prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient
[mesa.git] / src / mesa / main / texstate.c
index fa893e7f2d7bdcc92b8ad4d2154a96ff412b744a..6621ea417bf1f30e41ad60318985a84665765f6f 100644 (file)
@@ -1,21 +1,21 @@
-/* $Id: texstate.c,v 1.6 1999/11/12 02:07:56 brianp Exp $ */
+/* $Id: texstate.c,v 1.60 2001/12/04 23:44:56 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
- * Version:  3.3
- * 
- * Copyright (C) 1999  Brian Paul   All Rights Reserved.
- * 
+ * Version:  3.5
+ *
+ * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * to deal in the Software without restriction, including without limitation
  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  * and/or sell copies of the Software, and to permit persons to whom the
  * Software is furnished to do so, subject to the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice shall be included
  * in all copies or substantial portions of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 #include "all.h"
 #else
 #include "glheader.h"
+#include "colormac.h"
 #include "context.h"
 #include "enums.h"
 #include "extensions.h"
 #include "macros.h"
-#include "matrix.h"
 #include "texobj.h"
+#include "teximage.h"
 #include "texstate.h"
-#include "texture.h"
-#include "types.h"
-#include "xform.h"
+#include "mtypes.h"
+#include "math/m_xform.h"
+#include "math/m_matrix.h"
 #endif
 
+/* TEMPORARY! */
+#ifndef GL_TEXTURE_COMPARE_MODE_ARB
+#define GL_TEXTURE_COMPARE_MODE_ARB    0x9990
+#define GL_TEXTURE_COMPARE_FUNC_ARB    0x9991
+#define GL_TEXTURE_COMPARE_RESULT_ARB  0x9992
+#define GL_COMPARE_R_TO_TEXTURE_ARB    0x9993
+#endif
 
 
 #ifdef SPECIALCAST
@@ -55,7 +63,6 @@
 
 
 
-
 /**********************************************************************/
 /*                       Texture Environment                          */
 /**********************************************************************/
@@ -66,66 +73,376 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
 {
    GET_CURRENT_CONTEXT(ctx);
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexEnv");
-
-   if (target!=GL_TEXTURE_ENV) {
-      gl_error( ctx, GL_INVALID_ENUM, "glTexEnv(target)" );
-      return;
+#define TE_ERROR(errCode, msg, value)                          \
+   {                                                           \
+      char s[100];                                             \
+      sprintf(s, msg, _mesa_lookup_enum_by_nr(value));         \
+      _mesa_error(ctx, errCode, s);                            \
    }
 
-   if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
-      fprintf(stderr, "glTexEnv %s %s %.1f(%s) ...\n",  
-             gl_lookup_enum_by_nr(target),
-             gl_lookup_enum_by_nr(pname),
-             *param,
-             gl_lookup_enum_by_nr((GLenum) (GLint) *param));
-
-
-   if (pname==GL_TEXTURE_ENV_MODE) {
-      GLenum mode = (GLenum) (GLint) *param;
-      switch (mode) {
-         case GL_ADD:
-            if (!gl_extension_is_enabled(ctx, "GL_EXT_texture_env_add")) {
-               gl_error(ctx, GL_INVALID_ENUM, "glTexEnv(param)");
-               return;
-            }
-            /* FALL-THROUGH */
-         case GL_MODULATE:
-         case GL_BLEND:
-         case GL_DECAL:
-         case GL_REPLACE:
-           /* A small optimization for drivers */ 
-           if (texUnit->EnvMode == mode)
-               return;
+   if (target==GL_TEXTURE_ENV) {
+      switch (pname) {
+      case GL_TEXTURE_ENV_MODE: {
+        GLenum mode = (GLenum) (GLint) *param;
 
-           if (MESA_VERBOSE & (VERBOSE_STATE|VERBOSE_TEXTURE))
-              fprintf(stderr, "glTexEnv: old mode %s, new mode %s\n",
-                      gl_lookup_enum_by_nr(texUnit->EnvMode),
-                      gl_lookup_enum_by_nr(mode));
-
-           texUnit->EnvMode = mode;
-           ctx->NewState |= NEW_TEXTURE_ENV;
+        switch (mode) {
+        case GL_ADD:
+           if (!ctx->Extensions.EXT_texture_env_add) {
+              TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+              return;
+           }
+           break;
+        case GL_COMBINE_EXT:
+           if (!ctx->Extensions.EXT_texture_env_combine &&
+                !ctx->Extensions.ARB_texture_env_combine) {
+              TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+              return;
+           }
+           break;
+        case GL_MODULATE:
+        case GL_BLEND:
+        case GL_DECAL:
+        case GL_REPLACE:
            break;
         default:
-           gl_error( ctx, GL_INVALID_VALUE, "glTexEnv(param)" );
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+           return;
+        }
+
+        if (texUnit->EnvMode == mode)
+           return;
+        FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+        texUnit->EnvMode = mode;
+        break;
+      }
+      case GL_TEXTURE_ENV_COLOR: {
+        GLfloat tmp[4];
+        tmp[0] = CLAMP( param[0], 0.0F, 1.0F );
+        tmp[1] = CLAMP( param[1], 0.0F, 1.0F );
+        tmp[2] = CLAMP( param[2], 0.0F, 1.0F );
+        tmp[3] = CLAMP( param[3], 0.0F, 1.0F );
+        if (TEST_EQ_4V(tmp, texUnit->EnvColor))
+           return;
+        FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+        COPY_4FV(texUnit->EnvColor, tmp);
+        break;
+      }
+      case GL_COMBINE_RGB_EXT:
+        if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+           const GLenum mode = (GLenum) (GLint) *param;
+           switch (mode) {
+           case GL_REPLACE:
+           case GL_MODULATE:
+           case GL_ADD:
+           case GL_ADD_SIGNED_EXT:
+           case GL_INTERPOLATE_EXT:
+               /* OK */
+              break;
+            case GL_SUBTRACT_ARB:
+               if (!ctx->Extensions.ARB_texture_env_combine) {
+                  TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+                  return;
+               }
+               break;
+           case GL_DOT3_RGB_ARB:
+           case GL_DOT3_RGBA_ARB:
+              if (!ctx->Extensions.EXT_texture_env_dot3 &&
+                   !ctx->Extensions.ARB_texture_env_dot3) {
+                  TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+                 return;
+              }
+              break;
+           default:
+               TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+              return;
+           }
+           if (texUnit->CombineModeRGB == mode)
+              return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           texUnit->CombineModeRGB = mode;
+        }
+        else {
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+           return;
+        }
+         break;
+      case GL_COMBINE_ALPHA_EXT:
+        if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+           const GLenum mode = (GLenum) (GLint) *param;
+           switch (mode) {
+           case GL_REPLACE:
+           case GL_MODULATE:
+           case GL_ADD:
+           case GL_ADD_SIGNED_EXT:
+           case GL_INTERPOLATE_EXT:
+               /* OK */
+              break;
+            case GL_SUBTRACT_ARB:
+               if (!ctx->Extensions.ARB_texture_env_combine) {
+                  TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+                  return;
+               }
+               break;
+           default:
+               TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+              return;
+           }
+            if (texUnit->CombineModeA == mode)
+               return;
+            FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+            texUnit->CombineModeA = mode;
+        }
+        else {
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+           return;
+        }
+        break;
+      case GL_SOURCE0_RGB_EXT:
+      case GL_SOURCE1_RGB_EXT:
+      case GL_SOURCE2_RGB_EXT:
+        if (ctx->Extensions.EXT_texture_env_combine ||
+            ctx->Extensions.ARB_texture_env_combine) {
+           GLenum source = (GLenum) (GLint) *param;
+           GLuint s = pname - GL_SOURCE0_RGB_EXT;
+           switch (source) {
+           case GL_TEXTURE:
+           case GL_CONSTANT_EXT:
+           case GL_PRIMARY_COLOR_EXT:
+           case GL_PREVIOUS_EXT:
+              if (texUnit->CombineSourceRGB[s] == source)
+                 return;
+              FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+              texUnit->CombineSourceRGB[s] = source;
+              break;
+           default:
+               TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
+              return;
+           }
+        }
+        else {
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+           return;
+        }
+        break;
+      case GL_SOURCE0_ALPHA_EXT:
+      case GL_SOURCE1_ALPHA_EXT:
+      case GL_SOURCE2_ALPHA_EXT:
+        if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+           GLenum source = (GLenum) (GLint) *param;
+           GLuint s = pname - GL_SOURCE0_ALPHA_EXT;
+           switch (source) {
+           case GL_TEXTURE:
+           case GL_CONSTANT_EXT:
+           case GL_PRIMARY_COLOR_EXT:
+           case GL_PREVIOUS_EXT:
+              if (texUnit->CombineSourceA[s] == source) return;
+              FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+              texUnit->CombineSourceA[s] = source;
+              break;
+           default:
+               TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
+              return;
+           }
+        }
+        else {
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+           return;
+        }
+        break;
+      case GL_OPERAND0_RGB_EXT:
+      case GL_OPERAND1_RGB_EXT:
+        if (ctx->Extensions.EXT_texture_env_combine ||
+            ctx->Extensions.ARB_texture_env_combine) {
+           GLenum operand = (GLenum) (GLint) *param;
+           GLuint s = pname - GL_OPERAND0_RGB_EXT;
+           switch (operand) {
+           case GL_SRC_COLOR:
+           case GL_ONE_MINUS_SRC_COLOR:
+           case GL_SRC_ALPHA:
+           case GL_ONE_MINUS_SRC_ALPHA:
+              if (texUnit->CombineOperandRGB[s] == operand)
+                 return;
+              FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+              texUnit->CombineOperandRGB[s] = operand;
+              break;
+           default:
+               TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+              return;
+           }
+        }
+        else {
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+           return;
+        }
+        break;
+      case GL_OPERAND0_ALPHA_EXT:
+      case GL_OPERAND1_ALPHA_EXT:
+        if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+           GLenum operand = (GLenum) (GLint) *param;
+           switch (operand) {
+           case GL_SRC_ALPHA:
+           case GL_ONE_MINUS_SRC_ALPHA:
+              if (texUnit->CombineOperandA[pname-GL_OPERAND0_ALPHA_EXT] ==
+                  operand)
+                 return;
+              FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+              texUnit->CombineOperandA[pname-GL_OPERAND0_ALPHA_EXT] = operand;
+              break;
+           default:
+               TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+              return;
+           }
+        }
+        else {
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+           return;
+        }
+        break;
+      case GL_OPERAND2_RGB_EXT:
+        if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+           GLenum operand = (GLenum) (GLint) *param;
+           switch (operand) {
+           case GL_SRC_COLOR:           /* ARB combine only */
+           case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */
+           case GL_SRC_ALPHA:
+           case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
+              if (texUnit->CombineOperandRGB[2] == operand)
+                 return;
+              FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+              texUnit->CombineOperandRGB[2] = operand;
+           default:
+               TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+              return;
+           }
+        }
+        else {
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
            return;
+        }
+        break;
+      case GL_OPERAND2_ALPHA_EXT:
+        if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+           GLenum operand = (GLenum) (GLint) *param;
+           switch (operand) {
+           case GL_SRC_ALPHA:
+           case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
+              if (texUnit->CombineOperandA[2] == operand)
+                 return;
+              FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+              texUnit->CombineOperandA[2] = operand;
+              break;
+           default:
+               TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+              return;
+           }
+        }
+        else {
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+           return;
+        }
+        break;
+      case GL_RGB_SCALE_EXT:
+        if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+           GLuint newshift;
+           if (*param == 1.0) {
+              newshift = 0;
+           }
+           else if (*param == 2.0) {
+              newshift = 1;
+           }
+           else if (*param == 4.0) {
+              newshift = 2;
+           }
+           else {
+              _mesa_error( ctx, GL_INVALID_VALUE,
+                            "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" );
+              return;
+           }
+           if (texUnit->CombineScaleShiftRGB == newshift)
+              return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           texUnit->CombineScaleShiftRGB = newshift;
+        }
+        else {
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+           return;
+        }
+        break;
+      case GL_ALPHA_SCALE:
+        if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+           GLuint newshift;
+           if (*param == 1.0) {
+              newshift = 0;
+           }
+           else if (*param == 2.0) {
+              newshift = 1;
+           }
+           else if (*param == 4.0) {
+              newshift = 2;
+           }
+           else {
+              _mesa_error( ctx, GL_INVALID_VALUE,
+                            "glTexEnv(GL_ALPHA_SCALE not 1, 2 or 4)" );
+              return;
+           }
+           if (texUnit->CombineScaleShiftA == newshift)
+              return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           texUnit->CombineScaleShiftA = newshift;
+        }
+        else {
+            TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+           return;
+        }
+        break;
+      default:
+        _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
+        return;
       }
    }
-   else if (pname==GL_TEXTURE_ENV_COLOR) {
-      texUnit->EnvColor[0] = CLAMP( param[0], 0.0F, 1.0F );
-      texUnit->EnvColor[1] = CLAMP( param[1], 0.0F, 1.0F );
-      texUnit->EnvColor[2] = CLAMP( param[2], 0.0F, 1.0F );
-      texUnit->EnvColor[3] = CLAMP( param[3], 0.0F, 1.0F );
+   else if (target==GL_TEXTURE_FILTER_CONTROL_EXT) {
+      if (!ctx->Extensions.EXT_texture_lod_bias) {
+        _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param)" );
+        return;
+      }
+      switch (pname) {
+      case GL_TEXTURE_LOD_BIAS_EXT:
+        if (texUnit->LodBias == param[0])
+           return;
+        FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+         texUnit->LodBias = CLAMP(param[0], -ctx->Const.MaxTextureLodBias,
+                                  ctx->Const.MaxTextureLodBias);
+        break;
+      default:
+         TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+        return;
+      }
    }
    else {
-      gl_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
+      _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target)" );
       return;
    }
 
+   if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
+      fprintf(stderr, "glTexEnv %s %s %.1f(%s) ...\n",
+             _mesa_lookup_enum_by_nr(target),
+             _mesa_lookup_enum_by_nr(pname),
+             *param,
+             _mesa_lookup_enum_by_nr((GLenum) (GLint) *param));
+
    /* Tell device driver about the new texture environment */
    if (ctx->Driver.TexEnv) {
-      (*ctx->Driver.TexEnv)( ctx, pname, param );
+      (*ctx->Driver.TexEnv)( ctx, target, pname, param );
    }
 }
 
@@ -164,11 +481,14 @@ void
 _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
 {
    GET_CURRENT_CONTEXT(ctx);
-   struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+   const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
    if (target!=GL_TEXTURE_ENV) {
-      gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
+      _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
       return;
    }
+
    switch (pname) {
       case GL_TEXTURE_ENV_MODE:
          *params = ENUM_TO_FLOAT(texUnit->EnvMode);
@@ -176,8 +496,164 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
       case GL_TEXTURE_ENV_COLOR:
         COPY_4FV( params, texUnit->EnvColor );
         break;
+      case GL_COMBINE_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineModeRGB;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_COMBINE_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineModeA;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_SOURCE0_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineSourceRGB[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_SOURCE1_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineSourceRGB[1];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_SOURCE2_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineSourceRGB[2];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_SOURCE0_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineSourceA[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_SOURCE1_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineSourceA[1];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_SOURCE2_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineSourceA[2];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_OPERAND0_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineOperandRGB[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_OPERAND1_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineOperandRGB[1];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_OPERAND2_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineOperandRGB[2];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_OPERAND0_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineOperandA[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_OPERAND1_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineOperandA[1];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+         break;
+      case GL_OPERAND2_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLfloat) texUnit->CombineOperandA[2];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+         }
+        break;
+      case GL_RGB_SCALE_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            if (texUnit->CombineScaleShiftRGB == 0)
+               *params = 1.0;
+            else if (texUnit->CombineScaleShiftRGB == 1)
+               *params = 2.0;
+            else
+               *params = 4.0;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+            return;
+         }
+         break;
+      case GL_ALPHA_SCALE:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            if (texUnit->CombineScaleShiftA == 0)
+               *params = 1.0;
+            else if (texUnit->CombineScaleShiftA == 1)
+               *params = 2.0;
+            else
+               *params = 4.0;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+            return;
+         }
+         break;
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
+         _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
    }
 }
 
@@ -186,11 +662,14 @@ void
 _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
 {
    GET_CURRENT_CONTEXT(ctx);
-   struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
-   if (target!=GL_TEXTURE_ENV) {
-      gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
+   const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (target != GL_TEXTURE_ENV) {
+      _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
       return;
    }
+
    switch (pname) {
       case GL_TEXTURE_ENV_MODE:
          *params = (GLint) texUnit->EnvMode;
@@ -200,9 +679,165 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
         params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
         params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
         params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
+         break;
+      case GL_COMBINE_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineModeRGB;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_COMBINE_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineModeA;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_SOURCE0_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineSourceRGB[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_SOURCE1_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineSourceRGB[1];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_SOURCE2_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineSourceRGB[2];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_SOURCE0_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineSourceA[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_SOURCE1_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineSourceA[1];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_SOURCE2_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineSourceA[2];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_OPERAND0_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineOperandRGB[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_OPERAND1_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineOperandRGB[1];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_OPERAND2_RGB_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineOperandRGB[2];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_OPERAND0_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineOperandA[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_OPERAND1_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineOperandA[1];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
+         break;
+      case GL_OPERAND2_ALPHA_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            *params = (GLint) texUnit->CombineOperandA[2];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+         }
         break;
+      case GL_RGB_SCALE_EXT:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            if (texUnit->CombineScaleShiftRGB == 0)
+               *params = 1;
+            else if (texUnit->CombineScaleShiftRGB == 1)
+               *params = 2;
+            else
+               *params = 4;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+            return;
+         }
+         break;
+      case GL_ALPHA_SCALE:
+         if (ctx->Extensions.EXT_texture_env_combine ||
+             ctx->Extensions.ARB_texture_env_combine) {
+            if (texUnit->CombineScaleShiftA == 0)
+               *params = 1;
+            else if (texUnit->CombineScaleShiftA == 1)
+               *params = 2;
+            else
+               *params = 4;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+            return;
+         }
+         break;
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
+         _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
    }
 }
 
@@ -228,26 +863,33 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
    GLenum eparam = (GLenum) (GLint) params[0];
    struct gl_texture_object *texObj;
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
-      fprintf(stderr, "texPARAM %s %s %d...\n", 
-             gl_lookup_enum_by_nr(target),
-             gl_lookup_enum_by_nr(pname),
+      fprintf(stderr, "texPARAM %s %s %d...\n",
+             _mesa_lookup_enum_by_nr(target),
+             _mesa_lookup_enum_by_nr(pname),
              eparam);
 
 
    switch (target) {
       case GL_TEXTURE_1D:
-         texObj = texUnit->CurrentD[1];
+         texObj = texUnit->Current1D;
          break;
       case GL_TEXTURE_2D:
-         texObj = texUnit->CurrentD[2];
+         texObj = texUnit->Current2D;
          break;
       case GL_TEXTURE_3D_EXT:
-         texObj = texUnit->CurrentD[3];
+         texObj = texUnit->Current3D;
          break;
+      case GL_TEXTURE_CUBE_MAP_ARB:
+         if (ctx->Extensions.ARB_texture_cube_map) {
+            texObj = texUnit->CurrentCubeMap;
+            break;
+         }
+         /* fallthrough */
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" );
+         _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" );
          return;
    }
 
@@ -263,10 +905,9 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
              || eparam==GL_NEAREST_MIPMAP_LINEAR
              || eparam==GL_LINEAR_MIPMAP_LINEAR) {
             texObj->MinFilter = eparam;
-            ctx->NewState |= NEW_TEXTURING;
          }
          else {
-            gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+            _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
             return;
          }
          break;
@@ -277,91 +918,235 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
 
          if (eparam==GL_NEAREST || eparam==GL_LINEAR) {
             texObj->MagFilter = eparam;
-            ctx->NewState |= NEW_TEXTURING;
          }
          else {
-            gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+            _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
             return;
          }
          break;
       case GL_TEXTURE_WRAP_S:
          if (texObj->WrapS == eparam)
             return;
-
-         if (eparam==GL_CLAMP || eparam==GL_REPEAT || eparam==GL_CLAMP_TO_EDGE) {
+         if (eparam==GL_CLAMP ||
+             eparam==GL_REPEAT ||
+             eparam==GL_CLAMP_TO_EDGE ||
+             (eparam == GL_CLAMP_TO_BORDER_ARB &&
+              ctx->Extensions.ARB_texture_border_clamp) ||
+             (eparam == GL_MIRRORED_REPEAT_ARB &&
+              ctx->Extensions.ARB_texture_mirrored_repeat)) {
             texObj->WrapS = eparam;
-            ctx->NewState |= NEW_TEXTURING;
          }
          else {
-            gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+            _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
             return;
          }
          break;
       case GL_TEXTURE_WRAP_T:
          if (texObj->WrapT == eparam)
             return;
-
-         if (eparam==GL_CLAMP || eparam==GL_REPEAT || eparam==GL_CLAMP_TO_EDGE) {
+         if (eparam==GL_CLAMP ||
+             eparam==GL_REPEAT ||
+             eparam==GL_CLAMP_TO_EDGE ||
+             (eparam == GL_CLAMP_TO_BORDER_ARB &&
+              ctx->Extensions.ARB_texture_border_clamp) ||
+             (eparam == GL_MIRRORED_REPEAT_ARB &&
+              ctx->Extensions.ARB_texture_mirrored_repeat)) {
             texObj->WrapT = eparam;
-            ctx->NewState |= NEW_TEXTURING;
          }
          else {
-            gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+            _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
             return;
          }
          break;
       case GL_TEXTURE_WRAP_R_EXT:
          if (texObj->WrapR == eparam)
             return;
-
-         if (eparam==GL_CLAMP || eparam==GL_REPEAT || eparam==GL_CLAMP_TO_EDGE) {
+         if (eparam==GL_CLAMP ||
+             eparam==GL_REPEAT ||
+             eparam==GL_CLAMP_TO_EDGE ||
+             (eparam == GL_CLAMP_TO_BORDER_ARB &&
+              ctx->Extensions.ARB_texture_border_clamp) ||
+             (eparam == GL_MIRRORED_REPEAT_ARB &&
+              ctx->Extensions.ARB_texture_mirrored_repeat)) {
             texObj->WrapR = eparam;
-            ctx->NewState |= NEW_TEXTURING;
          }
          else {
-            gl_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+            _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
          }
          break;
+#if 0 /* someday */
+      case GL_TEXTUER_BORDER_VALUES_NV:
+         /* don't clamp */
+         COPY_4V(texObj->BorderValues, params);
+         UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[0], params[0]);
+         UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[1], params[1]);
+         UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[2], params[2]);
+         UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[3], params[3]);
+         break;
+#endif
       case GL_TEXTURE_BORDER_COLOR:
-         texObj->BorderColor[0] = (GLubyte) CLAMP((GLint)(params[0]*255.0), 0, 255);
-         texObj->BorderColor[1] = (GLubyte) CLAMP((GLint)(params[1]*255.0), 0, 255);
-         texObj->BorderColor[2] = (GLubyte) CLAMP((GLint)(params[2]*255.0), 0, 255);
-         texObj->BorderColor[3] = (GLubyte) CLAMP((GLint)(params[3]*255.0), 0, 255);
+         /* clamp */
+         texObj->BorderValues[0] = CLAMP(params[0], 0.0F, 1.0F);
+         texObj->BorderValues[1] = CLAMP(params[1], 0.0F, 1.0F);
+         texObj->BorderValues[2] = CLAMP(params[2], 0.0F, 1.0F);
+         texObj->BorderValues[3] = CLAMP(params[3], 0.0F, 1.0F);
+         UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[0], texObj->BorderValues[0]);
+         UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[1], texObj->BorderValues[1]);
+         UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[2], texObj->BorderValues[2]);
+         UNCLAMPED_FLOAT_TO_CHAN(texObj->BorderColor[3], texObj->BorderValues[3]);
          break;
       case GL_TEXTURE_MIN_LOD:
          texObj->MinLod = params[0];
-         ctx->NewState |= NEW_TEXTURING;
          break;
       case GL_TEXTURE_MAX_LOD:
          texObj->MaxLod = params[0];
-         ctx->NewState |= NEW_TEXTURING;
          break;
       case GL_TEXTURE_BASE_LEVEL:
          if (params[0] < 0.0) {
-            gl_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+            _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
             return;
          }
          texObj->BaseLevel = (GLint) params[0];
-         ctx->NewState |= NEW_TEXTURING;
          break;
       case GL_TEXTURE_MAX_LEVEL:
          if (params[0] < 0.0) {
-            gl_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+            _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
             return;
          }
          texObj->MaxLevel = (GLint) params[0];
-         ctx->NewState |= NEW_TEXTURING;
          break;
       case GL_TEXTURE_PRIORITY:
          /* (keithh@netcomuk.co.uk) */
          texObj->Priority = CLAMP( params[0], 0.0F, 1.0F );
          break;
+      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+         if (ctx->Extensions.EXT_texture_filter_anisotropic) {
+           if (params[0] < 1.0) {
+              _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+              return;
+           }
+            texObj->MaxAnisotropy = params[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glTexParameter(pname=GL_MAX_TEXTURE_ANISOTROPY_EXT)");
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_SGIX:
+         if (ctx->Extensions.SGIX_shadow) {
+            texObj->CompareFlag = params[0] ? GL_TRUE : GL_FALSE;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glTexParameter(pname=GL_TEXTURE_COMPARE_SGIX)");
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+         if (ctx->Extensions.SGIX_shadow) {
+            GLenum op = (GLenum) params[0];
+            if (op == GL_TEXTURE_LEQUAL_R_SGIX ||
+                op == GL_TEXTURE_GEQUAL_R_SGIX) {
+               texObj->CompareOperator = op;
+            }
+            else {
+               _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)");
+            }
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                    "glTexParameter(pname=GL_TEXTURE_COMPARE_OPERATOR_SGIX)");
+            return;
+         }
+         break;
+      case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+         if (ctx->Extensions.SGIX_shadow_ambient) {
+            UNCLAMPED_FLOAT_TO_CHAN(texObj->ShadowAmbient, params[0]);
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glTexParameter(pname=GL_SHADOW_AMBIENT_SGIX)");
+            return;
+         }
+         break;
+      case GL_GENERATE_MIPMAP_SGIS:
+         if (ctx->Extensions.SGIS_generate_mipmap) {
+            texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)");
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_MODE_ARB:
+         if (ctx->Extensions.ARB_shadow) {
+            const GLenum mode = (GLenum) params[0];
+            if (mode == GL_LUMINANCE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) {
+               texObj->CompareMode = params[0];
+            }
+            else {
+               _mesa_error(ctx, GL_INVALID_ENUM,
+                           "glTexParameter(bad GL_TEXTURE_COMPARE_MODE_ARB)");
+               return;
+            }
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glTexParameter(pname=GL_TEXTURE_COMPARE_MODE_ARB)");
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_FUNC_ARB:
+         if (ctx->Extensions.ARB_shadow) {
+            const GLenum func = (GLenum) params[0];
+            if (func == GL_LEQUAL || func == GL_GEQUAL) {
+               texObj->CompareFunc = params[0];
+            }
+            else {
+               _mesa_error(ctx, GL_INVALID_ENUM,
+                           "glTexParameter(bad GL_TEXTURE_COMPARE_FUNC_ARB)");
+               return;
+            }
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glTexParameter(pname=GL_TEXTURE_COMPARE_FUNC_ARB)");
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_RESULT_ARB:
+         if (ctx->Extensions.ARB_shadow) {
+            const GLenum result = (GLenum) params[0];
+            if (result == GL_LUMINANCE || result == GL_INTENSITY
+                || result == GL_ALPHA) {
+               texObj->CompareResult = params[0];
+            }
+            else {
+               _mesa_error(ctx, GL_INVALID_ENUM,
+                          "glTexParameter(bad GL_TEXTURE_COMPARE_RESULT_ARB)");
+               return;
+            }
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glTexParameter(pname=GL_TEXTURE_COMPARE_RESULT_ARB)");
+            return;
+         }
+         break;
+
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glTexParameter(pname)" );
+         {
+            char s[100];
+            sprintf(s, "glTexParameter(pname=0x%x)", pname);
+            _mesa_error( ctx, GL_INVALID_ENUM, s);
+         }
          return;
    }
 
-   gl_put_texobj_on_dirty_list( ctx, texObj );
+   ctx->NewState |= _NEW_TEXTURE;
+   texObj->Complete = GL_FALSE;
 
    if (ctx->Driver.TexParameter) {
       (*ctx->Driver.TexParameter)( ctx, target, texObj, pname, params );
@@ -370,7 +1155,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
 
 
 void
-_mesa_TexParameteri( GLenum target, GLenum pname, const GLint param )
+_mesa_TexParameteri( GLenum target, GLenum pname, GLint param )
 {
    GLfloat fparam[4];
    fparam[0] = (GLfloat) param;
@@ -398,52 +1183,77 @@ _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
 }
 
 
-
-void
-_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
-                              GLenum pname, GLint *params )
+static GLuint
+tex_image_dimensions(GLcontext *ctx, GLenum target)
 {
-   GET_CURRENT_CONTEXT(ctx);
-   const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
-   const struct gl_texture_image *img = NULL;
-   GLuint dimensions;
-
-   if (level < 0 || level >= ctx->Const.MaxTextureLevels) {
-      gl_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
-      return;
-   }
-
    switch (target) {
       case GL_TEXTURE_1D:
-         img = texUnit->CurrentD[1]->Image[level];
-         dimensions = 1;
-         break;
-      case GL_TEXTURE_2D:
-         img = texUnit->CurrentD[2]->Image[level];
-         dimensions = 2;
-         break;
-      case GL_TEXTURE_3D:
-         img = texUnit->CurrentD[3]->Image[level];
-         dimensions = 3; 
-        break;
       case GL_PROXY_TEXTURE_1D:
-         img = ctx->Texture.Proxy1D->Image[level];
-         dimensions = 1;
-         break;
+         return 1;
+      case GL_TEXTURE_2D:
       case GL_PROXY_TEXTURE_2D:
-         img = ctx->Texture.Proxy2D->Image[level];
-         dimensions = 2;
-         break;
+         return 2;
+      case GL_TEXTURE_3D:
       case GL_PROXY_TEXTURE_3D:
-         img = ctx->Texture.Proxy3D->Image[level];
-         dimensions = 3;
-         break;
+         return 3;
+      case GL_TEXTURE_CUBE_MAP_ARB:
+      case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+      case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+         return ctx->Extensions.ARB_texture_cube_map ? 2 : 0;
       default:
-        gl_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)");
-         return;
+         _mesa_problem(ctx, "bad target in _mesa_tex_target_dimensions()");
+         return 0;
+   }
+}
+
+
+void
+_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
+                              GLenum pname, GLint *params )
+{
+   GET_CURRENT_CONTEXT(ctx);
+   const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+   const struct gl_texture_image *img = NULL;
+   GLuint dimensions;
+   GLboolean isProxy;
+   GLint maxLevels;
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   dimensions = tex_image_dimensions(ctx, target);  /* 1, 2 or 3 */
+   if (dimensions == 0) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)");
+      return;
    }
 
-   if (!img) {
+   switch (target) {
+   case GL_TEXTURE_1D:
+   case GL_PROXY_TEXTURE_1D:
+   case GL_TEXTURE_2D:
+   case GL_PROXY_TEXTURE_2D:
+      maxLevels = ctx->Const.MaxTextureLevels;
+      break;
+   case GL_TEXTURE_3D:
+   case GL_PROXY_TEXTURE_3D:
+      maxLevels = ctx->Const.Max3DTextureLevels;
+      break;
+   default:
+      maxLevels = ctx->Const.MaxCubeTextureLevels;
+      break;
+   }
+
+   if (level < 0 || level >= maxLevels) {
+      _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
+      return;
+   }
+
+   img = _mesa_select_tex_image(ctx, texUnit, target, level);
+   if (!img || !img->TexFormat) {
+      /* undefined texture image */
       if (pname == GL_TEXTURE_COMPONENTS)
          *params = 1;
       else
@@ -451,58 +1261,109 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
       return;
    }
 
+   isProxy = (target == GL_PROXY_TEXTURE_1D) ||
+             (target == GL_PROXY_TEXTURE_2D) ||
+             (target == GL_PROXY_TEXTURE_3D) ||
+             (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB);
+
    switch (pname) {
       case GL_TEXTURE_WIDTH:
          *params = img->Width;
          return;
       case GL_TEXTURE_HEIGHT:
-         if (dimensions > 1) {
-            *params = img->Height;
-         }
-         else {
-            gl_error( ctx, GL_INVALID_ENUM,
-                      "glGetTexLevelParameter[if]v(pname=GL_TEXTURE_HEIGHT)" );
-         }
+         *params = img->Height;
          return;
       case GL_TEXTURE_DEPTH:
-         if (dimensions > 2) {
-            *params = img->Depth;
-         }
-         else {
-            gl_error( ctx, GL_INVALID_ENUM,
-                      "glGetTexLevelParameter[if]v(pname=GL_TEXTURE_DEPTH)" );
-         }
+         *params = img->Depth;
          return;
-      case GL_TEXTURE_COMPONENTS:
+      case GL_TEXTURE_INTERNAL_FORMAT:
          *params = img->IntFormat;
          return;
       case GL_TEXTURE_BORDER:
          *params = img->Border;
          return;
       case GL_TEXTURE_RED_SIZE:
-         *params = img->RedBits;
+         if (img->Format == GL_RGB || img->Format == GL_RGBA)
+            *params = img->TexFormat->RedBits;
+         else
+            *params = 0;
          return;
       case GL_TEXTURE_GREEN_SIZE:
-         *params = img->GreenBits;
+         if (img->Format == GL_RGB || img->Format == GL_RGBA)
+            *params = img->TexFormat->GreenBits;
+         else
+            *params = 0;
          return;
       case GL_TEXTURE_BLUE_SIZE:
-         *params = img->BlueBits;
+         if (img->Format == GL_RGB || img->Format == GL_RGBA)
+            *params = img->TexFormat->BlueBits;
+         else
+            *params = 0;
          return;
       case GL_TEXTURE_ALPHA_SIZE:
-         *params = img->AlphaBits;
+         if (img->Format == GL_ALPHA || img->Format == GL_LUMINANCE_ALPHA ||
+             img->Format == GL_RGBA)
+            *params = img->TexFormat->AlphaBits;
+         else
+            *params = 0;
          return;
       case GL_TEXTURE_INTENSITY_SIZE:
-         *params = img->IntensityBits;
+         if (img->Format != GL_INTENSITY)
+            *params = 0;
+         else if (img->TexFormat->IntensityBits > 0)
+            *params = img->TexFormat->IntensityBits;
+         else /* intensity probably stored as rgb texture */
+            *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
          return;
       case GL_TEXTURE_LUMINANCE_SIZE:
-         *params = img->LuminanceBits;
+         if (img->Format != GL_LUMINANCE &&
+             img->Format != GL_LUMINANCE_ALPHA)
+            *params = 0;
+         else if (img->TexFormat->LuminanceBits > 0)
+            *params = img->TexFormat->LuminanceBits;
+         else /* luminance probably stored as rgb texture */
+            *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
          return;
       case GL_TEXTURE_INDEX_SIZE_EXT:
-         *params = img->IndexBits;
+         if (img->Format == GL_COLOR_INDEX)
+            *params = img->TexFormat->IndexBits;
+         else
+            *params = 0;
+         return;
+      case GL_DEPTH_BITS:
+         /* XXX this isn't in the GL_SGIX_depth_texture spec
+          * but seems appropriate.
+          */
+         if (ctx->Extensions.SGIX_depth_texture)
+            *params = img->TexFormat->DepthBits;
+         else
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(pname)");
+         return;
+
+      /* GL_ARB_texture_compression */
+      case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:
+         if (ctx->Extensions.ARB_texture_compression) {
+            if (img->IsCompressed && !isProxy)
+               *params = img->CompressedSize;
+            else
+               _mesa_error(ctx, GL_INVALID_OPERATION,
+                        "glGetTexLevelParameter[if]v(pname)");
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(pname)");
+         }
+         return;
+      case GL_TEXTURE_COMPRESSED_ARB:
+         if (ctx->Extensions.ARB_texture_compression) {
+            *params = (GLint) img->IsCompressed;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(pname)");
+         }
          return;
+
       default:
-         gl_error( ctx, GL_INVALID_ENUM,
-                   "glGetTexLevelParameter[if]v(pname)" );
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(pname)");
    }
 }
 
@@ -514,65 +1375,118 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
    GET_CURRENT_CONTEXT(ctx);
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
    struct gl_texture_object *obj;
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   switch (target) {
-      case GL_TEXTURE_1D:
-         obj = texUnit->CurrentD[1];
-         break;
-      case GL_TEXTURE_2D:
-         obj = texUnit->CurrentD[2];
-         break;
-      case GL_TEXTURE_3D_EXT:
-         obj = texUnit->CurrentD[3];
-         break;
-      default:
-         gl_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
-         return;
+   obj = _mesa_select_tex_object(ctx, texUnit, target);
+   if (!obj) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
+      return;
    }
 
    switch (pname) {
       case GL_TEXTURE_MAG_FILTER:
         *params = ENUM_TO_FLOAT(obj->MagFilter);
-        break;
+        return;
       case GL_TEXTURE_MIN_FILTER:
          *params = ENUM_TO_FLOAT(obj->MinFilter);
-         break;
+         return;
       case GL_TEXTURE_WRAP_S:
          *params = ENUM_TO_FLOAT(obj->WrapS);
-         break;
+         return;
       case GL_TEXTURE_WRAP_T:
          *params = ENUM_TO_FLOAT(obj->WrapT);
-         break;
+         return;
       case GL_TEXTURE_WRAP_R_EXT:
          *params = ENUM_TO_FLOAT(obj->WrapR);
-         break;
+         return;
+#if 0 /* someday */
+      case GL_TEXTURE_BORDER_VALUES_NV:
+         /* unclamped */
+         params[0] = obj->BorderValues[0];
+         params[1] = obj->BorderValues[1];
+         params[2] = obj->BorderValues[2];
+         params[3] = obj->BorderValues[3];
+         return;
+#endif
       case GL_TEXTURE_BORDER_COLOR:
-         params[0] = obj->BorderColor[0] / 255.0F;
-         params[1] = obj->BorderColor[1] / 255.0F;
-         params[2] = obj->BorderColor[2] / 255.0F;
-         params[3] = obj->BorderColor[3] / 255.0F;
-         break;
+         /* clamped */
+         params[0] = obj->BorderColor[0] / CHAN_MAXF;
+         params[1] = obj->BorderColor[1] / CHAN_MAXF;
+         params[2] = obj->BorderColor[2] / CHAN_MAXF;
+         params[3] = obj->BorderColor[3] / CHAN_MAXF;
+         return;
       case GL_TEXTURE_RESIDENT:
-         *params = ENUM_TO_FLOAT(GL_TRUE);
-         break;
+         {
+            GLboolean resident;
+            if (ctx->Driver.IsTextureResident)
+               resident = ctx->Driver.IsTextureResident(ctx, obj);
+            else
+               resident = GL_TRUE;
+            *params = ENUM_TO_FLOAT(resident);
+         }
+         return;
       case GL_TEXTURE_PRIORITY:
          *params = obj->Priority;
-         break;
+         return;
       case GL_TEXTURE_MIN_LOD:
          *params = obj->MinLod;
-         break;
+         return;
       case GL_TEXTURE_MAX_LOD:
          *params = obj->MaxLod;
-         break;
+         return;
       case GL_TEXTURE_BASE_LEVEL:
          *params = (GLfloat) obj->BaseLevel;
-         break;
+         return;
       case GL_TEXTURE_MAX_LEVEL:
          *params = (GLfloat) obj->MaxLevel;
+         return;
+      case GL_TEXTURE_COMPARE_SGIX:
+         if (ctx->Extensions.SGIX_shadow) {
+            *params = (GLfloat) obj->CompareFlag;
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+         if (ctx->Extensions.SGIX_shadow) {
+            *params = (GLfloat) obj->CompareOperator;
+            return;
+         }
+         break;
+      case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+         if (ctx->Extensions.SGIX_shadow_ambient) {
+            *params = CHAN_TO_FLOAT(obj->ShadowAmbient);
+            return;
+         }
+         break;
+      case GL_GENERATE_MIPMAP_SGIS:
+         if (ctx->Extensions.SGIS_generate_mipmap) {
+            *params = (GLfloat) obj->GenerateMipmap;
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_MODE_ARB:
+         if (ctx->Extensions.ARB_shadow) {
+            *params = (GLfloat) obj->CompareMode;
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_FUNC_ARB:
+         if (ctx->Extensions.ARB_shadow) {
+            *params = (GLfloat) obj->CompareFunc;
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_RESULT_ARB:
+         if (ctx->Extensions.ARB_shadow) {
+            *params = (GLfloat) obj->CompareResult;
+            return;
+         }
          break;
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname)" );
+         ; /* silence warnings */
    }
+   /* If we get here, pname was an unrecognized enum */
+   _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname)" );
 }
 
 
@@ -582,72 +1496,126 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
    GET_CURRENT_CONTEXT(ctx);
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
    struct gl_texture_object *obj;
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   switch (target) {
-      case GL_TEXTURE_1D:
-         obj = texUnit->CurrentD[1];
-         break;
-      case GL_TEXTURE_2D:
-         obj = texUnit->CurrentD[2];
-         break;
-      case GL_TEXTURE_3D_EXT:
-         obj = texUnit->CurrentD[3];
-         break;
-      default:
-         gl_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
-         return;
+   obj = _mesa_select_tex_object(ctx, texUnit, target);
+   if (!obj) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
+      return;
    }
 
    switch (pname) {
       case GL_TEXTURE_MAG_FILTER:
          *params = (GLint) obj->MagFilter;
-         break;
+         return;
       case GL_TEXTURE_MIN_FILTER:
          *params = (GLint) obj->MinFilter;
-         break;
+         return;
       case GL_TEXTURE_WRAP_S:
          *params = (GLint) obj->WrapS;
-         break;
+         return;
       case GL_TEXTURE_WRAP_T:
          *params = (GLint) obj->WrapT;
-         break;
+         return;
       case GL_TEXTURE_WRAP_R_EXT:
          *params = (GLint) obj->WrapR;
-         break;
+         return;
+#if 0 /* someday */
+      case GL_TEXTURE_BORDER_VALUES_NV:
+         /* unclamped */
+         params[0] = FLOAT_TO_INT(obj->BorderValues[0]);
+         params[1] = FLOAT_TO_INT(obj->BorderValues[1]);
+         params[2] = FLOAT_TO_INT(obj->BorderValues[2]);
+         params[3] = FLOAT_TO_INT(obj->BorderValues[3]);
+         return;
+#endif
       case GL_TEXTURE_BORDER_COLOR:
+         /* clamped */
          {
-            GLfloat color[4];
-            color[0] = obj->BorderColor[0] / 255.0F;
-            color[1] = obj->BorderColor[1] / 255.0F;
-            color[2] = obj->BorderColor[2] / 255.0F;
-            color[3] = obj->BorderColor[3] / 255.0F;
-            params[0] = FLOAT_TO_INT( color[0] );
-            params[1] = FLOAT_TO_INT( color[1] );
-            params[2] = FLOAT_TO_INT( color[2] );
-            params[3] = FLOAT_TO_INT( color[3] );
+            GLfloat b[4];
+            b[0] = CLAMP(obj->BorderValues[0], 0.0F, 1.0F);
+            b[1] = CLAMP(obj->BorderValues[1], 0.0F, 1.0F);
+            b[2] = CLAMP(obj->BorderValues[2], 0.0F, 1.0F);
+            b[3] = CLAMP(obj->BorderValues[3], 0.0F, 1.0F);
+            params[0] = FLOAT_TO_INT(b[0]);
+            params[1] = FLOAT_TO_INT(b[1]);
+            params[2] = FLOAT_TO_INT(b[2]);
+            params[3] = FLOAT_TO_INT(b[3]);
          }
-         break;
+         return;
       case GL_TEXTURE_RESIDENT:
-         *params = (GLint) GL_TRUE;
-         break;
+         {
+            GLboolean resident;
+            if (ctx->Driver.IsTextureResident)
+               resident = ctx->Driver.IsTextureResident(ctx, obj);
+            else
+               resident = GL_TRUE;
+            *params = (GLint) resident;
+         }
+         return;
       case GL_TEXTURE_PRIORITY:
          *params = (GLint) obj->Priority;
-         break;
+         return;
       case GL_TEXTURE_MIN_LOD:
          *params = (GLint) obj->MinLod;
-         break;
+         return;
       case GL_TEXTURE_MAX_LOD:
          *params = (GLint) obj->MaxLod;
-         break;
+         return;
       case GL_TEXTURE_BASE_LEVEL:
          *params = obj->BaseLevel;
-         break;
+         return;
       case GL_TEXTURE_MAX_LEVEL:
          *params = obj->MaxLevel;
+         return;
+      case GL_TEXTURE_COMPARE_SGIX:
+         if (ctx->Extensions.SGIX_shadow) {
+            *params = (GLint) obj->CompareFlag;
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+         if (ctx->Extensions.SGIX_shadow) {
+            *params = (GLint) obj->CompareOperator;
+            return;
+         }
+         break;
+      case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+         if (ctx->Extensions.SGIX_shadow_ambient) {
+            GLfloat a = CHAN_TO_FLOAT(obj->ShadowAmbient);
+            *params = (GLint) FLOAT_TO_INT(a);
+            return;
+         }
+         break;
+      case GL_GENERATE_MIPMAP_SGIS:
+         if (ctx->Extensions.SGIS_generate_mipmap) {
+            *params = (GLint) obj->GenerateMipmap;
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_MODE_ARB:
+         if (ctx->Extensions.ARB_shadow) {
+            *params = (GLint) obj->CompareMode;
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_FUNC_ARB:
+         if (ctx->Extensions.ARB_shadow) {
+            *params = (GLint) obj->CompareFunc;
+            return;
+         }
+         break;
+      case GL_TEXTURE_COMPARE_RESULT_ARB:
+         if (ctx->Extensions.ARB_shadow) {
+            *params = (GLint) obj->CompareResult;
+            return;
+         }
          break;
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname)" );
+         ; /* silence warnings */
    }
+   /* If we get here, pname was an unrecognized enum */
+   _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname)" );
 }
 
 
@@ -662,199 +1630,237 @@ void
 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
 {
    GET_CURRENT_CONTEXT(ctx);
-   GLuint tUnit = ctx->Texture.CurrentTransformUnit;
+   GLuint tUnit = ctx->Texture.CurrentUnit;
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
-   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexGenfv");
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
-      fprintf(stderr, "texGEN %s %s %x...\n", 
-             gl_lookup_enum_by_nr(coord),
-             gl_lookup_enum_by_nr(pname),
+      fprintf(stderr, "texGEN %s %s %x...\n",
+             _mesa_lookup_enum_by_nr(coord),
+             _mesa_lookup_enum_by_nr(pname),
              *(int *)params);
 
    switch (coord) {
       case GL_S:
          if (pname==GL_TEXTURE_GEN_MODE) {
            GLenum mode = (GLenum) (GLint) *params;
+           GLuint bits;
            switch (mode) {
            case GL_OBJECT_LINEAR:
-              texUnit->GenModeS = mode;
-              texUnit->GenBitS = TEXGEN_OBJ_LINEAR;
+              bits = TEXGEN_OBJ_LINEAR;
               break;
            case GL_EYE_LINEAR:
-              texUnit->GenModeS = mode;
-              texUnit->GenBitS = TEXGEN_EYE_LINEAR;
+              bits = TEXGEN_EYE_LINEAR;
               break;
            case GL_REFLECTION_MAP_NV:
-              texUnit->GenModeS = mode;
-              texUnit->GenBitS = TEXGEN_REFLECTION_MAP_NV;
+              bits = TEXGEN_REFLECTION_MAP_NV;
               break;
            case GL_NORMAL_MAP_NV:
-              texUnit->GenModeS = mode;
-              texUnit->GenBitS = TEXGEN_NORMAL_MAP_NV;
+              bits = TEXGEN_NORMAL_MAP_NV;
               break;
            case GL_SPHERE_MAP:
-              texUnit->GenModeS = mode;
-              texUnit->GenBitS = TEXGEN_SPHERE_MAP;
+              bits = TEXGEN_SPHERE_MAP;
               break;
            default:
-              gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
+              _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
               return;
            }
+           if (texUnit->GenModeS == mode)
+              return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           texUnit->GenModeS = mode;
+           texUnit->_GenBitS = bits;
         }
         else if (pname==GL_OBJECT_PLANE) {
+           if (TEST_EQ_4V(texUnit->ObjectPlaneS, params))
+               return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
            texUnit->ObjectPlaneS[0] = params[0];
            texUnit->ObjectPlaneS[1] = params[1];
            texUnit->ObjectPlaneS[2] = params[2];
            texUnit->ObjectPlaneS[3] = params[3];
         }
         else if (pname==GL_EYE_PLANE) {
+           GLfloat tmp[4];
+
             /* Transform plane equation by the inverse modelview matrix */
             if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
-               gl_matrix_analyze( &ctx->ModelView );
+               _math_matrix_analyse( &ctx->ModelView );
             }
-            gl_transform_vector( texUnit->EyePlaneS, params,
-                                 ctx->ModelView.inv );
+            _mesa_transform_vector( tmp, params, ctx->ModelView.inv );
+           if (TEST_EQ_4V(texUnit->EyePlaneS, tmp))
+              return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           COPY_4FV(texUnit->EyePlaneS, tmp);
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
            return;
         }
         break;
       case GL_T:
          if (pname==GL_TEXTURE_GEN_MODE) {
            GLenum mode = (GLenum) (GLint) *params;
-           switch(mode) {
-           case GL_OBJECT_LINEAR:
-              texUnit->GenModeT = GL_OBJECT_LINEAR;
-              texUnit->GenBitT = TEXGEN_OBJ_LINEAR;
-              break;
-           case GL_EYE_LINEAR:
-              texUnit->GenModeT = GL_EYE_LINEAR;
-              texUnit->GenBitT = TEXGEN_EYE_LINEAR;
-              break;
-           case GL_REFLECTION_MAP_NV:
-              texUnit->GenModeT = GL_REFLECTION_MAP_NV;
-              texUnit->GenBitT = TEXGEN_REFLECTION_MAP_NV;
-              break;
-           case GL_NORMAL_MAP_NV:
-              texUnit->GenModeT = GL_NORMAL_MAP_NV;
-              texUnit->GenBitT = TEXGEN_NORMAL_MAP_NV;
-              break;
-           case GL_SPHERE_MAP:
-              texUnit->GenModeT = GL_SPHERE_MAP;
-              texUnit->GenBitT = TEXGEN_SPHERE_MAP;
-              break;
-           default:
-              gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
-              return;
+           GLuint bitt;
+           switch (mode) {
+               case GL_OBJECT_LINEAR:
+                  bitt = TEXGEN_OBJ_LINEAR;
+                  break;
+               case GL_EYE_LINEAR:
+                  bitt = TEXGEN_EYE_LINEAR;
+                  break;
+               case GL_REFLECTION_MAP_NV:
+                  bitt = TEXGEN_REFLECTION_MAP_NV;
+                  break;
+               case GL_NORMAL_MAP_NV:
+                  bitt = TEXGEN_NORMAL_MAP_NV;
+                  break;
+               case GL_SPHERE_MAP:
+                  bitt = TEXGEN_SPHERE_MAP;
+                  break;
+               default:
+                  _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
+                  return;
            }
+           if (texUnit->GenModeT == mode)
+              return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           texUnit->GenModeT = mode;
+           texUnit->_GenBitT = bitt;
         }
         else if (pname==GL_OBJECT_PLANE) {
+           if (TEST_EQ_4V(texUnit->ObjectPlaneT, params))
+               return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
            texUnit->ObjectPlaneT[0] = params[0];
            texUnit->ObjectPlaneT[1] = params[1];
            texUnit->ObjectPlaneT[2] = params[2];
            texUnit->ObjectPlaneT[3] = params[3];
         }
         else if (pname==GL_EYE_PLANE) {
+           GLfloat tmp[4];
             /* Transform plane equation by the inverse modelview matrix */
-            if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
-               gl_matrix_analyze( &ctx->ModelView );
+           if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
+               _math_matrix_analyse( &ctx->ModelView );
             }
-            gl_transform_vector( texUnit->EyePlaneT, params,
-                                 ctx->ModelView.inv );
+            _mesa_transform_vector( tmp, params, ctx->ModelView.inv );
+           if (TEST_EQ_4V(texUnit->EyePlaneT, tmp))
+               return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           COPY_4FV(texUnit->EyePlaneT, tmp);
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
            return;
         }
         break;
       case GL_R:
          if (pname==GL_TEXTURE_GEN_MODE) {
            GLenum mode = (GLenum) (GLint) *params;
+           GLuint bitr;
            switch (mode) {
            case GL_OBJECT_LINEAR:
-              texUnit->GenModeR = GL_OBJECT_LINEAR;
-              texUnit->GenBitR = TEXGEN_OBJ_LINEAR;
+              bitr = TEXGEN_OBJ_LINEAR;
               break;
            case GL_REFLECTION_MAP_NV:
-              texUnit->GenModeR = GL_REFLECTION_MAP_NV;
-              texUnit->GenBitR = TEXGEN_REFLECTION_MAP_NV;
+              bitr = TEXGEN_REFLECTION_MAP_NV;
               break;
            case GL_NORMAL_MAP_NV:
-              texUnit->GenModeR = GL_NORMAL_MAP_NV;
-              texUnit->GenBitR = TEXGEN_NORMAL_MAP_NV;
+              bitr = TEXGEN_NORMAL_MAP_NV;
               break;
            case GL_EYE_LINEAR:
-              texUnit->GenModeR = GL_EYE_LINEAR;
-              texUnit->GenBitR = TEXGEN_EYE_LINEAR;
+              bitr = TEXGEN_EYE_LINEAR;
               break;
            default:
-              gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
+              _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
               return;
            }
+           if (texUnit->GenModeR == mode)
+              return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           texUnit->GenModeR = mode;
+           texUnit->_GenBitR = bitr;
         }
         else if (pname==GL_OBJECT_PLANE) {
+           if (TEST_EQ_4V(texUnit->ObjectPlaneR, params))
+               return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
            texUnit->ObjectPlaneR[0] = params[0];
            texUnit->ObjectPlaneR[1] = params[1];
            texUnit->ObjectPlaneR[2] = params[2];
            texUnit->ObjectPlaneR[3] = params[3];
         }
         else if (pname==GL_EYE_PLANE) {
+           GLfloat tmp[4];
             /* Transform plane equation by the inverse modelview matrix */
             if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
-               gl_matrix_analyze( &ctx->ModelView );
+               _math_matrix_analyse( &ctx->ModelView );
             }
-            gl_transform_vector( texUnit->EyePlaneR, params,
-                                 ctx->ModelView.inv );
+            _mesa_transform_vector( tmp, params, ctx->ModelView.inv );
+           if (TEST_EQ_4V(texUnit->EyePlaneR, tmp))
+              return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           COPY_4FV(texUnit->EyePlaneR, tmp);
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
            return;
         }
         break;
       case GL_Q:
          if (pname==GL_TEXTURE_GEN_MODE) {
            GLenum mode = (GLenum) (GLint) *params;
+           GLuint bitq;
            switch (mode) {
-           case GL_OBJECT_LINEAR: 
-              texUnit->GenModeQ = GL_OBJECT_LINEAR;
-              texUnit->GenBitQ = TEXGEN_OBJ_LINEAR;
+           case GL_OBJECT_LINEAR:
+              bitq = TEXGEN_OBJ_LINEAR;
               break;
            case GL_EYE_LINEAR:
-              texUnit->GenModeQ = GL_EYE_LINEAR;
-              texUnit->GenBitQ = TEXGEN_EYE_LINEAR;
+              bitq = TEXGEN_EYE_LINEAR;
               break;
            default:
-              gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
+              _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
               return;
            }
+           if (texUnit->GenModeQ == mode)
+              return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           texUnit->GenModeQ = mode;
+           texUnit->_GenBitQ = bitq;
         }
         else if (pname==GL_OBJECT_PLANE) {
+           if (TEST_EQ_4V(texUnit->ObjectPlaneQ, params))
+               return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
            texUnit->ObjectPlaneQ[0] = params[0];
            texUnit->ObjectPlaneQ[1] = params[1];
            texUnit->ObjectPlaneQ[2] = params[2];
            texUnit->ObjectPlaneQ[3] = params[3];
         }
         else if (pname==GL_EYE_PLANE) {
+           GLfloat tmp[4];
             /* Transform plane equation by the inverse modelview matrix */
             if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) {
-               gl_matrix_analyze( &ctx->ModelView );
+               _math_matrix_analyse( &ctx->ModelView );
             }
-            gl_transform_vector( texUnit->EyePlaneQ, params,
-                                 ctx->ModelView.inv );
+            _mesa_transform_vector( tmp, params, ctx->ModelView.inv );
+           if (TEST_EQ_4V(texUnit->EyePlaneQ, tmp))
+              return;
+           FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+           COPY_4FV(texUnit->EyePlaneQ, tmp);
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
            return;
         }
         break;
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" );
+         _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" );
         return;
    }
 
-   ctx->NewState |= NEW_TEXTURING;
+   if (ctx->Driver.TexGen)
+      ctx->Driver.TexGen( ctx, coord, pname, params );
 }
 
 
@@ -862,10 +1868,10 @@ void
 _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
 {
    GLfloat p[4];
-   p[0] = params[0];
-   p[1] = params[1];
-   p[2] = params[2];
-   p[3] = params[3];
+   p[0] = (GLfloat) params[0];
+   p[1] = (GLfloat) params[1];
+   p[2] = (GLfloat) params[2];
+   p[3] = (GLfloat) params[3];
    _mesa_TexGenfv(coord, pname, p);
 }
 
@@ -882,10 +1888,10 @@ void
 _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
 {
    GLfloat p[4];
-   p[0] = params[0];
-   p[1] = params[1];
-   p[2] = params[2];
-   p[3] = params[3];
+   p[0] = (GLfloat) params[0];
+   p[1] = (GLfloat) params[1];
+   p[2] = (GLfloat) params[2];
+   p[3] = (GLfloat) params[3];
    _mesa_TexGenfv( coord, pname, p );
 }
 
@@ -909,12 +1915,11 @@ void
 _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
 {
    GET_CURRENT_CONTEXT(ctx);
-   GLuint tUnit = ctx->Texture.CurrentTransformUnit;
+   GLuint tUnit = ctx->Texture.CurrentUnit;
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexGendv");
-
-   switch( coord ) {
+   switch (coord) {
       case GL_S:
          if (pname==GL_TEXTURE_GEN_MODE) {
             params[0] = ENUM_TO_DOUBLE(texUnit->GenModeS);
@@ -926,7 +1931,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
             COPY_4V( params, texUnit->EyePlaneS );
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
            return;
         }
         break;
@@ -941,7 +1946,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
             COPY_4V( params, texUnit->EyePlaneT );
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
            return;
         }
         break;
@@ -956,7 +1961,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
             COPY_4V( params, texUnit->EyePlaneR );
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
            return;
         }
         break;
@@ -971,12 +1976,12 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
             COPY_4V( params, texUnit->EyePlaneQ );
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
            return;
         }
         break;
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" );
+         _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" );
         return;
    }
 }
@@ -987,12 +1992,11 @@ void
 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
 {
    GET_CURRENT_CONTEXT(ctx);
-   GLuint tUnit = ctx->Texture.CurrentTransformUnit;
+   GLuint tUnit = ctx->Texture.CurrentUnit;
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexGenfv");
-
-   switch( coord ) {
+   switch (coord) {
       case GL_S:
          if (pname==GL_TEXTURE_GEN_MODE) {
             params[0] = ENUM_TO_FLOAT(texUnit->GenModeS);
@@ -1004,7 +2008,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
             COPY_4V( params, texUnit->EyePlaneS );
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
            return;
         }
         break;
@@ -1019,7 +2023,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
             COPY_4V( params, texUnit->EyePlaneT );
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
            return;
         }
         break;
@@ -1034,7 +2038,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
             COPY_4V( params, texUnit->EyePlaneR );
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
            return;
         }
         break;
@@ -1049,12 +2053,12 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
             COPY_4V( params, texUnit->EyePlaneQ );
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
            return;
         }
         break;
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" );
+         _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" );
         return;
    }
 }
@@ -1065,12 +2069,11 @@ void
 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
 {
    GET_CURRENT_CONTEXT(ctx);
-   GLuint tUnit = ctx->Texture.CurrentTransformUnit;
+   GLuint tUnit = ctx->Texture.CurrentUnit;
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexGeniv");
-
-   switch( coord ) {
+   switch (coord) {
       case GL_S:
          if (pname==GL_TEXTURE_GEN_MODE) {
             params[0] = texUnit->GenModeS;
@@ -1088,7 +2091,7 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
             params[3] = (GLint) texUnit->EyePlaneS[3];
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
            return;
         }
         break;
@@ -1109,7 +2112,7 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
             params[3] = (GLint) texUnit->EyePlaneT[3];
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
            return;
         }
         break;
@@ -1130,7 +2133,7 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
             params[3] = (GLint) texUnit->EyePlaneR[3];
         }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
            return;
         }
         break;
@@ -1151,12 +2154,12 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
             params[3] = (GLint) texUnit->EyePlaneQ[3];
          }
         else {
-           gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
+           _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
            return;
         }
         break;
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" );
+         _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" );
         return;
    }
 }
@@ -1167,24 +2170,22 @@ void
 _mesa_ActiveTextureARB( GLenum target )
 {
    GET_CURRENT_CONTEXT(ctx);
-   GLint maxUnits = ctx->Const.MaxTextureUnits;
-
-   ASSERT_OUTSIDE_BEGIN_END( ctx, "glActiveTextureARB" );
+   GLuint texUnit = target - GL_TEXTURE0_ARB;
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
-      fprintf(stderr, "glActiveTexture %s\n", 
-             gl_lookup_enum_by_nr(target));
-
-   if (target >= GL_TEXTURE0_ARB && target < GL_TEXTURE0_ARB + maxUnits) {
-      GLint texUnit = target - GL_TEXTURE0_ARB;
-      ctx->Texture.CurrentUnit = texUnit;
-      ctx->Texture.CurrentTransformUnit = texUnit;
-      if (ctx->Driver.ActiveTexture) {
-         (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit );
-      }
+      fprintf(stderr, "glActiveTexture %s\n",
+             _mesa_lookup_enum_by_nr(target));
+
+   if (texUnit > ctx->Const.MaxTextureUnits) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTextureARB(target)");
+      return;
    }
-   else {
-      gl_error(ctx, GL_INVALID_OPERATION, "glActiveTextureARB(target)");
+
+   FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+   ctx->Texture.CurrentUnit = texUnit;
+   if (ctx->Driver.ActiveTexture) {
+      (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit );
    }
 }
 
@@ -1194,92 +2195,146 @@ void
 _mesa_ClientActiveTextureARB( GLenum target )
 {
    GET_CURRENT_CONTEXT(ctx);
-   GLint maxUnits = ctx->Const.MaxTextureUnits;
-
-   ASSERT_OUTSIDE_BEGIN_END( ctx, "glClientActiveTextureARB" );
+   GLuint texUnit = target - GL_TEXTURE0_ARB;
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   if (target >= GL_TEXTURE0_ARB && target < GL_TEXTURE0_ARB + maxUnits) {
-      GLint texUnit = target - GL_TEXTURE0_ARB;
-      ctx->Array.ActiveTexture = texUnit;
+   if (texUnit > ctx->Const.MaxTextureUnits) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTextureARB(target)");
+      return;
    }
-   else {
-      gl_error(ctx, GL_INVALID_OPERATION, "glActiveTextureARB(target)");
+
+   FLUSH_VERTICES(ctx, _NEW_ARRAY);
+   ctx->Array.ActiveTexture = texUnit;
+}
+
+
+
+/**********************************************************************/
+/*                     Pixel Texgen Extensions                        */
+/**********************************************************************/
+
+void
+_mesa_PixelTexGenSGIX(GLenum mode)
+{
+   GLenum newRgbSource, newAlphaSource;
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   switch (mode) {
+      case GL_NONE:
+         newRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
+         newAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
+         break;
+      case GL_ALPHA:
+         newRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
+         newAlphaSource = GL_CURRENT_RASTER_COLOR;
+         break;
+      case GL_RGB:
+         newRgbSource = GL_CURRENT_RASTER_COLOR;
+         newAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
+         break;
+      case GL_RGBA:
+         newRgbSource = GL_CURRENT_RASTER_COLOR;
+         newAlphaSource = GL_CURRENT_RASTER_COLOR;
+         break;
+      default:
+         _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenSGIX(mode)");
+         return;
    }
+
+   if (newRgbSource == ctx->Pixel.FragmentRgbSource &&
+       newAlphaSource == ctx->Pixel.FragmentAlphaSource)
+      return;
+
+   FLUSH_VERTICES(ctx, _NEW_PIXEL);
+   ctx->Pixel.FragmentRgbSource = newRgbSource;
+   ctx->Pixel.FragmentAlphaSource = newAlphaSource;
+}
+
+
+void
+_mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value)
+{
+   _mesa_PixelTexGenParameteriSGIS(target, (GLint) value);
 }
 
 
+void
+_mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value)
+{
+   _mesa_PixelTexGenParameteriSGIS(target, (GLint) *value);
+}
+
 
-/*
- * Put the given texture object into the list of dirty texture objects.
- * When a texture object is dirty we have to reexamine it for completeness
- * and perhaps choose a different texture sampling function.
- */
-void gl_put_texobj_on_dirty_list( GLcontext *ctx, struct gl_texture_object *t )
+void
+_mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value)
 {
-   ASSERT(ctx);
-   ASSERT(t);
-   /* Only insert if not already in the dirty list.
-    * The Dirty flag is only set iff the texture object is in the dirty list.
-    */
-   if (!t->Dirty) {
-      ASSERT(t->NextDirty == NULL);
-      t->Dirty = GL_TRUE;
-      t->NextDirty = ctx->Shared->DirtyTexObjList;
-      ctx->Shared->DirtyTexObjList = t;
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (value != GL_CURRENT_RASTER_COLOR && value != GL_PIXEL_GROUP_COLOR_SGIS) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenParameterSGIS(value)");
+      return;
    }
-#ifdef DEBUG
-   else {
-      /* make sure t is in the list */
-      struct gl_texture_object *obj = ctx->Shared->DirtyTexObjList;
-      while (obj) {
-         if (obj == t) {
-            return;
-         }
-         obj = obj->NextDirty;
-      }
-      gl_problem(ctx, "Error in gl_put_texobj_on_dirty_list");
+
+   switch (target) {
+   case GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS:
+      if (ctx->Pixel.FragmentRgbSource == (GLenum) value)
+        return;
+      FLUSH_VERTICES(ctx, _NEW_PIXEL);
+      ctx->Pixel.FragmentRgbSource = (GLenum) value;
+      break;
+   case GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS:
+      if (ctx->Pixel.FragmentAlphaSource == (GLenum) value)
+        return;
+      FLUSH_VERTICES(ctx, _NEW_PIXEL);
+      ctx->Pixel.FragmentAlphaSource = (GLenum) value;
+      break;
+   default:
+      _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenParameterSGIS(target)");
+      return;
    }
-#endif
 }
 
 
-/*
- * Remove a texture object from the dirty texture list.
- */
-void gl_remove_texobj_from_dirty_list( struct gl_shared_state *shared,
-                                       struct gl_texture_object *tObj )
+void
+_mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value)
 {
-   struct gl_texture_object *t, *prev = NULL;
-   ASSERT(shared);
-   ASSERT(tObj);
-   for (t = shared->DirtyTexObjList; t; t = t->NextDirty) {
-      if (t == tObj) {
-         if (prev) {
-            prev->NextDirty = t->NextDirty;
-         }
-         else {
-            shared->DirtyTexObjList = t->NextDirty;
-         }
-         return;
-      }
-      prev = t;
+  _mesa_PixelTexGenParameteriSGIS(target, *value);
+}
+
+
+void
+_mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) {
+      *value = (GLfloat) ctx->Pixel.FragmentRgbSource;
+   }
+   else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) {
+      *value = (GLfloat) ctx->Pixel.FragmentAlphaSource;
+   }
+   else {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelTexGenParameterfvSGIS(target)");
    }
 }
 
 
-/*
- * This is called by gl_update_state() if the NEW_TEXTURING bit in
- * ctx->NewState is unit.
- */
-void gl_update_dirty_texobjs( GLcontext *ctx )
+void
+_mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value)
 {
-   struct gl_texture_object *t, *next;
-   for (t = ctx->Shared->DirtyTexObjList; t; t = next) {
-      next = t->NextDirty;
-      gl_test_texture_object_completeness(ctx, t);
-      gl_set_texture_sampler(t);
-      t->NextDirty = NULL;
-      t->Dirty = GL_FALSE;
+   GET_CURRENT_CONTEXT(ctx);
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) {
+      *value = (GLint) ctx->Pixel.FragmentRgbSource;
+   }
+   else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) {
+      *value = (GLint) ctx->Pixel.FragmentAlphaSource;
+   }
+   else {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelTexGenParameterivSGIS(target)");
    }
-   ctx->Shared->DirtyTexObjList = NULL;
 }