mesa: implement _mesa_GetStringi() for GL3
[mesa.git] / src / mesa / main / texstore.h
index 96bdf09e0cf846558b4005c3fb3a9d798fe99f55..3211086dd6307de07925d41594c2e58150f90647 100644 (file)
@@ -1,10 +1,9 @@
-/* $Id: texstore.h,v 1.1 2001/02/06 21:42:48 brianp Exp $ */
-
 /*
  * Mesa 3-D graphics library
- * Version:  3.5
+ * Version:  6.5.1
  *
- * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
+ * Copyright (c) 2008 VMware, Inc.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
-/*
- * Authors:
- *   Brian Paul
+
+/**
+ * \file texstore.h
+ * Texture image storage routines.
+ *
+ * \author Brian Paul
  */
 
 
 
 
 #include "mtypes.h"
+#include "formats.h"
+
+
+/**
+ * This macro defines the (many) parameters to the texstore functions.
+ * \param dims  either 1 or 2 or 3
+ * \param baseInternalFormat  user-specified base internal format
+ * \param dstFormat  destination Mesa texture format
+ * \param dstAddr  destination image address
+ * \param dstX/Y/Zoffset  destination x/y/z offset (ala TexSubImage), in texels
+ * \param dstRowStride  destination image row stride, in bytes
+ * \param dstImageOffsets  offset of each 2D slice within 3D texture, in texels
+ * \param srcWidth/Height/Depth  source image size, in pixels
+ * \param srcFormat  incoming image format
+ * \param srcType  incoming image data type
+ * \param srcAddr  source image address
+ * \param srcPacking  source image packing parameters
+ */
+#define TEXSTORE_PARAMS \
+       GLcontext *ctx, GLuint dims, \
+       GLenum baseInternalFormat, \
+       gl_format dstFormat, \
+       GLvoid *dstAddr, \
+       GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \
+       GLint dstRowStride, const GLuint *dstImageOffsets, \
+       GLint srcWidth, GLint srcHeight, GLint srcDepth, \
+       GLenum srcFormat, GLenum srcType, \
+       const GLvoid *srcAddr, \
+       const struct gl_pixelstore_attrib *srcPacking
 
 
-extern void
-_mesa_transfer_teximage(GLcontext *ctx, GLuint dimensions,
-                        GLenum texFormat, GLchan *texAddr,
-                        GLint srcWidth, GLint srcHeight, GLint srcDepth,
-                        GLint dstXoffset, GLint dstYoffset, GLint dstZoffset,
-                        GLint dstRowStride, GLint dstImageStride,
-                        GLenum srcFormat, GLenum srcType,
-                        const GLvoid *srcAddr,
-                        const struct gl_pixelstore_attrib *srcPacking);
+extern GLboolean
+_mesa_texstore(TEXSTORE_PARAMS);
+
+
+extern GLchan *
+_mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
+                           GLenum logicalBaseFormat,
+                           GLenum textureBaseFormat,
+                           GLint srcWidth, GLint srcHeight, GLint srcDepth,
+                           GLenum srcFormat, GLenum srcType,
+                           const GLvoid *srcAddr,
+                           const struct gl_pixelstore_attrib *srcPacking);
 
 
 extern void
@@ -62,7 +96,7 @@ extern void
 _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
                        GLint internalFormat,
                        GLint width, GLint height, GLint border,
-                       GLenum format, GLenum type, const void *pixels,
+                       GLenum format, GLenum type, const GLvoid *pixels,
                        const struct gl_pixelstore_attrib *packing,
                        struct gl_texture_object *texObj,
                        struct gl_texture_image *texImage);
@@ -72,7 +106,7 @@ extern void
 _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
                        GLint internalFormat,
                        GLint width, GLint height, GLint depth, GLint border,
-                       GLenum format, GLenum type, const void *pixels,
+                       GLenum format, GLenum type, const GLvoid *pixels,
                        const struct gl_pixelstore_attrib *packing,
                        struct gl_texture_object *texObj,
                        struct gl_texture_image *texImage);
@@ -81,7 +115,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
 extern void
 _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
                           GLint xoffset, GLint width,
-                          GLenum format, GLenum type, const void *pixels,
+                          GLenum format, GLenum type, const GLvoid *pixels,
                           const struct gl_pixelstore_attrib *packing,
                           struct gl_texture_object *texObj,
                           struct gl_texture_image *texImage);
@@ -91,7 +125,7 @@ extern void
 _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,
                           GLint xoffset, GLint yoffset,
                           GLint width, GLint height,
-                          GLenum format, GLenum type, const void *pixels,
+                          GLenum format, GLenum type, const GLvoid *pixels,
                           const struct gl_pixelstore_attrib *packing,
                           struct gl_texture_object *texObj,
                           struct gl_texture_image *texImage);
@@ -101,13 +135,12 @@ extern void
 _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level,
                           GLint xoffset, GLint yoffset, GLint zoffset,
                           GLint width, GLint height, GLint depth,
-                          GLenum format, GLenum type, const void *pixels,
+                          GLenum format, GLenum type, const GLvoid *pixels,
                           const struct gl_pixelstore_attrib *packing,
                           struct gl_texture_object *texObj,
                           struct gl_texture_image *texImage);
 
 
-
 extern void
 _mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level,
                                   GLint internalFormat,
@@ -134,10 +167,52 @@ _mesa_store_compressed_teximage3d(GLcontext *ctx, GLenum target, GLint level,
                                   struct gl_texture_image *texImage);
 
 
-extern GLboolean
-_mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
-                         GLint internalFormat, GLenum format, GLenum type,
-                         GLint width, GLint height, GLint depth, GLint border);
+extern void
+_mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target,
+                                     GLint level,
+                                     GLint xoffset, GLsizei width,
+                                     GLenum format,
+                                     GLsizei imageSize, const GLvoid *data,
+                                     struct gl_texture_object *texObj,
+                                     struct gl_texture_image *texImage);
+
+extern void
+_mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
+                                     GLint level,
+                                     GLint xoffset, GLint yoffset,
+                                     GLsizei width, GLsizei height,
+                                     GLenum format,
+                                     GLsizei imageSize, const GLvoid *data,
+                                     struct gl_texture_object *texObj,
+                                     struct gl_texture_image *texImage);
+
+extern void
+_mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target,
+                                GLint level,
+                                GLint xoffset, GLint yoffset, GLint zoffset,
+                                GLsizei width, GLsizei height, GLsizei depth,
+                                GLenum format,
+                                GLsizei imageSize, const GLvoid *data,
+                                struct gl_texture_object *texObj,
+                                struct gl_texture_image *texImage);
+
+
+extern const GLvoid *
+_mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions,
+                           GLsizei width, GLsizei height, GLsizei depth,
+                           GLenum format, GLenum type, const GLvoid *pixels,
+                           const struct gl_pixelstore_attrib *unpack,
+                           const char *funcName);
+
+extern const GLvoid *
+_mesa_validate_pbo_compressed_teximage(GLcontext *ctx,
+                                    GLsizei imageSize, const GLvoid *pixels,
+                                    const struct gl_pixelstore_attrib *packing,
+                                    const char *funcName);
+
+extern void
+_mesa_unmap_teximage_pbo(GLcontext *ctx,
+                         const struct gl_pixelstore_attrib *unpack);
 
 
 #endif