mesa: Make bind_vertex_buffer avilable outside varray.c
[mesa.git] / src / mesa / main / varray.h
index 6dd3ffc7ba62eddb44e66a47b315a4dc3b004927..1579b7688c0ba52841f26ddb8280dabd75f6b500 100644 (file)
@@ -90,6 +90,13 @@ _mesa_attr_zero_aliases_vertex(struct gl_context *ctx)
                && !is_forward_compatible_context));
 }
 
+extern void
+_mesa_bind_vertex_buffer(struct gl_context *ctx,
+                         struct gl_vertex_array_object *vao,
+                         GLuint index,
+                         struct gl_buffer_object *vbo,
+                         GLintptr offset, GLsizei stride);
+
 extern void GLAPIENTRY
 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
                     const GLvoid *ptr);
@@ -212,6 +219,16 @@ extern void GLAPIENTRY
 _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer);
 
 
+void GLAPIENTRY
+_mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index,
+                              GLenum pname, GLint *param);
+
+
+void GLAPIENTRY
+_mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index,
+                                GLenum pname, GLint64 *param);
+
+
 extern void GLAPIENTRY
 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
 
@@ -298,24 +315,50 @@ extern void GLAPIENTRY
 _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
                         const GLintptr *offsets, const GLsizei *strides);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count,
+                               const GLuint *buffers,
+                               const GLintptr *offsets, const GLsizei *strides);
+
 extern void GLAPIENTRY
 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
                          GLboolean normalized, GLuint relativeOffset);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size,
+                              GLenum type, GLboolean normalized,
+                              GLuint relativeOffset);
+
 extern void GLAPIENTRY
 _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
                           GLuint relativeOffset);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex,
+                               GLint size, GLenum type,
+                               GLuint relativeOffset);
+
 extern void GLAPIENTRY
 _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
                           GLuint relativeOffset);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex,
+                               GLint size, GLenum type,
+                               GLuint relativeOffset);
+
 extern void GLAPIENTRY
 _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex,
+                               GLuint bindingIndex);
+
 extern void GLAPIENTRY
 _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor);
 
 extern void
 _mesa_copy_client_array(struct gl_context *ctx,