*/
/*@{*/
-extern void
-_mesa_texture_storage(struct gl_context *ctx, GLuint dims,
- struct gl_texture_object *texObj,
- GLenum target, GLsizei levels,
- GLenum internalformat, GLsizei width,
- GLsizei height, GLsizei depth, bool dsa);
-
/**
* Texture width, height and depth check shared with the
* multisample variants of TexStorage functions.
GLsizei width, GLsizei height, GLsizei depth);
extern GLboolean
-_mesa_is_legal_tex_storage_format(struct gl_context *ctx, GLenum internalformat);
+_mesa_is_legal_tex_storage_format(const struct gl_context *ctx,
+ GLenum internalformat);
extern GLboolean
_mesa_AllocTextureStorage_sw(struct gl_context *ctx,