#include "main/glheader.h"
+/**
+ * \name Internal functions
+ */
+/*@{*/
+
+extern void
+_mesa_texture_parameterf(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLfloat param, bool dsa);
+
+extern void
+_mesa_texture_parameterfv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLfloat *params, bool dsa);
+
+
+extern void
+_mesa_texture_parameteri(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLint param, bool dsa);
+
+extern void
+_mesa_texture_parameteriv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa);
+
+extern void
+_mesa_texture_parameterIiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLint *params, bool dsa);
+
+extern void
+_mesa_texture_parameterIuiv(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLuint *params, bool dsa);
+
+GLboolean
+_mesa_legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
+ bool dsa);
+
+GLboolean
+_mesa_target_allows_setting_sampler_parameters(GLenum target);
+
+/*@}*/
+
+/**
+ * \name API functions
+ */
+/*@{*/
+
extern void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params );
+extern void GLAPIENTRY
+_mesa_GetTextureLevelParameterfv(GLuint texture, GLint level,
+ GLenum pname, GLfloat *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureLevelParameteriv(GLuint texture, GLint level,
+ GLenum pname, GLint *params);
+
+
extern void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params );
_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params);
+extern void GLAPIENTRY
+_mesa_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params);
+
+
extern void GLAPIENTRY
_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params );
extern void GLAPIENTRY
_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param );
-
extern void GLAPIENTRY
_mesa_TexParameteri( GLenum target, GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params );
-
extern void GLAPIENTRY
_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params);
extern void GLAPIENTRY
_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
+extern void GLAPIENTRY
+_mesa_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *params);
+
+extern void GLAPIENTRY
+_mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param);
+
+extern void GLAPIENTRY
+_mesa_TextureParameteri(GLuint texture, GLenum pname, GLint param);
+
+extern void GLAPIENTRY
+_mesa_TextureParameteriv(GLuint texture, GLenum pname, const GLint *params);
+
+extern void GLAPIENTRY
+_mesa_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params);
+
+extern void GLAPIENTRY
+_mesa_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params);
#endif /* TEXPARAM_H */