#ifndef VARRAY_H
#define VARRAY_H
-
-#include "glheader.h"
#include "bufferobj.h"
-struct gl_vertex_array;
-struct gl_context;
/**
* Returns a pointer to the vertex attribute data in a client array,
if (_mesa_is_bufferobj(binding->BufferObj))
return (const GLubyte *) (binding->Offset + array->RelativeOffset);
else
- return array->Ptr;
+ return array->Ptr;
}
-/**
- * Sets the fields in a gl_vertex_array to values derived from a
- * gl_vertex_attrib_array and a gl_vertex_buffer_binding.
- */
-static inline void
-_mesa_update_client_array(struct gl_context *ctx,
- struct gl_vertex_array *dst,
- const struct gl_array_attributes *src,
- const struct gl_vertex_buffer_binding *binding)
-{
- dst->Size = src->Size;
- dst->Type = src->Type;
- dst->Format = src->Format;
- dst->StrideB = binding->Stride;
- dst->Ptr = _mesa_vertex_attrib_address(src, binding);
- dst->Normalized = src->Normalized;
- dst->Integer = src->Integer;
- dst->Doubles = src->Doubles;
- dst->InstanceDivisor = binding->InstanceDivisor;
- dst->_ElementSize = src->_ElementSize;
- _mesa_reference_buffer_object(ctx, &dst->BufferObj, binding->BufferObj);
-}
static inline bool
_mesa_attr_zero_aliases_vertex(const struct gl_context *ctx)
return ctx->_AttribZeroAliasesVertex;
}
+
extern void
_mesa_update_array_format(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- GLuint attrib, GLint size, GLenum type,
+ gl_vert_attrib attrib, GLint size, GLenum type,
GLenum format, GLboolean normalized,
GLboolean integer, GLboolean doubles,
GLuint relativeOffset);
extern void
_mesa_enable_vertex_array_attrib(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- unsigned attrib);
+ gl_vert_attrib attrib);
+
+
+extern void
+_mesa_disable_vertex_array_attrib(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
+ gl_vert_attrib attrib);
+
+
+extern void
+_mesa_vertex_attrib_binding(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
+ gl_vert_attrib attribIndex,
+ GLuint bindingIndex);
+
extern void
_mesa_bind_vertex_buffer(struct gl_context *ctx,
GLsizei stride, const GLvoid *ptr);
extern void GLAPIENTRY
_mesa_SecondaryColorPointer(GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
+ GLsizei stride, const GLvoid *ptr);
extern void GLAPIENTRY
const GLvoid *pointer);
extern void GLAPIENTRY
_mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type,
- GLboolean normalized, GLsizei stride,
- const GLvoid *pointer);
+ GLboolean normalized, GLsizei stride,
+ const GLvoid *pointer);
void GLAPIENTRY
_mesa_VertexAttribIPointer_no_error(GLuint index, GLint size, GLenum type,
extern void GLAPIENTRY
-_mesa_MultiDrawArrays( GLenum mode, const GLint *first,
- const GLsizei *count, GLsizei primcount );
+_mesa_MultiDrawArrays(GLenum mode, const GLint *first,
+ const GLsizei *count, GLsizei primcount);
extern void GLAPIENTRY
-_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount );
+_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount);
extern void GLAPIENTRY
-_mesa_MultiDrawElementsBaseVertex( GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount,
- const GLint *basevertex);
+_mesa_MultiDrawElementsBaseVertex(GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount,
+ const GLint *basevertex);
extern void GLAPIENTRY
-_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
- const GLsizei * count,
- GLsizei primcount, GLint modestride );
+_mesa_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first,
+ const GLsizei * count,
+ GLsizei primcount, GLint modestride );
extern void GLAPIENTRY
-_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
- GLenum type, const GLvoid * const * indices,
- GLsizei primcount, GLint modestride );
+_mesa_MultiModeDrawElementsIBM(const GLenum * mode, const GLsizei * count,
+ GLenum type, const GLvoid * const * indices,
+ GLsizei primcount, GLint modestride );
extern void GLAPIENTRY
_mesa_LockArraysEXT(GLint first, GLsizei count);
extern void GLAPIENTRY
-_mesa_UnlockArraysEXT( void );
+_mesa_UnlockArraysEXT(void);
extern void GLAPIENTRY
extern void GLAPIENTRY
_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex);
+ const GLvoid *indices, GLint basevertex);
extern void GLAPIENTRY
_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices,
- GLint basevertex);
+ GLsizei count, GLenum type,
+ const GLvoid *indices,
+ GLint basevertex);
extern void GLAPIENTRY
_mesa_DrawTransformFeedback(GLenum mode, GLuint name);
GLuint divisor);
extern void GLAPIENTRY
-_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor);
+_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex,
+ GLuint divisor);
-extern void
-_mesa_copy_client_array(struct gl_context *ctx,
- struct gl_vertex_array *dst,
- struct gl_vertex_array *src);
extern void
_mesa_copy_vertex_attrib_array(struct gl_context *ctx,
_mesa_print_arrays(struct gl_context *ctx);
extern void
-_mesa_init_varray( struct gl_context * ctx );
+_mesa_init_varray(struct gl_context *ctx);
-extern void
+extern void
_mesa_free_varray_data(struct gl_context *ctx);
#endif