-/* $Id: varray.h,v 1.4 1999/10/19 18:37:05 keithw Exp $ */
+/* $Id: varray.h,v 1.6 2000/01/13 00:35:09 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "types.h"
-extern void gl_VertexPointer( GLcontext *ctx,
- GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr );
+extern void
+_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr);
-extern void gl_NormalPointer( GLcontext *ctx,
- GLenum type, GLsizei stride, const GLvoid *ptr );
+extern void
+_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
-extern void gl_ColorPointer( GLcontext *ctx,
- GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr );
+extern void
+_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-extern void gl_IndexPointer( GLcontext *ctx,
- GLenum type, GLsizei stride,
- const GLvoid *ptr );
+extern void
+_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
-extern void gl_TexCoordPointer( GLcontext *ctx,
- GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr );
+extern void
+_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr);
-extern void gl_EdgeFlagPointer( GLcontext *ctx,
- GLsizei stride, const GLboolean *ptr );
+extern void
+_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr);
-extern void gl_GetPointerv( GLcontext *ctx, GLenum pname, GLvoid **params );
+extern void
+_mesa_ArrayElement( GLint );
+extern void
+_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count);
-extern void gl_DrawArrays( GLcontext *ctx,
- GLenum mode, GLint first, GLsizei count );
-extern void gl_save_DrawArrays( GLcontext *ctx,
- GLenum mode, GLint first, GLsizei count );
+extern void
+_mesa_save_DrawArrays(GLenum mode, GLint first, GLsizei count);
-extern void gl_DrawElements( GLcontext *ctx,
- GLenum mode, GLsizei count,
- GLenum type, const GLvoid *indices );
+extern void
+_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices);
+
-extern void gl_save_DrawElements( GLcontext *ctx,
- GLenum mode, GLsizei count,
- GLenum type, const GLvoid *indices );
+extern void
+_mesa_save_DrawElements(GLenum mode, GLsizei count,
+ GLenum type, const GLvoid *indices);
-extern void gl_InterleavedArrays( GLcontext *ctx,
- GLenum format, GLsizei stride,
- const GLvoid *pointer );
+extern void
+_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
-extern void gl_save_InterleavedArrays( GLcontext *ctx,
- GLenum format, GLsizei stride,
- const GLvoid *pointer );
+extern void
+_mesa_save_InterleavedArrays(GLenum format, GLsizei stride,
+ const GLvoid *pointer);
-extern void gl_DrawRangeElements( GLcontext *ctx, GLenum mode, GLuint start,
- GLuint end, GLsizei count, GLenum type,
- const GLvoid *indices );
+extern void
+_mesa_DrawRangeElements(GLenum mode, GLuint start,
+ GLuint end, GLsizei count, GLenum type,
+ const GLvoid *indices);
-extern void gl_save_DrawRangeElements( GLcontext *ctx, GLenum mode,
- GLuint start, GLuint end, GLsizei count,
- GLenum type, const GLvoid *indices );
+extern void
+_mesa_save_DrawRangeElements(GLenum mode,
+ GLuint start, GLuint end, GLsizei count,
+ GLenum type, const GLvoid *indices );
extern void gl_exec_array_elements( GLcontext *ctx,
extern void gl_update_client_state( GLcontext *ctx );
+
#endif