
- break;
- case GL_TEXTURE_1D_ARRAY_EXT:
- if (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array) {
- return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
- }
- break;
- case GL_TEXTURE_2D_ARRAY_EXT:
- if (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array) {
- return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
- }
- break;
- default:
- ;
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(target)", name);
+ return NULL;
}
- _mesa_error(ctx, GL_INVALID_ENUM,
- "gl%sTexParameter(target)", get ? "Get" : "");
- return NULL;
+ return texObj;
}
static void
-set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
+set_swizzle_component(GLushort *swizzle, GLuint comp, GLuint swz)
{
- ASSERT(comp < 4);
- ASSERT(swz <= SWIZZLE_NIL);
+ assert(comp < 4);
+ assert(swz <= SWIZZLE_NIL);
{
GLuint mask = 0x7 << (3 * comp);
GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
/**
* This is called just prior to changing any texture object state which
- * will not effect texture completeness.
+ * will not affect texture completeness.
*/
-static INLINE void
+static inline void
flush(struct gl_context *ctx)
{
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
}
/**
* This is called just prior to changing any texture object state which
- * can effect texture completeness (texture base level, max level,
- * minification filter).
- * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
+ * could affect texture completeness (texture base level, max level).
+ * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE_OBJECT
* state flag and then mark the texture object as 'incomplete' so that any
* per-texture derived state gets recomputed.
*/
-static INLINE void
+static inline void
incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
{
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->_Complete = GL_FALSE;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
+ _mesa_dirty_texobj(ctx, texObj);
+}
+
+
+GLboolean
+_mesa_target_allows_setting_sampler_parameters(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return GL_FALSE;
+
+ default:
+ return GL_TRUE;
+ }
}
static GLboolean
set_tex_parameteri(struct gl_context *ctx,
struct gl_texture_object *texObj,
- GLenum pname, const GLint *params)
+ GLenum pname, const GLint *params, bool dsa)
{
+ const char *suffix = dsa ? "ture" : "";
+
+ if (texObj->HandleAllocated) {
+ /* The ARB_bindless_texture spec says:
+ *
+ * "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
+ * CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
+ * functions defined in terms of these, if the texture object to be
+ * modified is referenced by one or more texture or image handles."
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTex%sParameter(immutable texture)", suffix);
+ return GL_FALSE;
+ }
+
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (texObj->Sampler.MinFilter == params[0])
return GL_FALSE;
switch (params[0]) {
case GL_NEAREST:
case GL_LINEAR:
- incomplete(ctx, texObj);
+ flush(ctx);
texObj->Sampler.MinFilter = params[0];
return GL_TRUE;
case GL_NEAREST_MIPMAP_NEAREST:
case GL_LINEAR_MIPMAP_NEAREST:
case GL_NEAREST_MIPMAP_LINEAR:
case GL_LINEAR_MIPMAP_LINEAR:
- if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
- incomplete(ctx, texObj);
+ if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
+ texObj->Target != GL_TEXTURE_EXTERNAL_OES) {
+ flush(ctx);
texObj->Sampler.MinFilter = params[0];
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_MAG_FILTER:
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (texObj->Sampler.MagFilter == params[0])
return GL_FALSE;
switch (params[0]) {
return GL_FALSE;
case GL_TEXTURE_WRAP_S:
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (texObj->Sampler.WrapS == params[0])
return GL_FALSE;
if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
return GL_FALSE;
case GL_TEXTURE_WRAP_T:
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (texObj->Sampler.WrapT == params[0])
return GL_FALSE;
if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
return GL_FALSE;
case GL_TEXTURE_WRAP_R:
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (texObj->Sampler.WrapR == params[0])
return GL_FALSE;
if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
return GL_FALSE;
case GL_TEXTURE_BASE_LEVEL:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
if (texObj->BaseLevel == params[0])
return GL_FALSE;
- if (params[0] < 0 ||
- (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
+
+ /* Section 8.10 (Texture Parameters) of the OpenGL 4.5 Core Profile spec
+ * says:
+ *
+ * An INVALID_OPERATION error is generated if the effective target is
+ * TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY, or
+ * TEXTURE_RECTANGLE, and pname TEXTURE_BASE_LEVEL is set to a value
+ * other than zero.
+ *
+ * Note that section 3.8.8 (Texture Parameters) of the OpenGL 3.3 Core
+ * Profile spec said:
+ *
+ * The error INVALID_VALUE is generated if TEXTURE_BASE_LEVEL is set
+ * to any value other than zero.
+ *
+ * We take the 4.5 language as a correction to 3.3, and we implement
+ * that on all GL versions.
+ */
+ if ((texObj->Target == GL_TEXTURE_2D_MULTISAMPLE ||
+ texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY ||
+ texObj->Target == GL_TEXTURE_RECTANGLE) && params[0] != 0)
+ goto invalid_operation;
+
+ if (params[0] < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTexParameter(param=%d)", params[0]);
+ "glTex%sParameter(param=%d)", suffix, params[0]);
return GL_FALSE;
}
incomplete(ctx, texObj);
- texObj->BaseLevel = params[0];
+
+ /** See note about ARB_texture_storage below */
+ if (texObj->Immutable)
+ texObj->BaseLevel = MIN2(texObj->ImmutableLevels - 1, params[0]);
+ else
+ texObj->BaseLevel = params[0];
+
return GL_TRUE;
case GL_TEXTURE_MAX_LEVEL:
if (texObj->MaxLevel == params[0])
return GL_FALSE;
- if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexParameter(param=%d)", params[0]);
+
+ if (params[0] < 0 ||
+ (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTex%sParameter(param=%d)", suffix,
+ params[0]);
return GL_FALSE;
}
incomplete(ctx, texObj);
- texObj->MaxLevel = params[0];
+
+ /** From ARB_texture_storage:
+ * However, if TEXTURE_IMMUTABLE_FORMAT is TRUE, then level_base is
+ * clamped to the range [0, <levels> - 1] and level_max is then clamped to
+ * the range [level_base, <levels> - 1], where <levels> is the parameter
+ * passed the call to TexStorage* for the texture object.
+ */
+ if (texObj->Immutable)
+ texObj->MaxLevel = CLAMP(params[0], texObj->BaseLevel,
+ texObj->ImmutableLevels - 1);
+ else
+ texObj->MaxLevel = params[0];
+
return GL_TRUE;
case GL_GENERATE_MIPMAP_SGIS:
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+
+ if (params[0] && texObj->Target == GL_TEXTURE_EXTERNAL_OES)
+ goto invalid_param;
if (texObj->GenerateMipmap != params[0]) {
/* no flush() */
texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
return GL_FALSE;
case GL_TEXTURE_COMPARE_MODE_ARB:
- if (ctx->Extensions.ARB_shadow) {
+ if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
+ || _mesa_is_gles3(ctx)) {
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (texObj->Sampler.CompareMode == params[0])
return GL_FALSE;
if (params[0] == GL_NONE ||
goto invalid_pname;
case GL_TEXTURE_COMPARE_FUNC_ARB:
- if (ctx->Extensions.ARB_shadow) {
+ if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
+ || _mesa_is_gles3(ctx)) {
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (texObj->Sampler.CompareFunc == params[0])
return GL_FALSE;
switch (params[0]) {
case GL_LEQUAL:
case GL_GEQUAL:
- flush(ctx);
- texObj->Sampler.CompareFunc = params[0];
- return GL_TRUE;
case GL_EQUAL:
case GL_NOTEQUAL:
case GL_LESS:
case GL_GREATER:
case GL_ALWAYS:
case GL_NEVER:
- if (ctx->Extensions.EXT_shadow_funcs) {
- flush(ctx);
- texObj->Sampler.CompareFunc = params[0];
- return GL_TRUE;
- }
- /* fall-through */
+ flush(ctx);
+ texObj->Sampler.CompareFunc = params[0];
+ return GL_TRUE;
default:
goto invalid_param;
}
goto invalid_pname;
case GL_DEPTH_TEXTURE_MODE_ARB:
- if (ctx->Extensions.ARB_depth_texture) {
- if (texObj->Sampler.DepthMode == params[0])
+ /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has never
+ * existed in OpenGL ES.
+ */
+ if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_depth_texture) {
+ if (texObj->DepthMode == params[0])
return GL_FALSE;
if (params[0] == GL_LUMINANCE ||
params[0] == GL_INTENSITY ||
params[0] == GL_ALPHA ||
(ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
flush(ctx);
- texObj->Sampler.DepthMode = params[0];
+ texObj->DepthMode = params[0];
return GL_TRUE;
}
goto invalid_param;
}
goto invalid_pname;
-#if FEATURE_OES_draw_texture
+ case GL_DEPTH_STENCIL_TEXTURE_MODE:
+ if (_mesa_has_ARB_stencil_texturing(ctx) || _mesa_is_gles31(ctx)) {
+ bool stencil = params[0] == GL_STENCIL_INDEX;
+ if (!stencil && params[0] != GL_DEPTH_COMPONENT)
+ goto invalid_param;
+
+ if (texObj->StencilSampling == stencil)
+ return GL_FALSE;
+
+ texObj->StencilSampling = stencil;
+ return GL_TRUE;
+ }
+ goto invalid_pname;
+
case GL_TEXTURE_CROP_RECT_OES:
+ if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
+ goto invalid_pname;
+
texObj->CropRect[0] = params[0];
texObj->CropRect[1] = params[1];
texObj->CropRect[2] = params[2];
texObj->CropRect[3] = params[3];
return GL_TRUE;
-#endif
case GL_TEXTURE_SWIZZLE_R_EXT:
case GL_TEXTURE_SWIZZLE_G_EXT:
case GL_TEXTURE_SWIZZLE_B_EXT:
case GL_TEXTURE_SWIZZLE_A_EXT:
- if (ctx->Extensions.EXT_texture_swizzle) {
+ if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
+ || _mesa_is_gles3(ctx)) {
const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
const GLint swz = comp_to_swizzle(params[0]);
if (swz < 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexParameter(swizzle 0x%x)", params[0]);
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTex%sParameter(swizzle 0x%x)", suffix, params[0]);
return GL_FALSE;
}
- ASSERT(comp < 4);
- if (swz >= 0) {
- flush(ctx);
- texObj->Swizzle[comp] = params[0];
- set_swizzle_component(&texObj->_Swizzle, comp, swz);
- return GL_TRUE;
- }
+ assert(comp < 4);
+
+ flush(ctx);
+ texObj->Swizzle[comp] = params[0];
+ set_swizzle_component(&texObj->_Swizzle, comp, swz);
+ return GL_TRUE;
}
goto invalid_pname;
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
- if (ctx->Extensions.EXT_texture_swizzle) {
+ if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
+ || _mesa_is_gles3(ctx)) {
GLuint comp;
flush(ctx);
for (comp = 0; comp < 4; comp++) {
set_swizzle_component(&texObj->_Swizzle, comp, swz);
}
else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexParameter(swizzle 0x%x)", params[comp]);
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTex%sParameter(swizzle 0x%x)",
+ suffix, params[comp]);
return GL_FALSE;
}
}
case GL_TEXTURE_SRGB_DECODE_EXT:
if (ctx->Extensions.EXT_texture_sRGB_decode) {
- GLenum decode = params[0];
+ GLenum decode = params[0];
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
if (texObj->Sampler.sRGBDecode != decode) {
flush(ctx);
texObj->Sampler.sRGBDecode = decode;
- _mesa_update_fetch_functions(texObj);
}
return GL_TRUE;
}
}
goto invalid_pname;
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ if (_mesa_is_desktop_gl(ctx)
+ && ctx->Extensions.AMD_seamless_cubemap_per_texture) {
+ GLenum param = params[0];
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
+ if (param != GL_TRUE && param != GL_FALSE) {
+ goto invalid_param;
+ }
+ if (param != texObj->Sampler.CubeMapSeamless) {
+ flush(ctx);
+ texObj->Sampler.CubeMapSeamless = param;
+ }
+ return GL_TRUE;
+ }
+ goto invalid_pname;
+
+ case GL_TEXTURE_TILING_EXT:
+ if (ctx->Extensions.EXT_memory_object) {
+ texObj->TextureTiling = params[0];
+
+ return GL_TRUE;
+ }
+ goto invalid_pname;
+
default:
goto invalid_pname;
}
invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
invalid_param:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
- _mesa_lookup_enum_by_nr(params[0]));
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(param=%s)",
+ suffix, _mesa_enum_to_string(params[0]));
+ return GL_FALSE;
+
+invalid_operation:
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_enum_to_string(pname));
+ return GL_FALSE;
+
+invalid_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_enum_to_string(pname));
return GL_FALSE;
}
static GLboolean
set_tex_parameterf(struct gl_context *ctx,
struct gl_texture_object *texObj,
- GLenum pname, const GLfloat *params)
+ GLenum pname, const GLfloat *params, bool dsa)
{
+ const char *suffix = dsa ? "ture" : "";
+
+ if (texObj->HandleAllocated) {
+ /* The ARB_bindless_texture spec says:
+ *
+ * "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
+ * CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
+ * functions defined in terms of these, if the texture object to be
+ * modified is referenced by one or more texture or image handles."
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTex%sParameter(immutable texture)", suffix);
+ return GL_FALSE;
+ }
+
switch (pname) {
case GL_TEXTURE_MIN_LOD:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (texObj->Sampler.MinLod == params[0])
return GL_FALSE;
flush(ctx);
return GL_TRUE;
case GL_TEXTURE_MAX_LOD:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (texObj->Sampler.MaxLod == params[0])
return GL_FALSE;
flush(ctx);
return GL_TRUE;
case GL_TEXTURE_PRIORITY:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
flush(ctx);
texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
return GL_TRUE;
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
if (ctx->Extensions.EXT_texture_filter_anisotropic) {
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
if (texObj->Sampler.MaxAnisotropy == params[0])
return GL_FALSE;
- if (params[0] < 1.0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ if (params[0] < 1.0F) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sParameter(param)",
+ suffix);
return GL_FALSE;
}
flush(ctx);
else {
static GLuint count = 0;
if (count++ < 10)
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
- }
- return GL_FALSE;
-
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
- if (ctx->Extensions.ARB_shadow_ambient) {
- if (texObj->Sampler.CompareFailValue != params[0]) {
- flush(ctx);
- texObj->Sampler.CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
- return GL_TRUE;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
+ goto invalid_pname;
}
return GL_FALSE;
case GL_TEXTURE_LOD_BIAS:
- /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
- if (ctx->Extensions.EXT_texture_lod_bias) {
- if (texObj->Sampler.LodBias != params[0]) {
- flush(ctx);
- texObj->Sampler.LodBias = params[0];
- return GL_TRUE;
- }
- return GL_FALSE;
+ /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias. */
+ if (_mesa_is_gles(ctx))
+ goto invalid_pname;
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
+ if (texObj->Sampler.LodBias != params[0]) {
+ flush(ctx);
+ texObj->Sampler.LodBias = params[0];
+ return GL_TRUE;
}
break;
case GL_TEXTURE_BORDER_COLOR:
+ /* Border color exists in desktop OpenGL since 1.0 for GL_CLAMP. In
+ * OpenGL ES 2.0+, it only exists in when GL_OES_texture_border_clamp is
+ * enabled. It is never available in OpenGL ES 1.x.
+ *
+ * FIXME: Every driver that supports GLES2 has this extension. Elide
+ * the check?
+ */
+ if (ctx->API == API_OPENGLES ||
+ (ctx->API == API_OPENGLES2 &&
+ !ctx->Extensions.ARB_texture_border_clamp))
+ goto invalid_pname;
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
+ goto invalid_enum;
+
flush(ctx);
/* ARB_texture_float disables clamping */
if (ctx->Extensions.ARB_texture_float) {
}
return GL_TRUE;
+ case GL_TEXTURE_TILING_EXT:
+ if (ctx->Extensions.EXT_memory_object) {
+ texObj->TextureTiling = params[0];
+ return GL_TRUE;
+ }
+ goto invalid_pname;
+
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
+ goto invalid_pname;
}
return GL_FALSE;
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_enum_to_string(pname));
+ return GL_FALSE;
+
+invalid_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
+ suffix, _mesa_enum_to_string(pname));
+ return GL_FALSE;
}
-void GLAPIENTRY
-_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
+void
+_mesa_texture_parameterf(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLfloat param, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_COMPARE_MODE_ARB:
case GL_TEXTURE_COMPARE_FUNC_ARB:
case GL_DEPTH_TEXTURE_MODE_ARB:
+ case GL_DEPTH_STENCIL_TEXTURE_MODE:
case GL_TEXTURE_SRGB_DECODE_EXT:
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ case GL_TEXTURE_SWIZZLE_R_EXT:
+ case GL_TEXTURE_SWIZZLE_G_EXT:
+ case GL_TEXTURE_SWIZZLE_B_EXT:
+ case GL_TEXTURE_SWIZZLE_A_EXT:
{
- /* convert float param to int */
GLint p[4];
- p[0] = (GLint) param;
+ p[0] = (param > 0) ?
+ ((param > INT_MAX) ? INT_MAX : (GLint) (param + 0.5)) :
+ ((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
+
p[1] = p[2] = p[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
}
break;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_TEXTURE_SWIZZLE_RGBA:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameterf(non-scalar pname)",
+ dsa ? "ture" : "");
+ return;
default:
{
/* this will generate an error if pname is illegal */
GLfloat p[4];
p[0] = param;
p[1] = p[2] = p[3] = 0.0F;
- need_update = set_tex_parameterf(ctx, texObj, pname, p);
+ need_update = set_tex_parameterf(ctx, texObj, pname, p, dsa);
}
}
if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, target, texObj, pname, ¶m);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
-void GLAPIENTRY
-_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+void
+_mesa_texture_parameterfv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLfloat *params, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
-
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
case GL_TEXTURE_COMPARE_MODE_ARB:
case GL_TEXTURE_COMPARE_FUNC_ARB:
case GL_DEPTH_TEXTURE_MODE_ARB:
+ case GL_DEPTH_STENCIL_TEXTURE_MODE:
case GL_TEXTURE_SRGB_DECODE_EXT:
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
{
/* convert float param to int */
GLint p[4];
p[0] = (GLint) params[0];
p[1] = p[2] = p[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, p);
+ need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
}
break;
-
-#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
{
/* convert float params to int */
iparams[1] = (GLint) params[1];
iparams[2] = (GLint) params[2];
iparams[3] = (GLint) params[3];
- need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparams, dsa);
+ }
+ break;
+ case GL_TEXTURE_SWIZZLE_R_EXT:
+ case GL_TEXTURE_SWIZZLE_G_EXT:
+ case GL_TEXTURE_SWIZZLE_B_EXT:
+ case GL_TEXTURE_SWIZZLE_A_EXT:
+ case GL_TEXTURE_SWIZZLE_RGBA_EXT:
+ {
+ GLint p[4] = {0, 0, 0, 0};
+ p[0] = (GLint) params[0];
+ if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT) {
+ p[1] = (GLint) params[1];
+ p[2] = (GLint) params[2];
+ p[3] = (GLint) params[3];
+ }
+ need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
}
break;
-#endif
-
default:
/* this will generate an error if pname is illegal */
- need_update = set_tex_parameterf(ctx, texObj, pname, params);
+ need_update = set_tex_parameterf(ctx, texObj, pname, params, dsa);
}
if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
-void GLAPIENTRY
-_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
+void
+_mesa_texture_parameteri(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLint param, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
-
switch (pname) {
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
case GL_TEXTURE_PRIORITY:
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
case GL_TEXTURE_LOD_BIAS:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
{
GLfloat fparam[4];
fparam[0] = (GLfloat) param;
fparam[1] = fparam[2] = fparam[3] = 0.0F;
/* convert int param to float */
- need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparam, dsa);
}
break;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_TEXTURE_SWIZZLE_RGBA:
+ {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTex%sParameteri(non-scalar pname)",
+ dsa ? "ture" : "");
+ return;
+ }
default:
/* this will generate an error if pname is illegal */
{
GLint iparam[4];
iparam[0] = param;
iparam[1] = iparam[2] = iparam[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparam, dsa);
}
}
if (ctx->Driver.TexParameter && need_update) {
- GLfloat fparam = (GLfloat) param;
- ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
-void GLAPIENTRY
-_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
+void
+_mesa_texture_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- texObj = get_texobj(ctx, target, GL_FALSE);
- if (!texObj)
- return;
switch (pname) {
case GL_TEXTURE_BORDER_COLOR:
fparams[1] = INT_TO_FLOAT(params[1]);
fparams[2] = INT_TO_FLOAT(params[2]);
fparams[3] = INT_TO_FLOAT(params[3]);
- need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams, dsa);
}
break;
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_PRIORITY:
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
case GL_TEXTURE_LOD_BIAS:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
{
/* convert int param to float */
GLfloat fparams[4];
fparams[0] = (GLfloat) params[0];
fparams[1] = fparams[2] = fparams[3] = 0.0F;
- need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams, dsa);
}
break;
default:
/* this will generate an error if pname is illegal */
- need_update = set_tex_parameteri(ctx, texObj, pname, params);
+ need_update = set_tex_parameteri(ctx, texObj, pname, params, dsa);
}
if (ctx->Driver.TexParameter && need_update) {
- GLfloat fparams[4];
- fparams[0] = INT_TO_FLOAT(params[0]);
- if (pname == GL_TEXTURE_BORDER_COLOR ||
- pname == GL_TEXTURE_CROP_RECT_OES) {
- fparams[1] = INT_TO_FLOAT(params[1]);
- fparams[2] = INT_TO_FLOAT(params[2]);
- fparams[3] = INT_TO_FLOAT(params[3]);
- }
- ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
+ ctx->Driver.TexParameter(ctx, texObj, pname);
}
}
+void
+_mesa_texture_parameterIiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ if (texObj->HandleAllocated) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureParameterIiv(immutable texture)");
+ return;
+ }
-/**
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTextureParameterIiv(texture)");
+ return;
+ }
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
+ /* set the integer-valued border color */
+ COPY_4V(texObj->Sampler.BorderColor.i, params);
+ break;
+ default:
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, dsa);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIiv() yet */
+}
+
+void
+_mesa_texture_parameterIuiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLuint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ if (texObj->HandleAllocated) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureParameterIuiv(immutable texture)");
+ return;
+ }
+
+ if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTextureParameterIuiv(texture)");
+ return;
+ }
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
+ /* set the unsigned integer-valued border color */
+ COPY_4V(texObj->Sampler.BorderColor.ui, params);
+ break;
+ default:
+ _mesa_texture_parameteriv(ctx, texObj, pname, (const GLint *) params,
+ dsa);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIuiv() yet */
+}
+
+void GLAPIENTRY
+_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameterf");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, false);
+}
+
+void GLAPIENTRY
+_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameterfv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterfv(ctx, texObj, pname, params, false);
+}
+
+void GLAPIENTRY
+_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameteri");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteri(ctx, texObj, pname, param, false);
+}
+
+void GLAPIENTRY
+_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameteriv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, false);
+}
+
+/**
* Set tex parameter to integer value(s). Primarily intended to set
* integer-valued texture border color (for integer-valued textures).
* New in GL 3.0.
{
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target, GL_FALSE);
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameterIiv");
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- /* set the integer-valued border color */
- COPY_4V(texObj->Sampler.BorderColor.i, params);
- break;
- default:
- _mesa_TexParameteriv(target, pname, params);
- break;
- }
- /* XXX no driver hook for TexParameterIiv() yet */
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, false);
}
-
/**
* Set tex parameter to unsigned integer value(s). Primarily intended to set
* uint-valued texture border color (for integer-valued textures).
{
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target, GL_FALSE);
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glTexParameterIuiv");
if (!texObj)
return;
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- /* set the unsigned integer-valued border color */
- COPY_4V(texObj->Sampler.BorderColor.ui, params);
- break;
- default:
- _mesa_TexParameteriv(target, pname, (const GLint *) params);
- break;
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, false);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterfvEXT");
+ return;
}
- /* XXX no driver hook for TexParameterIuiv() yet */
+
+ _mesa_texture_parameterfv(ctx, texObj, pname, params, true);
}
+void GLAPIENTRY
+_mesa_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterfv");
+ if (!texObj)
+ return;
+ _mesa_texture_parameterfv(ctx, texObj, pname, params, true);
+}
void GLAPIENTRY
-_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
- GLenum pname, GLfloat *params )
+_mesa_MultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)
{
- GLint iparam;
- _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
- *params = (GLfloat) iparam;
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glMultiTexParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameterifvEXT(target)");
+ return;
+ }
+
+ _mesa_texture_parameterfv(ctx, texObj, pname, params, true);
}
+void GLAPIENTRY
+_mesa_TextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameterfEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterfEXT");
+ return;
+ }
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, true);
+}
void GLAPIENTRY
-_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
- GLenum pname, GLint *params )
+_mesa_MultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname,
+ GLfloat param)
{
- const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
- const struct gl_texture_image *img = NULL;
- GLint maxLevels;
- gl_format texFormat;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameteriv(current unit)");
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glMultiTexParameterfEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameterfEXT");
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
+ _mesa_texture_parameterf(ctx, texObj, pname, param, true);
+}
- /* this will catch bad target values */
- maxLevels = _mesa_max_texture_levels(ctx, target);
- if (maxLevels == 0) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(target=0x%x)", target);
+void GLAPIENTRY
+_mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterf");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameteriEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameteriEXT(target)");
return;
}
- if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
+ _mesa_texture_parameteri(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_MultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname,
+ GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glMultiTexParameteriEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameteriEXT(target)");
return;
}
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ _mesa_texture_parameteri(ctx, texObj, pname, param, true);
+}
- img = _mesa_select_tex_image(ctx, texObj, target, level);
- if (!img || !img->TexFormat) {
- /* undefined texture image */
- if (pname == GL_TEXTURE_COMPONENTS)
- *params = 1;
- else
- *params = 0;
+void GLAPIENTRY
+_mesa_TextureParameteri(GLuint texture, GLenum pname, GLint param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameteri");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteri(ctx, texObj, pname, param, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterivEXT(GLuint texture, GLenum target, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameterivEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterivEXT(target)");
return;
}
- texFormat = img->TexFormat;
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, true);
+}
- switch (pname) {
- case GL_TEXTURE_WIDTH:
- *params = img->Width;
- break;
- case GL_TEXTURE_HEIGHT:
- *params = img->Height;
- break;
- case GL_TEXTURE_DEPTH:
- *params = img->Depth;
- break;
- case GL_TEXTURE_INTERNAL_FORMAT:
- if (_mesa_is_format_compressed(texFormat)) {
- /* need to return the actual compressed format */
- *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
- }
- else {
- /* return the user's requested internal format */
- *params = img->InternalFormat;
- }
- break;
- case GL_TEXTURE_BORDER:
- *params = img->Border;
- break;
- case GL_TEXTURE_RED_SIZE:
- if (img->_BaseFormat == GL_RED) {
- *params = _mesa_get_format_bits(texFormat, pname);
- break;
- }
- /* FALLTHROUGH */
- case GL_TEXTURE_GREEN_SIZE:
- if (img->_BaseFormat == GL_RG) {
- *params = _mesa_get_format_bits(texFormat, pname);
- break;
- }
- /* FALLTHROUGH */
- case GL_TEXTURE_BLUE_SIZE:
- if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
- *params = _mesa_get_format_bits(texFormat, pname);
- else
- *params = 0;
- break;
- case GL_TEXTURE_ALPHA_SIZE:
- if (img->_BaseFormat == GL_ALPHA ||
- img->_BaseFormat == GL_LUMINANCE_ALPHA ||
- img->_BaseFormat == GL_RGBA)
- *params = _mesa_get_format_bits(texFormat, pname);
- else
- *params = 0;
- break;
- case GL_TEXTURE_INTENSITY_SIZE:
- if (img->_BaseFormat != GL_INTENSITY)
- *params = 0;
- else {
- *params = _mesa_get_format_bits(texFormat, pname);
- if (*params == 0) {
- /* intensity probably stored as rgb texture */
- *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
- _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
- }
- }
- break;
- case GL_TEXTURE_LUMINANCE_SIZE:
- if (img->_BaseFormat != GL_LUMINANCE &&
- img->_BaseFormat != GL_LUMINANCE_ALPHA)
- *params = 0;
- else {
- *params = _mesa_get_format_bits(texFormat, pname);
- if (*params == 0) {
- /* luminance probably stored as rgb texture */
- *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
- _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
- }
- }
- break;
- case GL_TEXTURE_INDEX_SIZE_EXT:
- if (img->_BaseFormat == GL_COLOR_INDEX)
- *params = _mesa_get_format_bits(texFormat, pname);
- else
- *params = 0;
- break;
- case GL_TEXTURE_DEPTH_SIZE_ARB:
- if (ctx->Extensions.ARB_depth_texture)
+void GLAPIENTRY
+_mesa_MultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glMultiTexParameterivEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameterivEXT(target)");
+ return;
+ }
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameteriv(GLuint texture, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameteriv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameteriv(ctx, texObj, pname, params, true);
+}
+
+
+void GLAPIENTRY
+_mesa_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterIiv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameterIivEXT");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_MultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname,
+ const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glMultiTexParameterIivEXT");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glTextureParameterIuiv");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_TextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname,
+ const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureParameterIuivEXT");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_MultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname,
+ const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glMultiTexParameterIuivEXT");
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
+}
+
+GLboolean
+_mesa_legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
+ bool dsa)
+{
+ /* Common targets for desktop GL and GLES 3.1. */
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.EXT_texture_array;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return ctx->Extensions.ARB_texture_multisample;
+ case GL_TEXTURE_BUFFER:
+ /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
+ * but not in earlier versions that expose ARB_texture_buffer_object.
+ *
+ * From the ARB_texture_buffer_object spec:
+ * "(7) Do buffer textures support texture parameters (TexParameter) or
+ * queries (GetTexParameter, GetTexLevelParameter, GetTexImage)?
+ *
+ * RESOLVED: No. [...] Note that the spec edits above don't add
+ * explicit error language for any of these cases. That is because
+ * each of the functions enumerate the set of valid <target>
+ * parameters. Not editing the spec to allow TEXTURE_BUFFER_ARB in
+ * these cases means that target is not legal, and an INVALID_ENUM
+ * error should be generated."
+ *
+ * From the OpenGL 3.1 spec:
+ * "target may also be TEXTURE_BUFFER, indicating the texture buffer."
+ */
+ return (_mesa_is_desktop_gl(ctx) && ctx->Version >= 31) ||
+ _mesa_has_OES_texture_buffer(ctx);
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ return _mesa_has_texture_cube_map_array(ctx);
+ }
+
+ if (!_mesa_is_desktop_gl(ctx))
+ return GL_FALSE;
+
+ /* Rest of the desktop GL targets. */
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
+ return ctx->Extensions.ARB_texture_cube_map_array;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.EXT_texture_array;
+ case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
+ case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return ctx->Extensions.ARB_texture_multisample;
+
+ /* This is a valid target for dsa, but the OpenGL 4.5 core spec
+ * (30.10.2014) Section 8.11 Texture Queries says:
+ * "For GetTextureLevelParameter* only, texture may also be a cube
+ * map texture object. In this case the query is always performed
+ * for face zero (the TEXTURE_CUBE_MAP_POSITIVE_X face), since there
+ * is no way to specify another face."
+ */
+ case GL_TEXTURE_CUBE_MAP:
+ return dsa;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+static void
+get_tex_level_parameter_image(struct gl_context *ctx,
+ const struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLenum pname, GLint *params,
+ bool dsa)
+{
+ const struct gl_texture_image *img = NULL;
+ struct gl_texture_image dummy_image;
+ mesa_format texFormat;
+ const char *suffix = dsa ? "ture" : "";
+
+ img = _mesa_select_tex_image(texObj, target, level);
+ if (!img || img->TexFormat == MESA_FORMAT_NONE) {
+ /* In case of undefined texture image return the default values.
+ *
+ * From OpenGL 4.0 spec, page 398:
+ * "The initial internal format of a texel array is RGBA
+ * instead of 1. TEXTURE_COMPONENTS is deprecated; always
+ * use TEXTURE_INTERNAL_FORMAT."
+ */
+ memset(&dummy_image, 0, sizeof(dummy_image));
+ dummy_image.TexFormat = MESA_FORMAT_NONE;
+ dummy_image.InternalFormat = GL_RGBA;
+ dummy_image._BaseFormat = GL_NONE;
+ dummy_image.FixedSampleLocations = GL_TRUE;
+
+ img = &dummy_image;
+ }
+
+ texFormat = img->TexFormat;
+
+ switch (pname) {
+ case GL_TEXTURE_WIDTH:
+ *params = img->Width;
+ break;
+ case GL_TEXTURE_HEIGHT:
+ *params = img->Height;
+ break;
+ case GL_TEXTURE_DEPTH:
+ *params = img->Depth;
+ break;
+ case GL_TEXTURE_INTERNAL_FORMAT:
+ if (_mesa_is_format_compressed(texFormat)) {
+ /* need to return the actual compressed format */
+ *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
+ }
+ else {
+ /* If the true internal format is not compressed but the user
+ * requested a generic compressed format, we have to return the
+ * generic base format that matches.
+ *
+ * From page 119 (page 129 of the PDF) of the OpenGL 1.3 spec:
+ *
+ * "If no specific compressed format is available,
+ * internalformat is instead replaced by the corresponding base
+ * internal format."
+ *
+ * Otherwise just return the user's requested internal format
+ */
+ const GLenum f =
+ _mesa_gl_compressed_format_base_format(img->InternalFormat);
+
+ *params = (f != 0) ? f : img->InternalFormat;
+ }
+ break;
+ case GL_TEXTURE_BORDER:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = img->Border;
+ break;
+ case GL_TEXTURE_RED_SIZE:
+ case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_ALPHA_SIZE:
+ if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
*params = _mesa_get_format_bits(texFormat, pname);
else
- goto invalid_pname;
+ *params = 0;
break;
- case GL_TEXTURE_STENCIL_SIZE_EXT:
- if (ctx->Extensions.EXT_packed_depth_stencil ||
- ctx->Extensions.ARB_framebuffer_object) {
+ case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_LUMINANCE_SIZE:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ if (_mesa_base_format_has_channel(img->_BaseFormat, pname)) {
*params = _mesa_get_format_bits(texFormat, pname);
+ if (*params == 0) {
+ /* intensity or luminance is probably stored as RGB[A] */
+ *params = MIN2(_mesa_get_format_bits(texFormat,
+ GL_TEXTURE_RED_SIZE),
+ _mesa_get_format_bits(texFormat,
+ GL_TEXTURE_GREEN_SIZE));
+ }
+ if (*params == 0 && pname == GL_TEXTURE_INTENSITY_SIZE) {
+ /* Gallium may store intensity as LA */
+ *params = _mesa_get_format_bits(texFormat,
+ GL_TEXTURE_ALPHA_SIZE);
+ }
}
else {
- goto invalid_pname;
+ *params = 0;
}
break;
+ case GL_TEXTURE_DEPTH_SIZE_ARB:
+ if (!ctx->Extensions.ARB_depth_texture)
+ goto invalid_pname;
+ *params = _mesa_get_format_bits(texFormat, pname);
+ break;
+ case GL_TEXTURE_STENCIL_SIZE:
+ *params = _mesa_get_format_bits(texFormat, pname);
+ break;
case GL_TEXTURE_SHARED_SIZE:
- if (ctx->VersionMajor >= 3) {
- /* XXX return number of exponent bits for shared exponent texture
- * formats, like GL_RGB9_E5.
- */
- *params = 0;
- }
- else {
+ if (ctx->Version < 30 &&
+ !ctx->Extensions.EXT_texture_shared_exponent)
goto invalid_pname;
- }
+ *params = texFormat == MESA_FORMAT_R9G9B9E5_FLOAT ? 5 : 0;
break;
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
- if (_mesa_is_format_compressed(texFormat) &&
+ if (_mesa_is_format_compressed(texFormat) &&
!_mesa_is_proxy_texture(target)) {
*params = _mesa_format_image_size(texFormat, img->Width,
img->Height, img->Depth);
- }
- else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameter[if]v(pname)");
- }
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
+ }
break;
case GL_TEXTURE_COMPRESSED:
*params = (GLint) _mesa_is_format_compressed(texFormat);
break;
/* GL_ARB_texture_float */
- case GL_TEXTURE_RED_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- }
- else {
+ case GL_TEXTURE_LUMINANCE_TYPE_ARB:
+ case GL_TEXTURE_INTENSITY_TYPE_ARB:
+ if (ctx->API != API_OPENGL_COMPAT)
goto invalid_pname;
- }
- break;
+ /* FALLTHROUGH */
+ case GL_TEXTURE_RED_TYPE_ARB:
case GL_TEXTURE_GREEN_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- }
- else {
+ case GL_TEXTURE_BLUE_TYPE_ARB:
+ case GL_TEXTURE_ALPHA_TYPE_ARB:
+ case GL_TEXTURE_DEPTH_TYPE_ARB:
+ if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
- }
+ if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
+ *params = _mesa_get_format_datatype(texFormat);
+ else
+ *params = GL_NONE;
break;
- case GL_TEXTURE_BLUE_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- }
- else {
+
+ /* GL_ARB_texture_multisample */
+ case GL_TEXTURE_SAMPLES:
+ if (!ctx->Extensions.ARB_texture_multisample)
goto invalid_pname;
- }
+ *params = img->NumSamples;
break;
- case GL_TEXTURE_ALPHA_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- }
- else {
+
+ case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
+ if (!ctx->Extensions.ARB_texture_multisample)
goto invalid_pname;
- }
+ *params = img->FixedSampleLocations;
break;
- case GL_TEXTURE_LUMINANCE_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- }
- else {
+
+ /* There is never a buffer data store here, but these pnames still have
+ * to work.
+ */
+
+ /* GL_ARB_texture_buffer_object */
+ case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
+ if (!ctx->Extensions.ARB_texture_buffer_object)
goto invalid_pname;
- }
+ *params = 0;
break;
- case GL_TEXTURE_INTENSITY_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- }
- else {
+
+ /* GL_ARB_texture_buffer_range */
+ case GL_TEXTURE_BUFFER_OFFSET:
+ if (!ctx->Extensions.ARB_texture_buffer_range)
goto invalid_pname;
- }
+ *params = 0;
break;
- case GL_TEXTURE_DEPTH_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- }
- else {
+ case GL_TEXTURE_BUFFER_SIZE:
+ if (!ctx->Extensions.ARB_texture_buffer_range)
goto invalid_pname;
- }
+ *params = 0;
break;
default:
invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
}
-
-void GLAPIENTRY
-_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
+/**
+ * Handle a glGetTexLevelParamteriv() call for a texture buffer.
+ */
+static void
+get_tex_level_parameter_buffer(struct gl_context *ctx,
+ const struct gl_texture_object *texObj,
+ GLenum pname, GLint *params, bool dsa)
{
- struct gl_texture_object *obj;
- GLboolean error = GL_FALSE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- obj = get_texobj(ctx, target, GL_TRUE);
- if (!obj)
+ const struct gl_buffer_object *bo = texObj->BufferObject;
+ mesa_format texFormat = texObj->_BufferObjectFormat;
+ int bytes = MAX2(1, _mesa_get_format_bytes(texFormat));
+ GLenum internalFormat = texObj->BufferObjectFormat;
+ GLenum baseFormat = _mesa_get_format_base_format(texFormat);
+ const char *suffix = dsa ? "ture" : "";
+
+ assert(texObj->Target == GL_TEXTURE_BUFFER);
+
+ if (!bo) {
+ /* undefined texture buffer object */
+ switch (pname) {
+ case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
+ *params = GL_TRUE;
+ break;
+ case GL_TEXTURE_INTERNAL_FORMAT:
+ *params = internalFormat;
+ break;
+ default:
+ *params = 0;
+ break;
+ }
return;
+ }
- _mesa_lock_texture(ctx, obj);
switch (pname) {
- case GL_TEXTURE_MAG_FILTER:
- *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
- break;
- case GL_TEXTURE_MIN_FILTER:
- *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter);
+ case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
+ *params = bo->Name;
break;
- case GL_TEXTURE_WRAP_S:
- *params = ENUM_TO_FLOAT(obj->Sampler.WrapS);
+ case GL_TEXTURE_WIDTH:
+ *params = ((texObj->BufferSize == -1) ? bo->Size : texObj->BufferSize)
+ / bytes;
break;
- case GL_TEXTURE_WRAP_T:
- *params = ENUM_TO_FLOAT(obj->Sampler.WrapT);
+ case GL_TEXTURE_HEIGHT:
+ case GL_TEXTURE_DEPTH:
+ *params = 1;
break;
- case GL_TEXTURE_WRAP_R:
- *params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
+ case GL_TEXTURE_BORDER:
+ case GL_TEXTURE_SHARED_SIZE:
+ case GL_TEXTURE_COMPRESSED:
+ *params = 0;
break;
- case GL_TEXTURE_BORDER_COLOR:
- if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
- _mesa_update_state_locked(ctx);
- if(ctx->Color._ClampFragmentColor)
- {
- params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
- params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
- params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
- params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
- }
+ case GL_TEXTURE_INTERNAL_FORMAT:
+ *params = internalFormat;
+ break;
+ case GL_TEXTURE_RED_SIZE:
+ case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_ALPHA_SIZE:
+ if (_mesa_base_format_has_channel(baseFormat, pname))
+ *params = _mesa_get_format_bits(texFormat, pname);
else
- {
+ *params = 0;
+ break;
+ case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_LUMINANCE_SIZE:
+ if (_mesa_base_format_has_channel(baseFormat, pname)) {
+ *params = _mesa_get_format_bits(texFormat, pname);
+ if (*params == 0) {
+ /* intensity or luminance is probably stored as RGB[A] */
+ *params = MIN2(_mesa_get_format_bits(texFormat,
+ GL_TEXTURE_RED_SIZE),
+ _mesa_get_format_bits(texFormat,
+ GL_TEXTURE_GREEN_SIZE));
+ }
+ } else {
+ *params = 0;
+ }
+ break;
+ case GL_TEXTURE_DEPTH_SIZE_ARB:
+ case GL_TEXTURE_STENCIL_SIZE_EXT:
+ *params = _mesa_get_format_bits(texFormat, pname);
+ break;
+
+ /* GL_ARB_texture_buffer_range */
+ case GL_TEXTURE_BUFFER_OFFSET:
+ if (!ctx->Extensions.ARB_texture_buffer_range)
+ goto invalid_pname;
+ *params = texObj->BufferOffset;
+ break;
+ case GL_TEXTURE_BUFFER_SIZE:
+ if (!ctx->Extensions.ARB_texture_buffer_range)
+ goto invalid_pname;
+ *params = (texObj->BufferSize == -1) ? bo->Size : texObj->BufferSize;
+ break;
+
+ /* GL_ARB_texture_multisample */
+ case GL_TEXTURE_SAMPLES:
+ if (!ctx->Extensions.ARB_texture_multisample)
+ goto invalid_pname;
+ *params = 0;
+ break;
+
+ case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
+ if (!ctx->Extensions.ARB_texture_multisample)
+ goto invalid_pname;
+ *params = GL_TRUE;
+ break;
+
+ /* GL_ARB_texture_compression */
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+ /* Always illegal for GL_TEXTURE_BUFFER */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
+ break;
+
+ /* GL_ARB_texture_float */
+ case GL_TEXTURE_RED_TYPE_ARB:
+ case GL_TEXTURE_GREEN_TYPE_ARB:
+ case GL_TEXTURE_BLUE_TYPE_ARB:
+ case GL_TEXTURE_ALPHA_TYPE_ARB:
+ case GL_TEXTURE_LUMINANCE_TYPE_ARB:
+ case GL_TEXTURE_INTENSITY_TYPE_ARB:
+ case GL_TEXTURE_DEPTH_TYPE_ARB:
+ if (!ctx->Extensions.ARB_texture_float)
+ goto invalid_pname;
+ if (_mesa_base_format_has_channel(baseFormat, pname))
+ *params = _mesa_get_format_datatype(texFormat);
+ else
+ *params = GL_NONE;
+ break;
+
+ default:
+ goto invalid_pname;
+ }
+
+ /* no error if we get here */
+ return;
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
+ _mesa_enum_to_string(pname));
+}
+
+static bool
+valid_tex_level_parameteriv_target(struct gl_context *ctx, GLenum target,
+ bool dsa)
+{
+ const char *suffix = dsa ? "ture" : "";
+ if (!_mesa_legal_get_tex_level_parameter_target(ctx, target, dsa)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTex%sLevelParameter[if]v(target=%s)", suffix,
+ _mesa_enum_to_string(target));
+ return false;
+ }
+ return true;
+}
+
+/**
+ * This isn't exposed to the rest of the driver because it is a part of the
+ * OpenGL API that is rarely used.
+ */
+static void
+get_tex_level_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLenum pname, GLint *params,
+ bool dsa)
+{
+ GLint maxLevels;
+ const char *suffix = dsa ? "ture" : "";
+
+ /* Check for errors */
+ if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sLevelParameter[if]v("
+ "current unit >= max combined texture units)", suffix);
+ return;
+ }
+
+ maxLevels = _mesa_max_texture_levels(ctx, target);
+ assert(maxLevels != 0);
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTex%sLevelParameter[if]v(level out of range)", suffix);
+ return;
+ }
+
+ /* Get the level parameter */
+ if (target == GL_TEXTURE_BUFFER) {
+ get_tex_level_parameter_buffer(ctx, texObj, pname, params, dsa);
+ }
+ else {
+ get_tex_level_parameter_image(ctx, texObj, target,
+ level, pname, params, dsa);
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
+ GLenum pname, GLfloat *params )
+{
+ struct gl_texture_object *texObj;
+ GLint iparam;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!valid_tex_level_parameteriv_target(ctx, target, false))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, target, level,
+ pname, &iparam, false);
+
+ *params = (GLfloat) iparam;
+}
+
+void GLAPIENTRY
+_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
+ GLenum pname, GLint *params )
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!valid_tex_level_parameteriv_target(ctx, target, false))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, target, level,
+ pname, params, false);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureLevelParameterfv(GLuint texture, GLint level,
+ GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GLint iparam;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glGetTextureLevelParameterfv");
+ if (!texObj)
+ return;
+
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, &iparam, true);
+
+ *params = (GLfloat) iparam;
+}
+
+void GLAPIENTRY
+_mesa_GetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level,
+ GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GLint iparam;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureLevelParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, &iparam, true);
+
+ *params = (GLfloat) iparam;
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level,
+ GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GLint iparam;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glGetMultiTexLevelParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, &iparam, true);
+
+ *params = (GLfloat) iparam;
+}
+
+void GLAPIENTRY
+_mesa_GetTextureLevelParameteriv(GLuint texture, GLint level,
+ GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture_err(ctx, texture,
+ "glGetTextureLevelParameteriv");
+ if (!texObj)
+ return;
+
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level,
+ GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureLevelParameterivEXT");
+ if (!texObj)
+ return;
+
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level,
+ GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glGetMultiTexLevelParameterivEXT");
+ if (!texObj)
+ return;
+
+ if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
+ return;
+
+ get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
+ pname, params, true);
+}
+
+
+/**
+ * This isn't exposed to the rest of the driver because it is a part of the
+ * OpenGL API that is rarely used.
+ */
+static void
+get_tex_parameterfv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLfloat *params, bool dsa)
+{
+ _mesa_lock_context_textures(ctx);
+ switch (pname) {
+ case GL_TEXTURE_MAG_FILTER:
+ *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
+ break;
+ case GL_TEXTURE_MIN_FILTER:
+ *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter);
+ break;
+ case GL_TEXTURE_WRAP_S:
+ *params = ENUM_TO_FLOAT(obj->Sampler.WrapS);
+ break;
+ case GL_TEXTURE_WRAP_T:
+ *params = ENUM_TO_FLOAT(obj->Sampler.WrapT);
+ break;
+ case GL_TEXTURE_WRAP_R:
+ *params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
+ break;
+ case GL_TEXTURE_BORDER_COLOR:
+ if (ctx->API == API_OPENGLES ||
+ !ctx->Extensions.ARB_texture_border_clamp)
+ goto invalid_pname;
+
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer)) {
+ params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
+ params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
+ params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
+ params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
+ }
+ else {
params[0] = obj->Sampler.BorderColor.f[0];
params[1] = obj->Sampler.BorderColor.f[1];
params[2] = obj->Sampler.BorderColor.f[2];
}
break;
case GL_TEXTURE_RESIDENT:
- {
- GLboolean resident;
- if (ctx->Driver.IsTextureResident)
- resident = ctx->Driver.IsTextureResident(ctx, obj);
- else
- resident = GL_TRUE;
- *params = ENUM_TO_FLOAT(resident);
- }
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
+ *params = 1.0F;
break;
case GL_TEXTURE_PRIORITY:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
*params = obj->Priority;
break;
case GL_TEXTURE_MIN_LOD:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
*params = obj->Sampler.MinLod;
break;
case GL_TEXTURE_MAX_LOD:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
*params = obj->Sampler.MaxLod;
break;
case GL_TEXTURE_BASE_LEVEL:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
*params = (GLfloat) obj->BaseLevel;
break;
case GL_TEXTURE_MAX_LEVEL:
*params = (GLfloat) obj->MaxLevel;
break;
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- if (ctx->Extensions.EXT_texture_filter_anisotropic) {
- *params = obj->Sampler.MaxAnisotropy;
- }
- else
- error = GL_TRUE;
- break;
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
- if (ctx->Extensions.ARB_shadow_ambient) {
- *params = obj->Sampler.CompareFailValue;
- }
- else
- error = GL_TRUE;
+ if (!ctx->Extensions.EXT_texture_filter_anisotropic)
+ goto invalid_pname;
+ *params = obj->Sampler.MaxAnisotropy;
break;
case GL_GENERATE_MIPMAP_SGIS:
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+
*params = (GLfloat) obj->GenerateMipmap;
break;
case GL_TEXTURE_COMPARE_MODE_ARB:
- if (ctx->Extensions.ARB_shadow) {
- *params = (GLfloat) obj->Sampler.CompareMode;
- }
- else
- error = GL_TRUE;
+ if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
+ && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->Sampler.CompareMode;
break;
case GL_TEXTURE_COMPARE_FUNC_ARB:
- if (ctx->Extensions.ARB_shadow) {
- *params = (GLfloat) obj->Sampler.CompareFunc;
- }
- else
- error = GL_TRUE;
+ if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
+ && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->Sampler.CompareFunc;
break;
case GL_DEPTH_TEXTURE_MODE_ARB:
- if (ctx->Extensions.ARB_depth_texture) {
- *params = (GLfloat) obj->Sampler.DepthMode;
- }
- else
- error = GL_TRUE;
+ /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has
+ * never existed in OpenGL ES.
+ */
+ if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ARB_depth_texture)
+ goto invalid_pname;
+ *params = (GLfloat) obj->DepthMode;
+ break;
+ case GL_DEPTH_STENCIL_TEXTURE_MODE:
+ if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
+ goto invalid_pname;
+ *params = (GLfloat)
+ (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
break;
case GL_TEXTURE_LOD_BIAS:
- if (ctx->Extensions.EXT_texture_lod_bias) {
- *params = obj->Sampler.LodBias;
- }
- else
- error = GL_TRUE;
+ if (_mesa_is_gles(ctx))
+ goto invalid_pname;
+
+ *params = obj->Sampler.LodBias;
break;
-#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
- params[0] = obj->CropRect[0];
- params[1] = obj->CropRect[1];
- params[2] = obj->CropRect[2];
- params[3] = obj->CropRect[3];
+ if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
+ goto invalid_pname;
+
+ params[0] = (GLfloat) obj->CropRect[0];
+ params[1] = (GLfloat) obj->CropRect[1];
+ params[2] = (GLfloat) obj->CropRect[2];
+ params[3] = (GLfloat) obj->CropRect[3];
break;
-#endif
case GL_TEXTURE_SWIZZLE_R_EXT:
case GL_TEXTURE_SWIZZLE_G_EXT:
case GL_TEXTURE_SWIZZLE_B_EXT:
case GL_TEXTURE_SWIZZLE_A_EXT:
- if (ctx->Extensions.EXT_texture_swizzle) {
- GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
- *params = (GLfloat) obj->Swizzle[comp];
- }
- else {
- error = GL_TRUE;
- }
+ if ((!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.EXT_texture_swizzle)
+ && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
break;
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
- if (ctx->Extensions.EXT_texture_swizzle) {
+ if ((!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.EXT_texture_swizzle)
+ && !_mesa_is_gles3(ctx)) {
+ goto invalid_pname;
+ }
+ else {
GLuint comp;
for (comp = 0; comp < 4; comp++) {
params[comp] = (GLfloat) obj->Swizzle[comp];
}
}
- else {
- error = GL_TRUE;
- }
+ break;
+
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ if (!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
+ goto invalid_pname;
+ *params = (GLfloat) obj->Sampler.CubeMapSeamless;
+ break;
+
+ case GL_TEXTURE_IMMUTABLE_FORMAT:
+ *params = (GLfloat) obj->Immutable;
+ break;
+
+ case GL_TEXTURE_IMMUTABLE_LEVELS:
+ if (_mesa_is_gles3(ctx) || _mesa_has_texture_view(ctx))
+ *params = (GLfloat) obj->ImmutableLevels;
+ else
+ goto invalid_pname;
+ break;
+
+ case GL_TEXTURE_VIEW_MIN_LEVEL:
+ if (!_mesa_has_texture_view(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->MinLevel;
+ break;
+
+ case GL_TEXTURE_VIEW_NUM_LEVELS:
+ if (!_mesa_has_texture_view(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->NumLevels;
+ break;
+
+ case GL_TEXTURE_VIEW_MIN_LAYER:
+ if (!_mesa_has_texture_view(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->MinLayer;
+ break;
+
+ case GL_TEXTURE_VIEW_NUM_LAYERS:
+ if (!_mesa_has_texture_view(ctx))
+ goto invalid_pname;
+ *params = (GLfloat) obj->NumLayers;
+ break;
+
+ case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
+ if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
+ goto invalid_pname;
+ *params = (GLfloat) obj->RequiredTextureImageUnits;
+ break;
+
+ case GL_TEXTURE_SRGB_DECODE_EXT:
+ if (!ctx->Extensions.EXT_texture_sRGB_decode)
+ goto invalid_pname;
+ *params = (GLfloat) obj->Sampler.sRGBDecode;
+ break;
+
+ case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_pname;
+ *params = (GLfloat) obj->ImageFormatCompatibilityType;
+ break;
+
+ case GL_TEXTURE_TARGET:
+ if (ctx->API != API_OPENGL_CORE)
+ goto invalid_pname;
+ *params = ENUM_TO_FLOAT(obj->Target);
+ break;
+
+ case GL_TEXTURE_TILING_EXT:
+ if (!ctx->Extensions.EXT_memory_object)
+ goto invalid_pname;
+ *params = ENUM_TO_FLOAT(obj->TextureTiling);
break;
default:
- error = GL_TRUE;
- break;
+ goto invalid_pname;
}
- if (error)
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
- pname);
+ /* no error if we get here */
+ _mesa_unlock_context_textures(ctx);
+ return;
- _mesa_unlock_texture(ctx, obj);
+invalid_pname:
+ _mesa_unlock_context_textures(ctx);
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTex%sParameterfv(pname=0x%x)",
+ dsa ? "ture" : "", pname);
}
-void GLAPIENTRY
-_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
+static void
+get_tex_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLint *params, bool dsa)
{
- struct gl_texture_object *obj;
- GLboolean error = GL_FALSE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- obj = get_texobj(ctx, target, GL_TRUE);
- if (!obj)
- return;
-
_mesa_lock_texture(ctx, obj);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->Sampler.MagFilter;
- break;;
+ break;
case GL_TEXTURE_MIN_FILTER:
*params = (GLint) obj->Sampler.MinFilter;
- break;;
+ break;
case GL_TEXTURE_WRAP_S:
*params = (GLint) obj->Sampler.WrapS;
- break;;
+ break;
case GL_TEXTURE_WRAP_T:
*params = (GLint) obj->Sampler.WrapT;
- break;;
+ break;
case GL_TEXTURE_WRAP_R:
*params = (GLint) obj->Sampler.WrapR;
- break;;
+ break;
case GL_TEXTURE_BORDER_COLOR:
+ if (ctx->API == API_OPENGLES ||
+ !ctx->Extensions.ARB_texture_border_clamp)
+ goto invalid_pname;
+
{
GLfloat b[4];
b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
params[2] = FLOAT_TO_INT(b[2]);
params[3] = FLOAT_TO_INT(b[3]);
}
- break;;
+ break;
case GL_TEXTURE_RESIDENT:
- {
- GLboolean resident;
- if (ctx->Driver.IsTextureResident)
- resident = ctx->Driver.IsTextureResident(ctx, obj);
- else
- resident = GL_TRUE;
- *params = (GLint) resident;
- }
- break;;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
+ *params = 1;
+ break;
case GL_TEXTURE_PRIORITY:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+
*params = FLOAT_TO_INT(obj->Priority);
- break;;
+ break;
case GL_TEXTURE_MIN_LOD:
- *params = (GLint) obj->Sampler.MinLod;
- break;;
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ *
+ * Section 2.2.2 (Data Conversions For State Query Commands) of the
+ * OpenGL 4.5 spec says:
+ *
+ * Following these steps, if a value is so large in magnitude that
+ * it cannot be represented by the returned data type, then the
+ * nearest value representable using that type is returned.
+ */
+ *params = CLAMP(lroundf(obj->Sampler.MinLod), INT_MIN, INT_MAX);
+ break;
case GL_TEXTURE_MAX_LOD:
- *params = (GLint) obj->Sampler.MaxLod;
- break;;
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ *
+ * Section 2.2.2 (Data Conversions For State Query Commands) of the
+ * OpenGL 4.5 spec says:
+ *
+ * Following these steps, if a value is so large in magnitude that
+ * it cannot be represented by the returned data type, then the
+ * nearest value representable using that type is returned.
+ */
+ *params = CLAMP(lroundf(obj->Sampler.MaxLod), INT_MIN, INT_MAX);
+ break;
case GL_TEXTURE_BASE_LEVEL:
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+
*params = obj->BaseLevel;
- break;;
+ break;
case GL_TEXTURE_MAX_LEVEL:
*params = obj->MaxLevel;
- break;;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- if (ctx->Extensions.EXT_texture_filter_anisotropic) {
- *params = (GLint) obj->Sampler.MaxAnisotropy;
- }
- else {
- error = GL_TRUE;
- }
break;
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
- if (ctx->Extensions.ARB_shadow_ambient) {
- *params = (GLint) FLOAT_TO_INT(obj->Sampler.CompareFailValue);
- }
- else {
- error = GL_TRUE;
- }
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ if (!ctx->Extensions.EXT_texture_filter_anisotropic)
+ goto invalid_pname;
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ *
+ * Section 2.2.2 (Data Conversions For State Query Commands) of the
+ * OpenGL 4.5 spec says:
+ *
+ * Following these steps, if a value is so large in magnitude that
+ * it cannot be represented by the returned data type, then the
+ * nearest value representable using that type is returned.
+ */
+ *params = CLAMP(lroundf(obj->Sampler.MaxAnisotropy), INT_MIN, INT_MAX);
break;
case GL_GENERATE_MIPMAP_SGIS:
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+
*params = (GLint) obj->GenerateMipmap;
break;
case GL_TEXTURE_COMPARE_MODE_ARB:
- if (ctx->Extensions.ARB_shadow) {
- *params = (GLint) obj->Sampler.CompareMode;
- }
- else {
- error = GL_TRUE;
- }
+ if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
+ && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ *params = (GLint) obj->Sampler.CompareMode;
break;
case GL_TEXTURE_COMPARE_FUNC_ARB:
- if (ctx->Extensions.ARB_shadow) {
- *params = (GLint) obj->Sampler.CompareFunc;
- }
- else {
- error = GL_TRUE;
- }
+ if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
+ && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ *params = (GLint) obj->Sampler.CompareFunc;
break;
case GL_DEPTH_TEXTURE_MODE_ARB:
- if (ctx->Extensions.ARB_depth_texture) {
- *params = (GLint) obj->Sampler.DepthMode;
- }
- else {
- error = GL_TRUE;
- }
+ if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ARB_depth_texture)
+ goto invalid_pname;
+ *params = (GLint) obj->DepthMode;
+ break;
+ case GL_DEPTH_STENCIL_TEXTURE_MODE:
+ if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
+ goto invalid_pname;
+ *params = (GLint)
+ (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
break;
case GL_TEXTURE_LOD_BIAS:
- if (ctx->Extensions.EXT_texture_lod_bias) {
- *params = (GLint) obj->Sampler.LodBias;
- }
- else {
- error = GL_TRUE;
- }
+ if (_mesa_is_gles(ctx))
+ goto invalid_pname;
+
+ /* GL spec 'Data Conversions' section specifies that floating-point
+ * value in integer Get function is rounded to nearest integer
+ *
+ * Section 2.2.2 (Data Conversions For State Query Commands) of the
+ * OpenGL 4.5 spec says:
+ *
+ * Following these steps, if a value is so large in magnitude that
+ * it cannot be represented by the returned data type, then the
+ * nearest value representable using that type is returned.
+ */
+ *params = CLAMP(lroundf(obj->Sampler.LodBias), INT_MIN, INT_MAX);
break;
-#if FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
+ if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
+ goto invalid_pname;
+
params[0] = obj->CropRect[0];
params[1] = obj->CropRect[1];
params[2] = obj->CropRect[2];
params[3] = obj->CropRect[3];
break;
-#endif
case GL_TEXTURE_SWIZZLE_R_EXT:
case GL_TEXTURE_SWIZZLE_G_EXT:
case GL_TEXTURE_SWIZZLE_B_EXT:
case GL_TEXTURE_SWIZZLE_A_EXT:
- if (ctx->Extensions.EXT_texture_swizzle) {
- GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
- *params = obj->Swizzle[comp];
- }
- else {
- error = GL_TRUE;
- }
+ if ((!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.EXT_texture_swizzle)
+ && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ *params = obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
break;
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
- if (ctx->Extensions.EXT_texture_swizzle) {
- COPY_4V(params, obj->Swizzle);
- }
- else {
- error = GL_TRUE;
- }
+ if ((!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.EXT_texture_swizzle)
+ && !_mesa_is_gles3(ctx))
+ goto invalid_pname;
+ COPY_4V(params, obj->Swizzle);
+ break;
+
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ if (!_mesa_is_desktop_gl(ctx)
+ || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
+ goto invalid_pname;
+ *params = (GLint) obj->Sampler.CubeMapSeamless;
+ break;
+
+ case GL_TEXTURE_IMMUTABLE_FORMAT:
+ *params = (GLint) obj->Immutable;
+ break;
+
+ case GL_TEXTURE_IMMUTABLE_LEVELS:
+ if (_mesa_is_gles3(ctx) ||
+ (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_view))
+ *params = obj->ImmutableLevels;
+ else
+ goto invalid_pname;
+ break;
+
+ case GL_TEXTURE_VIEW_MIN_LEVEL:
+ if (!ctx->Extensions.ARB_texture_view)
+ goto invalid_pname;
+ *params = (GLint) obj->MinLevel;
+ break;
+
+ case GL_TEXTURE_VIEW_NUM_LEVELS:
+ if (!ctx->Extensions.ARB_texture_view)
+ goto invalid_pname;
+ *params = (GLint) obj->NumLevels;
+ break;
+
+ case GL_TEXTURE_VIEW_MIN_LAYER:
+ if (!ctx->Extensions.ARB_texture_view)
+ goto invalid_pname;
+ *params = (GLint) obj->MinLayer;
+ break;
+
+ case GL_TEXTURE_VIEW_NUM_LAYERS:
+ if (!ctx->Extensions.ARB_texture_view)
+ goto invalid_pname;
+ *params = (GLint) obj->NumLayers;
+ break;
+
+ case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
+ if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
+ goto invalid_pname;
+ *params = obj->RequiredTextureImageUnits;
+ break;
+
+ case GL_TEXTURE_SRGB_DECODE_EXT:
+ if (!ctx->Extensions.EXT_texture_sRGB_decode)
+ goto invalid_pname;
+ *params = obj->Sampler.sRGBDecode;
+ break;
+
+ case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
+ if (!ctx->Extensions.ARB_shader_image_load_store)
+ goto invalid_pname;
+ *params = obj->ImageFormatCompatibilityType;
+ break;
+
+ case GL_TEXTURE_TARGET:
+ if (ctx->API != API_OPENGL_CORE)
+ goto invalid_pname;
+ *params = (GLint) obj->Target;
+ break;
+
+ case GL_TEXTURE_TILING_EXT:
+ if (!ctx->Extensions.EXT_memory_object)
+ goto invalid_pname;
+ *params = (GLint) obj->TextureTiling;
break;
default:
- ; /* silence warnings */
+ goto invalid_pname;
}
- if (error)
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)",
- pname);
+ /* no error if we get here */
+ _mesa_unlock_texture(ctx, obj);
+ return;
+invalid_pname:
_mesa_unlock_texture(ctx, obj);
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTex%sParameteriv(pname=0x%x)",
+ dsa ? "ture" : "", pname);
+}
+
+static void
+get_tex_parameterIiv(struct gl_context *ctx,
+ struct gl_texture_object *obj,
+ GLenum pname, GLint *params, bool dsa)
+{
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, obj->Sampler.BorderColor.i);
+ break;
+ default:
+ get_tex_parameteriv(ctx, obj, pname, params, dsa);
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glGetTexParameterfv");
+ if (!obj)
+ return;
+
+ get_tex_parameterfv(ctx, obj, pname, params, false);
}
+void GLAPIENTRY
+_mesa_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glGetTexParameteriv");
+ if (!obj)
+ return;
+
+ get_tex_parameteriv(ctx, obj, pname, params, false);
+}
/** New in GL 3.0 */
void GLAPIENTRY
{
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target, GL_TRUE);
-
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- COPY_4V(params, texObj->Sampler.BorderColor.i);
- break;
- default:
- _mesa_GetTexParameteriv(target, pname, params);
- }
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glGetTexParameterIiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, params, false);
}
{
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target, GL_TRUE);
-
- switch (pname) {
- case GL_TEXTURE_BORDER_COLOR:
- COPY_4V(params, texObj->Sampler.BorderColor.i);
- break;
- default:
- {
- GLint ip[4];
- _mesa_GetTexParameteriv(target, pname, ip);
- params[0] = ip[0];
- if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
- pname == GL_TEXTURE_CROP_RECT_OES) {
- params[1] = ip[1];
- params[2] = ip[2];
- params[3] = ip[3];
- }
- }
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ ctx->Texture.CurrentUnit,
+ false,
+ "glGetTexParameterIuiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, false);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTextureParameterfvEXT");
+ return;
+ }
+
+ get_tex_parameterfv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glGetMultiTexParameterfvEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMultiTexParameterfvEXT");
+ return;
+ }
+ get_tex_parameterfv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_name(ctx, texture, "glGetTextureParameterfv");
+ if (!obj)
+ return;
+
+ get_tex_parameterfv(ctx, obj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureParameterivEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTextureParameterivEXT");
+ return;
+ }
+ get_tex_parameteriv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ false,
+ "glGetMultiTexParameterivEXT");
+ if (!texObj)
+ return;
+
+ if (!is_texparameteri_target_valid(texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMultiTexParameterivEXT");
+ return;
}
+ get_tex_parameteriv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = get_texobj_by_name(ctx, texture, "glGetTextureParameteriv");
+ if (!obj)
+ return;
+
+ get_tex_parameteriv(ctx, obj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glGetTextureParameterIiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureParameterIivEXT");
+ if (!texObj)
+ return;
+
+
+ get_tex_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname,
+ GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glGetMultiTexParameterIiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, "glGetTextureParameterIuiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname,
+ GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glGetTextureParameterIuvEXT");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, true);
+}
+
+void GLAPIENTRY
+_mesa_GetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname,
+ GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
+ texunit - GL_TEXTURE0,
+ true,
+ "glGetMultiTexParameterIuiv");
+ if (!texObj)
+ return;
+
+ get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, true);
}