_mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
GLuint name);
+extern void
+_mesa_delete_transform_feedback_object(struct gl_context *ctx,
+ struct gl_transform_feedback_object
+ *obj);
+
struct gl_transform_feedback_object *
_mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name);