mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib
[mesa.git] / src / mesa / main / varray.c
index 9a8441a646d9842c0b58ce252a390b447aa71a37..8836c182a41bba231c458d29da030b813deb8b75 100644 (file)
@@ -154,12 +154,12 @@ vertex_attrib_binding(struct gl_context *ctx,
  * Binds a buffer object to the vertex buffer binding point given by index,
  * and sets the Offset and Stride fields.
  */
-static void
-bind_vertex_buffer(struct gl_context *ctx,
-                   struct gl_vertex_array_object *vao,
-                   GLuint index,
-                   struct gl_buffer_object *vbo,
-                   GLintptr offset, GLsizei stride)
+void
+_mesa_bind_vertex_buffer(struct gl_context *ctx,
+                         struct gl_vertex_array_object *vao,
+                         GLuint index,
+                         struct gl_buffer_object *vbo,
+                         GLintptr offset, GLsizei stride)
 {
    struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index];
 
@@ -184,10 +184,11 @@ bind_vertex_buffer(struct gl_context *ctx,
  * given by bindingIndex.
  */
 static void
-vertex_binding_divisor(struct gl_context *ctx, GLuint bindingIndex,
+vertex_binding_divisor(struct gl_context *ctx,
+                       struct gl_vertex_array_object *vao,
+                       GLuint bindingIndex,
                        GLuint divisor)
 {
-   struct gl_vertex_array_object *vao = ctx->Array.VAO;
    struct gl_vertex_buffer_binding *binding =
       &vao->VertexBinding[bindingIndex];
 
@@ -246,6 +247,52 @@ get_legal_types_mask(const struct gl_context *ctx)
 }
 
 
+/**
+ * \param attrib         The index of the attribute array
+ * \param size           Components per element (1, 2, 3 or 4)
+ * \param type           Datatype of each component (GL_FLOAT, GL_INT, etc)
+ * \param format         Either GL_RGBA or GL_BGRA.
+ * \param normalized     Whether integer types are converted to floats in [-1, 1]
+ * \param integer        Integer-valued values (will not be normalized to [-1, 1])
+ * \param doubles        Double values not reduced to floats
+ * \param relativeOffset Offset of the first element relative to the binding
+ *                       offset.
+ * \param flush_verties  Should \c FLUSH_VERTICES be invoked before updating
+ *                       state?
+ */
+void
+_mesa_update_array_format(struct gl_context *ctx,
+                          struct gl_vertex_array_object *vao,
+                          GLuint attrib, GLint size, GLenum type,
+                          GLenum format, GLboolean normalized,
+                          GLboolean integer, GLboolean doubles,
+                          GLuint relativeOffset, bool flush_vertices)
+{
+   struct gl_vertex_attrib_array *const array = &vao->VertexAttrib[attrib];
+   GLint elementSize;
+
+   assert(size <= 4);
+
+   if (flush_vertices) {
+      FLUSH_VERTICES(ctx, 0);
+   }
+
+   elementSize = _mesa_bytes_per_vertex_attrib(size, type);
+   assert(elementSize != -1);
+
+   array->Size = size;
+   array->Type = type;
+   array->Format = format;
+   array->Normalized = normalized;
+   array->Integer = integer;
+   array->Doubles = doubles;
+   array->RelativeOffset = relativeOffset;
+   array->_ElementSize = elementSize;
+
+   vao->NewArrays |= VERT_BIT(attrib);
+   ctx->NewState |= _NEW_ARRAY;
+}
+
 /**
  * Does error checking and updates the format in an attrib array.
  *
@@ -273,9 +320,7 @@ update_array_format(struct gl_context *ctx,
                     GLboolean normalized, GLboolean integer, GLboolean doubles,
                     GLuint relativeOffset)
 {
-   struct gl_vertex_attrib_array *array;
    GLbitfield typeBit;
-   GLint elementSize;
    GLenum format = GL_RGBA;
 
    if (ctx->Array.LegalTypesMask == 0 || ctx->Array.LegalTypesMaskAPI != ctx->API) {
@@ -299,7 +344,7 @@ update_array_format(struct gl_context *ctx,
    typeBit = type_to_bit(ctx, type);
    if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
       _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
-                  func, _mesa_lookup_enum_by_nr(type));
+                  func, _mesa_enum_to_string(type));
       return false;
    }
 
@@ -332,7 +377,7 @@ update_array_format(struct gl_context *ctx,
 
       if (bgra_error) {
          _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=GL_BGRA and type=%s)",
-                     func, _mesa_lookup_enum_by_nr(type));
+                     func, _mesa_enum_to_string(type));
          return false;
       }
 
@@ -376,23 +421,9 @@ update_array_format(struct gl_context *ctx,
       return false;
    }
 
-   assert(size <= 4);
-
-   elementSize = _mesa_bytes_per_vertex_attrib(size, type);
-   assert(elementSize != -1);
-
-   array = &vao->VertexAttrib[attrib];
-   array->Size = size;
-   array->Type = type;
-   array->Format = format;
-   array->Normalized = normalized;
-   array->Integer = integer;
-   array->Doubles = doubles;
-   array->RelativeOffset = relativeOffset;
-   array->_ElementSize = elementSize;
-
-   vao->NewArrays |= VERT_BIT(attrib);
-   ctx->NewState |= _NEW_ARRAY;
+   _mesa_update_array_format(ctx, vao, attrib, size, type, format,
+                             normalized, integer, doubles, relativeOffset,
+                             false);
 
    return true;
 }
@@ -490,8 +521,9 @@ update_array(struct gl_context *ctx,
 
    /* Update the vertex buffer binding */
    effectiveStride = stride != 0 ? stride : array->_ElementSize;
-   bind_vertex_buffer(ctx, ctx->Array.VAO, attrib, ctx->Array.ArrayBufferObj,
-                      (GLintptr) ptr, effectiveStride);
+   _mesa_bind_vertex_buffer(ctx, ctx->Array.VAO, attrib,
+                            ctx->Array.ArrayBufferObj, (GLintptr) ptr,
+                            effectiveStride);
 }
 
 
@@ -656,7 +688,7 @@ _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr)
                   "glPointSizePointer(ES 1.x only)");
       return;
    }
-      
+
    update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
                 legalTypes, 1, 1,
                 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
@@ -738,6 +770,22 @@ _mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
 }
 
 
+void
+_mesa_enable_vertex_array_attrib(struct gl_context *ctx,
+                                 struct gl_vertex_array_object *vao,
+                                 unsigned attrib)
+{
+   assert(attrib < ARRAY_SIZE(vao->VertexAttrib));
+
+   if (!vao->VertexAttrib[attrib].Enabled) {
+      /* was disabled, now being enabled */
+      FLUSH_VERTICES(ctx, _NEW_ARRAY);
+      vao->VertexAttrib[attrib].Enabled = GL_TRUE;
+      vao->_Enabled |= VERT_BIT(attrib);
+      vao->NewArrays |= VERT_BIT(attrib);
+   }
+}
+
 static void
 enable_vertex_array_attrib(struct gl_context *ctx,
                            struct gl_vertex_array_object *vao,
@@ -749,15 +797,7 @@ enable_vertex_array_attrib(struct gl_context *ctx,
       return;
    }
 
-   assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
-
-   if (!vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
-      /* was disabled, now being enabled */
-      FLUSH_VERTICES(ctx, _NEW_ARRAY);
-      vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
-      vao->_Enabled |= VERT_BIT_GENERIC(index);
-      vao->NewArrays |= VERT_BIT_GENERIC(index);
-   }
+   _mesa_enable_vertex_array_attrib(ctx, vao, VERT_ATTRIB_GENERIC(index));
 }
 
 
@@ -850,10 +890,11 @@ _mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index)
  * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
  */
 static GLuint
-get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
-                  const char *caller)
+get_vertex_array_attrib(struct gl_context *ctx,
+                        const struct gl_vertex_array_object *vao,
+                        GLuint index, GLenum pname,
+                        const char *caller)
 {
-   const struct gl_vertex_array_object *vao = ctx->Array.VAO;
    const struct gl_vertex_attrib_array *array;
 
    if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
@@ -885,6 +926,11 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
          return array->Integer;
       }
       goto error;
+   case GL_VERTEX_ATTRIB_ARRAY_LONG:
+      if (_mesa_is_desktop_gl(ctx)) {
+         return array->Doubles;
+      }
+      goto error;
    case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
       if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays)
           || _mesa_is_gles3(ctx)) {
@@ -892,12 +938,12 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
       }
       goto error;
    case GL_VERTEX_ATTRIB_BINDING:
-      if (_mesa_is_desktop_gl(ctx)) {
+      if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles31(ctx)) {
          return array->VertexBinding - VERT_ATTRIB_GENERIC0;
       }
       goto error;
    case GL_VERTEX_ATTRIB_RELATIVE_OFFSET:
-      if (_mesa_is_desktop_gl(ctx)) {
+      if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles31(ctx)) {
          return array->RelativeOffset;
       }
       goto error;
@@ -926,7 +972,8 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
       return NULL;
    }
 
-   assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
+   assert(VERT_ATTRIB_GENERIC(index) <
+          ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
 
    FLUSH_CURRENT(ctx, 0);
    return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -944,7 +991,8 @@ _mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
       }
    }
    else {
-      params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
+      params[0] = (GLfloat) get_vertex_array_attrib(ctx, ctx->Array.VAO,
+                                                    index, pname,
                                                     "glGetVertexAttribfv");
    }
 }
@@ -965,7 +1013,8 @@ _mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params)
       }
    }
    else {
-      params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
+      params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO,
+                                                     index, pname,
                                                      "glGetVertexAttribdv");
    }
 }
@@ -976,7 +1025,9 @@ _mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params)
    GET_CURRENT_CONTEXT(ctx);
 
    if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
-      const GLdouble *v = (const GLdouble *)get_current_attrib(ctx, index, "glGetVertexAttribLdv");
+      const GLdouble *v =
+         (const GLdouble *)get_current_attrib(ctx, index,
+                                              "glGetVertexAttribLdv");
       if (v != NULL) {
          params[0] = v[0];
          params[1] = v[1];
@@ -985,7 +1036,8 @@ _mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params)
       }
    }
    else {
-      params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
+      params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO,
+                                                     index, pname,
                                                      "glGetVertexAttribLdv");
    }
 }
@@ -1006,7 +1058,8 @@ _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
       }
    }
    else {
-      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
+      params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO,
+                                                  index, pname,
                                                   "glGetVertexAttribiv");
    }
 }
@@ -1026,7 +1079,8 @@ _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
       }
    }
    else {
-      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
+      params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO,
+                                                  index, pname,
                                                   "glGetVertexAttribIiv");
    }
 }
@@ -1046,7 +1100,8 @@ _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
       }
    }
    else {
-      params[0] = get_vertex_array_attrib(ctx, index, pname,
+      params[0] = get_vertex_array_attrib(ctx, ctx->Array.VAO,
+                                          index, pname,
                                           "glGetVertexAttribIuiv");
    }
 }
@@ -1067,9 +1122,128 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
       return;
    }
 
-   assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
+   assert(VERT_ATTRIB_GENERIC(index) <
+          ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
+
+   *pointer = (GLvoid *)
+      ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
+}
+
+
+/** ARB_direct_state_access */
+void GLAPIENTRY
+_mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index,
+                              GLenum pname, GLint *params)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   struct gl_vertex_array_object *vao;
+
+   /* The ARB_direct_state_access specification says:
+    *
+    *    "An INVALID_OPERATION error is generated if <vaobj> is not
+    *     [compatibility profile: zero or] the name of an existing
+    *     vertex array object."
+    */
+   vao = _mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayIndexediv");
+   if (!vao)
+      return;
+
+   /* The ARB_direct_state_access specification says:
+    *
+    *    "For GetVertexArrayIndexediv, <pname> must be one of
+    *     VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_SIZE,
+    *     VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE,
+    *     VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_INTEGER,
+    *     VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_ARRAY_DIVISOR, or
+    *     VERTEX_ATTRIB_RELATIVE_OFFSET."
+    *
+    * and:
+    *
+    *    "Add GetVertexArrayIndexediv in 'Get Command' for
+    *     VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
+    *     VERTEX_ATTRIB_BINDING,
+    *     VERTEX_ATTRIB_RELATIVE_OFFSET,
+    *     VERTEX_BINDING_OFFSET, and
+    *     VERTEX_BINDING_STRIDE states"
+    *
+    * The only parameter name common to both lists is
+    * VERTEX_ATTRIB_RELATIVE_OFFSET.  Also note that VERTEX_BINDING_BUFFER
+    * and VERTEX_BINDING_DIVISOR are missing from both lists.  It seems
+    * pretty clear however that the intent is that it should be possible
+    * to query all vertex attrib and binding states that can be set with
+    * a DSA function.
+    */
+   switch (pname) {
+   case GL_VERTEX_BINDING_OFFSET:
+      params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset;
+      break;
+   case GL_VERTEX_BINDING_STRIDE:
+      params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride;
+      break;
+   case GL_VERTEX_BINDING_DIVISOR:
+      params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor;
+      break;
+   case GL_VERTEX_BINDING_BUFFER:
+      params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name;
+      break;
+   default:
+      params[0] = get_vertex_array_attrib(ctx, vao, index, pname,
+                                          "glGetVertexArrayIndexediv");
+      break;
+   }
+}
+
+
+void GLAPIENTRY
+_mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index,
+                                GLenum pname, GLint64 *params)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   struct gl_vertex_array_object *vao;
+
+   /* The ARB_direct_state_access specification says:
+    *
+    *    "An INVALID_OPERATION error is generated if <vaobj> is not
+    *     [compatibility profile: zero or] the name of an existing
+    *     vertex array object."
+    */
+   vao = _mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayIndexed64iv");
+   if (!vao)
+      return;
+
+   /* The ARB_direct_state_access specification says:
+    *
+    *    "For GetVertexArrayIndexed64iv, <pname> must be
+    *     VERTEX_BINDING_OFFSET."
+    *
+    * and:
+    *
+    *    "An INVALID_ENUM error is generated if <pname> is not one of
+    *     the valid values listed above for the corresponding command."
+    */
+   if (pname != GL_VERTEX_BINDING_OFFSET) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexArrayIndexed64iv("
+                  "pname != GL_VERTEX_BINDING_OFFSET)");
+      return;
+   }
+
+   /* The ARB_direct_state_access specification says:
+    *
+    *    "An INVALID_VALUE error is generated if <index> is greater than
+    *     or equal to the value of MAX_VERTEX_ATTRIBS."
+    *
+    * Since the index refers to a buffer binding in this case, the intended
+    * limit must be MAX_VERTEX_ATTRIB_BINDINGS.  Both limits are currently
+    * required to be the same, so in practice this doesn't matter.
+    */
+   if (index >= ctx->Const.MaxVertexAttribBindings) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexArrayIndexed64iv(index"
+                  "%d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))",
+                  index, ctx->Const.MaxVertexAttribBindings);
+      return;
+   }
 
-   *pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
+   params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset;
 }
 
 
@@ -1474,7 +1648,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
     *       VertexBindingDivisor(index, divisor);"
     */
    vertex_attrib_binding(ctx, vao, genericIndex, genericIndex);
-   vertex_binding_divisor(ctx, genericIndex, divisor);
+   vertex_binding_divisor(ctx, vao, genericIndex, divisor);
 }
 
 
@@ -1507,7 +1681,8 @@ _mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type)
  * GL_ARB_vertex_attrib_binding
  */
 static void
-vertex_array_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao,
+vertex_array_vertex_buffer(struct gl_context *ctx,
+                           struct gl_vertex_array_object *vao,
                            GLuint bindingIndex, GLuint buffer, GLintptr offset,
                            GLsizei stride, const char *func)
 {
@@ -1546,14 +1721,15 @@ vertex_array_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object
       return;
    }
 
-   if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
+   if (((ctx->API == API_OPENGL_CORE && ctx->Version >= 44) || _mesa_is_gles31(ctx)) &&
        stride > ctx->Const.MaxVertexAttribStride) {
       _mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > "
                   "GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride);
       return;
    }
 
-   if (buffer == vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
+   if (buffer ==
+       vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
       vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj;
    } else if (buffer != 0) {
       vbo = _mesa_lookup_bufferobj(ctx, buffer);
@@ -1568,8 +1744,7 @@ vertex_array_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object
        * Otherwise, we fall back to the same compat profile behavior as other
        * object references (automatically gen it).
        */
-      if (!_mesa_handle_bind_buffer_gen(ctx, GL_ARRAY_BUFFER, buffer,
-                                        &vbo, func))
+      if (!_mesa_handle_bind_buffer_gen(ctx, buffer, &vbo, func))
          return;
    } else {
       /* The ARB_vertex_attrib_binding spec says:
@@ -1580,8 +1755,8 @@ vertex_array_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object
       vbo = ctx->Shared->NullBufferObj;
    }
 
-   bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex),
-                      vbo, offset, stride);
+   _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex),
+                            vbo, offset, stride);
 }
 
 
@@ -1596,7 +1771,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
     *    "An INVALID_OPERATION error is generated if no vertex array object
     *     is bound."
     */
-   if (ctx->API == API_OPENGL_CORE &&
+   if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) &&
        ctx->Array.VAO == ctx->Array.DefaultVAO) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
                   "glBindVertexBuffer(No array object bound)");
@@ -1668,8 +1843,8 @@ vertex_array_vertex_buffers(struct gl_context *ctx,
       struct gl_buffer_object *vbo = ctx->Shared->NullBufferObj;
 
       for (i = 0; i < count; i++)
-         bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i),
-                            vbo, 0, 16);
+         _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i),
+                                  vbo, 0, 16);
 
       return;
    }
@@ -1740,8 +1915,8 @@ vertex_array_vertex_buffers(struct gl_context *ctx,
          vbo = ctx->Shared->NullBufferObj;
       }
 
-      bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i),
-                         vbo, offsets[i], strides[i]);
+      _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i),
+                               vbo, offsets[i], strides[i]);
    }
 
    _mesa_end_bufferobj_lookups(ctx);
@@ -1818,7 +1993,7 @@ vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type,
     * is an oversight.  In the OpenGL 4.3 (Core Profile) spec, it applies
     * to all three functions.
     */
-   if (ctx->API == API_OPENGL_CORE &&
+   if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) &&
        ctx->Array.VAO == ctx->Array.DefaultVAO) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
                   "%s(No array object bound)", func);
@@ -1957,24 +2132,14 @@ _mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex,
 }
 
 
-void GLAPIENTRY
-_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
+static void
+vertex_array_attrib_binding(struct gl_context *ctx,
+                            struct gl_vertex_array_object *vao,
+                            GLuint attribIndex, GLuint bindingIndex,
+                            const char *func)
 {
-   GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   /* The ARB_vertex_attrib_binding spec says:
-    *
-    *    "An INVALID_OPERATION error is generated if no vertex array object
-    *     is bound."
-    */
-   if (ctx->API == API_OPENGL_CORE &&
-       ctx->Array.VAO == ctx->Array.DefaultVAO) {
-      _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "glVertexAttribBinding(No array object bound)");
-      return;
-   }
-
    /* The ARB_vertex_attrib_binding spec says:
     *
     *    "<attribindex> must be less than the value of MAX_VERTEX_ATTRIBS and
@@ -1984,49 +2149,82 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
     */
    if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
       _mesa_error(ctx, GL_INVALID_VALUE,
-                  "glVertexAttribBinding(attribindex=%u >= "
+                  "%s(attribindex=%u >= "
                   "GL_MAX_VERTEX_ATTRIBS)",
-                  attribIndex);
+                  func, attribIndex);
       return;
    }
 
    if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) {
       _mesa_error(ctx, GL_INVALID_VALUE,
-                  "glVertexAttribBinding(bindingindex=%u >= "
+                  "%s(bindingindex=%u >= "
                   "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
-                  bindingIndex);
+                  func, bindingIndex);
       return;
    }
 
-   assert(VERT_ATTRIB_GENERIC(attribIndex) <
-          ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
+   assert(VERT_ATTRIB_GENERIC(attribIndex) < ARRAY_SIZE(vao->VertexAttrib));
 
-   vertex_attrib_binding(ctx, ctx->Array.VAO,
+   vertex_attrib_binding(ctx, vao,
                          VERT_ATTRIB_GENERIC(attribIndex),
                          VERT_ATTRIB_GENERIC(bindingIndex));
 }
 
 
 void GLAPIENTRY
-_mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
+_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
 {
    GET_CURRENT_CONTEXT(ctx);
-   ASSERT_OUTSIDE_BEGIN_END(ctx);
-
-   if (!ctx->Extensions.ARB_instanced_arrays) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexBindingDivisor()");
-      return;
-   }
 
    /* The ARB_vertex_attrib_binding spec says:
     *
     *    "An INVALID_OPERATION error is generated if no vertex array object
     *     is bound."
     */
-   if (ctx->API == API_OPENGL_CORE &&
+   if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) &&
        ctx->Array.VAO == ctx->Array.DefaultVAO) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "glVertexBindingDivisor(No array object bound)");
+                  "glVertexAttribBinding(No array object bound)");
+      return;
+   }
+
+   vertex_array_attrib_binding(ctx, ctx->Array.VAO,
+                               attribIndex, bindingIndex,
+                               "glVertexAttribBinding");
+}
+
+
+void GLAPIENTRY
+_mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   struct gl_vertex_array_object *vao;
+
+   /* The ARB_direct_state_access specification says:
+    *
+    *   "An INVALID_OPERATION error is generated by VertexArrayAttribBinding
+    *    if <vaobj> is not [compatibility profile: zero or] the name of an
+    *    existing vertex array object."
+    */
+   vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayAttribBinding");
+   if (!vao)
+      return;
+
+   vertex_array_attrib_binding(ctx, vao, attribIndex, bindingIndex,
+                               "glVertexArrayAttribBinding");
+}
+
+
+static void
+vertex_array_binding_divisor(struct gl_context *ctx,
+                             struct gl_vertex_array_object *vao,
+                             GLuint bindingIndex, GLuint divisor,
+                             const char *func)
+{
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+   if (!ctx->Extensions.ARB_instanced_arrays) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "%s()", func);
       return;
    }
 
@@ -2037,13 +2235,58 @@ _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
     */
    if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) {
       _mesa_error(ctx, GL_INVALID_VALUE,
-                  "glVertexBindingDivisor(bindingindex=%u > "
+                  "%s(bindingindex=%u > "
                   "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
-                  bindingIndex);
+                  func, bindingIndex);
       return;
    }
 
-   vertex_binding_divisor(ctx, VERT_ATTRIB_GENERIC(bindingIndex), divisor);
+   vertex_binding_divisor(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex), divisor);
+}
+
+
+void GLAPIENTRY
+_mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
+{
+   GET_CURRENT_CONTEXT(ctx);
+
+   /* The ARB_vertex_attrib_binding spec says:
+    *
+    *    "An INVALID_OPERATION error is generated if no vertex array object
+    *     is bound."
+    */
+   if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) &&
+       ctx->Array.VAO == ctx->Array.DefaultVAO) {
+      _mesa_error(ctx, GL_INVALID_OPERATION,
+                  "glVertexBindingDivisor(No array object bound)");
+      return;
+   }
+
+   vertex_array_binding_divisor(ctx, ctx->Array.VAO,
+                                bindingIndex, divisor,
+                                "glVertexBindingDivisor");
+}
+
+
+void GLAPIENTRY
+_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex,
+                                GLuint divisor)
+{
+   struct gl_vertex_array_object *vao;
+   GET_CURRENT_CONTEXT(ctx);
+
+   /* The ARB_direct_state_access specification says:
+    *
+    *   "An INVALID_OPERATION error is generated by VertexArrayBindingDivisor
+    *    if <vaobj> is not [compatibility profile: zero or] the name of an
+    *    existing vertex array object."
+    */
+   vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayBindingDivisor");
+   if (!vao)
+       return;
+
+   vertex_array_binding_divisor(ctx, vao, bindingIndex, divisor,
+                                "glVertexArrayBindingDivisor");
 }
 
 
@@ -2112,10 +2355,10 @@ print_array(const char *name, GLint index, const struct gl_client_array *array)
       fprintf(stderr, "  %s[%d]: ", name, index);
    else
       fprintf(stderr, "  %s: ", name);
-   fprintf(stderr, "Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu)\n",
-         array->Ptr, array->Type, array->Size,
-         array->_ElementSize, array->StrideB,
-         array->BufferObj->Name, (unsigned long) array->BufferObj->Size);
+   fprintf(stderr, "Ptr=%p, Type=%s, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu)\n",
+           array->Ptr, _mesa_enum_to_string(array->Type), array->Size,
+           array->_ElementSize, array->StrideB, array->BufferObj->Name,
+           (unsigned long) array->BufferObj->Size);
 }
 
 
@@ -2147,10 +2390,10 @@ _mesa_print_arrays(struct gl_context *ctx)
 /**
  * Initialize vertex array state for given context.
  */
-void 
+void
 _mesa_init_varray(struct gl_context *ctx)
 {
-   ctx->Array.DefaultVAO = ctx->Driver.NewArrayObject(ctx, 0);
+   ctx->Array.DefaultVAO = _mesa_new_vao(ctx, 0);
    _mesa_reference_vao(ctx, &ctx->Array.VAO, ctx->Array.DefaultVAO);
    ctx->Array.ActiveTexture = 0;   /* GL_ARB_multitexture */
 
@@ -2173,7 +2416,7 @@ delete_arrayobj_cb(GLuint id, void *data, void *userData)
 /**
  * Free vertex array state for given context.
  */
-void 
+void
 _mesa_free_varray_data(struct gl_context *ctx)
 {
    _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);