_mesa_vertex_attrib_address(const struct gl_vertex_attrib_array *array,
const struct gl_vertex_buffer_binding *binding)
{
- return (binding->BufferObj->Name == 0 ?
- array->Ptr :
- (const GLubyte *)(binding->Offset + array->RelativeOffset));
+ if (_mesa_is_bufferobj(binding->BufferObj))
+ return (const GLubyte *) (binding->Offset + array->RelativeOffset);
+ else
+ return array->Ptr;
}
/**
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr);
-extern void GLAPIENTRY
-_mesa_UnlockArraysEXT( void );
-
-extern void GLAPIENTRY
-_mesa_LockArraysEXT(GLint first, GLsizei count);
-
extern void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr);