GLsizei imageSize, const GLvoid *data);
+struct compressed_pixelstore {
+ int SkipBytes;
+ int CopyBytesPerRow;
+ int CopyRowsPerSlice;
+ int TotalBytesPerRow;
+ int TotalRowsPerSlice;
+ int CopySlices;
+};
+
+
+extern void
+_mesa_compute_compressed_pixelstore(GLuint dims, struct gl_texture_image *texImage,
+ GLsizei width, GLsizei height, GLsizei depth,
+ const struct gl_pixelstore_attrib *packing,
+ struct compressed_pixelstore *store);
+
+
#endif