-/* $Id: varray.h,v 1.5 1999/11/11 01:22:28 brianp Exp $ */
+/* $Id: varray.h,v 1.13 2002/01/11 17:25:35 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ * Version: 4.1
+ *
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
#define VARRAY_H
-#include "types.h"
+#include "mtypes.h"
extern void
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr);
+extern void
+_mesa_UnlockArraysEXT( void );
+
+extern void
+_mesa_LockArraysEXT(GLint first, GLsizei count);
+
extern void
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
extern void
-_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count);
+_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr);
extern void
-_mesa_save_DrawArrays(GLenum mode, GLint first, GLsizei count);
+_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr);
extern void
-_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices);
+_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr);
extern void
-_mesa_save_DrawElements(GLenum mode, GLsizei count,
- GLenum type, const GLvoid *indices);
+_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr);
extern void
-_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
+_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr);
+
extern void
-_mesa_save_InterleavedArrays(GLenum format, GLsizei stride,
- const GLvoid *pointer);
+_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr);
extern void
-_mesa_DrawRangeElements(GLenum mode, GLuint start,
- GLuint end, GLsizei count, GLenum type,
- const GLvoid *indices);
+_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr);
+
extern void
-_mesa_save_DrawRangeElements(GLenum mode,
- GLuint start, GLuint end, GLsizei count,
- GLenum type, const GLvoid *indices );
+_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr);
+
+extern void
+_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
+ GLsizei stride, const GLvoid *pointer);
-extern void gl_exec_array_elements( GLcontext *ctx,
- struct immediate *IM,
- GLuint start,
- GLuint end );
-extern void gl_update_client_state( GLcontext *ctx );
+extern void
+_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
#endif