-/* $Id: texstate.c,v 1.46 2001/04/20 19:21:41 brianp Exp $ */
+/* $Id: texstate.c,v 1.64 2002/02/15 16:32:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "math/m_matrix.h"
#endif
+/* TEMPORARY! */
+#ifndef GL_TEXTURE_COMPARE_MODE_ARB
+#define GL_TEXTURE_COMPARE_MODE_ARB 0x9990
+#define GL_TEXTURE_COMPARE_FUNC_ARB 0x9991
+#define GL_COMPARE_R_TO_TEXTURE_ARB 0x9993
+#endif
#ifdef SPECIALCAST
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
ASSERT_OUTSIDE_BEGIN_END(ctx);
-#define ERROR(errCode, msg, value) \
+#define TE_ERROR(errCode, msg, value) \
{ \
char s[100]; \
sprintf(s, msg, _mesa_lookup_enum_by_nr(value)); \
switch (mode) {
case GL_ADD:
if (!ctx->Extensions.EXT_texture_env_add) {
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
return;
}
break;
case GL_COMBINE_EXT:
if (!ctx->Extensions.EXT_texture_env_combine &&
!ctx->Extensions.ARB_texture_env_combine) {
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
return;
}
break;
case GL_REPLACE:
break;
default:
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
return;
}
break;
case GL_SUBTRACT_ARB:
if (!ctx->Extensions.ARB_texture_env_combine) {
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
return;
}
break;
- case GL_DOT3_RGB_EXT:
- case GL_DOT3_RGBA_EXT:
- if (!ctx->Extensions.EXT_texture_env_dot3) {
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
case GL_DOT3_RGB_ARB:
case GL_DOT3_RGBA_ARB:
- if (!ctx->Extensions.ARB_texture_env_dot3) {
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ if (!ctx->Extensions.EXT_texture_env_dot3 &&
+ !ctx->Extensions.ARB_texture_env_dot3) {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
return;
}
break;
default:
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
return;
}
if (texUnit->CombineModeRGB == mode)
texUnit->CombineModeRGB = mode;
}
else {
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
break;
break;
case GL_SUBTRACT_ARB:
if (!ctx->Extensions.ARB_texture_env_combine) {
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
return;
}
break;
default:
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
return;
}
if (texUnit->CombineModeA == mode)
texUnit->CombineModeA = mode;
}
else {
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
break;
texUnit->CombineSourceRGB[s] = source;
break;
default:
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
return;
}
}
else {
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
break;
texUnit->CombineSourceA[s] = source;
break;
default:
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
return;
}
}
else {
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
break;
texUnit->CombineOperandRGB[s] = operand;
break;
default:
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
return;
}
}
else {
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
break;
texUnit->CombineOperandA[pname-GL_OPERAND0_ALPHA_EXT] = operand;
break;
default:
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
return;
}
}
else {
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
break;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->CombineOperandRGB[2] = operand;
default:
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
return;
}
}
else {
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
break;
texUnit->CombineOperandA[2] = operand;
break;
default:
- ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
return;
}
}
else {
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
break;
texUnit->CombineScaleShiftRGB = newshift;
}
else {
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
break;
texUnit->CombineScaleShiftA = newshift;
}
else {
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
break;
if (texUnit->LodBias == param[0])
return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->LodBias = param[0];
+ texUnit->LodBias = CLAMP(param[0], -ctx->Const.MaxTextureLodBias,
+ ctx->Const.MaxTextureLodBias);
break;
default:
- ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
return;
}
}
_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
{
GLfloat p[4];
- p[0] = INT_TO_FLOAT( param[0] );
- p[1] = INT_TO_FLOAT( param[1] );
- p[2] = INT_TO_FLOAT( param[2] );
- p[3] = INT_TO_FLOAT( param[3] );
+ if (pname == GL_TEXTURE_ENV_COLOR) {
+ p[0] = INT_TO_FLOAT( param[0] );
+ p[1] = INT_TO_FLOAT( param[1] );
+ p[2] = INT_TO_FLOAT( param[2] );
+ p[3] = INT_TO_FLOAT( param[3] );
+ }
+ else {
+ p[0] = (GLint) param[0];
+ p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
+ }
_mesa_TexEnvfv( target, pname, p );
}
|| eparam==GL_LINEAR_MIPMAP_NEAREST
|| eparam==GL_NEAREST_MIPMAP_LINEAR
|| eparam==GL_LINEAR_MIPMAP_LINEAR) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->MinFilter = eparam;
}
else {
return;
if (eparam==GL_NEAREST || eparam==GL_LINEAR) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->MagFilter = eparam;
}
else {
eparam==GL_REPEAT ||
eparam==GL_CLAMP_TO_EDGE ||
(eparam == GL_CLAMP_TO_BORDER_ARB &&
- ctx->Extensions.ARB_texture_border_clamp)) {
+ ctx->Extensions.ARB_texture_border_clamp) ||
+ (eparam == GL_MIRRORED_REPEAT_ARB &&
+ ctx->Extensions.ARB_texture_mirrored_repeat)) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->WrapS = eparam;
}
else {
eparam==GL_REPEAT ||
eparam==GL_CLAMP_TO_EDGE ||
(eparam == GL_CLAMP_TO_BORDER_ARB &&
- ctx->Extensions.ARB_texture_border_clamp)) {
+ ctx->Extensions.ARB_texture_border_clamp) ||
+ (eparam == GL_MIRRORED_REPEAT_ARB &&
+ ctx->Extensions.ARB_texture_mirrored_repeat)) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->WrapT = eparam;
}
else {
eparam==GL_REPEAT ||
eparam==GL_CLAMP_TO_EDGE ||
(eparam == GL_CLAMP_TO_BORDER_ARB &&
- ctx->Extensions.ARB_texture_border_clamp)) {
+ ctx->Extensions.ARB_texture_border_clamp) ||
+ (eparam == GL_MIRRORED_REPEAT_ARB &&
+ ctx->Extensions.ARB_texture_mirrored_repeat)) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->WrapR = eparam;
}
else {
_mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
}
break;
- case GL_TEXTURE_BORDER_COLOR:
+#if 0 /* someday */
+ case GL_TEXTUER_BORDER_VALUES_NV:
+ /* don't clamp */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ COPY_4V(texObj->BorderValues, params);
UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[0], params[0]);
UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[1], params[1]);
UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[2], params[2]);
UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[3], params[3]);
break;
+#endif
+ case GL_TEXTURE_BORDER_COLOR:
+ /* clamp */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texObj->BorderValues[0] = CLAMP(params[0], 0.0F, 1.0F);
+ texObj->BorderValues[1] = CLAMP(params[1], 0.0F, 1.0F);
+ texObj->BorderValues[2] = CLAMP(params[2], 0.0F, 1.0F);
+ texObj->BorderValues[3] = CLAMP(params[3], 0.0F, 1.0F);
+ UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[0], texObj->BorderValues[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[1], texObj->BorderValues[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[2], texObj->BorderValues[2]);
+ UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[3], texObj->BorderValues[3]);
+ break;
case GL_TEXTURE_MIN_LOD:
+ if (texObj->MinLod == params[0])
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->MinLod = params[0];
break;
case GL_TEXTURE_MAX_LOD:
+ if (texObj->MaxLod == params[0])
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->MaxLod = params[0];
break;
case GL_TEXTURE_BASE_LEVEL:
_mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->BaseLevel = (GLint) params[0];
break;
case GL_TEXTURE_MAX_LEVEL:
_mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->MaxLevel = (GLint) params[0];
break;
case GL_TEXTURE_PRIORITY:
/* (keithh@netcomuk.co.uk) */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->Priority = CLAMP( params[0], 0.0F, 1.0F );
break;
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
_mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->MaxAnisotropy = params[0];
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname)");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_MAX_TEXTURE_ANISOTROPY_EXT)");
return;
}
break;
case GL_TEXTURE_COMPARE_SGIX:
if (ctx->Extensions.SGIX_shadow) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->CompareFlag = params[0] ? GL_TRUE : GL_FALSE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname)");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_TEXTURE_COMPARE_SGIX)");
return;
}
break;
GLenum op = (GLenum) params[0];
if (op == GL_TEXTURE_LEQUAL_R_SGIX ||
op == GL_TEXTURE_GEQUAL_R_SGIX) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->CompareOperator = op;
}
else {
}
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname)");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_TEXTURE_COMPARE_OPERATOR_SGIX)");
return;
}
break;
- case GL_SHADOW_AMBIENT_SGIX:
+ case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
if (ctx->Extensions.SGIX_shadow_ambient) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
UNCLAMPED_FLOAT_TO_CHAN(texObj->ShadowAmbient, params[0]);
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname)");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_SHADOW_AMBIENT_SGIX)");
return;
}
break;
+ case GL_GENERATE_MIPMAP_SGIS:
+ if (ctx->Extensions.SGIS_generate_mipmap) {
+ texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)");
+ return;
+ }
+ break;
+ case GL_TEXTURE_COMPARE_MODE_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ const GLenum mode = (GLenum) params[0];
+ if (mode == GL_NONE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texObj->CompareMode = params[0];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(bad GL_TEXTURE_COMPARE_MODE_ARB)");
+ return;
+ }
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_TEXTURE_COMPARE_MODE_ARB)");
+ return;
+ }
+ break;
+ case GL_TEXTURE_COMPARE_FUNC_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ const GLenum func = (GLenum) params[0];
+ if (func == GL_LEQUAL || func == GL_GEQUAL) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texObj->CompareFunc = params[0];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(bad GL_TEXTURE_COMPARE_FUNC_ARB)");
+ return;
+ }
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_TEXTURE_COMPARE_FUNC_ARB)");
+ return;
+ }
+ break;
+ case GL_DEPTH_TEXTURE_MODE_ARB:
+ if (ctx->Extensions.ARB_depth_texture) {
+ const GLenum result = (GLenum) params[0];
+ if (result == GL_LUMINANCE || result == GL_INTENSITY
+ || result == GL_ALPHA) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texObj->DepthMode = params[0];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(bad GL_DEPTH_TEXTURE_MODE_ARB)");
+ return;
+ }
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_DEPTH_TEXTURE_MODE_ARB)");
+ return;
+ }
+ break;
+
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(pname)" );
+ {
+ char s[100];
+ sprintf(s, "glTexParameter(pname=0x%x)", pname);
+ _mesa_error( ctx, GL_INVALID_ENUM, s);
+ }
return;
}
- ctx->NewState |= _NEW_TEXTURE;
texObj->Complete = GL_FALSE;
if (ctx->Driver.TexParameter) {
const struct gl_texture_image *img = NULL;
GLuint dimensions;
GLboolean isProxy;
+ GLint maxLevels;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
- return;
- }
-
dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */
if (dimensions == 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)");
return;
}
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ maxLevels = ctx->Const.MaxTextureLevels;
+ break;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ maxLevels = ctx->Const.Max3DTextureLevels;
+ break;
+ default:
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ break;
+ }
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
+ return;
+ }
+
img = _mesa_select_tex_image(ctx, texUnit, target, level);
if (!img || !img->TexFormat) {
/* undefined texture image */
*params = img->Border;
return;
case GL_TEXTURE_RED_SIZE:
- *params = img->TexFormat->RedBits;
+ if (img->Format == GL_RGB || img->Format == GL_RGBA)
+ *params = img->TexFormat->RedBits;
+ else
+ *params = 0;
return;
case GL_TEXTURE_GREEN_SIZE:
- *params = img->TexFormat->GreenBits;
+ if (img->Format == GL_RGB || img->Format == GL_RGBA)
+ *params = img->TexFormat->GreenBits;
+ else
+ *params = 0;
return;
case GL_TEXTURE_BLUE_SIZE:
- *params = img->TexFormat->BlueBits;
+ if (img->Format == GL_RGB || img->Format == GL_RGBA)
+ *params = img->TexFormat->BlueBits;
+ else
+ *params = 0;
return;
case GL_TEXTURE_ALPHA_SIZE:
- *params = img->TexFormat->AlphaBits;
+ if (img->Format == GL_ALPHA || img->Format == GL_LUMINANCE_ALPHA ||
+ img->Format == GL_RGBA)
+ *params = img->TexFormat->AlphaBits;
+ else
+ *params = 0;
return;
case GL_TEXTURE_INTENSITY_SIZE:
- *params = img->TexFormat->IntensityBits;
+ if (img->Format != GL_INTENSITY)
+ *params = 0;
+ else if (img->TexFormat->IntensityBits > 0)
+ *params = img->TexFormat->IntensityBits;
+ else /* intensity probably stored as rgb texture */
+ *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
return;
case GL_TEXTURE_LUMINANCE_SIZE:
- *params = img->TexFormat->LuminanceBits;
+ if (img->Format != GL_LUMINANCE &&
+ img->Format != GL_LUMINANCE_ALPHA)
+ *params = 0;
+ else if (img->TexFormat->LuminanceBits > 0)
+ *params = img->TexFormat->LuminanceBits;
+ else /* luminance probably stored as rgb texture */
+ *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
return;
case GL_TEXTURE_INDEX_SIZE_EXT:
- *params = img->TexFormat->IndexBits;
+ if (img->Format == GL_COLOR_INDEX)
+ *params = img->TexFormat->IndexBits;
+ else
+ *params = 0;
return;
case GL_DEPTH_BITS:
/* XXX this isn't in the GL_SGIX_depth_texture spec
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = ENUM_TO_FLOAT(obj->MagFilter);
- break;
+ return;
case GL_TEXTURE_MIN_FILTER:
*params = ENUM_TO_FLOAT(obj->MinFilter);
- break;
+ return;
case GL_TEXTURE_WRAP_S:
*params = ENUM_TO_FLOAT(obj->WrapS);
- break;
+ return;
case GL_TEXTURE_WRAP_T:
*params = ENUM_TO_FLOAT(obj->WrapT);
- break;
+ return;
case GL_TEXTURE_WRAP_R_EXT:
*params = ENUM_TO_FLOAT(obj->WrapR);
- break;
+ return;
+#if 0 /* someday */
+ case GL_TEXTURE_BORDER_VALUES_NV:
+ /* unclamped */
+ params[0] = obj->BorderValues[0];
+ params[1] = obj->BorderValues[1];
+ params[2] = obj->BorderValues[2];
+ params[3] = obj->BorderValues[3];
+ return;
+#endif
case GL_TEXTURE_BORDER_COLOR:
+ /* clamped */
params[0] = obj->BorderColor[0] / CHAN_MAXF;
params[1] = obj->BorderColor[1] / CHAN_MAXF;
params[2] = obj->BorderColor[2] / CHAN_MAXF;
params[3] = obj->BorderColor[3] / CHAN_MAXF;
- break;
+ return;
case GL_TEXTURE_RESIDENT:
{
GLboolean resident;
resident = GL_TRUE;
*params = ENUM_TO_FLOAT(resident);
}
- break;
+ return;
case GL_TEXTURE_PRIORITY:
*params = obj->Priority;
- break;
+ return;
case GL_TEXTURE_MIN_LOD:
*params = obj->MinLod;
- break;
+ return;
case GL_TEXTURE_MAX_LOD:
*params = obj->MaxLod;
- break;
+ return;
case GL_TEXTURE_BASE_LEVEL:
*params = (GLfloat) obj->BaseLevel;
- break;
+ return;
case GL_TEXTURE_MAX_LEVEL:
*params = (GLfloat) obj->MaxLevel;
- break;
+ return;
case GL_TEXTURE_COMPARE_SGIX:
if (ctx->Extensions.SGIX_shadow) {
*params = (GLfloat) obj->CompareFlag;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname)" );
return;
}
break;
case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
if (ctx->Extensions.SGIX_shadow) {
*params = (GLfloat) obj->CompareOperator;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname)" );
return;
}
break;
- case GL_SHADOW_AMBIENT_SGIX:
+ case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
if (ctx->Extensions.SGIX_shadow_ambient) {
*params = CHAN_TO_FLOAT(obj->ShadowAmbient);
+ return;
}
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname)");
+ break;
+ case GL_GENERATE_MIPMAP_SGIS:
+ if (ctx->Extensions.SGIS_generate_mipmap) {
+ *params = (GLfloat) obj->GenerateMipmap;
+ return;
+ }
+ break;
+ case GL_TEXTURE_COMPARE_MODE_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ *params = (GLfloat) obj->CompareMode;
+ return;
+ }
+ break;
+ case GL_TEXTURE_COMPARE_FUNC_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ *params = (GLfloat) obj->CompareFunc;
+ return;
+ }
+ break;
+ case GL_DEPTH_TEXTURE_MODE_ARB:
+ if (ctx->Extensions.ARB_depth_texture) {
+ *params = (GLfloat) obj->DepthMode;
return;
}
break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname)" );
+ ; /* silence warnings */
}
+ /* If we get here, pname was an unrecognized enum */
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname)" );
}
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->MagFilter;
- break;
+ return;
case GL_TEXTURE_MIN_FILTER:
*params = (GLint) obj->MinFilter;
- break;
+ return;
case GL_TEXTURE_WRAP_S:
*params = (GLint) obj->WrapS;
- break;
+ return;
case GL_TEXTURE_WRAP_T:
*params = (GLint) obj->WrapT;
- break;
+ return;
case GL_TEXTURE_WRAP_R_EXT:
*params = (GLint) obj->WrapR;
- break;
+ return;
+#if 0 /* someday */
+ case GL_TEXTURE_BORDER_VALUES_NV:
+ /* unclamped */
+ params[0] = FLOAT_TO_INT(obj->BorderValues[0]);
+ params[1] = FLOAT_TO_INT(obj->BorderValues[1]);
+ params[2] = FLOAT_TO_INT(obj->BorderValues[2]);
+ params[3] = FLOAT_TO_INT(obj->BorderValues[3]);
+ return;
+#endif
case GL_TEXTURE_BORDER_COLOR:
+ /* clamped */
{
- GLfloat color[4];
- color[0] = obj->BorderColor[0] / CHAN_MAXF;
- color[1] = obj->BorderColor[1] / CHAN_MAXF;
- color[2] = obj->BorderColor[2] / CHAN_MAXF;
- color[3] = obj->BorderColor[3] / CHAN_MAXF;
- params[0] = FLOAT_TO_INT( color[0] );
- params[1] = FLOAT_TO_INT( color[1] );
- params[2] = FLOAT_TO_INT( color[2] );
- params[3] = FLOAT_TO_INT( color[3] );
+ GLfloat b[4];
+ b[0] = CLAMP(obj->BorderValues[0], 0.0F, 1.0F);
+ b[1] = CLAMP(obj->BorderValues[1], 0.0F, 1.0F);
+ b[2] = CLAMP(obj->BorderValues[2], 0.0F, 1.0F);
+ b[3] = CLAMP(obj->BorderValues[3], 0.0F, 1.0F);
+ params[0] = FLOAT_TO_INT(b[0]);
+ params[1] = FLOAT_TO_INT(b[1]);
+ params[2] = FLOAT_TO_INT(b[2]);
+ params[3] = FLOAT_TO_INT(b[3]);
}
- break;
+ return;
case GL_TEXTURE_RESIDENT:
{
GLboolean resident;
resident = GL_TRUE;
*params = (GLint) resident;
}
- break;
+ return;
case GL_TEXTURE_PRIORITY:
*params = (GLint) obj->Priority;
- break;
+ return;
case GL_TEXTURE_MIN_LOD:
*params = (GLint) obj->MinLod;
- break;
+ return;
case GL_TEXTURE_MAX_LOD:
*params = (GLint) obj->MaxLod;
- break;
+ return;
case GL_TEXTURE_BASE_LEVEL:
*params = obj->BaseLevel;
- break;
+ return;
case GL_TEXTURE_MAX_LEVEL:
*params = obj->MaxLevel;
- break;
+ return;
case GL_TEXTURE_COMPARE_SGIX:
if (ctx->Extensions.SGIX_shadow) {
*params = (GLint) obj->CompareFlag;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname)" );
return;
}
break;
case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
if (ctx->Extensions.SGIX_shadow) {
*params = (GLint) obj->CompareOperator;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname)" );
return;
}
break;
- case GL_SHADOW_AMBIENT_SGIX:
+ case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
if (ctx->Extensions.SGIX_shadow_ambient) {
- /* XXX range? */
- *params = (GLint) CHAN_TO_FLOAT(obj->ShadowAmbient);
+ GLfloat a = CHAN_TO_FLOAT(obj->ShadowAmbient);
+ *params = (GLint) FLOAT_TO_INT(a);
+ return;
}
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname)");
+ break;
+ case GL_GENERATE_MIPMAP_SGIS:
+ if (ctx->Extensions.SGIS_generate_mipmap) {
+ *params = (GLint) obj->GenerateMipmap;
+ return;
+ }
+ break;
+ case GL_TEXTURE_COMPARE_MODE_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ *params = (GLint) obj->CompareMode;
+ return;
+ }
+ break;
+ case GL_TEXTURE_COMPARE_FUNC_ARB:
+ if (ctx->Extensions.ARB_shadow) {
+ *params = (GLint) obj->CompareFunc;
+ return;
+ }
+ break;
+ case GL_DEPTH_TEXTURE_MODE_ARB:
+ if (ctx->Extensions.ARB_depth_texture) {
+ *params = (GLint) obj->DepthMode;
return;
}
break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname)" );
+ ; /* silence warnings */
}
+ /* If we get here, pname was an unrecognized enum */
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname)" );
}
_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
- GLuint tUnit = ctx->Texture.CurrentTransformUnit;
+ GLuint tUnit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
ASSERT_OUTSIDE_BEGIN_END(ctx);
GLfloat tmp[4];
/* Transform plane equation by the inverse modelview matrix */
- if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
- _math_matrix_analyse( &ctx->ModelView );
+ if (ctx->ModelviewMatrixStack.Top->flags & MAT_DIRTY_INVERSE) {
+ _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
}
- _mesa_transform_vector( tmp, params, ctx->ModelView.inv );
+ _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
if (TEST_EQ_4V(texUnit->EyePlaneS, tmp))
return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
else if (pname==GL_EYE_PLANE) {
GLfloat tmp[4];
/* Transform plane equation by the inverse modelview matrix */
- if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
- _math_matrix_analyse( &ctx->ModelView );
+ if (ctx->ModelviewMatrixStack.Top->flags & MAT_DIRTY_INVERSE) {
+ _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
}
- _mesa_transform_vector( tmp, params, ctx->ModelView.inv );
+ _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
if (TEST_EQ_4V(texUnit->EyePlaneT, tmp))
return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
else if (pname==GL_EYE_PLANE) {
GLfloat tmp[4];
/* Transform plane equation by the inverse modelview matrix */
- if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
- _math_matrix_analyse( &ctx->ModelView );
+ if (ctx->ModelviewMatrixStack.Top->flags & MAT_DIRTY_INVERSE) {
+ _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
}
- _mesa_transform_vector( tmp, params, ctx->ModelView.inv );
+ _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
if (TEST_EQ_4V(texUnit->EyePlaneR, tmp))
return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
else if (pname==GL_EYE_PLANE) {
GLfloat tmp[4];
/* Transform plane equation by the inverse modelview matrix */
- if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
- _math_matrix_analyse( &ctx->ModelView );
+ if (ctx->ModelviewMatrixStack.Top->flags & MAT_DIRTY_INVERSE) {
+ _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
}
- _mesa_transform_vector( tmp, params, ctx->ModelView.inv );
+ _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
if (TEST_EQ_4V(texUnit->EyePlaneQ, tmp))
return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
_mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
{
GLfloat p[4];
- p[0] = params[0];
- p[1] = params[1];
- p[2] = params[2];
- p[3] = params[3];
+ p[0] = (GLfloat) params[0];
+ p[1] = (GLfloat) params[1];
+ p[2] = (GLfloat) params[2];
+ p[3] = (GLfloat) params[3];
_mesa_TexGenfv(coord, pname, p);
}
_mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
{
GLfloat p[4];
- p[0] = params[0];
- p[1] = params[1];
- p[2] = params[2];
- p[3] = params[3];
+ p[0] = (GLfloat) params[0];
+ p[1] = (GLfloat) params[1];
+ p[2] = (GLfloat) params[2];
+ p[3] = (GLfloat) params[3];
_mesa_TexGenfv( coord, pname, p );
}
_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
{
GET_CURRENT_CONTEXT(ctx);
- GLuint tUnit = ctx->Texture.CurrentTransformUnit;
+ GLuint tUnit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
ASSERT_OUTSIDE_BEGIN_END(ctx);
_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
- GLuint tUnit = ctx->Texture.CurrentTransformUnit;
+ GLuint tUnit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
ASSERT_OUTSIDE_BEGIN_END(ctx);
_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
- GLuint tUnit = ctx->Texture.CurrentTransformUnit;
+ GLuint tUnit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
ASSERT_OUTSIDE_BEGIN_END(ctx);
_mesa_lookup_enum_by_nr(target));
if (texUnit > ctx->Const.MaxTextureUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glActiveTextureARB(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTextureARB(target)");
return;
}
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
ctx->Texture.CurrentUnit = texUnit;
- ctx->Texture.CurrentTransformUnit = texUnit;
if (ctx->Driver.ActiveTexture) {
(*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit );
}
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (texUnit > ctx->Const.MaxTextureUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glActiveTextureARB(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTextureARB(target)");
return;
}
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ActiveTexture = texUnit;
}
+
+
+
+/**********************************************************************/
+/* Pixel Texgen Extensions */
+/**********************************************************************/
+
+void
+_mesa_PixelTexGenSGIX(GLenum mode)
+{
+ GLenum newRgbSource, newAlphaSource;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ switch (mode) {
+ case GL_NONE:
+ newRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
+ newAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
+ break;
+ case GL_ALPHA:
+ newRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
+ newAlphaSource = GL_CURRENT_RASTER_COLOR;
+ break;
+ case GL_RGB:
+ newRgbSource = GL_CURRENT_RASTER_COLOR;
+ newAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
+ break;
+ case GL_RGBA:
+ newRgbSource = GL_CURRENT_RASTER_COLOR;
+ newAlphaSource = GL_CURRENT_RASTER_COLOR;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenSGIX(mode)");
+ return;
+ }
+
+ if (newRgbSource == ctx->Pixel.FragmentRgbSource &&
+ newAlphaSource == ctx->Pixel.FragmentAlphaSource)
+ return;
+
+ FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ ctx->Pixel.FragmentRgbSource = newRgbSource;
+ ctx->Pixel.FragmentAlphaSource = newAlphaSource;
+}
+
+
+void
+_mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value)
+{
+ _mesa_PixelTexGenParameteriSGIS(target, (GLint) value);
+}
+
+
+void
+_mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value)
+{
+ _mesa_PixelTexGenParameteriSGIS(target, (GLint) *value);
+}
+
+
+void
+_mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (value != GL_CURRENT_RASTER_COLOR && value != GL_PIXEL_GROUP_COLOR_SGIS) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenParameterSGIS(value)");
+ return;
+ }
+
+ switch (target) {
+ case GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS:
+ if (ctx->Pixel.FragmentRgbSource == (GLenum) value)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ ctx->Pixel.FragmentRgbSource = (GLenum) value;
+ break;
+ case GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS:
+ if (ctx->Pixel.FragmentAlphaSource == (GLenum) value)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ ctx->Pixel.FragmentAlphaSource = (GLenum) value;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenParameterSGIS(target)");
+ return;
+ }
+}
+
+
+void
+_mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value)
+{
+ _mesa_PixelTexGenParameteriSGIS(target, *value);
+}
+
+
+void
+_mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) {
+ *value = (GLfloat) ctx->Pixel.FragmentRgbSource;
+ }
+ else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) {
+ *value = (GLfloat) ctx->Pixel.FragmentAlphaSource;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelTexGenParameterfvSGIS(target)");
+ }
+}
+
+
+void
+_mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) {
+ *value = (GLint) ctx->Pixel.FragmentRgbSource;
+ }
+ else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) {
+ *value = (GLint) ctx->Pixel.FragmentAlphaSource;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelTexGenParameterivSGIS(target)");
+ }
+}