mesa: (trivial) include <inttypes.h> for PRIx64 macros
[mesa.git] / src / mesa / main / transformfeedback.c
index 103011ce5722d2af97193a915d1997a0fb4157fa..96f3df1c961e2bb558bea7dd3ad1440475c3485a 100644 (file)
@@ -45,7 +45,7 @@
 
 struct using_program_tuple
 {
-   struct gl_shader_program *shProg;
+   struct gl_program *prog;
    bool found;
 };
 
@@ -54,7 +54,7 @@ active_xfb_object_references_program(GLuint key, void *data, void *user_data)
 {
    struct using_program_tuple *callback_data = user_data;
    struct gl_transform_feedback_object *obj = data;
-   if (obj->Active && obj->shader_program == callback_data->shProg)
+   if (obj->Active && obj->program == callback_data->prog)
       callback_data->found = true;
 }
 
@@ -65,9 +65,12 @@ bool
 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
                                           struct gl_shader_program *shProg)
 {
+   if (!shProg->last_vert_prog)
+      return false;
+
    struct using_program_tuple callback_data;
-   callback_data.shProg = shProg;
    callback_data.found = false;
+   callback_data.prog = shProg->last_vert_prog;
 
    _mesa_HashWalk(ctx->TransformFeedback.Objects,
                   active_xfb_object_references_program, &callback_data);
@@ -347,23 +350,25 @@ compute_transform_feedback_buffer_sizes(
  * enabled transform feedback buffers without overflowing any of them.
  */
 unsigned
-_mesa_compute_max_transform_feedback_vertices(
+_mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
       const struct gl_transform_feedback_object *obj,
       const struct gl_transform_feedback_info *info)
 {
    unsigned max_index = 0xffffffff;
    unsigned i;
 
-   for (i = 0; i < info->NumBuffers; ++i) {
-      unsigned stride = info->BufferStride[i];
-      unsigned max_for_this_buffer;
+   for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
+      if ((info->ActiveBuffers >> i) & 1) {
+         unsigned stride = info->Buffers[i].Stride;
+         unsigned max_for_this_buffer;
 
-      /* Skip any inactive buffers, which have a stride of 0. */
-      if (stride == 0)
-        continue;
+         /* Skip any inactive buffers, which have a stride of 0. */
+         if (stride == 0)
+           continue;
 
-      max_for_this_buffer = obj->Size[i] / (4 * stride);
-      max_index = MIN2(max_index, max_for_this_buffer);
+         max_for_this_buffer = obj->Size[i] / (4 * stride);
+         max_index = MIN2(max_index, max_for_this_buffer);
+      }
    }
 
    return max_index;
@@ -377,12 +382,12 @@ _mesa_compute_max_transform_feedback_vertices(
 
 /**
  * Figure out which stage of the pipeline is the source of transform feedback
- * data given the current context state, and return its gl_shader_program.
+ * data given the current context state, and return its gl_program.
  *
  * If no active program can generate transform feedback data (i.e. no vertex
  * shader is active), returns NULL.
  */
-static struct gl_shader_program *
+static struct gl_program *
 get_xfb_source(struct gl_context *ctx)
 {
    int i;
@@ -399,7 +404,6 @@ _mesa_BeginTransformFeedback(GLenum mode)
 {
    struct gl_transform_feedback_object *obj;
    struct gl_transform_feedback_info *info = NULL;
-   struct gl_shader_program *source;
    GLuint i;
    unsigned vertices_per_prim;
    GET_CURRENT_CONTEXT(ctx);
@@ -409,14 +413,14 @@ _mesa_BeginTransformFeedback(GLenum mode)
    /* Figure out what pipeline stage is the source of data for transform
     * feedback.
     */
-   source = get_xfb_source(ctx);
+   struct gl_program *source = get_xfb_source(ctx);
    if (source == NULL) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
                   "glBeginTransformFeedback(no program active)");
       return;
    }
 
-   info = &source->LinkedTransformFeedback;
+   info = source->sh.LinkedTransformFeedback;
 
    if (info->NumOutputs == 0) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
@@ -445,12 +449,14 @@ _mesa_BeginTransformFeedback(GLenum mode)
       return;
    }
 
-   for (i = 0; i < info->NumBuffers; ++i) {
-      if (obj->BufferNames[i] == 0) {
-         _mesa_error(ctx, GL_INVALID_OPERATION,
-                     "glBeginTransformFeedback(binding point %d does not have "
-                     "a buffer object bound)", i);
-         return;
+   for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
+      if ((info->ActiveBuffers >> i) & 1) {
+         if (obj->BufferNames[i] == 0) {
+            _mesa_error(ctx, GL_INVALID_OPERATION,
+                        "glBeginTransformFeedback(binding point %d does not "
+                        "have a buffer object bound)", i);
+            return;
+         }
       }
    }
 
@@ -470,13 +476,13 @@ _mesa_BeginTransformFeedback(GLenum mode)
        * feedback.
        */
       unsigned max_vertices
-         = _mesa_compute_max_transform_feedback_vertices(obj, info);
+         = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
       obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
    }
 
-   if (obj->shader_program != source) {
+   if (obj->program != source) {
       ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
-      obj->shader_program = source;
+      obj->program = source;
    }
 
    assert(ctx->Driver.BeginTransformFeedback);
@@ -501,12 +507,12 @@ _mesa_EndTransformFeedback(void)
    FLUSH_VERTICES(ctx, 0);
    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
 
+   assert(ctx->Driver.EndTransformFeedback);
+   ctx->Driver.EndTransformFeedback(ctx, obj);
+
    ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
    ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
    ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
-
-   assert(ctx->Driver.EndTransformFeedback);
-   ctx->Driver.EndTransformFeedback(ctx, obj);
 }
 
 
@@ -842,12 +848,10 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
       return;
    }
 
-   shProg = _mesa_lookup_shader_program(ctx, program);
-   if (!shProg) {
-      _mesa_error(ctx, GL_INVALID_VALUE,
-                  "glTransformFeedbackVaryings(program=%u)", program);
+   shProg = _mesa_lookup_shader_program_err(ctx, program,
+                                            "glTransformFeedbackVaryings");
+   if (!shProg)
       return;
-   }
 
    if (ctx->Extensions.ARB_transform_feedback3) {
       if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
@@ -861,7 +865,7 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
          if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
             _mesa_error(ctx, GL_INVALID_OPERATION,
                         "glTransformFeedbackVaryings(too many gl_NextBuffer "
-                        "occurences)");
+                        "occurrences)");
             return;
          }
       } else {
@@ -923,12 +927,10 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
    struct gl_program_resource *res;
    GET_CURRENT_CONTEXT(ctx);
 
-   shProg = _mesa_lookup_shader_program(ctx, program);
-   if (!shProg) {
-      _mesa_error(ctx, GL_INVALID_VALUE,
-                  "glGetTransformFeedbackVarying(program=%u)", program);
+   shProg = _mesa_lookup_shader_program_err(ctx, program,
+                                            "glGetTransformFeedbackVarying");
+   if (!shProg)
       return;
-   }
 
    res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
                                            GL_TRANSFORM_FEEDBACK_VARYING,
@@ -1136,6 +1138,11 @@ _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
             }
             _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
             /* unref, but object may not be deleted until later */
+            if (obj == ctx->TransformFeedback.CurrentObject) {
+               reference_transform_feedback_object(
+                     &ctx->TransformFeedback.CurrentObject,
+                     ctx->TransformFeedback.DefaultObject);
+            }
             reference_transform_feedback_object(&obj, NULL);
          }
       }
@@ -1164,10 +1171,10 @@ _mesa_PauseTransformFeedback(void)
    FLUSH_VERTICES(ctx, 0);
    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
 
-   obj->Paused = GL_TRUE;
-
    assert(ctx->Driver.PauseTransformFeedback);
    ctx->Driver.PauseTransformFeedback(ctx, obj);
+
+   obj->Paused = GL_TRUE;
 }
 
 
@@ -1194,7 +1201,7 @@ _mesa_ResumeTransformFeedback(void)
     *  the program object being used by the current transform feedback object
     *  is not active."
     */
-   if (obj->shader_program != get_xfb_source(ctx)) {
+   if (obj->program != get_xfb_source(ctx)) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
                   "glResumeTransformFeedback(wrong program bound)");
       return;
@@ -1282,12 +1289,13 @@ _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
       return;
    }
 
+   compute_transform_feedback_buffer_sizes(obj);
    switch(pname) {
    case GL_TRANSFORM_FEEDBACK_BUFFER_START:
       *param = obj->Offset[index];
       break;
    case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
-      *param = obj->RequestedSize[index];
+      *param = obj->Size[index];
       break;
    default:
       _mesa_error(ctx, GL_INVALID_ENUM,