/*** GL_EXT_transform_feedback ***/
+void GLAPIENTRY
+_mesa_BeginTransformFeedback_no_error(GLenum mode);
+
extern void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode);
+void GLAPIENTRY
+_mesa_EndTransformFeedback_no_error(void);
+
extern void GLAPIENTRY
_mesa_EndTransformFeedback(void);
struct gl_buffer_object *bufObj,
bool dsa);
+void GLAPIENTRY
+_mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer,
+ GLintptr offset);
+
extern void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
GLintptr offset);
+void GLAPIENTRY
+_mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count,
+ const GLchar *const *varyings,
+ GLenum bufferMode);
+
extern void GLAPIENTRY
_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
const GLchar * const *varyings,
extern GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name);
+void GLAPIENTRY
+_mesa_BindTransformFeedback_no_error(GLenum target, GLuint name);
+
extern void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target, GLuint name);
extern void GLAPIENTRY
_mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names);
+void GLAPIENTRY
+_mesa_PauseTransformFeedback_no_error(void);
+
extern void GLAPIENTRY
_mesa_PauseTransformFeedback(void);
+void GLAPIENTRY
+_mesa_ResumeTransformFeedback_no_error(void);
+
extern void GLAPIENTRY
_mesa_ResumeTransformFeedback(void);