struct gl_buffer_object *bufObj,
bool dsa);
+void GLAPIENTRY
+_mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer,
+ GLintptr offset);
+
extern void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
GLintptr offset);
+void GLAPIENTRY
+_mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count,
+ const GLchar *const *varyings,
+ GLenum bufferMode);
+
extern void GLAPIENTRY
_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
const GLchar * const *varyings,