st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_program
[mesa.git] / src / mesa / main / varray.h
index 4e4bd5f80a7c6d8baeaaad12148180a9279eca7c..8c30d16ea3a5df9ffa0f3c8c9abbba1cd52093a7 100644 (file)
@@ -31,7 +31,7 @@
 #include "glheader.h"
 #include "bufferobj.h"
 
-struct gl_client_array;
+struct gl_vertex_array;
 struct gl_context;
 
 /**
@@ -40,7 +40,7 @@ struct gl_context;
  * a vertex buffer.
  */
 static inline const GLubyte *
-_mesa_vertex_attrib_address(const struct gl_vertex_attrib_array *array,
+_mesa_vertex_attrib_address(const struct gl_array_attributes *array,
                             const struct gl_vertex_buffer_binding *binding)
 {
    if (_mesa_is_bufferobj(binding->BufferObj))
@@ -50,24 +50,23 @@ _mesa_vertex_attrib_address(const struct gl_vertex_attrib_array *array,
 }
 
 /**
- * Sets the fields in a gl_client_array to values derived from a
+ * Sets the fields in a gl_vertex_array to values derived from a
  * gl_vertex_attrib_array and a gl_vertex_buffer_binding.
  */
 static inline void
 _mesa_update_client_array(struct gl_context *ctx,
-                          struct gl_client_array *dst,
-                          const struct gl_vertex_attrib_array *src,
+                          struct gl_vertex_array *dst,
+                          const struct gl_array_attributes *src,
                           const struct gl_vertex_buffer_binding *binding)
 {
    dst->Size = src->Size;
    dst->Type = src->Type;
    dst->Format = src->Format;
-   dst->Stride = src->Stride;
    dst->StrideB = binding->Stride;
    dst->Ptr = _mesa_vertex_attrib_address(src, binding);
-   dst->Enabled = src->Enabled;
    dst->Normalized = src->Normalized;
    dst->Integer = src->Integer;
+   dst->Doubles = src->Doubles;
    dst->InstanceDivisor = binding->InstanceDivisor;
    dst->_ElementSize = src->_ElementSize;
    _mesa_reference_buffer_object(ctx, &dst->BufferObj, binding->BufferObj);
@@ -89,6 +88,26 @@ _mesa_attr_zero_aliases_vertex(struct gl_context *ctx)
                && !is_forward_compatible_context));
 }
 
+extern void
+_mesa_update_array_format(struct gl_context *ctx,
+                          struct gl_vertex_array_object *vao,
+                          GLuint attrib, GLint size, GLenum type,
+                          GLenum format, GLboolean normalized,
+                          GLboolean integer, GLboolean doubles,
+                          GLuint relativeOffset, bool flush_vertices);
+
+extern void
+_mesa_enable_vertex_array_attrib(struct gl_context *ctx,
+                                 struct gl_vertex_array_object *vao,
+                                 unsigned attrib);
+
+extern void
+_mesa_bind_vertex_buffer(struct gl_context *ctx,
+                         struct gl_vertex_array_object *vao,
+                         GLuint index,
+                         struct gl_buffer_object *vbo,
+                         GLintptr offset, GLsizei stride);
+
 extern void GLAPIENTRY
 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
                     const GLvoid *ptr);
@@ -166,22 +185,34 @@ void GLAPIENTRY
 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
                            GLsizei stride, const GLvoid *ptr);
 
+extern void GLAPIENTRY
+_mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
+                           GLsizei stride, const GLvoid *pointer);
 
 extern void GLAPIENTRY
 _mesa_EnableVertexAttribArray(GLuint index);
 
 
+extern void GLAPIENTRY
+_mesa_EnableVertexArrayAttrib(GLuint vaobj, GLuint index);
+
+
 extern void GLAPIENTRY
 _mesa_DisableVertexAttribArray(GLuint index);
 
 
 extern void GLAPIENTRY
-_mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params);
+_mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index);
 
 
+extern void GLAPIENTRY
+_mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params);
+
 extern void GLAPIENTRY
 _mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params);
 
+extern void GLAPIENTRY
+_mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params);
 
 extern void GLAPIENTRY
 _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params);
@@ -199,6 +230,16 @@ extern void GLAPIENTRY
 _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer);
 
 
+void GLAPIENTRY
+_mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index,
+                              GLenum pname, GLint *param);
+
+
+void GLAPIENTRY
+_mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index,
+                                GLenum pname, GLint64 *param);
+
+
 extern void GLAPIENTRY
 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
 
@@ -277,38 +318,68 @@ extern void GLAPIENTRY
 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
                        GLsizei stride);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer,
+                              GLintptr offset, GLsizei stride);
+
 extern void GLAPIENTRY
 _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
                         const GLintptr *offsets, const GLsizei *strides);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count,
+                               const GLuint *buffers,
+                               const GLintptr *offsets, const GLsizei *strides);
+
 extern void GLAPIENTRY
 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
                          GLboolean normalized, GLuint relativeOffset);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size,
+                              GLenum type, GLboolean normalized,
+                              GLuint relativeOffset);
+
 extern void GLAPIENTRY
 _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
                           GLuint relativeOffset);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex,
+                               GLint size, GLenum type,
+                               GLuint relativeOffset);
+
 extern void GLAPIENTRY
 _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
                           GLuint relativeOffset);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex,
+                               GLint size, GLenum type,
+                               GLuint relativeOffset);
+
 extern void GLAPIENTRY
 _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex,
+                               GLuint bindingIndex);
+
 extern void GLAPIENTRY
 _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor);
 
+extern void GLAPIENTRY
+_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor);
 
 extern void
 _mesa_copy_client_array(struct gl_context *ctx,
-                        struct gl_client_array *dst,
-                        struct gl_client_array *src);
+                        struct gl_vertex_array *dst,
+                        struct gl_vertex_array *src);
 
 extern void
 _mesa_copy_vertex_attrib_array(struct gl_context *ctx,
-                               struct gl_vertex_attrib_array *dst,
-                               const struct gl_vertex_attrib_array *src);
+                               struct gl_array_attributes *dst,
+                               const struct gl_array_attributes *src);
 
 extern void
 _mesa_copy_vertex_buffer_binding(struct gl_context *ctx,