#ifndef UNIFORMS_H
#define UNIFORMS_H
-#include "glheader.h"
+#include "main/glheader.h"
+#include "compiler/glsl_types.h"
+#include "compiler/glsl/ir_uniform.h"
#include "program/prog_parameter.h"
-#include "../glsl/glsl_types.h"
-#include "../glsl/ir_uniform.h"
#ifdef __cplusplus
extern "C" {