/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 7.1
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "bufferobj.h"
#include "colormac.h"
#include "context.h"
+#if FEATURE_convolve
#include "convolve.h"
+#endif
#include "image.h"
#include "macros.h"
#include "mipmap.h"
}
+#if !FEATURE_convolve
+static void
+_mesa_adjust_image_for_convolution(GLcontext *ctx, GLuint dims,
+ GLsizei *srcWidth, GLsizei *srcHeight)
+{
+ /* no-op */
+}
+#endif
+
+
/**
* Make a temporary (color) texture image with GLfloat components.
* Apply all needed pixel unpacking and pixel transfer operations.
dst += srcWidth * 4;
}
+#if FEATURE_convolve
/* do convolution */
{
GLfloat *src = tempImage + img * (srcWidth * srcHeight * 4);
}
}
}
-
+#endif
/* do post-convolution transfer and pack into tempImage */
{
const GLint logComponents
GLfloat *dst = tempImage + img * (convWidth * convHeight * 4);
for (row = 0; row < convHeight; row++) {
_mesa_pack_rgba_span_float(ctx, convWidth,
- (const GLfloat (*)[4]) src,
+ (GLfloat (*)[4]) src,
logicalBaseFormat, GL_FLOAT,
dst, &ctx->DefaultPacking,
postConvTransferOps);
textureBaseFormat == GL_ALPHA ||
textureBaseFormat == GL_INTENSITY);
+#if FEATURE_convolve
if ((dims == 1 && ctx->Pixel.Convolution1DEnabled) ||
(dims >= 2 && ctx->Pixel.Convolution2DEnabled) ||
(dims >= 2 && ctx->Pixel.Separable2DEnabled)) {
transferOps = 0;
freeSrcImage = GL_TRUE;
}
+#endif
/* unpack and transfer the source image */
tempImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth
}
break;
case 1:
+ /* XXX investigate valgrind invalid read when running demos/texenv.c */
for (i = 0; i < count; i++) {
COPY_4UBV(tmp, src);
src += srcComponents;
/* _mesa_printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */
- if (srcRowStride == srcWidth * srcComponents &&
+ if (srcRowStride == dstRowStride &&
+ srcRowStride == srcWidth * srcComponents &&
dimensions < 3) {
/* 1 and 2D images only */
GLubyte *dstImage = (GLubyte *) dstAddr
GLboolean
_mesa_texstore_z32(TEXSTORE_PARAMS)
{
- const GLfloat depthScale = (GLfloat) 0xffffffff;
+ const GLuint depthScale = 0xffffffff;
(void) dims;
ASSERT(dstFormat == &_mesa_texformat_z32);
ASSERT(dstFormat->TexelBytes == sizeof(GLuint));
GLboolean
_mesa_texstore_z16(TEXSTORE_PARAMS)
{
- const GLfloat depthScale = 65535.0f;
+ const GLuint depthScale = 0xffff;
(void) dims;
ASSERT(dstFormat == &_mesa_texformat_z16);
ASSERT(dstFormat->TexelBytes == sizeof(GLushort));
(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB) &&
srcType == GL_UNSIGNED_BYTE) {
-
int img, row, col;
for (img = 0; img < srcDepth; img++) {
const GLint srcRowStride = _mesa_image_row_stride(srcPacking,
+ dstYoffset * dstRowStride
+ dstXoffset * dstFormat->TexelBytes;
for (row = 0; row < srcHeight; row++) {
+ GLuint *d4 = (GLuint *) dstRow;
for (col = 0; col < srcWidth; col++) {
- dstRow[col * 4 + 0] = srcRow[col * 3 + BCOMP];
- dstRow[col * 4 + 1] = srcRow[col * 3 + GCOMP];
- dstRow[col * 4 + 2] = srcRow[col * 3 + RCOMP];
- dstRow[col * 4 + 3] = 0xff;
+ d4[col] = ((0xff << 24) |
+ (srcRow[col * 3 + RCOMP] << 16) |
+ (srcRow[col * 3 + GCOMP] << 8) |
+ (srcRow[col * 3 + BCOMP] << 0));
}
dstRow += dstRowStride;
srcRow += srcRowStride;
dstFormat == &_mesa_texformat_argb8888 &&
srcFormat == GL_RGBA &&
baseInternalFormat == GL_RGBA &&
- (srcType == GL_UNSIGNED_BYTE && littleEndian)) {
+ srcType == GL_UNSIGNED_BYTE &&
+ littleEndian) {
+ /* same as above case, but src data has alpha too */
GLint img, row, col;
/* For some reason, streaming copies to write-combined regions
* are extremely sensitive to the characteristics of how the
+ dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ dstYoffset * dstRowStride
+ dstXoffset * dstFormat->TexelBytes;
-
for (row = 0; row < srcHeight; row++) {
+ GLuint *d4 = (GLuint *) dstRow;
for (col = 0; col < srcWidth; col++) {
- *(GLuint *)(dstRow + col * 4) = (srcRow[col * 4 + RCOMP] << 16 |
- srcRow[col * 4 + GCOMP] << 8 |
- srcRow[col * 4 + BCOMP] << 0 |
- srcRow[col * 4 + ACOMP] << 24);
+ d4[col] = ((srcRow[col * 4 + ACOMP] << 24) |
+ (srcRow[col * 4 + RCOMP] << 16) |
+ (srcRow[col * 4 + GCOMP] << 8) |
+ (srcRow[col * 4 + BCOMP] << 0));
}
dstRow += dstRowStride;
srcRow += srcRowStride;
GLboolean
_mesa_texstore_z24_s8(TEXSTORE_PARAMS)
{
+ const GLuint depthScale = 0xffffff;
+
ASSERT(dstFormat == &_mesa_texformat_z24_s8);
ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT);
ASSERT(srcType == GL_UNSIGNED_INT_24_8_EXT);
_mesa_unpack_depth_span(ctx, srcWidth,
GL_UNSIGNED_INT, /* dst type */
dstRow, /* dst addr */
- (GLfloat) 0xffffff, /* depthScale */
+ depthScale,
srcType, src, srcPacking);
/* get the 8-bit stencil values */
_mesa_unpack_stencil_span(ctx, srcWidth,
/**
* Initialize the texture image's FetchTexelc and FetchTexelf methods.
*/
-static void
-set_fetch_functions(struct gl_texture_image *texImage, GLuint dims)
+void
+_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims)
{
ASSERT(dims == 1 || dims == 2 || dims == 3);
ASSERT(texImage->TexFormat);
ASSERT(texImage->TexFormat);
- set_fetch_functions(texImage, dims);
+ _mesa_set_fetch_functions(texImage, dims);
if (texImage->TexFormat->TexelBytes == 0) {
/* must be a compressed format */
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unmap_teximage_pbo(ctx, packing);
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unmap_teximage_pbo(ctx, packing);
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unmap_teximage_pbo(ctx, packing);
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unmap_teximage_pbo(ctx, packing);
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unmap_teximage_pbo(ctx, packing);
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unmap_teximage_pbo(ctx, packing);
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
GLint col;
for (col = 0; col < width; col++) {
(*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]);
+ if (texImage->TexFormat->BaseFormat == GL_ALPHA) {
+ rgba[col][RCOMP] = 0.0;
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ }
+ else if (texImage->TexFormat->BaseFormat == GL_LUMINANCE) {
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ rgba[col][ACOMP] = 1.0;
+ }
+ else if (texImage->TexFormat->BaseFormat == GL_LUMINANCE_ALPHA) {
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ }
+ else if (texImage->TexFormat->BaseFormat == GL_INTENSITY) {
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ rgba[col][ACOMP] = 1.0;
+ }
}
- _mesa_pack_rgba_span_float(ctx, width,
- (const GLfloat (*)[4]) rgba,
- format, type, dest, &ctx->Pack,
- 0 /* no image transfer */);
+ _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
+ format, type, dest,
+ &ctx->Pack, 0x0 /*image xfer ops*/);
} /* format */
} /* row */
} /* img */