mesa: Add missing include guards
[mesa.git] / src / mesa / main / varray.h
index fe7eb816319d84a090c1741cc5dcd1285d0dd519..a901bf9171dc74e42c6d710d67478022f7e06d03 100644 (file)
@@ -27,8 +27,6 @@
 #ifndef VARRAY_H
 #define VARRAY_H
 
-
-#include "mtypes.h"
 #include "bufferobj.h"
 
 
@@ -48,30 +46,6 @@ _mesa_vertex_attrib_address(const struct gl_array_attributes *array,
 }
 
 
-/**
- * Sets the fields in a gl_vertex_array to values derived from a
- * gl_array_attributes and a gl_vertex_buffer_binding.
- */
-static inline void
-_mesa_update_vertex_array(struct gl_context *ctx,
-                          struct gl_vertex_array *dst,
-                          const struct gl_array_attributes *attribs,
-                          const struct gl_vertex_buffer_binding *binding)
-{
-   dst->Size = attribs->Size;
-   dst->Type = attribs->Type;
-   dst->Format = attribs->Format;
-   dst->StrideB = binding->Stride;
-   dst->Ptr = _mesa_vertex_attrib_address(attribs, binding);
-   dst->Normalized = attribs->Normalized;
-   dst->Integer = attribs->Integer;
-   dst->Doubles = attribs->Doubles;
-   dst->InstanceDivisor = binding->InstanceDivisor;
-   dst->_ElementSize = attribs->_ElementSize;
-   _mesa_reference_buffer_object(ctx, &dst->BufferObj, binding->BufferObj);
-}
-
-
 static inline bool
 _mesa_attr_zero_aliases_vertex(const struct gl_context *ctx)
 {
@@ -79,20 +53,6 @@ _mesa_attr_zero_aliases_vertex(const struct gl_context *ctx)
 }
 
 
-/**
- * This specifies the set of vertex arrays used by the driver for drawing.
- */
-static inline void
-_mesa_set_drawing_arrays(struct gl_context *ctx,
-                         const struct gl_vertex_array **arrays)
-{
-   if (ctx->Array._DrawArrays != arrays) {
-      ctx->Array._DrawArrays = arrays;
-      ctx->NewDriverState |= ctx->DriverFlags.NewArray;
-   }
-}
-
-
 extern void
 _mesa_update_array_format(struct gl_context *ctx,
                           struct gl_vertex_array_object *vao,
@@ -106,6 +66,20 @@ _mesa_enable_vertex_array_attrib(struct gl_context *ctx,
                                  struct gl_vertex_array_object *vao,
                                  gl_vert_attrib attrib);
 
+
+extern void
+_mesa_disable_vertex_array_attrib(struct gl_context *ctx,
+                                  struct gl_vertex_array_object *vao,
+                                  gl_vert_attrib attrib);
+
+
+extern void
+_mesa_vertex_attrib_binding(struct gl_context *ctx,
+                            struct gl_vertex_array_object *vao,
+                            gl_vert_attrib attribIndex,
+                            GLuint bindingIndex);
+
+
 extern void
 _mesa_bind_vertex_buffer(struct gl_context *ctx,
                          struct gl_vertex_array_object *vao,
@@ -474,10 +448,6 @@ extern void GLAPIENTRY
 _mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex,
                                 GLuint divisor);
 
-extern void
-_mesa_copy_vertex_array(struct gl_context *ctx,
-                        struct gl_vertex_array *dst,
-                        struct gl_vertex_array *src);
 
 extern void
 _mesa_copy_vertex_attrib_array(struct gl_context *ctx,