/*
* Mesa 3-D graphics library
- * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (c) 2008-2009 VMware, Inc.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/*
#include "image.h"
#include "macros.h"
#include "mipmap.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "pack.h"
#include "pbo.h"
static void
memcpy_texture(struct gl_context *ctx,
GLuint dimensions,
- gl_format dstFormat,
+ mesa_format dstFormat,
GLint dstRowStride,
GLubyte **dstSlices,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
const GLuint depthScale = 0xffffffff;
GLenum dstType;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z32 ||
- dstFormat == MESA_FORMAT_Z32_FLOAT);
+ ASSERT(dstFormat == MESA_FORMAT_Z_UNORM32 ||
+ dstFormat == MESA_FORMAT_Z_FLOAT32);
ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLuint));
- if (dstFormat == MESA_FORMAT_Z32)
+ if (dstFormat == MESA_FORMAT_Z_UNORM32)
dstType = GL_UNSIGNED_INT;
else
dstType = GL_FLOAT;
- if (ctx->Pixel.DepthScale == 1.0f &&
- ctx->Pixel.DepthBias == 0.0f &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_DEPTH_COMPONENT &&
- srcFormat == GL_DEPTH_COMPONENT &&
- srcType == dstType) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
GLint img, row;
for (img = 0; img < srcDepth; img++) {
{
const GLuint depthScale = 0xffff;
(void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z16);
+ ASSERT(dstFormat == MESA_FORMAT_Z_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == sizeof(GLushort));
- if (ctx->Pixel.DepthScale == 1.0f &&
- ctx->Pixel.DepthBias == 0.0f &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_DEPTH_COMPONENT &&
- srcFormat == GL_DEPTH_COMPONENT &&
- srcType == GL_UNSIGNED_SHORT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
GLint img, row;
for (img = 0; img < srcDepth; img++) {
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
baseInternalFormat == GL_RGB &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_RGB &&
- srcFormat == GL_RGB &&
- srcType == GL_UNSIGNED_BYTE &&
- dims == 2) {
+ srcFormat == GL_RGB &&
+ srcType == GL_UNSIGNED_BYTE &&
+ dims == 2) {
/* do optimized tex store */
const GLint srcRowStride =
_mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
/**
- * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV.
+ * Store a texture in MESA_FORMAT_A8B8G8R8_UNORM or MESA_FORMAT_R8G8B8A8_UNORM.
*/
static GLboolean
_mesa_texstore_rgba8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
- ASSERT(dstFormat == MESA_FORMAT_RGBA8888 ||
- dstFormat == MESA_FORMAT_RGBA8888_REV ||
- dstFormat == MESA_FORMAT_RGBX8888 ||
- dstFormat == MESA_FORMAT_RGBX8888_REV);
+ ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8A8_UNORM ||
+ dstFormat == MESA_FORMAT_X8B8G8R8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8X8_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
- baseInternalFormat == GL_RGBA &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- (srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
+ (srcType == GL_UNSIGNED_BYTE ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8 ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
+ can_swizzle(baseInternalFormat) &&
+ can_swizzle(srcFormat)) {
GLubyte dstmap[4];
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && (dstFormat == MESA_FORMAT_RGBA8888 ||
- dstFormat == MESA_FORMAT_RGBX8888)) ||
- (!littleEndian && (dstFormat == MESA_FORMAT_RGBA8888_REV ||
- dstFormat == MESA_FORMAT_RGBX8888_REV))) {
+ if ((littleEndian && (dstFormat == MESA_FORMAT_A8B8G8R8_UNORM ||
+ dstFormat == MESA_FORMAT_X8B8G8R8_UNORM)) ||
+ (!littleEndian && (dstFormat == MESA_FORMAT_R8G8B8A8_UNORM ||
+ dstFormat == MESA_FORMAT_R8G8B8X8_UNORM))) {
dstmap[3] = 0;
dstmap[2] = 1;
dstmap[1] = 2;
{
const GLboolean littleEndian = _mesa_little_endian();
- ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
- dstFormat == MESA_FORMAT_ARGB8888_REV ||
- dstFormat == MESA_FORMAT_XRGB8888 ||
- dstFormat == MESA_FORMAT_XRGB8888_REV );
+ ASSERT(dstFormat == MESA_FORMAT_B8G8R8A8_UNORM ||
+ dstFormat == MESA_FORMAT_A8R8G8B8_UNORM ||
+ dstFormat == MESA_FORMAT_B8G8R8X8_UNORM ||
+ dstFormat == MESA_FORMAT_X8R8G8B8_UNORM );
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
if (!ctx->_ImageTransferState &&
- baseInternalFormat == GL_RGBA &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path (big endian) */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- (dstFormat == MESA_FORMAT_ARGB8888 ||
- dstFormat == MESA_FORMAT_XRGB8888) &&
- srcFormat == GL_RGB &&
- (baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB) &&
- srcType == GL_UNSIGNED_BYTE) {
+ !srcPacking->SwapBytes &&
+ (dstFormat == MESA_FORMAT_B8G8R8A8_UNORM ||
+ dstFormat == MESA_FORMAT_B8G8R8X8_UNORM) &&
+ srcFormat == GL_RGB &&
+ (baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB) &&
+ srcType == GL_UNSIGNED_BYTE) {
int img, row, col;
for (img = 0; img < srcDepth; img++) {
const GLint srcRowStride =
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB8888 &&
+ dstFormat == MESA_FORMAT_B8G8R8A8_UNORM &&
srcFormat == GL_LUMINANCE_ALPHA &&
baseInternalFormat == GL_RGBA &&
srcType == GL_UNSIGNED_BYTE) {
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB8888 &&
+ dstFormat == MESA_FORMAT_B8G8R8A8_UNORM &&
srcFormat == GL_RGBA &&
baseInternalFormat == GL_RGBA &&
srcType == GL_UNSIGNED_BYTE) {
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
- (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) ||
- (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
+ (littleEndian && dstFormat == MESA_FORMAT_B8G8R8X8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_A8R8G8B8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_X8R8G8B8_UNORM)) {
dstmap[3] = 3; /* alpha */
dstmap[2] = 0; /* red */
dstmap[1] = 1; /* green */
dstmap[0] = 2; /* blue */
}
else {
- assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
- (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888));
+ assert((littleEndian && dstFormat == MESA_FORMAT_A8R8G8B8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
+ (littleEndian && dstFormat == MESA_FORMAT_X8R8G8B8_UNORM) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_B8G8R8X8_UNORM));
dstmap[3] = 2;
dstmap[2] = 1;
dstmap[1] = 0;
static GLboolean
_mesa_texstore_rgb888(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_RGB888);
+ ASSERT(dstFormat == MESA_FORMAT_BGR_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
if (!ctx->_ImageTransferState &&
- baseInternalFormat == GL_RGB &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- srcFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_BYTE) {
+ !srcPacking->SwapBytes &&
+ srcFormat == GL_RGBA &&
+ srcType == GL_UNSIGNED_BYTE) {
/* extract RGB from RGBA */
GLint img, row, col;
for (img = 0; img < srcDepth; img++) {
static GLboolean
_mesa_texstore_bgr888(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_BGR888);
+ ASSERT(dstFormat == MESA_FORMAT_RGB_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
if (!ctx->_ImageTransferState &&
- baseInternalFormat == GL_RGB &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- srcFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_BYTE) {
+ !srcPacking->SwapBytes &&
+ srcFormat == GL_RGBA &&
+ srcType == GL_UNSIGNED_BYTE) {
/* extract BGR from RGBA */
int img, row, col;
for (img = 0; img < srcDepth; img++) {
}
-static GLboolean
-_mesa_texstore_argb4444(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == MESA_FORMAT_ARGB4444 ||
- dstFormat == MESA_FORMAT_ARGB4444_REV);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
-
- if (!ctx->_ImageTransferState &&
- baseInternalFormat == GL_RGBA &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- return store_ubyte_texture(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- }
- return GL_TRUE;
-}
-
-static GLboolean
-_mesa_texstore_rgba5551(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == MESA_FORMAT_RGBA5551);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
-
- if (!ctx->_ImageTransferState &&
- baseInternalFormat == GL_RGBA &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- return store_ubyte_texture(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- }
- return GL_TRUE;
-}
-
-static GLboolean
-_mesa_texstore_argb1555(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == MESA_FORMAT_ARGB1555 ||
- dstFormat == MESA_FORMAT_ARGB1555_REV);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
-
- if (!ctx->_ImageTransferState &&
- baseInternalFormat == GL_RGBA &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- return store_ubyte_texture(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- }
- return GL_TRUE;
-}
-
-
static GLboolean
_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_ARGB2101010);
+ ASSERT(dstFormat == MESA_FORMAT_ARGB2101010 ||
+ dstFormat == MESA_FORMAT_XRGB2101010_UNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
- if (!ctx->_ImageTransferState &&
- baseInternalFormat == GL_RGBA &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
+ /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0
+ * if the internal format is RGB. */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
- baseFormat,
+ GL_RGBA,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking,
return GL_FALSE;
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = dstSlices[img];
- if (baseInternalFormat == GL_RGBA) {
+ if (baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB) {
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
for (col = 0; col < srcWidth; col++) {
}
dstRow += dstRowStride;
}
- } else if (baseInternalFormat == GL_RGB) {
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort r,g,b;
-
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
- dstUI[col] = PACK_COLOR_2101010_US(0xffff, r, g, b);
- src += 4;
- }
- dstRow += dstRowStride;
- }
} else {
ASSERT(0);
}
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- ((dstFormat == MESA_FORMAT_AL88 &&
- baseInternalFormat == GL_LUMINANCE_ALPHA &&
- srcFormat == GL_LUMINANCE_ALPHA) ||
- (dstFormat == MESA_FORMAT_GR88 &&
- baseInternalFormat == srcFormat)) &&
+ littleEndian &&
srcType == GL_UNSIGNED_BYTE &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- littleEndian &&
- srcType == GL_UNSIGNED_BYTE &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
+ can_swizzle(baseInternalFormat) &&
+ can_swizzle(srcFormat)) {
GLubyte dstmap[4];
/* dstmap - how to swizzle from RGBA to dst format:
static GLboolean
_mesa_texstore_unorm1616(TEXSTORE_PARAMS)
{
- const GLboolean littleEndian = _mesa_little_endian();
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_AL1616 ||
dstFormat == MESA_FORMAT_AL1616_REV ||
- dstFormat == MESA_FORMAT_RG1616 ||
- dstFormat == MESA_FORMAT_RG1616_REV);
+ dstFormat == MESA_FORMAT_GR1616 ||
+ dstFormat == MESA_FORMAT_RG1616);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- ((dstFormat == MESA_FORMAT_AL1616 &&
- baseInternalFormat == GL_LUMINANCE_ALPHA &&
- srcFormat == GL_LUMINANCE_ALPHA) ||
- (dstFormat == MESA_FORMAT_RG1616 &&
- baseInternalFormat == srcFormat)) &&
- srcType == GL_UNSIGNED_SHORT &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
if (dstFormat == MESA_FORMAT_AL1616 ||
- dstFormat == MESA_FORMAT_RG1616) {
+ dstFormat == MESA_FORMAT_GR1616) {
for (col = 0; col < srcWidth; col++) {
GLushort l, a;
static GLboolean
_mesa_texstore_unorm16(TEXSTORE_PARAMS)
{
- const GLboolean littleEndian = _mesa_little_endian();
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_R16 ||
- dstFormat == MESA_FORMAT_A16 ||
- dstFormat == MESA_FORMAT_L16 ||
- dstFormat == MESA_FORMAT_I16);
+ ASSERT(dstFormat == MESA_FORMAT_R_UNORM16 ||
+ dstFormat == MESA_FORMAT_A_UNORM16 ||
+ dstFormat == MESA_FORMAT_L_UNORM16 ||
+ dstFormat == MESA_FORMAT_I_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_SHORT &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
static GLboolean
_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_16);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_UNORM16 ||
+ dstFormat == MESA_FORMAT_RGBX_UNORM16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 8);
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_RGBA &&
- srcFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_SHORT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
+ /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0
+ * if the internal format is RGB. */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
- baseFormat,
+ GL_RGBA,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking,
ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
+
if (!tempImage)
return GL_FALSE;
+
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
- dstFormat == MESA_FORMAT_SIGNED_RGBA_16);
+ dstFormat == MESA_FORMAT_SIGNED_RGBA_16 ||
+ dstFormat == MESA_FORMAT_RGBX_SNORM16);
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_RGBA &&
- dstFormat == MESA_FORMAT_SIGNED_RGBA_16 &&
- srcFormat == GL_RGBA &&
- srcType == GL_SHORT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
}
dstRow += dstRowStride;
src += 4 * srcWidth;
- } else {
+ }
+ else if (dstFormat == MESA_FORMAT_RGBX_SNORM16) {
+ for (col = 0; col < srcWidth; col++) {
+ GLuint c;
+
+ for (c = 0; c < 3; c++) {
+ GLshort p;
+ UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]);
+ dstRowS[col * comps + c] = p;
+ }
+ dstRowS[col * comps + 3] = 32767;
+ }
+ dstRow += dstRowStride;
+ src += 3 * srcWidth;
+ }
+ else {
for (col = 0; col < srcWidth; col++) {
GLuint c;
for (c = 0; c < comps; c++) {
}
-static GLboolean
-_mesa_texstore_rgb332(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == MESA_FORMAT_RGB332);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
-
- if (!ctx->_ImageTransferState &&
- baseInternalFormat == GL_RGB &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- return store_ubyte_texture(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- }
- return GL_TRUE;
-}
-
-
/**
* Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8.
*/
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_A8 ||
- dstFormat == MESA_FORMAT_L8 ||
- dstFormat == MESA_FORMAT_I8 ||
- dstFormat == MESA_FORMAT_R8);
+ ASSERT(dstFormat == MESA_FORMAT_A_UNORM8 ||
+ dstFormat == MESA_FORMAT_L_UNORM8 ||
+ dstFormat == MESA_FORMAT_I_UNORM8 ||
+ dstFormat == MESA_FORMAT_R_UNORM8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- srcType == GL_UNSIGNED_BYTE &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
+ srcType == GL_UNSIGNED_BYTE &&
+ can_swizzle(baseInternalFormat) &&
+ can_swizzle(srcFormat)) {
GLubyte dstmap[4];
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if (dstFormat == MESA_FORMAT_A8) {
+ if (dstFormat == MESA_FORMAT_A_UNORM8) {
dstmap[0] = 3;
}
else {
(srcFormat == GL_DUDV_ATI));
ASSERT(baseInternalFormat == GL_DUDV_ATI);
- if (!srcPacking->SwapBytes && srcType == GL_BYTE &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (srcType == GL_BYTE) {
+ if (srcType == GL_BYTE) {
GLubyte dstmap[4];
/* dstmap - how to swizzle from RGBA to dst format:
dstFormat == MESA_FORMAT_SIGNED_R8);
ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
static GLboolean
_mesa_texstore_snorm88(TEXSTORE_PARAMS)
{
- const GLboolean littleEndian = _mesa_little_endian();
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 ||
+ dstFormat == MESA_FORMAT_SIGNED_RG88 ||
dstFormat == MESA_FORMAT_SIGNED_RG88_REV);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_BYTE &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
for (img = 0; img < srcDepth; img++) {
GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
- GLbyte *dst = dstRow;
- for (col = 0; col < srcWidth; col++) {
- dst[0] = FLOAT_TO_BYTE_TEX(src[0]);
- dst[1] = FLOAT_TO_BYTE_TEX(src[1]);
- src += 2;
- dst += 2;
+ GLushort *dst = (GLushort *) dstRow;
+
+ if (dstFormat == MESA_FORMAT_SIGNED_AL88 ||
+ dstFormat == MESA_FORMAT_SIGNED_RG88_REV) {
+ for (col = 0; col < srcWidth; col++) {
+ GLubyte l = FLOAT_TO_BYTE_TEX(src[0]);
+ GLubyte a = FLOAT_TO_BYTE_TEX(src[1]);
+
+ dst[col] = PACK_COLOR_88_REV(l, a);
+ src += 2;
+ }
+ } else {
+ for (col = 0; col < srcWidth; col++) {
+ GLubyte l = FLOAT_TO_BYTE_TEX(src[0]);
+ GLubyte a = FLOAT_TO_BYTE_TEX(src[1]);
+
+ dst[col] = PACK_COLOR_88(l, a);
+ src += 2;
+ }
}
+
dstRow += dstRowStride;
}
}
static GLboolean
_mesa_texstore_snorm16(TEXSTORE_PARAMS)
{
- const GLboolean littleEndian = _mesa_little_endian();
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 ||
dstFormat == MESA_FORMAT_SIGNED_I16);
ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_SHORT &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
static GLboolean
_mesa_texstore_snorm1616(TEXSTORE_PARAMS)
{
- const GLboolean littleEndian = _mesa_little_endian();
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 ||
+ dstFormat == MESA_FORMAT_SIGNED_RG1616 ||
dstFormat == MESA_FORMAT_SIGNED_GR1616);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_SHORT &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = dstSlices[img];
for (row = 0; row < srcHeight; row++) {
- GLshort *dst = (GLshort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort l, a;
+ GLuint *dst = (GLuint *) dstRow;
- UNCLAMPED_FLOAT_TO_SHORT(l, src[0]);
- UNCLAMPED_FLOAT_TO_SHORT(a, src[1]);
- dst[0] = l;
- dst[1] = a;
- src += 2;
- dst += 2;
+ if (dstFormat == MESA_FORMAT_SIGNED_AL1616 ||
+ dstFormat == MESA_FORMAT_SIGNED_GR1616) {
+ for (col = 0; col < srcWidth; col++) {
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_SHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_SHORT(a, src[1]);
+ dst[col] = PACK_COLOR_1616_REV(l, a);
+ src += 2;
+ }
+ } else {
+ for (col = 0; col < srcWidth; col++) {
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_SHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_SHORT(a, src[1]);
+ dst[col] = PACK_COLOR_1616_REV(l, a);
+ src += 2;
+ }
}
+
dstRow += dstRowStride;
}
}
}
/**
- * Store a texture in MESA_FORMAT_SIGNED_RGBX8888.
+ * Store a texture in MESA_FORMAT_SIGNED_RGBX8888 or
+ * MESA_FORMAT_XBGR8888_SNORM.
*/
static GLboolean
_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
{
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888);
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888 ||
+ dstFormat == MESA_FORMAT_XBGR8888_SNORM);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
{
GLbyte *dstRow = (GLbyte *) dstSlices[img];
for (row = 0; row < srcHeight; row++) {
GLbyte *dst = dstRow;
- for (col = 0; col < srcWidth; col++) {
- dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
- dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
- dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
- dst[0] = 127;
- srcRow += 3;
- dst += 4;
+ if (dstFormat == MESA_FORMAT_SIGNED_RGBX8888) {
+ for (col = 0; col < srcWidth; col++) {
+ dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+ dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
+ dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
+ dst[0] = 127;
+ srcRow += 3;
+ dst += 4;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+ dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
+ dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
+ dst[3] = 127;
+ srcRow += 3;
+ dst += 4;
+ }
}
dstRow += dstRowStride;
}
dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
- if (!ctx->_ImageTransferState &&
- baseInternalFormat == GL_RGBA &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
srcFormat == GL_STENCIL_INDEX);
ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT);
- if (srcFormat == GL_DEPTH_STENCIL && ctx->Pixel.DepthScale == 1.0f &&
- ctx->Pixel.DepthBias == 0.0f &&
- !srcPacking->SwapBytes) {
- /* simple path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (srcFormat == GL_DEPTH_COMPONENT ||
- srcFormat == GL_STENCIL_INDEX) {
+ if (srcFormat == GL_DEPTH_COMPONENT ||
+ srcFormat == GL_STENCIL_INDEX) {
GLuint *depth = malloc(srcWidth * sizeof(GLuint));
GLubyte *stencil = malloc(srcWidth * sizeof(GLubyte));
static GLboolean
_mesa_texstore_s8(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == MESA_FORMAT_S8);
+ ASSERT(dstFormat == MESA_FORMAT_S_UINT8);
ASSERT(srcFormat == GL_STENCIL_INDEX);
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
const GLint srcRowStride
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLint img, row;
static GLboolean
_mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
+ GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ GLint components = _mesa_components_in_format(baseFormat);
+
+ /* this forces alpha to 1 in _mesa_make_temp_float_image */
+ if (dstFormat == MESA_FORMAT_RGBX_FLOAT32) {
+ baseFormat = GL_RGBA;
+ components = 4;
+ }
ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 ||
dstFormat == MESA_FORMAT_RGB_FLOAT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 ||
dstFormat == MESA_FORMAT_INTENSITY_FLOAT32 ||
dstFormat == MESA_FORMAT_R_FLOAT32 ||
- dstFormat == MESA_FORMAT_RG_FLOAT32);
+ dstFormat == MESA_FORMAT_RG_FLOAT32 ||
+ dstFormat == MESA_FORMAT_RGBX_FLOAT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
baseInternalFormat == GL_RG);
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLfloat));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- baseInternalFormat == baseFormat &&
- srcType == GL_FLOAT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
static GLboolean
_mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
+ GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ GLint components = _mesa_components_in_format(baseFormat);
+
+ /* this forces alpha to 1 in _mesa_make_temp_float_image */
+ if (dstFormat == MESA_FORMAT_RGBX_FLOAT16) {
+ baseFormat = GL_RGBA;
+ components = 4;
+ }
ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 ||
dstFormat == MESA_FORMAT_RGB_FLOAT16 ||
dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 ||
dstFormat == MESA_FORMAT_INTENSITY_FLOAT16 ||
dstFormat == MESA_FORMAT_R_FLOAT16 ||
- dstFormat == MESA_FORMAT_RG_FLOAT16);
+ dstFormat == MESA_FORMAT_RG_FLOAT16 ||
+ dstFormat == MESA_FORMAT_RGBX_FLOAT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
baseInternalFormat == GL_RG);
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLhalfARB));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- baseInternalFormat == baseFormat &&
- srcType == GL_HALF_FLOAT_ARB) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
static GLboolean
_mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
+ GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ GLint components = _mesa_components_in_format(baseFormat);
+
+ /* this forces alpha to 1 in make_temp_uint_image */
+ if (dstFormat == MESA_FORMAT_RGBX_SINT8) {
+ baseFormat = GL_RGBA;
+ components = 4;
+ }
ASSERT(dstFormat == MESA_FORMAT_R_INT8 ||
dstFormat == MESA_FORMAT_RG_INT8 ||
dstFormat == MESA_FORMAT_ALPHA_INT8 ||
dstFormat == MESA_FORMAT_INTENSITY_INT8 ||
dstFormat == MESA_FORMAT_LUMINANCE_INT8 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8);
+ dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8 ||
+ dstFormat == MESA_FORMAT_RGBX_SINT8);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
baseInternalFormat == GL_INTENSITY);
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLbyte));
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLuint *tempImage = make_temp_uint_image(ctx, dims,
baseInternalFormat,
static GLboolean
_mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
+ GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ GLint components = _mesa_components_in_format(baseFormat);
+
+ /* this forces alpha to 1 in make_temp_uint_image */
+ if (dstFormat == MESA_FORMAT_RGBX_SINT16) {
+ baseFormat = GL_RGBA;
+ components = 4;
+ }
ASSERT(dstFormat == MESA_FORMAT_R_INT16 ||
dstFormat == MESA_FORMAT_RG_INT16 ||
dstFormat == MESA_FORMAT_ALPHA_INT16 ||
dstFormat == MESA_FORMAT_LUMINANCE_INT16 ||
dstFormat == MESA_FORMAT_INTENSITY_INT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16);
+ dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16 ||
+ dstFormat == MESA_FORMAT_RGBX_SINT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
baseInternalFormat == GL_INTENSITY);
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLshort));
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_SHORT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLuint *tempImage = make_temp_uint_image(ctx, dims,
baseInternalFormat,
static GLboolean
_mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
+ GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ GLint components = _mesa_components_in_format(baseFormat);
+
+ /* this forces alpha to 1 in make_temp_uint_image */
+ if (dstFormat == MESA_FORMAT_RGBX_SINT32) {
+ baseFormat = GL_RGBA;
+ components = 4;
+ }
ASSERT(dstFormat == MESA_FORMAT_R_INT32 ||
dstFormat == MESA_FORMAT_RG_INT32 ||
dstFormat == MESA_FORMAT_ALPHA_INT32 ||
dstFormat == MESA_FORMAT_INTENSITY_INT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_INT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32);
+ dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32 ||
+ dstFormat == MESA_FORMAT_RGBX_SINT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
baseInternalFormat == GL_INTENSITY);
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLint));
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_INT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLuint *tempImage = make_temp_uint_image(ctx, dims,
baseInternalFormat,
static GLboolean
_mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
+ GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ GLint components = _mesa_components_in_format(baseFormat);
+
+ /* this forces alpha to 1 in make_temp_uint_image */
+ if (dstFormat == MESA_FORMAT_RGBX_UINT8) {
+ baseFormat = GL_RGBA;
+ components = 4;
+ }
ASSERT(dstFormat == MESA_FORMAT_R_UINT8 ||
dstFormat == MESA_FORMAT_RG_UINT8 ||
dstFormat == MESA_FORMAT_ALPHA_UINT8 ||
dstFormat == MESA_FORMAT_INTENSITY_UINT8 ||
dstFormat == MESA_FORMAT_LUMINANCE_UINT8 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
+ dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8 ||
+ dstFormat == MESA_FORMAT_RGBX_UINT8);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
baseInternalFormat == GL_INTENSITY);
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLubyte));
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLuint *tempImage =
make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
static GLboolean
_mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
+ GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ GLint components = _mesa_components_in_format(baseFormat);
+
+ /* this forces alpha to 1 in make_temp_uint_image */
+ if (dstFormat == MESA_FORMAT_RGBX_UINT16) {
+ baseFormat = GL_RGBA;
+ components = 4;
+ }
ASSERT(dstFormat == MESA_FORMAT_R_UINT16 ||
dstFormat == MESA_FORMAT_RG_UINT16 ||
dstFormat == MESA_FORMAT_ALPHA_UINT16 ||
dstFormat == MESA_FORMAT_INTENSITY_UINT16 ||
dstFormat == MESA_FORMAT_LUMINANCE_UINT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16);
+ dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16 ||
+ dstFormat == MESA_FORMAT_RGBX_UINT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
baseInternalFormat == GL_INTENSITY);
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLushort));
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_SHORT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLuint *tempImage =
make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
static GLboolean
_mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
+ GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ GLint components = _mesa_components_in_format(baseFormat);
+
+ /* this forces alpha to 1 in make_temp_uint_image */
+ if (dstFormat == MESA_FORMAT_RGBX_UINT32) {
+ baseFormat = GL_RGBA;
+ components = 4;
+ }
ASSERT(dstFormat == MESA_FORMAT_R_UINT32 ||
dstFormat == MESA_FORMAT_RG_UINT32 ||
dstFormat == MESA_FORMAT_ALPHA_UINT32 ||
dstFormat == MESA_FORMAT_INTENSITY_UINT32 ||
dstFormat == MESA_FORMAT_LUMINANCE_UINT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32);
+ dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32 ||
+ dstFormat == MESA_FORMAT_RGBX_UINT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_RG ||
baseInternalFormat == GL_INTENSITY);
ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLuint));
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_INT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLuint *tempImage =
make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
}
-
-
-#if FEATURE_EXT_texture_sRGB
static GLboolean
_mesa_texstore_srgb8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SRGB8);
+ ASSERT(dstFormat == MESA_FORMAT_BGR_SRGB8);
/* reuse normal rgb texstore code */
- newDstFormat = MESA_FORMAT_RGB888;
+ newDstFormat = MESA_FORMAT_BGR_UNORM8;
k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat,
newDstFormat,
static GLboolean
_mesa_texstore_srgba8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SRGBA8);
+ ASSERT(dstFormat == MESA_FORMAT_SRGBA8 ||
+ dstFormat == MESA_FORMAT_XBGR8888_SRGB);
/* reuse normal rgba texstore code */
- newDstFormat = MESA_FORMAT_RGBA8888;
+ if (dstFormat == MESA_FORMAT_SRGBA8) {
+ newDstFormat = MESA_FORMAT_A8B8G8R8_UNORM;
+ }
+ else if (dstFormat == MESA_FORMAT_XBGR8888_SRGB) {
+ newDstFormat = MESA_FORMAT_R8G8B8X8_UNORM;
+ }
+ else {
+ ASSERT(0);
+ return GL_TRUE;
+ }
+
k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat,
newDstFormat,
dstRowStride, dstSlices,
static GLboolean
_mesa_texstore_sargb8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
ASSERT(dstFormat == MESA_FORMAT_SARGB8);
/* reuse normal rgba texstore code */
- newDstFormat = MESA_FORMAT_ARGB8888;
+ newDstFormat = MESA_FORMAT_B8G8R8A8_UNORM;
k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat,
newDstFormat,
static GLboolean
_mesa_texstore_sl8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == MESA_FORMAT_SL8);
+ ASSERT(dstFormat == MESA_FORMAT_L_SRGB8);
- newDstFormat = MESA_FORMAT_L8;
+ newDstFormat = MESA_FORMAT_L_UNORM8;
/* _mesa_textore_a8 handles luminance8 too */
k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat,
static GLboolean
_mesa_texstore_sla8(TEXSTORE_PARAMS)
{
- gl_format newDstFormat;
+ mesa_format newDstFormat;
GLboolean k;
ASSERT(dstFormat == MESA_FORMAT_SLA8);
return k;
}
-#else
-
-/* these are used only in texstore_funcs[] below */
-#define _mesa_texstore_srgb8 NULL
-#define _mesa_texstore_srgba8 NULL
-#define _mesa_texstore_sargb8 NULL
-#define _mesa_texstore_sl8 NULL
-#define _mesa_texstore_sla8 NULL
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
static GLboolean
_mesa_texstore_rgb9_e5(TEXSTORE_PARAMS)
{
ASSERT(dstFormat == MESA_FORMAT_RGB9_E5_FLOAT);
ASSERT(baseInternalFormat == GL_RGB);
- if (!ctx->_ImageTransferState &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
ASSERT(dstFormat == MESA_FORMAT_R11_G11_B10_FLOAT);
ASSERT(baseInternalFormat == GL_RGB);
- if (!ctx->_ImageTransferState &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
ASSERT(srcFormat != GL_DEPTH_STENCIL ||
srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
- if (srcFormat == GL_DEPTH_STENCIL &&
- ctx->Pixel.DepthScale == 1.0f &&
- ctx->Pixel.DepthBias == 0.0f &&
- !srcPacking->SwapBytes) {
- /* simple path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (srcFormat == GL_DEPTH_COMPONENT ||
- srcFormat == GL_STENCIL_INDEX) {
+ if (srcFormat == GL_DEPTH_COMPONENT ||
+ srcFormat == GL_STENCIL_INDEX) {
GLint img, row;
const GLint srcRowStride
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
ASSERT(dstFormat == MESA_FORMAT_ARGB2101010_UINT);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
- if (baseInternalFormat == GL_RGBA &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLuint *tempImage = make_temp_uint_image(ctx, dims,
baseInternalFormat,
ASSERT(dstFormat == MESA_FORMAT_ABGR2101010_UINT);
ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
- if (baseInternalFormat == GL_RGBA &&
- _mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
- srcPacking->SwapBytes)) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
const GLuint *tempImage = make_temp_uint_image(ctx, dims,
baseInternalFormat,
return GL_TRUE;
}
+static GLboolean
+_mesa_texstore_abgr2101010(TEXSTORE_PARAMS)
+{
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ABGR2101010);
+ ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
+
+ {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = dstSlices[img];
+
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort a,r,g,b;
+
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ dstUI[col] = PACK_COLOR_2101010_US(a, b, g, r);
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
static GLboolean
_mesa_texstore_null(TEXSTORE_PARAMS)
{
* Return the StoreTexImageFunc pointer to store an image in the given format.
*/
static StoreTexImageFunc
-_mesa_get_texstore_func(gl_format format)
+_mesa_get_texstore_func(mesa_format format)
{
static StoreTexImageFunc table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
if (!initialized) {
table[MESA_FORMAT_NONE] = _mesa_texstore_null;
- table[MESA_FORMAT_RGBA8888] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_RGBA8888_REV] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_ARGB8888] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_ARGB8888_REV] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_RGBX8888] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_RGBX8888_REV] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_XRGB8888] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_XRGB8888_REV] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_RGB888] = _mesa_texstore_rgb888;
- table[MESA_FORMAT_BGR888] = _mesa_texstore_bgr888;
+ table[MESA_FORMAT_A8B8G8R8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_R8G8B8A8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_B8G8R8A8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_A8R8G8B8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_X8B8G8R8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_R8G8B8X8_UNORM] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_B8G8R8X8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_X8R8G8B8_UNORM] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_BGR_UNORM8] = _mesa_texstore_rgb888;
+ table[MESA_FORMAT_RGB_UNORM8] = _mesa_texstore_bgr888;
table[MESA_FORMAT_RGB565] = _mesa_texstore_rgb565;
table[MESA_FORMAT_RGB565_REV] = _mesa_texstore_rgb565;
- table[MESA_FORMAT_ARGB4444] = _mesa_texstore_argb4444;
- table[MESA_FORMAT_ARGB4444_REV] = _mesa_texstore_argb4444;
- table[MESA_FORMAT_RGBA5551] = _mesa_texstore_rgba5551;
- table[MESA_FORMAT_ARGB1555] = _mesa_texstore_argb1555;
- table[MESA_FORMAT_ARGB1555_REV] = _mesa_texstore_argb1555;
+ table[MESA_FORMAT_ARGB4444] = store_ubyte_texture;
+ table[MESA_FORMAT_ARGB4444_REV] = store_ubyte_texture;
+ table[MESA_FORMAT_RGBA5551] = store_ubyte_texture;
+ table[MESA_FORMAT_ARGB1555] = store_ubyte_texture;
+ table[MESA_FORMAT_ARGB1555_REV] = store_ubyte_texture;
table[MESA_FORMAT_AL44] = _mesa_texstore_unorm44;
table[MESA_FORMAT_AL88] = _mesa_texstore_unorm88;
table[MESA_FORMAT_AL88_REV] = _mesa_texstore_unorm88;
table[MESA_FORMAT_AL1616] = _mesa_texstore_unorm1616;
table[MESA_FORMAT_AL1616_REV] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_RGB332] = _mesa_texstore_rgb332;
- table[MESA_FORMAT_A8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_A16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_L8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_L16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_I8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_I16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_RGB332] = store_ubyte_texture;
+ table[MESA_FORMAT_A_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_A_UNORM16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_L_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_L_UNORM16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_I_UNORM8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_I_UNORM16] = _mesa_texstore_unorm16;
table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr;
table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr;
- table[MESA_FORMAT_R8] = _mesa_texstore_unorm8;
+ table[MESA_FORMAT_R_UNORM8] = _mesa_texstore_unorm8;
table[MESA_FORMAT_GR88] = _mesa_texstore_unorm88;
table[MESA_FORMAT_RG88] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_R16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_R_UNORM16] = _mesa_texstore_unorm16;
+ table[MESA_FORMAT_GR1616] = _mesa_texstore_unorm1616;
table[MESA_FORMAT_RG1616] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_RG1616_REV] = _mesa_texstore_unorm1616;
table[MESA_FORMAT_ARGB2101010] = _mesa_texstore_argb2101010;
table[MESA_FORMAT_Z24_S8] = _mesa_texstore_z24_s8;
table[MESA_FORMAT_S8_Z24] = _mesa_texstore_s8_z24;
- table[MESA_FORMAT_Z16] = _mesa_texstore_z16;
+ table[MESA_FORMAT_Z_UNORM16] = _mesa_texstore_z16;
table[MESA_FORMAT_X8_Z24] = _mesa_texstore_x8_z24;
table[MESA_FORMAT_Z24_X8] = _mesa_texstore_z24_x8;
- table[MESA_FORMAT_Z32] = _mesa_texstore_z32;
- table[MESA_FORMAT_S8] = _mesa_texstore_s8;
- table[MESA_FORMAT_SRGB8] = _mesa_texstore_srgb8;
+ table[MESA_FORMAT_Z_UNORM32] = _mesa_texstore_z32;
+ table[MESA_FORMAT_S_UINT8] = _mesa_texstore_s8;
+ table[MESA_FORMAT_BGR_SRGB8] = _mesa_texstore_srgb8;
table[MESA_FORMAT_SRGBA8] = _mesa_texstore_srgba8;
table[MESA_FORMAT_SARGB8] = _mesa_texstore_sargb8;
- table[MESA_FORMAT_SL8] = _mesa_texstore_sl8;
+ table[MESA_FORMAT_L_SRGB8] = _mesa_texstore_sl8;
table[MESA_FORMAT_SLA8] = _mesa_texstore_sla8;
table[MESA_FORMAT_SRGB_DXT1] = _mesa_texstore_rgb_dxt1;
table[MESA_FORMAT_SRGBA_DXT1] = _mesa_texstore_rgba_dxt1;
table[MESA_FORMAT_SIGNED_GR1616] = _mesa_texstore_snorm1616;
table[MESA_FORMAT_SIGNED_RGB_16] = _mesa_texstore_signed_rgba_16;
table[MESA_FORMAT_SIGNED_RGBA_16] = _mesa_texstore_signed_rgba_16;
- table[MESA_FORMAT_RGBA_16] = _mesa_texstore_rgba_16;
+ table[MESA_FORMAT_RGBA_UNORM16] = _mesa_texstore_rgba_16;
table[MESA_FORMAT_RED_RGTC1] = _mesa_texstore_red_rgtc1;
table[MESA_FORMAT_SIGNED_RED_RGTC1] = _mesa_texstore_signed_red_rgtc1;
table[MESA_FORMAT_RG_RGTC2] = _mesa_texstore_rg_rgtc2;
table[MESA_FORMAT_LA_LATC2] = _mesa_texstore_rg_rgtc2;
table[MESA_FORMAT_SIGNED_LA_LATC2] = _mesa_texstore_signed_rg_rgtc2;
table[MESA_FORMAT_ETC1_RGB8] = _mesa_texstore_etc1_rgb8;
+ table[MESA_FORMAT_ETC2_RGB8] = _mesa_texstore_etc2_rgb8;
+ table[MESA_FORMAT_ETC2_SRGB8] = _mesa_texstore_etc2_srgb8;
+ table[MESA_FORMAT_ETC2_RGBA8_EAC] = _mesa_texstore_etc2_rgba8_eac;
+ table[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = _mesa_texstore_etc2_srgb8_alpha8_eac;
+ table[MESA_FORMAT_ETC2_R11_EAC] = _mesa_texstore_etc2_r11_eac;
+ table[MESA_FORMAT_ETC2_RG11_EAC] = _mesa_texstore_etc2_rg11_eac;
+ table[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = _mesa_texstore_etc2_signed_r11_eac;
+ table[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = _mesa_texstore_etc2_signed_rg11_eac;
+ table[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] =
+ _mesa_texstore_etc2_rgb8_punchthrough_alpha1;
+ table[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] =
+ _mesa_texstore_etc2_srgb8_punchthrough_alpha1;
table[MESA_FORMAT_SIGNED_A8] = _mesa_texstore_snorm8;
table[MESA_FORMAT_SIGNED_L8] = _mesa_texstore_snorm8;
table[MESA_FORMAT_SIGNED_AL88] = _mesa_texstore_snorm88;
table[MESA_FORMAT_SIGNED_I16] = _mesa_texstore_snorm16;
table[MESA_FORMAT_RGB9_E5_FLOAT] = _mesa_texstore_rgb9_e5;
table[MESA_FORMAT_R11_G11_B10_FLOAT] = _mesa_texstore_r11_g11_b10f;
- table[MESA_FORMAT_Z32_FLOAT] = _mesa_texstore_z32;
+ table[MESA_FORMAT_Z_FLOAT32] = _mesa_texstore_z32;
table[MESA_FORMAT_Z32_FLOAT_X24S8] = _mesa_texstore_z32f_x24s8;
table[MESA_FORMAT_ALPHA_UINT8] = _mesa_texstore_rgba_uint8;
table[MESA_FORMAT_ARGB2101010_UINT] = _mesa_texstore_argb2101010_uint;
table[MESA_FORMAT_ABGR2101010_UINT] = _mesa_texstore_abgr2101010_uint;
+
+ table[MESA_FORMAT_XRGB4444_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_XRGB1555_UNORM] = store_ubyte_texture;
+ table[MESA_FORMAT_XBGR8888_SNORM] = _mesa_texstore_signed_rgbx8888;
+ table[MESA_FORMAT_XBGR8888_SRGB] = _mesa_texstore_srgba8;
+ table[MESA_FORMAT_RGBX_UINT8] = _mesa_texstore_rgba_uint8;
+ table[MESA_FORMAT_RGBX_SINT8] = _mesa_texstore_rgba_int8;
+ table[MESA_FORMAT_XRGB2101010_UNORM] = _mesa_texstore_argb2101010;
+ table[MESA_FORMAT_RGBX_UNORM16] = _mesa_texstore_rgba_16;
+ table[MESA_FORMAT_RGBX_SNORM16] = _mesa_texstore_signed_rgba_16;
+ table[MESA_FORMAT_RGBX_FLOAT16] = _mesa_texstore_rgba_float16;
+ table[MESA_FORMAT_RGBX_UINT16] = _mesa_texstore_rgba_uint16;
+ table[MESA_FORMAT_RGBX_SINT16] = _mesa_texstore_rgba_int16;
+ table[MESA_FORMAT_RGBX_FLOAT32] = _mesa_texstore_rgba_float32;
+ table[MESA_FORMAT_RGBX_UINT32] = _mesa_texstore_rgba_uint32;
+ table[MESA_FORMAT_RGBX_SINT32] = _mesa_texstore_rgba_int32;
+
+ table[MESA_FORMAT_ABGR2101010] = _mesa_texstore_abgr2101010;
+
+ table[MESA_FORMAT_SIGNED_RG88] = _mesa_texstore_snorm88;
+ table[MESA_FORMAT_SIGNED_RG1616] = _mesa_texstore_snorm1616;
+
initialized = GL_TRUE;
}
}
+GLboolean
+_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
+ GLenum baseInternalFormat,
+ mesa_format dstFormat)
+{
+ GLenum dstType;
+
+ /* There are different rules depending on the base format. */
+ switch (baseInternalFormat) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_STENCIL:
+ return ctx->Pixel.DepthScale != 1.0f ||
+ ctx->Pixel.DepthBias != 0.0f;
+
+ case GL_STENCIL_INDEX:
+ return GL_FALSE;
+
+ default:
+ /* Color formats.
+ * Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ dstType = _mesa_get_format_datatype(dstFormat);
+
+ return dstType != GL_INT && dstType != GL_UNSIGNED_INT &&
+ ctx->_ImageTransferState;
+ }
+}
+
+
+GLboolean
+_mesa_texstore_can_use_memcpy(struct gl_context *ctx,
+ GLenum baseInternalFormat, mesa_format dstFormat,
+ GLenum srcFormat, GLenum srcType,
+ const struct gl_pixelstore_attrib *srcPacking)
+{
+ if (_mesa_texstore_needs_transfer_ops(ctx, baseInternalFormat, dstFormat)) {
+ return GL_FALSE;
+ }
+
+ /* The base internal format and the base Mesa format must match. */
+ if (baseInternalFormat != _mesa_get_format_base_format(dstFormat)) {
+ return GL_FALSE;
+ }
+
+ /* The Mesa format must match the input format and type. */
+ if (!_mesa_format_matches_format_and_type(dstFormat, srcFormat, srcType,
+ srcPacking->SwapBytes)) {
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+static GLboolean
+_mesa_texstore_memcpy(TEXSTORE_PARAMS)
+{
+ if (!_mesa_texstore_can_use_memcpy(ctx, baseInternalFormat, dstFormat,
+ srcFormat, srcType, srcPacking)) {
+ return GL_FALSE;
+ }
+
+ memcpy_texture(ctx, dims,
+ dstFormat,
+ dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ return GL_TRUE;
+}
+
+
/**
* Store user data into texture memory.
* Called via glTex[Sub]Image1/2/3D()
+ * \return GL_TRUE for success, GL_FALSE for failure (out of memory).
*/
GLboolean
_mesa_texstore(TEXSTORE_PARAMS)
StoreTexImageFunc storeImage;
GLboolean success;
+ if (_mesa_texstore_memcpy(ctx, dims, baseInternalFormat,
+ dstFormat,
+ dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking)) {
+ return GL_TRUE;
+ }
+
storeImage = _mesa_get_texstore_func(dstFormat);
success = storeImage(ctx, dims, baseInternalFormat,
* \param texFormat the destination texture format
*/
static GLbitfield
-get_read_write_mode(GLenum userFormat, gl_format texFormat)
+get_read_write_mode(GLenum userFormat, mesa_format texFormat)
{
if ((userFormat == GL_STENCIL_INDEX || userFormat == GL_DEPTH_COMPONENT)
&& _mesa_get_format_base_format(texFormat) == GL_DEPTH_STENCIL)
dims = 1;
break;
case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_3D:
dims = 3;
break;
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE:
case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_EXTERNAL_OES:
/* one image slice, nothing special needs to be done */
break;
case GL_TEXTURE_1D:
srcImageStride = _mesa_image_image_stride(packing, width, height,
format, type);
break;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ numSlices = depth;
+ sliceOffset = zoffset;
+ srcImageStride = _mesa_image_image_stride(packing, width, height,
+ format, type);
+ break;
default:
_mesa_warning(ctx, "Unexpected target 0x%x in store_texsubimage()", target);
return;
struct gl_texture_image *texImage,
GLsizei imageSize, const GLvoid *data)
{
- /* only 2D compressed images are supported at this time */
- if (dims != 2) {
- _mesa_problem(ctx, "Unexpected glCompressedTexImage1D/3D call");
+ /* only 2D and 3D compressed images are supported at this time */
+ if (dims == 1) {
+ _mesa_problem(ctx, "Unexpected glCompressedTexImage1D call");
return;
}
ASSERT(texImage);
ASSERT(texImage->Width > 0);
ASSERT(texImage->Height > 0);
- ASSERT(texImage->Depth == 1);
+ ASSERT(texImage->Depth > 0);
/* allocate storage for texture data */
if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage%uD", dims);
return;
}
GLint i, rows;
GLubyte *dstMap;
const GLubyte *src;
- const gl_format texFormat = texImage->TexFormat;
+ const mesa_format texFormat = texImage->TexFormat;
GLuint bw, bh;
+ GLint slice;
- if (dims != 2) {
- _mesa_problem(ctx, "Unexpected 1D/3D compressed texsubimage call");
+ if (dims == 1) {
+ _mesa_problem(ctx, "Unexpected 1D compressed texsubimage call");
return;
}
_mesa_get_format_block_size(texFormat, &bw, &bh);
- /* these should have been caught sooner */
- ASSERT((width % bw) == 0 || width < bw);
- ASSERT((height % bh) == 0 || height < bh);
- ASSERT((xoffset % bw) == 0);
- ASSERT((yoffset % bh) == 0);
-
/* get pointer to src pixels (may be in a pbo which we'll map here) */
- data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data,
+ data = _mesa_validate_pbo_compressed_teximage(ctx, dims, imageSize, data,
&ctx->Unpack,
- "glCompressedTexSubImage2D");
+ "glCompressedTexSubImage");
if (!data)
return;
srcRowStride = _mesa_format_row_stride(texFormat, width);
src = (const GLubyte *) data;
- /* Map dest texture buffer */
- ctx->Driver.MapTextureImage(ctx, texImage, 0,
- xoffset, yoffset, width, height,
- GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT,
- &dstMap, &dstRowStride);
+ for (slice = 0; slice < depth; slice++) {
+ /* Map dest texture buffer */
+ ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset,
+ xoffset, yoffset, width, height,
+ GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT,
+ &dstMap, &dstRowStride);
- if (dstMap) {
- bytesPerRow = srcRowStride; /* bytes per row of blocks */
- rows = (height + bh - 1) / bh; /* rows in blocks */
+ if (dstMap) {
+ bytesPerRow = srcRowStride; /* bytes per row of blocks */
+ rows = (height + bh - 1) / bh; /* rows in blocks */
- /* copy rows of blocks */
- for (i = 0; i < rows; i++) {
- memcpy(dstMap, src, bytesPerRow);
- dstMap += dstRowStride;
- src += srcRowStride;
- }
+ /* copy rows of blocks */
+ for (i = 0; i < rows; i++) {
+ memcpy(dstMap, src, bytesPerRow);
+ dstMap += dstRowStride;
+ src += srcRowStride;
+ }
- ctx->Driver.UnmapTextureImage(ctx, texImage, 0);
- }
- else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2D");
+ ctx->Driver.UnmapTextureImage(ctx, texImage, slice + zoffset);
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage%uD",
+ dims);
+ }
}
_mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);