/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 7.2
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
static void
update_array(GLcontext *ctx, struct gl_client_array *array,
GLbitfield dirtyBit, GLsizei elementSize,
- GLint size, GLenum type,
+ GLint size, GLenum type, GLenum format,
GLsizei stride, GLboolean normalized, const GLvoid *ptr)
{
+ ASSERT(format == GL_RGBA || format == GL_BGRA);
array->Size = size;
array->Type = type;
+ array->Format = format;
array->Stride = stride;
array->StrideB = stride ? stride : elementSize;
array->Normalized = normalized;
array->Ptr = (const GLubyte *) ptr;
#if FEATURE_ARB_vertex_buffer_object
- array->BufferObj->RefCount--;
- if (array->BufferObj->RefCount <= 0) {
- ASSERT(array->BufferObj->Name);
- _mesa_remove_buffer_object( ctx, array->BufferObj );
- (*ctx->Driver.DeleteBuffer)( ctx, array->BufferObj );
- }
- array->BufferObj = ctx->Array.ArrayBufferObj;
- array->BufferObj->RefCount++;
+ _mesa_reference_buffer_object(ctx, &array->BufferObj,
+ ctx->Array.ArrayBufferObj);
+
/* Compute the index of the last array element that's inside the buffer.
* Later in glDrawArrays we'll check if start + count > _MaxElement to
* be sure we won't go out of bounds.
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = size * sizeof(GLfixed);
+ break;
+#endif
+#if FEATURE_vertex_array_byte
+ case GL_BYTE:
+ elementSize = size * sizeof(GLbyte);
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
- elementSize, size, type, stride, GL_FALSE, ptr);
+ elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
if (ctx->Driver.VertexPointer)
ctx->Driver.VertexPointer( ctx, size, type, stride, ptr );
case GL_DOUBLE:
elementSize = 3 * sizeof(GLdouble);
break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = 3 * sizeof(GLfixed);
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
- elementSize, 3, type, stride, GL_TRUE, ptr);
+ elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr);
if (ctx->Driver.NormalPointer)
ctx->Driver.NormalPointer( ctx, type, stride, ptr );
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
+ GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (size < 3 || size > 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" );
- return;
+ if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)");
+ return;
+ }
}
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
_mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
_mesa_lookup_enum_by_nr( type ), stride);
+ if (size == GL_BGRA) {
+ if (type != GL_UNSIGNED_BYTE) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
+ return;
+ }
+ format = GL_BGRA;
+ size = 4;
+ }
+ else {
+ format = GL_RGBA;
+ }
+
switch (type) {
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = size * sizeof(GLfixed);
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
- elementSize, size, type, stride, GL_TRUE, ptr);
+ elementSize, size, type, format, stride, GL_TRUE, ptr);
if (ctx->Driver.ColorPointer)
ctx->Driver.ColorPointer( ctx, size, type, stride, ptr );
}
update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
- elementSize, 1, type, stride, GL_FALSE, ptr);
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
if (ctx->Driver.FogCoordPointer)
ctx->Driver.FogCoordPointer( ctx, type, stride, ptr );
}
update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
- elementSize, 1, type, stride, GL_FALSE, ptr);
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
if (ctx->Driver.IndexPointer)
ctx->Driver.IndexPointer( ctx, type, stride, ptr );
GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
+ GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (size != 3 && size != 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)" );
- return;
+ if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)");
+ return;
+ }
}
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" );
_mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
size, _mesa_lookup_enum_by_nr( type ), stride);
+ if (size == GL_BGRA) {
+ if (type != GL_UNSIGNED_BYTE) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
+ return;
+ }
+ format = GL_BGRA;
+ size = 4;
+ }
+ else {
+ format = GL_RGBA;
+ }
+
switch (type) {
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
}
update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
- elementSize, size, type, stride, GL_TRUE, ptr);
+ elementSize, size, type, format, stride, GL_TRUE, ptr);
if (ctx->Driver.SecondaryColorPointer)
ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr );
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = size * sizeof(GLfixed);
+ break;
+#endif
+#if FEATURE_vertex_array_byte
+ case GL_BYTE:
+ elementSize = size * sizeof(GLbyte);
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" );
return;
update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
_NEW_ARRAY_TEXCOORD(unit),
- elementSize, size, type, stride, GL_FALSE, ptr);
+ elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
if (ctx->Driver.TexCoordPointer)
ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr );
}
update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
- sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, ptr);
+ sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
+ stride, GL_FALSE, ptr);
if (ctx->Driver.EdgeFlagPointer)
ctx->Driver.EdgeFlagPointer( ctx, stride, ptr );
}
+void GLAPIENTRY
+_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ GLsizei elementSize;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (stride < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" );
+ return;
+ }
+
+ switch (type) {
+ case GL_FLOAT:
+ elementSize = sizeof(GLfloat);
+ break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = sizeof(GLfixed);
+ break;
+#endif
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" );
+ return;
+ }
+
+ update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+}
+
+
#if FEATURE_NV_vertex_program
void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
- const GLboolean normalized = GL_FALSE;
+ GLboolean normalized = GL_FALSE;
GLsizei elementSize;
+ GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) {
+ if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
return;
}
return;
}
+ if (size == GL_BGRA) {
+ if (type != GL_UNSIGNED_BYTE) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glVertexAttribPointerNV(GL_BGRA/type)");
+ return;
+ }
+
+ format = GL_BGRA;
+ size = 4;
+ normalized = GL_TRUE;
+ }
+ else {
+ format = GL_RGBA;
+ }
+
/* check for valid 'type' and compute StrideB right away */
switch (type) {
case GL_UNSIGNED_BYTE:
+ normalized = GL_TRUE;
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT:
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, stride, normalized, ptr);
+ elementSize, size, type, format, stride, normalized, ptr);
if (ctx->Driver.VertexAttribPointer)
ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
+ GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
}
if (size < 1 || size > 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
- return;
+ if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
+ return;
+ }
}
if (stride < 0) {
return;
}
- if (type == GL_UNSIGNED_BYTE && size != 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size!=4)");
- return;
+ if (size == GL_BGRA) {
+ if (type != GL_UNSIGNED_BYTE) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glVertexAttribPointerARB(GL_BGRA/type)");
+ return;
+ }
+ if (normalized != GL_TRUE) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glVertexAttribPointerARB(GL_BGRA/normalized)");
+ return;
+ }
+
+ format = GL_BGRA;
+ size = 4;
+ }
+ else {
+ format = GL_RGBA;
}
/* check for valid 'type' and compute StrideB right away */
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = size * sizeof(GLfixed);
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" );
return;
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, stride, normalized, ptr);
+ elementSize, size, type, format, stride, normalized, ptr);
if (ctx->Driver.VertexAttribPointer)
ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
- if (first == 0 && count > 0 &&
- count <= (GLint) ctx->Const.MaxArrayLockSize) {
- ctx->Array.LockFirst = first;
- ctx->Array.LockCount = count;
+ if (first < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
+ return;
}
- else {
- ctx->Array.LockFirst = 0;
- ctx->Array.LockCount = 0;
+ if (count <= 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
+ return;
+ }
+ if (ctx->Array.LockCount != 0) {
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
+ return;
}
+ ctx->Array.LockFirst = first;
+ ctx->Array.LockCount = count;
+
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= _NEW_ARRAY_ALL;
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glUnlockArrays\n");
+ if (ctx->Array.LockCount == 0) {
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
+ return;
+ }
+
ctx->Array.LockFirst = 0;
ctx->Array.LockCount = 0;
ctx->NewState |= _NEW_ARRAY;
_mesa_init_varray(GLcontext *ctx)
{
ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
- ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj;
-
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
+ ctx->Array.DefaultArrayObj);
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
}