#ifndef VARRAY_H
#define VARRAY_H
-
-#include "glheader.h"
#include "bufferobj.h"
-struct gl_vertex_array;
-struct gl_context;
+void
+_mesa_set_vertex_format(struct gl_vertex_format *vertex_format,
+ GLubyte size, GLenum16 type, GLenum16 format,
+ GLboolean normalized, GLboolean integer,
+ GLboolean doubles);
+
/**
* Returns a pointer to the vertex attribute data in a client array,
if (_mesa_is_bufferobj(binding->BufferObj))
return (const GLubyte *) (binding->Offset + array->RelativeOffset);
else
- return array->Ptr;
+ return array->Ptr;
}
-/**
- * Sets the fields in a gl_vertex_array to values derived from a
- * gl_vertex_attrib_array and a gl_vertex_buffer_binding.
- */
-static inline void
-_mesa_update_client_array(struct gl_context *ctx,
- struct gl_vertex_array *dst,
- const struct gl_array_attributes *src,
- const struct gl_vertex_buffer_binding *binding)
-{
- dst->Size = src->Size;
- dst->Type = src->Type;
- dst->Format = src->Format;
- dst->StrideB = binding->Stride;
- dst->Ptr = _mesa_vertex_attrib_address(src, binding);
- dst->Normalized = src->Normalized;
- dst->Integer = src->Integer;
- dst->Doubles = src->Doubles;
- dst->InstanceDivisor = binding->InstanceDivisor;
- dst->_ElementSize = src->_ElementSize;
- _mesa_reference_buffer_object(ctx, &dst->BufferObj, binding->BufferObj);
-}
static inline bool
-_mesa_attr_zero_aliases_vertex(struct gl_context *ctx)
+_mesa_attr_zero_aliases_vertex(const struct gl_context *ctx)
{
- const bool is_forward_compatible_context =
- ctx->Const.ContextFlags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
-
- /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES
- * 2.0. Note that we cannot just check for API_OPENGL_COMPAT here because
- * that will erroneously allow this usage in a 3.0 forward-compatible
- * context too.
- */
- return (ctx->API == API_OPENGLES
- || (ctx->API == API_OPENGL_COMPAT
- && !is_forward_compatible_context));
+ return ctx->_AttribZeroAliasesVertex;
}
+
extern void
_mesa_update_array_format(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- GLuint attrib, GLint size, GLenum type,
+ gl_vert_attrib attrib, GLint size, GLenum type,
GLenum format, GLboolean normalized,
GLboolean integer, GLboolean doubles,
GLuint relativeOffset);
extern void
+_mesa_enable_vertex_array_attribs(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
+ GLbitfield attrib_bits);
+
+static inline void
_mesa_enable_vertex_array_attrib(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- unsigned attrib);
+ gl_vert_attrib attrib)
+{
+ assert(attrib < VERT_ATTRIB_MAX);
+ _mesa_enable_vertex_array_attribs(ctx, vao, VERT_BIT(attrib));
+}
+
+
+extern void
+_mesa_disable_vertex_array_attribs(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
+ GLbitfield attrib_bits);
+
+static inline void
+_mesa_disable_vertex_array_attrib(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
+ gl_vert_attrib attrib)
+{
+ assert(attrib < VERT_ATTRIB_MAX);
+ _mesa_disable_vertex_array_attribs(ctx, vao, VERT_BIT(attrib));
+}
+
+
+extern void
+_mesa_vertex_attrib_binding(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
+ gl_vert_attrib attribIndex,
+ GLuint bindingIndex);
+
extern void
_mesa_bind_vertex_buffer(struct gl_context *ctx,
extern void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr);
-
+extern void GLAPIENTRY
+_mesa_MultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr);
extern void GLAPIENTRY
_mesa_EdgeFlagPointer_no_error(GLsizei stride, const GLvoid *ptr);
GLsizei stride, const GLvoid *ptr);
extern void GLAPIENTRY
_mesa_SecondaryColorPointer(GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
+ GLsizei stride, const GLvoid *ptr);
extern void GLAPIENTRY
const GLvoid *pointer);
extern void GLAPIENTRY
_mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type,
- GLboolean normalized, GLsizei stride,
- const GLvoid *pointer);
+ GLboolean normalized, GLsizei stride,
+ const GLvoid *pointer);
void GLAPIENTRY
_mesa_VertexAttribIPointer_no_error(GLuint index, GLint size, GLenum type,
_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
-extern void GLAPIENTRY
-_mesa_MultiDrawArrays( GLenum mode, const GLint *first,
- const GLsizei *count, GLsizei primcount );
-
-extern void GLAPIENTRY
-_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount );
-
-extern void GLAPIENTRY
-_mesa_MultiDrawElementsBaseVertex( GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount,
- const GLint *basevertex);
-
-extern void GLAPIENTRY
-_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
- const GLsizei * count,
- GLsizei primcount, GLint modestride );
-
-
-extern void GLAPIENTRY
-_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
- GLenum type, const GLvoid * const * indices,
- GLsizei primcount, GLint modestride );
-
extern void GLAPIENTRY
_mesa_LockArraysEXT(GLint first, GLsizei count);
extern void GLAPIENTRY
-_mesa_UnlockArraysEXT( void );
+_mesa_UnlockArraysEXT(void);
-extern void GLAPIENTRY
-_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count);
-
-extern void GLAPIENTRY
-_mesa_DrawArraysInstanced(GLenum mode, GLint first, GLsizei count,
- GLsizei primcount);
-
-extern void GLAPIENTRY
-_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices);
-
-extern void GLAPIENTRY
-_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
- GLenum type, const GLvoid *indices);
-
-extern void GLAPIENTRY
-_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex);
-
-extern void GLAPIENTRY
-_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices,
- GLint basevertex);
-
-extern void GLAPIENTRY
-_mesa_DrawTransformFeedback(GLenum mode, GLuint name);
+void GLAPIENTRY
+_mesa_PrimitiveRestartIndex_no_error(GLuint index);
extern void GLAPIENTRY
_mesa_PrimitiveRestartIndex(GLuint index);
_mesa_primitive_restart_index(const struct gl_context *ctx,
unsigned index_size)
{
+ /* The index_size parameter is menat to be in bytes. */
+ assert(index_size == 1 || index_size == 2 || index_size == 4);
+
/* From the OpenGL 4.3 core specification, page 302:
* "If both PRIMITIVE_RESTART and PRIMITIVE_RESTART_FIXED_INDEX are
* enabled, the index value determined by PRIMITIVE_RESTART_FIXED_INDEX
_mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex,
GLuint bindingIndex);
+void GLAPIENTRY
+_mesa_VertexBindingDivisor_no_error(GLuint bindingIndex, GLuint divisor);
+
extern void GLAPIENTRY
_mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor);
+void GLAPIENTRY
+_mesa_VertexArrayBindingDivisor_no_error(GLuint vaobj, GLuint bindingIndex,
+ GLuint divisor);
+
extern void GLAPIENTRY
-_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor);
+_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex,
+ GLuint divisor);
-extern void
-_mesa_copy_client_array(struct gl_context *ctx,
- struct gl_vertex_array *dst,
- struct gl_vertex_array *src);
extern void
_mesa_copy_vertex_attrib_array(struct gl_context *ctx,
_mesa_print_arrays(struct gl_context *ctx);
extern void
-_mesa_init_varray( struct gl_context * ctx );
+_mesa_init_varray(struct gl_context *ctx);
-extern void
+extern void
_mesa_free_varray_data(struct gl_context *ctx);
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride,
+ GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type,
+ GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type,
+ GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit,
+ GLint size, GLenum type, GLsizei stride,
+ GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type,
+ GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size,
+ GLenum type, GLboolean normalized,
+ GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
+
#endif