map[ZERO] = ZERO;
map[ONE] = ONE;
-/*
+#if 0
_mesa_printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
inFormat, _mesa_lookup_enum_by_nr(inFormat),
outFormat, _mesa_lookup_enum_by_nr(outFormat),
map[3],
map[4],
map[5]);
-*/
+#endif
}
static GLboolean
_mesa_texstore_z24_s8(TEXSTORE_PARAMS)
{
- const GLfloat depthScale = (GLfloat) 0xffffff;
+ const GLuint depthScale = 0xffffff;
const GLint srcRowStride
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
/ sizeof(GLuint);
_mesa_unpack_depth_span(ctx, srcWidth,
GL_UNSIGNED_INT_24_8_EXT, /* dst type */
dstRow, /* dst addr */
- (GLuint) depthScale,
+ depthScale,
srcType, src, srcPacking);
/* get the 8-bit stencil values */
_mesa_unpack_stencil_span(ctx, srcWidth,