#include "transformfeedback.h"
#include "shaderapi.h"
#include "shaderobj.h"
-#include "main/dispatch.h"
+#include "program/program.h"
#include "program/prog_parameter.h"
struct using_program_tuple
obj->EverBound = GL_FALSE;
}
+/**
+ * Delete a transform feedback object. Called via
+ * ctx->Driver->DeleteTransformFeedback, if not overwritten by driver. In
+ * the latter case, called from the driver after all driver-specific clean-up
+ * has been done.
+ *
+ * \param ctx GL context to wich transform feedback object belongs.
+ * \param obj Transform feedback object due to be deleted.
+ */
+void
+_mesa_delete_transform_feedback_object(struct gl_context *ctx,
+ struct gl_transform_feedback_object
+ *obj)
+{
+ for (unsigned i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
+ _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
+ }
+
+ free(obj->Label);
+ free(obj);
+}
/** Default fallback for ctx->Driver.NewTransformFeedback() */
static struct gl_transform_feedback_object *
return obj;
}
-/** Default fallback for ctx->Driver.DeleteTransformFeedback() */
-static void
-delete_transform_feedback_fallback(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj)
-{
- GLuint i;
-
- for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
- _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
- }
-
- free(obj->Label);
- free(obj);
-}
-
-
/** Default fallback for ctx->Driver.BeginTransformFeedback() */
static void
begin_transform_feedback_fallback(struct gl_context *ctx, GLenum mode,
_mesa_init_transform_feedback_functions(struct dd_function_table *driver)
{
driver->NewTransformFeedback = new_transform_feedback_fallback;
- driver->DeleteTransformFeedback = delete_transform_feedback_fallback;
+ driver->DeleteTransformFeedback = _mesa_delete_transform_feedback_object;
driver->BeginTransformFeedback = begin_transform_feedback_fallback;
driver->EndTransformFeedback = end_transform_feedback_fallback;
driver->PauseTransformFeedback = pause_transform_feedback_fallback;
if (obj->program != source) {
ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
+ _mesa_reference_program_(ctx, &obj->program, source);
obj->program = source;
}
assert(ctx->Driver.EndTransformFeedback);
ctx->Driver.EndTransformFeedback(ctx, obj);
+ _mesa_reference_program_(ctx, &obj->program, NULL);
ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;