#include "hash.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "varray.h"
#include "arrayobj.h"
#define DOUBLE_BIT 0x200
#define FIXED_BIT 0x400
-/* These are specific to certain features/extensions */
-#if FEATURE_fixedpt
-#define EXT_FIXED_BIT FIXED_BIT
-#else
-#define EXT_FIXED_BIT 0x0
-#endif
-#if FEATURE_vertex_array_byte
-#define EXT_BYTE_BIT BYTE_BIT
-#else
-#define EXT_BYTE_BIT 0x0
-#endif
/** Convert GL datatype enum into a <type>_BIT value seen above */
GLsizei elementSize;
GLenum format = GL_RGBA;
+ if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
+ /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
+ legalTypesMask &= ~FIXED_BIT;
+ }
+
typeBit = type_to_bit(ctx, type);
if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
- DOUBLE_BIT | HALF_BIT |
- EXT_FIXED_BIT | EXT_BYTE_BIT);
+ GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
+ DOUBLE_BIT | HALF_BIT | FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (ctx->API == API_OPENGLES)
+ legalTypes |= BYTE_BIT;
+
update_array(ctx, "glVertexPointer",
&ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
legalTypes, 2, 4,
{
const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- EXT_FIXED_BIT);
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
SHORT_BIT | UNSIGNED_SHORT_BIT |
INT_BIT | UNSIGNED_INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- EXT_FIXED_BIT);
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
- const GLbitfield legalTypes = (EXT_BYTE_BIT | SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- EXT_FIXED_BIT);
+ GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (ctx->API == API_OPENGLES)
+ legalTypes |= BYTE_BIT;
+
ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
update_array(ctx, "glTexCoordPointer",
void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = BOOL_BIT;
+ const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
/* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
const GLboolean integer = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
update_array(ctx, "glEdgeFlagPointer",
&ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
legalTypes, 1, 1,
- 1, GL_BOOL, stride, GL_FALSE, integer, ptr);
+ 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
}
void GLAPIENTRY
_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = (FLOAT_BIT | EXT_FIXED_BIT);
+ const GLbitfield legalTypes = (FLOAT_BIT | FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (ctx->API != API_OPENGLES) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glPointSizePointer(ES 1.x only)");
+ return;
+ }
+
update_array(ctx, "glPointSizePointer",
&ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
legalTypes, 1, 1,
SHORT_BIT | UNSIGNED_SHORT_BIT |
INT_BIT | UNSIGNED_INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- EXT_FIXED_BIT);
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (ctx->Extensions.EXT_gpu_shader4) {
return array->Integer;
}
- /* fall-through */
+ goto error;
+ case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
+ if (ctx->Extensions.ARB_instanced_arrays) {
+ return array->InstanceDivisor;
+ }
+ goto error;
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
- return 0;
+ ; /* fall-through */
}
+
+error:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
+ return 0;
}
/* GL_EXT_multi_draw_arrays */
-/* Somebody forgot to spec the first and count parameters as const! <sigh> */
void GLAPIENTRY
_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
const GLsizei *count, GLsizei primcount )
}
+/**
+ * See GL_ARB_instanced_arrays.
+ * Note that the instance divisor only applies to generic arrays, not
+ * the legacy vertex arrays.
+ */
+void GLAPIENTRY
+_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (!ctx->Extensions.ARB_instanced_arrays) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
+ return;
+ }
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
+ index);
+ return;
+ }
+
+ ctx->Array.ArrayObj->VertexAttrib[index].InstanceDivisor = divisor;
+}
+
+
+
/**
* Copy one client vertex array to another.
*/
dst->Enabled = src->Enabled;
dst->Normalized = src->Normalized;
dst->Integer = src->Integer;
+ dst->InstanceDivisor = src->InstanceDivisor;
dst->_ElementSize = src->_ElementSize;
_mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
dst->_MaxElement = src->_MaxElement;