extern void
-_mesa_renderbuffer_texture(GLcontext *ctx,
- struct gl_renderbuffer_attachment *att,
- struct gl_texture_object *texObj,
- GLenum texTarget, GLuint level, GLuint zoffset);
+_mesa_render_texture(GLcontext *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att);
+
+extern void
+_mesa_finish_render_texture(GLcontext *ctx,
+ struct gl_renderbuffer_attachment *att);
#endif /* TEXRENDER_H */