struct gl_texture_object *texObj,
GLenum pname, const GLuint *params, bool dsa);
+GLboolean
+_mesa_legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
+ bool dsa);
+
+GLboolean
+_mesa_target_allows_setting_sampler_parameters(GLenum target);
+
/*@}*/
/**
_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params);
+extern void GLAPIENTRY
+_mesa_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params);
+
+
extern void GLAPIENTRY
_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params );
extern void GLAPIENTRY
_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param );
-
extern void GLAPIENTRY
_mesa_TexParameteri( GLenum target, GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params );
-
extern void GLAPIENTRY
_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params);