replace color table FloatTable boolean with Type enum
[mesa.git] / src / mesa / main / texstore.h
index ba8683416061059c5b1bce3ed1487dda310992dd..72da2a08f968f83cd2c6bab44442921d7ff42fda 100644 (file)
@@ -1,10 +1,15 @@
-/* $Id: texstore.h,v 1.7 2001/04/20 16:46:04 brianp Exp $ */
+/**
+ * \file texstore.h
+ * Texture image storage.
+ *
+ * \author Brian Paul
+ */
 
 /*
  * Mesa 3-D graphics library
- * Version:  3.5
+ * Version:  5.1
  *
- * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
-/*
- * Authors:
- *   Brian Paul
- */
-
 
 #ifndef TEXSTORE_H
 #define TEXSTORE_H
@@ -64,7 +64,7 @@ extern void
 _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
                        GLint internalFormat,
                        GLint width, GLint height, GLint border,
-                       GLenum format, GLenum type, const void *pixels,
+                       GLenum format, GLenum type, const GLvoid *pixels,
                        const struct gl_pixelstore_attrib *packing,
                        struct gl_texture_object *texObj,
                        struct gl_texture_image *texImage);
@@ -74,7 +74,7 @@ extern void
 _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
                        GLint internalFormat,
                        GLint width, GLint height, GLint depth, GLint border,
-                       GLenum format, GLenum type, const void *pixels,
+                       GLenum format, GLenum type, const GLvoid *pixels,
                        const struct gl_pixelstore_attrib *packing,
                        struct gl_texture_object *texObj,
                        struct gl_texture_image *texImage);
@@ -83,7 +83,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
 extern void
 _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
                           GLint xoffset, GLint width,
-                          GLenum format, GLenum type, const void *pixels,
+                          GLenum format, GLenum type, const GLvoid *pixels,
                           const struct gl_pixelstore_attrib *packing,
                           struct gl_texture_object *texObj,
                           struct gl_texture_image *texImage);
@@ -93,7 +93,7 @@ extern void
 _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,
                           GLint xoffset, GLint yoffset,
                           GLint width, GLint height,
-                          GLenum format, GLenum type, const void *pixels,
+                          GLenum format, GLenum type, const GLvoid *pixels,
                           const struct gl_pixelstore_attrib *packing,
                           struct gl_texture_object *texObj,
                           struct gl_texture_image *texImage);
@@ -103,7 +103,7 @@ extern void
 _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level,
                           GLint xoffset, GLint yoffset, GLint zoffset,
                           GLint width, GLint height, GLint depth,
-                          GLenum format, GLenum type, const void *pixels,
+                          GLenum format, GLenum type, const GLvoid *pixels,
                           const struct gl_pixelstore_attrib *packing,
                           struct gl_texture_object *texObj,
                           struct gl_texture_image *texImage);
@@ -135,10 +135,39 @@ _mesa_store_compressed_teximage3d(GLcontext *ctx, GLenum target, GLint level,
                                   struct gl_texture_image *texImage);
 
 
-extern GLboolean
-_mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
-                         GLint internalFormat, GLenum format, GLenum type,
-                         GLint width, GLint height, GLint depth, GLint border);
+extern void
+_mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target,
+                                     GLint level,
+                                     GLint xoffset, GLsizei width,
+                                     GLenum format,
+                                     GLsizei imageSize, const GLvoid *data,
+                                     struct gl_texture_object *texObj,
+                                     struct gl_texture_image *texImage);
+
+extern void
+_mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
+                                     GLint level,
+                                     GLint xoffset, GLint yoffset,
+                                     GLsizei width, GLsizei height,
+                                     GLenum format,
+                                     GLsizei imageSize, const GLvoid *data,
+                                     struct gl_texture_object *texObj,
+                                     struct gl_texture_image *texImage);
 
+extern void
+_mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target,
+                                GLint level,
+                                GLint xoffset, GLint yoffset, GLint zoffset,
+                                GLsizei width, GLsizei height, GLsizei depth,
+                                GLenum format,
+                                GLsizei imageSize, const GLvoid *data,
+                                struct gl_texture_object *texObj,
+                                struct gl_texture_image *texImage);
+
+
+extern void
+_mesa_generate_mipmap(GLcontext *ctx, GLenum target,
+                      const struct gl_texture_unit *texUnit,
+                      struct gl_texture_object *texObj);
 
 #endif