const GLchar *uniformBlockName)
{
GET_CURRENT_CONTEXT(ctx);
- GLuint i;
struct gl_shader_program *shProg;
if (!ctx->Extensions.ARB_uniform_buffer_object) {
if (!shProg)
return GL_INVALID_INDEX;
- for (i = 0; i < shProg->NumUniformBlocks; i++) {
- if (!strcmp(shProg->UniformBlocks[i].Name, uniformBlockName))
- return i;
- }
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, GL_UNIFORM_BLOCK,
+ uniformBlockName);
+ if (!res)
+ return GL_INVALID_INDEX;
- return GL_INVALID_INDEX;
+ return _mesa_program_resource_index(shProg, res);
}
void GLAPIENTRY
}
for (i = 0; i < uniformCount; i++) {
- unsigned offset;
- uniformIndices[i] = _mesa_get_uniform_location(shProg,
- uniformNames[i], &offset);
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, GL_UNIFORM, uniformNames[i]);
+ uniformIndices[i] = _mesa_program_resource_index(shProg, res);
}
}
GL_REFERENCED_BY_VERTEX_SHADER, params,
caller);
return;
+
+ case GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER:
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER:
+ _mesa_program_resource_prop(shProg, res, index,
+ GL_REFERENCED_BY_TESS_CONTROL_SHADER, params,
+ caller);
+ return;
+
+ case GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER:
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER:
+ _mesa_program_resource_prop(shProg, res, index,
+ GL_REFERENCED_BY_TESS_EVALUATION_SHADER, params,
+ caller);
+ return;
+
case GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER:
case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER:
_mesa_program_resource_prop(shProg, res, index,
GL_REFERENCED_BY_FRAGMENT_SHADER, params,
caller);
return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER:
- params[0] = GL_FALSE;
- return;
- case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER:
- params[0] = GL_FALSE;
- return;
default:
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(pname 0x%x (%s))", caller, pname,
- _mesa_lookup_enum_by_nr(pname));
+ _mesa_enum_to_string(pname));
return;
}
}