/*
* Mesa 3-D graphics library
- * Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
* Copyright (c) 2008 VMware, Inc.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#define TEXSTORE_H
-#include "mtypes.h"
+#include "glheader.h"
#include "formats.h"
+#include "util/macros.h"
+struct gl_context;
+struct gl_pixelstore_attrib;
+struct gl_texture_image;
/**
* This macro defines the (many) parameters to the texstore functions.
* \param dims either 1 or 2 or 3
* \param baseInternalFormat user-specified base internal format
* \param dstFormat destination Mesa texture format
- * \param dstAddr destination image address
* \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels
* \param dstRowStride destination image row stride, in bytes
- * \param dstImageOffsets offset of each 2D slice within 3D texture, in texels
+ * \param dstSlices array of addresses of image slices (for 3D, array texture)
* \param srcWidth/Height/Depth source image size, in pixels
* \param srcFormat incoming image format
* \param srcType incoming image data type
* \param srcPacking source image packing parameters
*/
#define TEXSTORE_PARAMS \
- GLcontext *ctx, GLuint dims, \
- GLenum baseInternalFormat, \
- gl_format dstFormat, \
- GLvoid *dstAddr, \
- GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \
- GLint dstRowStride, const GLuint *dstImageOffsets, \
+ struct gl_context *ctx, GLuint dims, \
+ UNUSED GLenum baseInternalFormat, \
+ UNUSED mesa_format dstFormat, \
+ GLint dstRowStride, \
+ GLubyte **dstSlices, \
GLint srcWidth, GLint srcHeight, GLint srcDepth, \
GLenum srcFormat, GLenum srcType, \
const GLvoid *srcAddr, \
const struct gl_pixelstore_attrib *srcPacking
+/* This macro must be kept in sync with TEXSTORE_PARAMS. It is used in the
+ * few places where none of the parameters are used (i.e., the ETC texstore
+ * functions).
+ */
+#define UNUSED_TEXSTORE_PARAMS \
+ UNUSED struct gl_context *ctx, UNUSED GLuint dims, \
+ UNUSED GLenum baseInternalFormat, \
+ UNUSED mesa_format dstFormat, \
+ UNUSED GLint dstRowStride, \
+ UNUSED GLubyte **dstSlices, \
+ UNUSED GLint srcWidth, UNUSED GLint srcHeight, UNUSED GLint srcDepth, \
+ UNUSED GLenum srcFormat, UNUSED GLenum srcType, \
+ UNUSED const GLvoid *srcAddr, \
+ UNUSED const struct gl_pixelstore_attrib *srcPacking
extern GLboolean
_mesa_texstore(TEXSTORE_PARAMS);
-
-extern GLchan *
-_mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
- GLenum logicalBaseFormat,
- GLenum textureBaseFormat,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking);
-
-
-extern void
-_mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
+extern GLboolean
+_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
+ GLenum baseInternalFormat,
+ mesa_format dstFormat);
extern void
-_mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
+_mesa_memcpy_texture(struct gl_context *ctx,
+ GLuint dimensions,
+ mesa_format dstFormat,
+ GLint dstRowStride,
+ GLubyte **dstSlices,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *srcAddr,
+ const struct gl_pixelstore_attrib *srcPacking);
-extern void
-_mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+extern GLboolean
+_mesa_texstore_can_use_memcpy(struct gl_context *ctx,
+ GLenum baseInternalFormat, mesa_format dstFormat,
+ GLenum srcFormat, GLenum srcType,
+ const struct gl_pixelstore_attrib *srcPacking);
extern void
-_mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint width,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+_mesa_store_teximage(struct gl_context *ctx,
+ GLuint dims,
+ struct gl_texture_image *texImage,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint width, GLint height,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+_mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
extern void
-_mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
+_mesa_store_cleartexsubimage(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ const GLvoid *clearValue);
extern void
-_mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+_mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *texImage,
+ GLsizei imageSize, const GLvoid *data);
-extern void
-_mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
extern void
-_mesa_store_compressed_teximage3d(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+_mesa_store_compressed_texsubimage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data);
-extern void
-_mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target,
- GLint level,
- GLint xoffset, GLsizei width,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
+struct compressed_pixelstore {
+ int SkipBytes;
+ int CopyBytesPerRow;
+ int CopyRowsPerSlice;
+ int TotalBytesPerRow;
+ int TotalRowsPerSlice;
+ int CopySlices;
+};
-extern void
-_mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
extern void
-_mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-
-extern const GLvoid *
-_mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *unpack,
- const char *funcName);
-
-extern const GLvoid *
-_mesa_validate_pbo_compressed_teximage(GLcontext *ctx,
- GLsizei imageSize, const GLvoid *pixels,
+_mesa_compute_compressed_pixelstore(GLuint dims, mesa_format texFormat,
+ GLsizei width, GLsizei height,
+ GLsizei depth,
const struct gl_pixelstore_attrib *packing,
- const char *funcName);
-
-extern void
-_mesa_unmap_teximage_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack);
+ struct compressed_pixelstore *store);
#endif