extern void
_mesa_enable_vertex_array_attrib(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- gl_vert_attrib attrib, bool flush_vertices);
+ gl_vert_attrib attrib);
extern void
_mesa_disable_vertex_array_attrib(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- gl_vert_attrib attrib, bool flush_vertices);
+ gl_vert_attrib attrib);
extern void
_mesa_vertex_attrib_binding(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
gl_vert_attrib attribIndex,
- GLuint bindingIndex, bool flush_vertices);
+ GLuint bindingIndex);
extern void
struct gl_vertex_array_object *vao,
GLuint index,
struct gl_buffer_object *vbo,
- GLintptr offset, GLsizei stride, bool flush_vertices);
+ GLintptr offset, GLsizei stride);
extern void GLAPIENTRY
_mesa_VertexPointer_no_error(GLint size, GLenum type, GLsizei stride,