* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/*
- * Vertex transform feedback support.
+ * Transform feedback support.
*
* Authors:
* Brian Paul
#include "buffers.h"
-#include "bufferobj.h"
#include "context.h"
#include "hash.h"
-#include "mfeatures.h"
+#include "macros.h"
#include "mtypes.h"
#include "transformfeedback.h"
#include "shaderapi.h"
#include "shaderobj.h"
-#include "main/dispatch.h"
+#include "program/program.h"
#include "program/prog_parameter.h"
+#include "util/u_memory.h"
-#if FEATURE_EXT_transform_feedback
+struct using_program_tuple
+{
+ struct gl_program *prog;
+ bool found;
+};
+
+static void
+active_xfb_object_references_program(GLuint key, void *data, void *user_data)
+{
+ struct using_program_tuple *callback_data = user_data;
+ struct gl_transform_feedback_object *obj = data;
+ if (obj->Active && obj->program == callback_data->prog)
+ callback_data->found = true;
+}
+
+/**
+ * Return true if any active transform feedback object is using a program.
+ */
+bool
+_mesa_transform_feedback_is_using_program(struct gl_context *ctx,
+ struct gl_shader_program *shProg)
+{
+ if (!shProg->last_vert_prog)
+ return false;
+
+ struct using_program_tuple callback_data;
+ callback_data.found = false;
+ callback_data.prog = shProg->last_vert_prog;
+
+ _mesa_HashWalkLocked(ctx->TransformFeedback.Objects,
+ active_xfb_object_references_program, &callback_data);
+
+ /* Also check DefaultObject, as it's not in the Objects hash table. */
+ active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
+ &callback_data);
+ return callback_data.found;
+}
/**
* Do reference counting of transform feedback buffers.
/* Unreference the old object */
struct gl_transform_feedback_object *oldObj = *ptr;
- ASSERT(oldObj->RefCount > 0);
+ assert(oldObj->RefCount > 0);
oldObj->RefCount--;
if (oldObj->RefCount == 0) {
*ptr = NULL;
}
- ASSERT(!*ptr);
+ assert(!*ptr);
if (obj) {
- /* reference new object */
- if (obj->RefCount == 0) {
- _mesa_problem(NULL, "referencing deleted transform feedback object");
- *ptr = NULL;
- }
- else {
- obj->RefCount++;
- *ptr = obj;
- }
- }
-}
+ assert(obj->RefCount > 0);
-
-/**
- * Check if the given primitive mode (as in glBegin(mode)) is compatible
- * with the current transform feedback mode (if it's enabled).
- * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc.
- *
- * \return GL_TRUE if the mode is OK, GL_FALSE otherwise.
- */
-GLboolean
-_mesa_validate_primitive_mode(struct gl_context *ctx, GLenum mode)
-{
- if (ctx->TransformFeedback.CurrentObject->Active) {
- switch (mode) {
- case GL_POINTS:
- return ctx->TransformFeedback.Mode == GL_POINTS;
- case GL_LINES:
- case GL_LINE_STRIP:
- case GL_LINE_LOOP:
- return ctx->TransformFeedback.Mode == GL_LINES;
- default:
- return ctx->TransformFeedback.Mode == GL_TRIANGLES;
- }
+ /* reference new object */
+ obj->RefCount++;
+ obj->EverBound = GL_TRUE;
+ *ptr = obj;
}
- return GL_TRUE;
-}
-
-
-/**
- * Check that all the buffer objects currently bound for transform
- * feedback actually exist. Raise a GL_INVALID_OPERATION error if
- * any buffers are missing.
- * \return GL_TRUE for success, GL_FALSE if error
- */
-GLboolean
-_mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
-{
- /* XXX to do */
- return GL_TRUE;
}
-
/**
* Per-context init for transform feedback.
*/
_mesa_init_transform_feedback(struct gl_context *ctx)
{
/* core mesa expects this, even a dummy one, to be available */
- ASSERT(ctx->Driver.NewTransformFeedback);
+ assert(ctx->Driver.NewTransformFeedback);
ctx->TransformFeedback.DefaultObject =
ctx->Driver.NewTransformFeedback(ctx, 0);
ctx->TransformFeedback.Objects = _mesa_NewHashTable();
_mesa_reference_buffer_object(ctx,
- &ctx->TransformFeedback.CurrentBuffer,
- ctx->Shared->NullBufferObj);
+ &ctx->TransformFeedback.CurrentBuffer, NULL);
}
_mesa_free_transform_feedback(struct gl_context *ctx)
{
/* core mesa expects this, even a dummy one, to be available */
- ASSERT(ctx->Driver.NewTransformFeedback);
+ assert(ctx->Driver.NewTransformFeedback);
_mesa_reference_buffer_object(ctx,
&ctx->TransformFeedback.CurrentBuffer,
}
-#else /* FEATURE_EXT_transform_feedback */
-
-/* forward declarations */
-static struct gl_transform_feedback_object *
-new_transform_feedback(struct gl_context *ctx, GLuint name);
-
-static void
-delete_transform_feedback(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj);
-
-/* dummy per-context init/clean-up for transform feedback */
+/** Initialize the fields of a gl_transform_feedback_object. */
void
-_mesa_init_transform_feedback(struct gl_context *ctx)
+_mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
+ GLuint name)
{
- ctx->TransformFeedback.DefaultObject = new_transform_feedback(ctx, 0);
- ctx->TransformFeedback.CurrentObject = ctx->TransformFeedback.DefaultObject;
- _mesa_reference_buffer_object(ctx,
- &ctx->TransformFeedback.CurrentBuffer,
- ctx->Shared->NullBufferObj);
+ obj->Name = name;
+ obj->RefCount = 1;
+ obj->EverBound = GL_FALSE;
}
+/**
+ * Delete a transform feedback object. Called via
+ * ctx->Driver->DeleteTransformFeedback, if not overwritten by driver. In
+ * the latter case, called from the driver after all driver-specific clean-up
+ * has been done.
+ *
+ * \param ctx GL context to wich transform feedback object belongs.
+ * \param obj Transform feedback object due to be deleted.
+ */
void
-_mesa_free_transform_feedback(struct gl_context *ctx)
+_mesa_delete_transform_feedback_object(struct gl_context *ctx,
+ struct gl_transform_feedback_object
+ *obj)
{
- _mesa_reference_buffer_object(ctx,
- &ctx->TransformFeedback.CurrentBuffer,
- NULL);
- ctx->TransformFeedback.CurrentObject = NULL;
- delete_transform_feedback(ctx, ctx->TransformFeedback.DefaultObject);
-}
-
-#endif /* FEATURE_EXT_transform_feedback */
+ for (unsigned i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
+ _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
+ }
+ free(obj->Label);
+ free(obj);
+}
/** Default fallback for ctx->Driver.NewTransformFeedback() */
static struct gl_transform_feedback_object *
-new_transform_feedback(struct gl_context *ctx, GLuint name)
+new_transform_feedback_fallback(struct gl_context *ctx, GLuint name)
{
struct gl_transform_feedback_object *obj;
- obj = CALLOC_STRUCT(gl_transform_feedback_object);
- if (obj) {
- obj->Name = name;
- obj->RefCount = 1;
- }
- return obj;
-}
-
-/** Default fallback for ctx->Driver.DeleteTransformFeedback() */
-static void
-delete_transform_feedback(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj)
-{
- GLuint i;
- for (i = 0; i < Elements(obj->Buffers); i++) {
- _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
- }
+ obj = CALLOC_STRUCT(gl_transform_feedback_object);
+ if (!obj)
+ return NULL;
- free(obj);
+ _mesa_init_transform_feedback_object(obj, name);
+ return obj;
}
-
-#if FEATURE_EXT_transform_feedback
-
-
/** Default fallback for ctx->Driver.BeginTransformFeedback() */
static void
-begin_transform_feedback(struct gl_context *ctx, GLenum mode,
- struct gl_transform_feedback_object *obj)
+begin_transform_feedback_fallback(struct gl_context *ctx, GLenum mode,
+ struct gl_transform_feedback_object *obj)
{
/* nop */
}
/** Default fallback for ctx->Driver.EndTransformFeedback() */
static void
-end_transform_feedback(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj)
+end_transform_feedback_fallback(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj)
{
/* nop */
}
/** Default fallback for ctx->Driver.PauseTransformFeedback() */
static void
-pause_transform_feedback(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj)
+pause_transform_feedback_fallback(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj)
{
/* nop */
}
/** Default fallback for ctx->Driver.ResumeTransformFeedback() */
static void
-resume_transform_feedback(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj)
+resume_transform_feedback_fallback(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj)
{
/* nop */
}
void
_mesa_init_transform_feedback_functions(struct dd_function_table *driver)
{
- driver->NewTransformFeedback = new_transform_feedback;
- driver->DeleteTransformFeedback = delete_transform_feedback;
- driver->BeginTransformFeedback = begin_transform_feedback;
- driver->EndTransformFeedback = end_transform_feedback;
- driver->PauseTransformFeedback = pause_transform_feedback;
- driver->ResumeTransformFeedback = resume_transform_feedback;
+ driver->NewTransformFeedback = new_transform_feedback_fallback;
+ driver->DeleteTransformFeedback = _mesa_delete_transform_feedback_object;
+ driver->BeginTransformFeedback = begin_transform_feedback_fallback;
+ driver->EndTransformFeedback = end_transform_feedback_fallback;
+ driver->PauseTransformFeedback = pause_transform_feedback_fallback;
+ driver->ResumeTransformFeedback = resume_transform_feedback_fallback;
}
-void
-_mesa_init_transform_feedback_dispatch(struct _glapi_table *disp)
-{
- /* EXT_transform_feedback */
- SET_BeginTransformFeedbackEXT(disp, _mesa_BeginTransformFeedback);
- SET_EndTransformFeedbackEXT(disp, _mesa_EndTransformFeedback);
- SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
- SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
- SET_BindBufferOffsetEXT(disp, _mesa_BindBufferOffsetEXT);
- SET_TransformFeedbackVaryingsEXT(disp, _mesa_TransformFeedbackVaryings);
- SET_GetTransformFeedbackVaryingEXT(disp, _mesa_GetTransformFeedbackVarying);
- /* ARB_transform_feedback2 */
- SET_BindTransformFeedback(disp, _mesa_BindTransformFeedback);
- SET_DeleteTransformFeedbacks(disp, _mesa_DeleteTransformFeedbacks);
- SET_GenTransformFeedbacks(disp, _mesa_GenTransformFeedbacks);
- SET_IsTransformFeedback(disp, _mesa_IsTransformFeedback);
- SET_PauseTransformFeedback(disp, _mesa_PauseTransformFeedback);
- SET_ResumeTransformFeedback(disp, _mesa_ResumeTransformFeedback);
+/**
+ * Fill in the correct Size value for each buffer in \c obj.
+ *
+ * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
+ * Targets"):
+ *
+ * BindBufferBase binds the entire buffer, even when the size of the buffer
+ * is changed after the binding is established. It is equivalent to calling
+ * BindBufferRange with offset zero, while size is determined by the size of
+ * the bound buffer at the time the binding is used.
+ *
+ * Regardless of the size specified with BindBufferRange, or indirectly with
+ * BindBufferBase, the GL will never read or write beyond the end of a bound
+ * buffer. In some cases this constraint may result in visibly different
+ * behavior when a buffer overflow would otherwise result, such as described
+ * for transform feedback operations in section 13.2.2.
+ */
+static void
+compute_transform_feedback_buffer_sizes(
+ struct gl_transform_feedback_object *obj)
+{
+ unsigned i = 0;
+ for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
+ GLintptr offset = obj->Offset[i];
+ GLsizeiptr buffer_size
+ = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
+ GLsizeiptr available_space
+ = buffer_size <= offset ? 0 : buffer_size - offset;
+ GLsizeiptr computed_size;
+ if (obj->RequestedSize[i] == 0) {
+ /* No size was specified at the time the buffer was bound, so allow
+ * writing to all available space in the buffer.
+ */
+ computed_size = available_space;
+ } else {
+ /* A size was specified at the time the buffer was bound, however
+ * it's possible that the buffer has shrunk since then. So only
+ * allow writing to the minimum of the specified size and the space
+ * available.
+ */
+ computed_size = MIN2(available_space, obj->RequestedSize[i]);
+ }
+
+ /* Legal sizes must be multiples of four, so round down if necessary. */
+ obj->Size[i] = computed_size & ~0x3;
+ }
+}
+
+
+/**
+ * Compute the maximum number of vertices that can be written to the currently
+ * enabled transform feedback buffers without overflowing any of them.
+ */
+unsigned
+_mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
+ const struct gl_transform_feedback_object *obj,
+ const struct gl_transform_feedback_info *info)
+{
+ unsigned max_index = 0xffffffff;
+ unsigned i;
+
+ for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
+ if ((info->ActiveBuffers >> i) & 1) {
+ unsigned stride = info->Buffers[i].Stride;
+ unsigned max_for_this_buffer;
+
+ /* Skip any inactive buffers, which have a stride of 0. */
+ if (stride == 0)
+ continue;
+
+ max_for_this_buffer = obj->Size[i] / (4 * stride);
+ max_index = MIN2(max_index, max_for_this_buffer);
+ }
+ }
+
+ return max_index;
}
**/
-void GLAPIENTRY
-_mesa_BeginTransformFeedback(GLenum mode)
+/**
+ * Figure out which stage of the pipeline is the source of transform feedback
+ * data given the current context state, and return its gl_program.
+ *
+ * If no active program can generate transform feedback data (i.e. no vertex
+ * shader is active), returns NULL.
+ */
+static struct gl_program *
+get_xfb_source(struct gl_context *ctx)
+{
+ int i;
+ for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
+ if (ctx->_Shader->CurrentProgram[i] != NULL)
+ return ctx->_Shader->CurrentProgram[i];
+ }
+ return NULL;
+}
+
+
+static ALWAYS_INLINE void
+begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error)
{
struct gl_transform_feedback_object *obj;
- GET_CURRENT_CONTEXT(ctx);
+ struct gl_transform_feedback_info *info = NULL;
+ struct gl_program *source;
+ GLuint i;
+ unsigned vertices_per_prim;
obj = ctx->TransformFeedback.CurrentObject;
+ /* Figure out what pipeline stage is the source of data for transform
+ * feedback.
+ */
+ source = get_xfb_source(ctx);
+ if (!no_error && source == NULL) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(no program active)");
+ return;
+ }
+
+ info = source->sh.LinkedTransformFeedback;
+
+ if (!no_error && info->NumOutputs == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(no varyings to record)");
+ return;
+ }
+
switch (mode) {
case GL_POINTS:
+ vertices_per_prim = 1;
+ break;
case GL_LINES:
+ vertices_per_prim = 2;
+ break;
case GL_TRIANGLES:
- /* legal */
+ vertices_per_prim = 3;
break;
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
- return;
+ if (!no_error) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
+ return;
+ } else {
+ /* Stop compiler warnings */
+ unreachable("Error in API use when using KHR_no_error");
+ }
}
- if (obj->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBeginTransformFeedback(already active)");
- return;
+ if (!no_error) {
+ if (obj->Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(already active)");
+ return;
+ }
+
+ for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
+ if ((info->ActiveBuffers >> i) & 1) {
+ if (obj->BufferNames[i] == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginTransformFeedback(binding point %d does not "
+ "have a buffer object bound)", i);
+ return;
+ }
+ }
+ }
}
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
+ FLUSH_VERTICES(ctx, 0);
+ ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
+
obj->Active = GL_TRUE;
ctx->TransformFeedback.Mode = mode;
+ compute_transform_feedback_buffer_sizes(obj);
+
+ if (_mesa_is_gles3(ctx)) {
+ /* In GLES3, we are required to track the usage of the transform
+ * feedback buffer and report INVALID_OPERATION if a draw call tries to
+ * exceed it. So compute the maximum number of vertices that we can
+ * write without overflowing any of the buffers currently being used for
+ * feedback.
+ */
+ unsigned max_vertices
+ = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
+ obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
+ }
+
+ if (obj->program != source) {
+ ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
+ _mesa_reference_program_(ctx, &obj->program, source);
+ obj->program = source;
+ }
+
assert(ctx->Driver.BeginTransformFeedback);
ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
}
+void GLAPIENTRY
+_mesa_BeginTransformFeedback_no_error(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ begin_transform_feedback(ctx, mode, true);
+}
+
+
+void GLAPIENTRY
+_mesa_BeginTransformFeedback(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ begin_transform_feedback(ctx, mode, false);
+}
+
+
+static void
+end_transform_feedback(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj)
+{
+ FLUSH_VERTICES(ctx, 0);
+ ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
+
+ assert(ctx->Driver.EndTransformFeedback);
+ ctx->Driver.EndTransformFeedback(ctx, obj);
+
+ _mesa_reference_program_(ctx, &obj->program, NULL);
+ ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
+ ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
+ ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
+}
+
+
+void GLAPIENTRY
+_mesa_EndTransformFeedback_no_error(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ end_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
+}
+
+
void GLAPIENTRY
_mesa_EndTransformFeedback(void)
{
return;
}
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
- ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
- ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
-
- assert(ctx->Driver.EndTransformFeedback);
- ctx->Driver.EndTransformFeedback(ctx, obj);
+ end_transform_feedback(ctx, obj);
}
* Helper used by BindBufferRange() and BindBufferBase().
*/
static void
-bind_buffer_range(struct gl_context *ctx, GLuint index,
+bind_buffer_range(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj,
+ GLuint index,
struct gl_buffer_object *bufObj,
- GLintptr offset, GLsizeiptr size)
+ GLintptr offset, GLsizeiptr size,
+ bool dsa)
{
- struct gl_transform_feedback_object *obj =
- ctx->TransformFeedback.CurrentObject;
-
- /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
+ /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
* transform feedback buffers can't be changed while transform feedback is
* active.
*/
- /* The general binding point */
- _mesa_reference_buffer_object(ctx,
- &ctx->TransformFeedback.CurrentBuffer,
- bufObj);
+ if (!dsa) {
+ /* The general binding point */
+ _mesa_reference_buffer_object(ctx,
+ &ctx->TransformFeedback.CurrentBuffer,
+ bufObj);
+ }
/* The per-attribute binding point */
- _mesa_reference_buffer_object(ctx,
- &obj->Buffers[index],
- bufObj);
-
- obj->BufferNames[index] = bufObj->Name;
-
- obj->Offset[index] = offset;
- obj->Size[index] = size;
+ _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
}
/**
- * Specify a buffer object to receive vertex shader results. Plus,
- * specify the starting offset to place the results, and max size.
+ * Validate the buffer object to receive transform feedback results. Plus,
+ * validate the starting offset to place the results, and max size.
+ * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
+ * functions.
*/
-void GLAPIENTRY
-_mesa_BindBufferRange(GLenum target, GLuint index,
- GLuint buffer, GLintptr offset, GLsizeiptr size)
+bool
+_mesa_validate_buffer_range_xfb(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj,
+ GLuint index, struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr size, bool dsa)
{
- struct gl_transform_feedback_object *obj;
- struct gl_buffer_object *bufObj;
- GET_CURRENT_CONTEXT(ctx);
-
- if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
- return;
- }
+ const char *gl_methd_name;
+ if (dsa)
+ gl_methd_name = "glTransformFeedbackBufferRange";
+ else
+ gl_methd_name = "glBindBufferRange";
- obj = ctx->TransformFeedback.CurrentObject;
if (obj->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferRange(transform feedback active)");
- return;
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
+ gl_methd_name);
+ return false;
}
- if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
- return;
+ if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
+ /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
+ * generated if index is greater than or equal to the number of binding
+ * points for transform feedback, as described in section 6.7.1."
+ */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
+ gl_methd_name, index);
+ return false;
}
- if ((size <= 0) || (size & 0x3)) {
- /* must be positive and multiple of four */
- _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size%d)", (int) size);
- return;
- }
+ if (size & 0x3) {
+ /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
+ "four)", gl_methd_name, (int) size);
+ return false;
+ }
if (offset & 0x3) {
- /* must be multiple of four */
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBufferRange(offset=%d)", (int) offset);
- return;
- }
+ /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
+ "of four)", gl_methd_name, (int) offset);
+ return false;
+ }
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferRange(invalid buffer=%u)", buffer);
- return;
+ if (offset < 0) {
+ /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
+ * generated by BindBufferRange if offset is negative."
+ *
+ * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
+ * is generated by TransformFeedbackBufferRange if offset is negative."
+ */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
+ gl_methd_name,
+ (int) offset);
+ return false;
}
- if (offset + size > bufObj->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBufferRange(offset + size %d > buffer size %d)",
- (int) (offset + size), (int) (bufObj->Size));
- return;
- }
+ if (size <= 0 && (dsa || bufObj)) {
+ /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
+ * generated by BindBufferRange if buffer is non-zero and size is less
+ * than or equal to zero."
+ *
+ * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
+ * is generated by TransformFeedbackBufferRange if size is less than or
+ * equal to zero."
+ */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
+ gl_methd_name, (int) size);
+ return false;
+ }
- bind_buffer_range(ctx, index, bufObj, offset, size);
+ return true;
}
/**
- * Specify a buffer object to receive vertex shader results.
+ * Specify a buffer object to receive transform feedback results.
* As above, but start at offset = 0.
+ * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
+ * functions.
*/
-void GLAPIENTRY
-_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
+void
+_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj,
+ GLuint index,
+ struct gl_buffer_object *bufObj,
+ bool dsa)
{
- struct gl_transform_feedback_object *obj;
- struct gl_buffer_object *bufObj;
- GLsizeiptr size;
- GET_CURRENT_CONTEXT(ctx);
-
- if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
- return;
- }
-
- obj = ctx->TransformFeedback.CurrentObject;
-
if (obj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferBase(transform feedback active)");
+ "%s(transform feedback active)",
+ dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
return;
}
- if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
+ if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
+ dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
+ index);
return;
}
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!bufObj) {
+ bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
+}
+
+/**
+ * Wrapper around lookup_transform_feedback_object that throws
+ * GL_INVALID_OPERATION if id is not in the hash table. After calling
+ * _mesa_error, it returns NULL.
+ */
+static struct gl_transform_feedback_object *
+lookup_transform_feedback_object_err(struct gl_context *ctx,
+ GLuint xfb, const char* func)
+{
+ struct gl_transform_feedback_object *obj;
+
+ obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
+ if (!obj) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferBase(invalid buffer=%u)", buffer);
- return;
+ "%s(xfb=%u: non-generated object name)", func, xfb);
}
- /* default size is the buffer size rounded down to nearest
- * multiple of four.
- */
- size = bufObj->Size & ~0x3;
-
- bind_buffer_range(ctx, index, bufObj, 0, size);
+ return obj;
}
-
/**
- * Specify a buffer object to receive vertex shader results, plus the
- * offset in the buffer to start placing results.
- * This function is part of GL_EXT_transform_feedback, but not GL3.
+ * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
+ * is not in the hash table. Specialised version for the
+ * transform-feedback-related functions. After calling _mesa_error, it
+ * returns NULL.
*/
-void GLAPIENTRY
-_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
- GLintptr offset)
+static struct gl_buffer_object *
+lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
+ GLuint buffer, const char* func,
+ bool *error)
{
- struct gl_transform_feedback_object *obj;
- struct gl_buffer_object *bufObj;
- GET_CURRENT_CONTEXT(ctx);
- GLsizeiptr size;
+ struct gl_buffer_object *bufObj = NULL;
- if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
- return;
+ *error = false;
+
+ /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
+ * name of an existing buffer object.
+ */
+ if (buffer) {
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
+ buffer);
+ *error = true;
+ }
}
- obj = ctx->TransformFeedback.CurrentObject;
+ return bufObj;
+}
- if (obj->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferOffsetEXT(transform feedback active)");
+void GLAPIENTRY
+_mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_transform_feedback_object *obj;
+ struct gl_buffer_object *bufObj;
+
+ obj = lookup_transform_feedback_object_err(ctx, xfb,
+ "glTransformFeedbackBufferBase");
+ if (!obj) {
return;
}
- if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBufferOffsetEXT(index=%d)", index);
+ bool error;
+ bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
+ "glTransformFeedbackBufferBase",
+ &error);
+ if (error) {
return;
}
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
+ _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
+}
+
+void GLAPIENTRY
+_mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
+ GLintptr offset, GLsizeiptr size)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_transform_feedback_object *obj;
+ struct gl_buffer_object *bufObj;
+
+ obj = lookup_transform_feedback_object_err(ctx, xfb,
+ "glTransformFeedbackBufferRange");
+ if (!obj) {
return;
}
- /* default size is the buffer size rounded down to nearest
- * multiple of four.
- */
- size = (bufObj->Size - offset) & ~0x3;
+ bool error;
+ bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
+ "glTransformFeedbackBufferRange",
+ &error);
+ if (error) {
+ return;
+ }
- bind_buffer_range(ctx, index, bufObj, offset, size);
-}
+ if (!_mesa_validate_buffer_range_xfb(ctx, obj, index, bufObj, offset,
+ size, true))
+ return;
+ /* The per-attribute binding point */
+ _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset,
+ size);
+}
/**
- * This function specifies the vertex shader outputs to be written
- * to the feedback buffer(s), and in what order.
+ * Specify a buffer object to receive transform feedback results, plus the
+ * offset in the buffer to start placing results.
+ * This function is part of GL_EXT_transform_feedback, but not GL3.
*/
+static ALWAYS_INLINE void
+bind_buffer_offset(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj, GLuint index,
+ GLuint buffer, GLintptr offset, bool no_error)
+{
+ struct gl_buffer_object *bufObj;
+
+ if (buffer == 0) {
+ bufObj = NULL;
+ } else {
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (!no_error && !bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
+ return;
+ }
+ }
+
+ _mesa_bind_buffer_range_xfb(ctx, obj, index, bufObj, offset, 0);
+}
+
+
void GLAPIENTRY
-_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
- const GLchar **varyings, GLenum bufferMode)
+_mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer,
+ GLintptr offset)
{
- struct gl_shader_program *shProg;
- GLuint i;
GET_CURRENT_CONTEXT(ctx);
+ bind_buffer_offset(ctx, ctx->TransformFeedback.CurrentObject, index, buffer,
+ offset, true);
+}
- switch (bufferMode) {
- case GL_INTERLEAVED_ATTRIBS:
- break;
- case GL_SEPARATE_ATTRIBS:
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTransformFeedbackVaryings(bufferMode)");
+
+void GLAPIENTRY
+_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
+ GLintptr offset)
+{
+ struct gl_transform_feedback_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
return;
}
- if (count < 0 ||
- (bufferMode == GL_SEPARATE_ATTRIBS &&
- (GLuint) count > ctx->Const.MaxTransformFeedbackSeparateAttribs)) {
+ obj = ctx->TransformFeedback.CurrentObject;
+
+ if (obj->Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferOffsetEXT(transform feedback active)");
+ return;
+ }
+
+ if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTransformFeedbackVaryings(count=%d)", count);
+ "glBindBufferOffsetEXT(index=%d)", index);
return;
}
- shProg = _mesa_lookup_shader_program(ctx, program);
- if (!shProg) {
+ if (offset & 0x3) {
+ /* must be multiple of four */
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTransformFeedbackVaryings(program=%u)", program);
+ "glBindBufferOffsetEXT(offset=%d)", (int) offset);
return;
}
+ bind_buffer_offset(ctx, obj, index, buffer, offset, false);
+}
+
+
+/**
+ * This function specifies the transform feedback outputs to be written
+ * to the feedback buffer(s), and in what order.
+ */
+static ALWAYS_INLINE void
+transform_feedback_varyings(struct gl_context *ctx,
+ struct gl_shader_program *shProg, GLsizei count,
+ const GLchar *const *varyings, GLenum bufferMode)
+{
+ GLint i;
+
/* free existing varyings, if any */
- for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {
+ for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
free(shProg->TransformFeedback.VaryingNames[i]);
}
free(shProg->TransformFeedback.VaryingNames);
/* allocate new memory for varying names */
shProg->TransformFeedback.VaryingNames =
- (GLchar **) malloc(count * sizeof(GLchar *));
+ malloc(count * sizeof(GLchar *));
if (!shProg->TransformFeedback.VaryingNames) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
}
/* Save the new names and the count */
- for (i = 0; i < (GLuint) count; i++) {
- shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
+ for (i = 0; i < count; i++) {
+ shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
}
shProg->TransformFeedback.NumVarying = count;
shProg->TransformFeedback.BufferMode = bufferMode;
- /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
+ /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
* the varyings won't be used until shader link time.
*/
}
+void GLAPIENTRY
+_mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count,
+ const GLchar *const *varyings,
+ GLenum bufferMode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
+ transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
+}
+
+void GLAPIENTRY
+_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
+ const GLchar * const *varyings,
+ GLenum bufferMode)
+{
+ struct gl_shader_program *shProg;
+ GLint i;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* From the ARB_transform_feedback2 specification:
+ * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
+ * if the current transform feedback object is active, even if paused."
+ */
+ if (ctx->TransformFeedback.CurrentObject->Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTransformFeedbackVaryings(current object is active)");
+ return;
+ }
+
+ switch (bufferMode) {
+ case GL_INTERLEAVED_ATTRIBS:
+ break;
+ case GL_SEPARATE_ATTRIBS:
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTransformFeedbackVaryings(bufferMode)");
+ return;
+ }
+
+ if (count < 0 ||
+ (bufferMode == GL_SEPARATE_ATTRIBS &&
+ (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTransformFeedbackVaryings(count=%d)", count);
+ return;
+ }
+
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glTransformFeedbackVaryings");
+ if (!shProg)
+ return;
+
+ if (ctx->Extensions.ARB_transform_feedback3) {
+ if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
+ unsigned buffers = 1;
+
+ for (i = 0; i < count; i++) {
+ if (strcmp(varyings[i], "gl_NextBuffer") == 0)
+ buffers++;
+ }
+
+ if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTransformFeedbackVaryings(too many gl_NextBuffer "
+ "occurrences)");
+ return;
+ }
+ } else {
+ for (i = 0; i < count; i++) {
+ if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
+ strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
+ strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
+ strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
+ strcmp(varyings[i], "gl_SkipComponents4") == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
+ "varying=%s)",
+ varyings[i]);
+ return;
+ }
+ }
+ }
+ }
+
+ transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
+}
+
+
/**
- * Get info about the vertex shader's outputs which are to be written
+ * Get info about the transform feedback outputs which are to be written
* to the feedback buffer(s).
*/
void GLAPIENTRY
GLsizei *size, GLenum *type, GLchar *name)
{
const struct gl_shader_program *shProg;
- const GLchar *varyingName;
- GLint v;
+ struct gl_program_resource *res;
GET_CURRENT_CONTEXT(ctx);
- shProg = _mesa_lookup_shader_program(ctx, program);
- if (!shProg) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetTransformFeedbackVaryings(program=%u)", program);
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glGetTransformFeedbackVarying");
+ if (!shProg)
return;
- }
- if (index >= shProg->TransformFeedback.NumVarying) {
+ res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
+ GL_TRANSFORM_FEEDBACK_VARYING,
+ index);
+ if (!res) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glGetTransformFeedbackVaryings(index=%u)", index);
+ "glGetTransformFeedbackVarying(index=%u)", index);
return;
}
- varyingName = shProg->TransformFeedback.VaryingNames[index];
-
- v = _mesa_lookup_parameter_index(shProg->Varying, -1, varyingName);
- if (v >= 0) {
- struct gl_program_parameter *param = &shProg->Varying->Parameters[v];
-
- /* return the varying's name and length */
- _mesa_copy_string(name, bufSize, length, varyingName);
-
- /* return the datatype and value's size (in datatype units) */
- if (type)
- *type = param->DataType;
- if (size)
- *size = param->Size;
- }
- else {
- name[0] = 0;
- if (length)
- *length = 0;
- if (type)
- *type = 0;
- if (size)
- *size = 0;
- }
+ /* return the varying's name and length */
+ _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
+
+ /* return the datatype and value's size (in datatype units) */
+ if (type)
+ _mesa_program_resource_prop((struct gl_shader_program *) shProg,
+ res, index, GL_TYPE, (GLint*) type,
+ "glGetTransformFeedbackVarying");
+ if (size)
+ _mesa_program_resource_prop((struct gl_shader_program *) shProg,
+ res, index, GL_ARRAY_SIZE, (GLint*) size,
+ "glGetTransformFeedbackVarying");
}
struct gl_transform_feedback_object *
_mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
{
+ /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
+ * the default transform feedback object, or the name of an existing
+ * transform feedback object."
+ */
if (name == 0) {
return ctx->TransformFeedback.DefaultObject;
}
else
return (struct gl_transform_feedback_object *)
- _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
+ _mesa_HashLookupLocked(ctx->TransformFeedback.Objects, name);
}
-
-/**
- * Create new transform feedback objects. Transform feedback objects
- * encapsulate the state related to transform feedback to allow quickly
- * switching state (and drawing the results, below).
- * Part of GL_ARB_transform_feedback2.
- */
-void GLAPIENTRY
-_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
+static void
+create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
+ bool dsa)
{
GLuint first;
- GET_CURRENT_CONTEXT(ctx);
+ const char* func;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (dsa)
+ func = "glCreateTransformFeedbacks";
+ else
+ func = "glGenTransformFeedbacks";
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
return;
}
- if (!names)
+ if (!ids)
return;
/* we don't need contiguous IDs, but this might be faster */
struct gl_transform_feedback_object *obj
= ctx->Driver.NewTransformFeedback(ctx, first + i);
if (!obj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
return;
}
- names[i] = first + i;
- _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
+ ids[i] = first + i;
+ _mesa_HashInsertLocked(ctx->TransformFeedback.Objects, first + i,
+ obj);
+ if (dsa) {
+ /* this is normally done at bind time in the non-dsa case */
+ obj->EverBound = GL_TRUE;
+ }
}
}
else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
}
}
+/**
+ * Create new transform feedback objects. Transform feedback objects
+ * encapsulate the state related to transform feedback to allow quickly
+ * switching state (and drawing the results, below).
+ * Part of GL_ARB_transform_feedback2.
+ */
+void GLAPIENTRY
+_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* GenTransformFeedbacks should just reserve the object names that a
+ * subsequent call to BindTransformFeedback should actively create. For
+ * the sake of simplicity, we reserve the names and create the objects
+ * straight away.
+ */
+
+ create_transform_feedbacks(ctx, n, names, false);
+}
+
+/**
+ * Create new transform feedback objects. Transform feedback objects
+ * encapsulate the state related to transform feedback to allow quickly
+ * switching state (and drawing the results, below).
+ * Part of GL_ARB_direct_state_access.
+ */
+void GLAPIENTRY
+_mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ create_transform_feedbacks(ctx, n, names, true);
+}
+
/**
* Is the given ID a transform feedback object?
GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name)
{
+ struct gl_transform_feedback_object *obj;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- if (name && _mesa_lookup_transform_feedback_object(ctx, name))
- return GL_TRUE;
- else
+ if (name == 0)
+ return GL_FALSE;
+
+ obj = _mesa_lookup_transform_feedback_object(ctx, name);
+ if (obj == NULL)
return GL_FALSE;
+
+ return obj->EverBound;
}
* Bind the given transform feedback object.
* Part of GL_ARB_transform_feedback2.
*/
+static ALWAYS_INLINE void
+bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error)
+{
+ struct gl_transform_feedback_object *obj;
+
+ obj = _mesa_lookup_transform_feedback_object(ctx, name);
+ if (!no_error && !obj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindTransformFeedback(name=%u)", name);
+ return;
+ }
+
+ reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
+ obj);
+}
+
+
+void GLAPIENTRY
+_mesa_BindTransformFeedback_no_error(GLenum target, GLuint name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_transform_feedback(ctx, name, true);
+}
+
+
void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target, GLuint name)
{
- struct gl_transform_feedback_object *obj;
GET_CURRENT_CONTEXT(ctx);
if (target != GL_TRANSFORM_FEEDBACK) {
return;
}
- if (ctx->TransformFeedback.CurrentObject->Active &&
- !ctx->TransformFeedback.CurrentObject->Paused) {
+ if (_mesa_is_xfb_active_and_unpaused(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindTransformFeedback(transform is active, or not paused)");
return;
}
- obj = _mesa_lookup_transform_feedback_object(ctx, name);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindTransformFeedback(name=%u)", name);
- return;
- }
-
- reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
- obj);
+ bind_transform_feedback(ctx, name, false);
}
GLint i;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
return;
names[i]);
return;
}
- _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
+ _mesa_HashRemoveLocked(ctx->TransformFeedback.Objects, names[i]);
/* unref, but object may not be deleted until later */
+ if (obj == ctx->TransformFeedback.CurrentObject) {
+ reference_transform_feedback_object(
+ &ctx->TransformFeedback.CurrentObject,
+ ctx->TransformFeedback.DefaultObject);
+ }
reference_transform_feedback_object(&obj, NULL);
}
}
* Pause transform feedback.
* Part of GL_ARB_transform_feedback2.
*/
+static void
+pause_transform_feedback(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj)
+{
+ FLUSH_VERTICES(ctx, 0);
+ ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
+
+ assert(ctx->Driver.PauseTransformFeedback);
+ ctx->Driver.PauseTransformFeedback(ctx, obj);
+
+ obj->Paused = GL_TRUE;
+}
+
+
+void GLAPIENTRY
+_mesa_PauseTransformFeedback_no_error(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ pause_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
+}
+
+
void GLAPIENTRY
_mesa_PauseTransformFeedback(void)
{
obj = ctx->TransformFeedback.CurrentObject;
- if (!obj->Active || obj->Paused) {
+ if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPauseTransformFeedback(feedback not active or already paused)");
return;
}
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
- obj->Paused = GL_TRUE;
-
- assert(ctx->Driver.PauseTransformFeedback);
- ctx->Driver.PauseTransformFeedback(ctx, obj);
+ pause_transform_feedback(ctx, obj);
}
* Resume transform feedback.
* Part of GL_ARB_transform_feedback2.
*/
+static void
+resume_transform_feedback(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj)
+{
+ FLUSH_VERTICES(ctx, 0);
+ ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
+
+ obj->Paused = GL_FALSE;
+
+ assert(ctx->Driver.ResumeTransformFeedback);
+ ctx->Driver.ResumeTransformFeedback(ctx, obj);
+}
+
+
+void GLAPIENTRY
+_mesa_ResumeTransformFeedback_no_error(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ resume_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
+}
+
+
void GLAPIENTRY
_mesa_ResumeTransformFeedback(void)
{
return;
}
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
- obj->Paused = GL_FALSE;
+ /* From the ARB_transform_feedback2 specification:
+ * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
+ * the program object being used by the current transform feedback object
+ * is not active."
+ */
+ if (obj->program != get_xfb_source(ctx)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glResumeTransformFeedback(wrong program bound)");
+ return;
+ }
- assert(ctx->Driver.ResumeTransformFeedback);
- ctx->Driver.ResumeTransformFeedback(ctx, obj);
+ resume_transform_feedback(ctx, obj);
}
-#endif /* FEATURE_EXT_transform_feedback */
+extern void GLAPIENTRY
+_mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
+{
+ struct gl_transform_feedback_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = lookup_transform_feedback_object_err(ctx, xfb,
+ "glGetTransformFeedbackiv");
+ if (!obj) {
+ return;
+ }
+
+ switch(pname) {
+ case GL_TRANSFORM_FEEDBACK_PAUSED:
+ *param = obj->Paused;
+ break;
+ case GL_TRANSFORM_FEEDBACK_ACTIVE:
+ *param = obj->Active;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTransformFeedbackiv(pname=%i)", pname);
+ }
+}
+
+extern void GLAPIENTRY
+_mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
+ GLint *param)
+{
+ struct gl_transform_feedback_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = lookup_transform_feedback_object_err(ctx, xfb,
+ "glGetTransformFeedbacki_v");
+ if (!obj) {
+ return;
+ }
+
+ if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTransformFeedbacki_v(index=%i)", index);
+ return;
+ }
+
+ switch(pname) {
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ *param = obj->BufferNames[index];
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTransformFeedbacki_v(pname=%i)", pname);
+ }
+}
+
+extern void GLAPIENTRY
+_mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
+ GLint64 *param)
+{
+ struct gl_transform_feedback_object *obj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ obj = lookup_transform_feedback_object_err(ctx, xfb,
+ "glGetTransformFeedbacki64_v");
+ if (!obj) {
+ return;
+ }
+
+ if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTransformFeedbacki64_v(index=%i)", index);
+ return;
+ }
+
+ /**
+ * This follows the same general rules used for BindBufferBase:
+ *
+ * "To query the starting offset or size of the range of a buffer
+ * object binding in an indexed array, call GetInteger64i_v with
+ * target set to respectively the starting offset or binding size
+ * name from table 6.5 for that array. Index must be in the range
+ * zero to the number of bind points supported minus one. If the
+ * starting offset or size was not specified when the buffer object
+ * was bound (e.g. if it was bound with BindBufferBase), or if no
+ * buffer object is bound to the target array at index, zero is
+ * returned."
+ */
+ if (obj->RequestedSize[index] == 0 &&
+ (pname == GL_TRANSFORM_FEEDBACK_BUFFER_START ||
+ pname == GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)) {
+ *param = 0;
+ return;
+ }
+
+ compute_transform_feedback_buffer_sizes(obj);
+ switch(pname) {
+ case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+ assert(obj->RequestedSize[index] > 0);
+ *param = obj->Offset[index];
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+ assert(obj->RequestedSize[index] > 0);
+ *param = obj->Size[index];
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTransformFeedbacki64_v(pname=%i)", pname);
+ }
+}