mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
[mesa.git] / src / mesa / main / transformfeedback.h
index f6dc2a7b359dddff63cace54c2a5f5c1e8d3d83e..7aecd66a75a531fbd6149c7c7359c2977b1bb183 100644 (file)
@@ -91,6 +91,9 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
 
 
 /*** GL_ARB_transform_feedback2 ***/
+extern void
+_mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
+                                     GLuint name);
 
 struct gl_transform_feedback_object *
 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name);
@@ -120,4 +123,8 @@ _mesa_is_xfb_active_and_unpaused(const struct gl_context *ctx)
       !ctx->TransformFeedback.CurrentObject->Paused;
 }
 
+extern bool
+_mesa_transform_feedback_is_using_program(struct gl_context *ctx,
+                                          struct gl_shader_program *shProg);
+
 #endif /* TRANSFORM_FEEDBACK_H */