mesa: make _mesa_texture_storage() static
[mesa.git] / src / mesa / main / texstorage.h
index 033ecb7edaa20bdc14fa25eedb6f9831252b9e3a..526c61e8518449de57931ee85a025e2f6081231e 100644 (file)
  */
 /*@{*/
 
-extern void
-_mesa_texture_storage(struct gl_context *ctx, GLuint dims,
-                      struct gl_texture_object *texObj,
-                      GLenum target, GLsizei levels,
-                      GLenum internalformat, GLsizei width,
-                      GLsizei height, GLsizei depth, bool dsa);
-
 /**
  * Texture width, height and depth check shared with the
  * multisample variants of TexStorage functions.
@@ -111,7 +104,8 @@ _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels,
                           GLsizei width, GLsizei height, GLsizei depth);
 
 extern GLboolean
-_mesa_is_legal_tex_storage_format(struct gl_context *ctx, GLenum internalformat);
+_mesa_is_legal_tex_storage_format(const struct gl_context *ctx,
+                                  GLenum internalformat);
 
 extern GLboolean
 _mesa_AllocTextureStorage_sw(struct gl_context *ctx,