mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
[mesa.git] / src / mesa / main / texturebarrier.c
index 56cc8718ca38e7e5e4668c158e358da02dad5df6..08ff561504cc4c14fe03c8af1b1794302a564e07 100644 (file)
@@ -48,7 +48,6 @@ void GLAPIENTRY
 _mesa_TextureBarrierNV(void)
 {
    GET_CURRENT_CONTEXT(ctx);
-   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    ctx->Driver.TextureBarrier(ctx);
 }