mesa: Extension boilerplate for INTEL_shader_atomic_float_minmax
[mesa.git] / src / mesa / main / transformfeedback.h
index 645b71862c20d34dfd72af2eb4368f1e32272966..78a6c3377dd00abb24c6a60942855ee32deb68b3 100644 (file)
@@ -78,10 +78,19 @@ _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
                                          struct gl_buffer_object *bufObj,
                                          bool dsa);
 
+void GLAPIENTRY
+_mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer,
+                                   GLintptr offset);
+
 extern void GLAPIENTRY
 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
                           GLintptr offset);
 
+void GLAPIENTRY
+_mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count,
+                                         const GLchar *const *varyings,
+                                         GLenum bufferMode);
+
 extern void GLAPIENTRY
 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
                                 const GLchar * const *varyings,
@@ -126,6 +135,9 @@ _mesa_PauseTransformFeedback_no_error(void);
 extern void GLAPIENTRY
 _mesa_PauseTransformFeedback(void);
 
+void GLAPIENTRY
+_mesa_ResumeTransformFeedback_no_error(void);
+
 extern void GLAPIENTRY
 _mesa_ResumeTransformFeedback(void);