#include "program/prog_parameter.h"
-#if FEATURE_EXT_transform_feedback
-
-
/**
* Do reference counting of transform feedback buffers.
*/
}
-/**
- * Check if the given primitive mode (as in glBegin(mode)) is compatible
- * with the current transform feedback mode (if it's enabled).
- * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc.
- *
- * \return GL_TRUE if the mode is OK, GL_FALSE otherwise.
- */
-GLboolean
-_mesa_validate_primitive_mode(struct gl_context *ctx, GLenum mode)
-{
- if (ctx->TransformFeedback.CurrentObject->Active) {
- switch (mode) {
- case GL_POINTS:
- return ctx->TransformFeedback.Mode == GL_POINTS;
- case GL_LINES:
- case GL_LINE_STRIP:
- case GL_LINE_LOOP:
- return ctx->TransformFeedback.Mode == GL_LINES;
- default:
- return ctx->TransformFeedback.Mode == GL_TRIANGLES;
- }
- }
- return GL_TRUE;
-}
-
-
/**
* Check that all the buffer objects currently bound for transform
* feedback actually exist. Raise a GL_INVALID_OPERATION error if
}
-#else /* FEATURE_EXT_transform_feedback */
-
-/* forward declarations */
-static struct gl_transform_feedback_object *
-new_transform_feedback(struct gl_context *ctx, GLuint name);
-
-static void
-delete_transform_feedback(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj);
-
-/* dummy per-context init/clean-up for transform feedback */
-void
-_mesa_init_transform_feedback(struct gl_context *ctx)
-{
- ctx->TransformFeedback.DefaultObject = new_transform_feedback(ctx, 0);
- ctx->TransformFeedback.CurrentObject = ctx->TransformFeedback.DefaultObject;
- _mesa_reference_buffer_object(ctx,
- &ctx->TransformFeedback.CurrentBuffer,
- ctx->Shared->NullBufferObj);
-}
-
-void
-_mesa_free_transform_feedback(struct gl_context *ctx)
-{
- _mesa_reference_buffer_object(ctx,
- &ctx->TransformFeedback.CurrentBuffer,
- NULL);
- ctx->TransformFeedback.CurrentObject = NULL;
- delete_transform_feedback(ctx, ctx->TransformFeedback.DefaultObject);
-}
-
-#endif /* FEATURE_EXT_transform_feedback */
-
-
/** Default fallback for ctx->Driver.NewTransformFeedback() */
static struct gl_transform_feedback_object *
new_transform_feedback(struct gl_context *ctx, GLuint name)
}
-#if FEATURE_EXT_transform_feedback
-
-
/** Default fallback for ctx->Driver.BeginTransformFeedback() */
static void
begin_transform_feedback(struct gl_context *ctx, GLenum mode,
void
-_mesa_init_transform_feedback_dispatch(struct _glapi_table *disp)
+_mesa_init_transform_feedback_dispatch(const struct gl_context *ctx,
+ struct _glapi_table *disp)
{
/* EXT_transform_feedback */
SET_BeginTransformFeedbackEXT(disp, _mesa_BeginTransformFeedback);
SET_EndTransformFeedbackEXT(disp, _mesa_EndTransformFeedback);
- SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
- SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
- SET_BindBufferOffsetEXT(disp, _mesa_BindBufferOffsetEXT);
+ if (_mesa_is_desktop_gl(ctx)) {
+ SET_BindBufferOffsetEXT(disp, _mesa_BindBufferOffsetEXT);
+ }
SET_TransformFeedbackVaryingsEXT(disp, _mesa_TransformFeedbackVaryings);
SET_GetTransformFeedbackVaryingEXT(disp, _mesa_GetTransformFeedbackVarying);
/* ARB_transform_feedback2 */
_mesa_BeginTransformFeedback(GLenum mode)
{
struct gl_transform_feedback_object *obj;
+ struct gl_transform_feedback_info *info;
+ GLuint i;
GET_CURRENT_CONTEXT(ctx);
obj = ctx->TransformFeedback.CurrentObject;
+ if (ctx->Shader.CurrentVertexProgram == NULL) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(no program active)");
+ return;
+ }
+
+ info = &ctx->Shader.CurrentVertexProgram->LinkedTransformFeedback;
+
+ if (info->NumOutputs == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(no varyings to record)");
+ return;
+ }
+
switch (mode) {
case GL_POINTS:
case GL_LINES:
return;
}
+ for (i = 0; i < info->NumBuffers; ++i) {
+ if (obj->BufferNames[i] == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(binding point %d does not have "
+ "a buffer object bound)", i);
+ return;
+ }
+ }
+
FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
obj->Active = GL_TRUE;
ctx->TransformFeedback.Mode = mode;
FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
+ ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
assert(ctx->Driver.EndTransformFeedback);
{
struct gl_transform_feedback_object *obj =
ctx->TransformFeedback.CurrentObject;
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
+
+ /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
+ * transform feedback buffers can't be changed while transform feedback is
+ * active.
+ */
/* The general binding point */
_mesa_reference_buffer_object(ctx,
/**
* Specify a buffer object to receive vertex shader results. Plus,
* specify the starting offset to place the results, and max size.
+ * Called from the glBindBufferRange() function.
*/
-void GLAPIENTRY
-_mesa_BindBufferRange(GLenum target, GLuint index,
- GLuint buffer, GLintptr offset, GLsizeiptr size)
+void
+_mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
+ GLuint index,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset,
+ GLsizeiptr size)
{
struct gl_transform_feedback_object *obj;
- struct gl_buffer_object *bufObj;
- GET_CURRENT_CONTEXT(ctx);
-
- if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
- return;
- }
obj = ctx->TransformFeedback.CurrentObject;
return;
}
- if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
return;
}
- if ((size <= 0) || (size & 0x3)) {
- /* must be positive and multiple of four */
- _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size%d)", (int) size);
+ if (size & 0x3) {
+ /* must a multiple of four */
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size);
return;
}
return;
}
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferRange(invalid buffer=%u)", buffer);
- return;
- }
-
- if (offset + size > bufObj->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBufferRange(offset + size %d > buffer size %d)",
- (int) (offset + size), (int) (bufObj->Size));
- return;
- }
-
bind_buffer_range(ctx, index, bufObj, offset, size);
}
/**
* Specify a buffer object to receive vertex shader results.
* As above, but start at offset = 0.
+ * Called from the glBindBufferBase() function.
*/
-void GLAPIENTRY
-_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
+void
+_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
+ GLuint index,
+ struct gl_buffer_object *bufObj)
{
struct gl_transform_feedback_object *obj;
- struct gl_buffer_object *bufObj;
GLsizeiptr size;
- GET_CURRENT_CONTEXT(ctx);
-
- if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
- return;
- }
obj = ctx->TransformFeedback.CurrentObject;
return;
}
- if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
return;
}
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferBase(invalid buffer=%u)", buffer);
- return;
- }
-
/* default size is the buffer size rounded down to nearest
* multiple of four.
*/
return;
}
- if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glBindBufferOffsetEXT(index=%d)", index);
return;
}
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (offset & 0x3) {
+ /* must be multiple of four */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBufferOffsetEXT(offset=%d)", (int) offset);
+ return;
+ }
+
+ if (buffer == 0) {
+ bufObj = ctx->Shared->NullBufferObj;
+ } else {
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ }
+
if (!bufObj) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
const GLchar **varyings, GLenum bufferMode)
{
struct gl_shader_program *shProg;
- GLuint i;
+ GLint i;
GET_CURRENT_CONTEXT(ctx);
switch (bufferMode) {
if (count < 0 ||
(bufferMode == GL_SEPARATE_ATTRIBS &&
- (GLuint) count > ctx->Const.MaxTransformFeedbackSeparateAttribs)) {
+ (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTransformFeedbackVaryings(count=%d)", count);
return;
return;
}
+ if (ctx->Extensions.ARB_transform_feedback3) {
+ if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
+ unsigned buffers = 1;
+
+ for (i = 0; i < count; i++) {
+ if (strcmp(varyings[i], "gl_NextBuffer") == 0)
+ buffers++;
+ }
+
+ if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTransformFeedbackVaryings(too many gl_NextBuffer "
+ "occurences)");
+ return;
+ }
+ } else {
+ for (i = 0; i < count; i++) {
+ if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
+ strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
+ strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
+ strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
+ strcmp(varyings[i], "gl_SkipComponents4") == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
+ "varying=%s)",
+ varyings[i]);
+ return;
+ }
+ }
+ }
+ }
+
/* free existing varyings, if any */
for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {
free(shProg->TransformFeedback.VaryingNames[i]);
/* allocate new memory for varying names */
shProg->TransformFeedback.VaryingNames =
- (GLchar **) malloc(count * sizeof(GLchar *));
+ malloc(count * sizeof(GLchar *));
if (!shProg->TransformFeedback.VaryingNames) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
GLsizei *size, GLenum *type, GLchar *name)
{
const struct gl_shader_program *shProg;
- const GLchar *varyingName;
- GLint v;
+ const struct gl_transform_feedback_info *linked_xfb_info;
GET_CURRENT_CONTEXT(ctx);
shProg = _mesa_lookup_shader_program(ctx, program);
return;
}
- if (index >= shProg->TransformFeedback.NumVarying) {
+ linked_xfb_info = &shProg->LinkedTransformFeedback;
+ if (index >= (GLuint) linked_xfb_info->NumVarying) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glGetTransformFeedbackVaryings(index=%u)", index);
return;
}
- varyingName = shProg->TransformFeedback.VaryingNames[index];
-
- v = _mesa_lookup_parameter_index(shProg->Varying, -1, varyingName);
- if (v >= 0) {
- struct gl_program_parameter *param = &shProg->Varying->Parameters[v];
+ /* return the varying's name and length */
+ _mesa_copy_string(name, bufSize, length,
+ linked_xfb_info->Varyings[index].Name);
- /* return the varying's name and length */
- _mesa_copy_string(name, bufSize, length, varyingName);
-
- /* return the datatype and value's size (in datatype units) */
- if (type)
- *type = param->DataType;
- if (size)
- *size = param->Size;
- }
- else {
- name[0] = 0;
- if (length)
- *length = 0;
- if (type)
- *type = 0;
- if (size)
- *size = 0;
- }
+ /* return the datatype and value's size (in datatype units) */
+ if (type)
+ *type = linked_xfb_info->Varyings[index].Type;
+ if (size)
+ *size = linked_xfb_info->Varyings[index].Size;
}
assert(ctx->Driver.ResumeTransformFeedback);
ctx->Driver.ResumeTransformFeedback(ctx, obj);
}
-
-#endif /* FEATURE_EXT_transform_feedback */