-/* $Id: texstore.h,v 1.9 2001/06/15 14:18:46 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 6.3
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-/*
- * Authors:
- * Brian Paul
+
+/**
+ * \file texstore.h
+ * Texture image storage routines.
+ *
+ * \author Brian Paul
*/
#include "mtypes.h"
+/* Macro just to save some typing */
+#define STORE_PARAMS \
+ GLcontext *ctx, GLuint dims, \
+ GLenum baseInternalFormat, \
+ const struct gl_texture_format *dstFormat, \
+ GLvoid *dstAddr, \
+ GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \
+ GLint dstRowStride, GLint dstImageStride, \
+ GLint srcWidth, GLint srcHeight, GLint srcDepth, \
+ GLenum srcFormat, GLenum srcType, \
+ const GLvoid *srcAddr, \
+ const struct gl_pixelstore_attrib *srcPacking
-extern void
-_mesa_transfer_teximage(GLcontext *ctx, GLuint dimensions,
- GLenum baseInternalFormat,
- const struct gl_texture_format *texDestFormat,
- GLvoid *texDestAddr,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLint dstXoffset, GLint dstYoffset, GLint dstZoffset,
- GLint dstRowStride, GLint dstImageStride,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking);
+
+extern GLboolean _mesa_texstore_rgba(STORE_PARAMS);
+extern GLboolean _mesa_texstore_color_index(STORE_PARAMS);
+extern GLboolean _mesa_texstore_depth_component16(STORE_PARAMS);
+extern GLboolean _mesa_texstore_depth_component_float32(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba8888(STORE_PARAMS);
+extern GLboolean _mesa_texstore_argb8888(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgb888(STORE_PARAMS);
+extern GLboolean _mesa_texstore_bgr888(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgb565(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgb565_rev(STORE_PARAMS);
+extern GLboolean _mesa_texstore_argb4444(STORE_PARAMS);
+extern GLboolean _mesa_texstore_argb4444_rev(STORE_PARAMS);
+extern GLboolean _mesa_texstore_argb1555(STORE_PARAMS);
+extern GLboolean _mesa_texstore_argb1555_rev(STORE_PARAMS);
+extern GLboolean _mesa_texstore_al88(STORE_PARAMS);
+extern GLboolean _mesa_texstore_al88_rev(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgb332(STORE_PARAMS);
+extern GLboolean _mesa_texstore_a8(STORE_PARAMS);
+extern GLboolean _mesa_texstore_ci8(STORE_PARAMS);
+extern GLboolean _mesa_texstore_ycbcr(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba_float32(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba_float16(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgb_fxt1(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba_fxt1(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgb_dxt1(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba_dxt1(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba_dxt3(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba_dxt5(STORE_PARAMS);
+
+
+extern GLchan *
+_mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
+ GLenum logicalBaseFormat,
+ GLenum textureBaseFormat,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *srcAddr,
+ const struct gl_pixelstore_attrib *srcPacking);
extern void
_mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const void *pixels,
+ GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
_mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint depth, GLint border,
- GLenum format, GLenum type, const void *pixels,
+ GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
extern void
_mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
GLint xoffset, GLint width,
- GLenum format, GLenum type, const void *pixels,
+ GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
_mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint width, GLint height,
- GLenum format, GLenum type, const void *pixels,
+ GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
_mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const void *pixels,
+ GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
extern void
-_mesa_get_compressed_teximage(GLcontext *ctx, GLenum target,
- GLint level, void *image,
- const struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+_mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target,
+ GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+extern void
+_mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
+ GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
-extern GLboolean
-_mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border);
+extern void
+_mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target,
+ GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
extern void
-_mesa_generate_mipmap(GLcontext *ctx,
+_mesa_generate_mipmap(GLcontext *ctx, GLenum target,
const struct gl_texture_unit *texUnit,
struct gl_texture_object *texObj);
+
+extern void
+_mesa_rescale_teximage2d(GLuint bytesPerPixel,
+ GLuint srcStrideInPixels,
+ GLuint dstRowStride,
+ GLint srcWidth, GLint srcHeight,
+ GLint dstWidth, GLint dstHeight,
+ const GLvoid *srcImage, GLvoid *dstImage);
+
+extern void
+_mesa_upscale_teximage2d(GLsizei inWidth, GLsizei inHeight,
+ GLsizei outWidth, GLsizei outHeight,
+ GLint comps, const GLchan *src, GLint srcRowStride,
+ GLchan *dest);
+
+
+extern void
+_mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_object *texObj,
+ const struct gl_texture_image *texImage);
+
+
+extern void
+_mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLvoid *img,
+ const struct gl_texture_object *texObj,
+ const struct gl_texture_image *texImage);
+
+extern const GLvoid *
+_mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *unpack,
+ const char *funcName);
+
+extern const GLvoid *
+_mesa_validate_pbo_compressed_teximage(GLcontext *ctx,
+ GLsizei imageSize, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ const char *funcName);
+
+extern void
+_mesa_unmap_teximage_pbo(GLcontext *ctx,
+ const struct gl_pixelstore_attrib *unpack);
+
+
#endif