mesa: complete the GL_TEXTURE_SWIZZLE* setup
[mesa.git] / src / mesa / main / version.c
index 956c7b90a370584b4d1f774a8c5de8e73d5249e0..17c0600593788af8ae6a2beec6ce403c4efa4c29 100644 (file)
 #include "imports.h"
 #include "mtypes.h"
 #include "version.h"
+#include "git_sha1.h"
 
+/**
+ * Override the context's GL version if the environment variable
+ * MESA_GL_VERSION_OVERRIDE is set. Valid values of MESA_GL_VERSION_OVERRIDE
+ * are point-separated version numbers, such as "3.0".
+ */
+static void
+override_version(struct gl_context *ctx, GLuint *major, GLuint *minor)
+{
+   const char *env_var = "MESA_GL_VERSION_OVERRIDE";
+   const char *version;
+   int n;
+
+   version = getenv(env_var);
+   if (!version) {
+      return;
+   }
 
+   n = sscanf(version, "%u.%u", major, minor);
+   if (n != 2) {
+      fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
+      return;
+   }
+}
+
+/**
+ * Override the context's GLSL version if the environment variable
+ * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
+ * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
+ */
+void
+_mesa_override_glsl_version(struct gl_context *ctx)
+{
+   const char *env_var = "MESA_GLSL_VERSION_OVERRIDE";
+   const char *version;
+   int n;
+
+   version = getenv(env_var);
+   if (!version) {
+      return;
+   }
+
+   n = sscanf(version, "%u", &ctx->Const.GLSLVersion);
+   if (n != 1) {
+      fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
+      return;
+   }
+}
 
 /**
  * Examine enabled GL extensions to determine GL version.
@@ -38,37 +85,25 @@ compute_version(struct gl_context *ctx)
    GLuint major, minor;
    static const int max = 100;
 
-   const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
-                              ctx->Extensions.ARB_multitexture &&
-                              ctx->Extensions.ARB_texture_border_clamp &&
-                              ctx->Extensions.ARB_texture_compression &&
+   const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp &&
                               ctx->Extensions.ARB_texture_cube_map &&
-                              ctx->Extensions.EXT_texture_env_add &&
                               ctx->Extensions.ARB_texture_env_combine &&
                               ctx->Extensions.ARB_texture_env_dot3);
    const GLboolean ver_1_4 = (ver_1_3 &&
                               ctx->Extensions.ARB_depth_texture &&
                               ctx->Extensions.ARB_shadow &&
                               ctx->Extensions.ARB_texture_env_crossbar &&
-                              ctx->Extensions.ARB_texture_mirrored_repeat &&
                               ctx->Extensions.ARB_window_pos &&
                               ctx->Extensions.EXT_blend_color &&
                               ctx->Extensions.EXT_blend_func_separate &&
                               ctx->Extensions.EXT_blend_minmax &&
-                              ctx->Extensions.EXT_blend_subtract &&
                               ctx->Extensions.EXT_fog_coord &&
-                              ctx->Extensions.EXT_multi_draw_arrays &&
                               ctx->Extensions.EXT_point_parameters &&
-                              ctx->Extensions.EXT_secondary_color &&
-                              ctx->Extensions.EXT_stencil_wrap &&
-                              ctx->Extensions.EXT_texture_lod_bias &&
-                              ctx->Extensions.SGIS_generate_mipmap);
+                              ctx->Extensions.EXT_secondary_color);
    const GLboolean ver_1_5 = (ver_1_4 &&
                               ctx->Extensions.ARB_occlusion_query &&
-                              ctx->Extensions.ARB_vertex_buffer_object &&
                               ctx->Extensions.EXT_shadow_funcs);
    const GLboolean ver_2_0 = (ver_1_5 &&
-                              ctx->Extensions.ARB_draw_buffers &&
                               ctx->Extensions.ARB_point_sprite &&
                               ctx->Extensions.ARB_shader_objects &&
                               ctx->Extensions.ARB_vertex_shader &&
@@ -114,6 +149,7 @@ compute_version(struct gl_context *ctx)
                               ctx->Extensions.ARB_draw_instanced &&
                               ctx->Extensions.ARB_texture_buffer_object &&
                               ctx->Extensions.ARB_uniform_buffer_object &&
+                              ctx->Extensions.EXT_texture_snorm &&
                               ctx->Extensions.NV_primitive_restart &&
                               ctx->Extensions.NV_texture_rectangle &&
                               ctx->Const.MaxVertexTextureImageUnits >= 16);
@@ -181,10 +217,17 @@ compute_version(struct gl_context *ctx)
 
    ctx->VersionMajor = major;
    ctx->VersionMinor = minor;
+
+   override_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor);
+
    ctx->VersionString = (char *) malloc(max);
    if (ctx->VersionString) {
       _mesa_snprintf(ctx->VersionString, max,
-                    "%u.%u Mesa " MESA_VERSION_STRING,
+                    "%u.%u Mesa " MESA_VERSION_STRING
+#ifdef MESA_GIT_SHA1
+                    " (" MESA_GIT_SHA1 ")"
+#endif
+                    ,
                     ctx->VersionMajor, ctx->VersionMinor);
    }
 }
@@ -195,17 +238,11 @@ compute_version_es1(struct gl_context *ctx)
    static const int max = 100;
 
    /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
-   const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample &&
-                              ctx->Extensions.ARB_multitexture &&
-                              ctx->Extensions.ARB_texture_compression &&
-                              ctx->Extensions.EXT_texture_env_add &&
-                              ctx->Extensions.ARB_texture_env_combine &&
+   const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine &&
                               ctx->Extensions.ARB_texture_env_dot3);
    /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
    const GLboolean ver_1_1 = (ver_1_0 &&
-                              ctx->Extensions.EXT_point_parameters &&
-                              ctx->Extensions.SGIS_generate_mipmap &&
-                              ctx->Extensions.ARB_vertex_buffer_object);
+                              ctx->Extensions.EXT_point_parameters);
 
    if (ver_1_1) {
       ctx->VersionMajor = 1;
@@ -231,17 +268,10 @@ compute_version_es2(struct gl_context *ctx)
    static const int max = 100;
 
    /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
-   const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample &&
-                              ctx->Extensions.ARB_multitexture &&
-                              ctx->Extensions.ARB_texture_compression &&
-                              ctx->Extensions.ARB_texture_cube_map &&
-                              ctx->Extensions.ARB_texture_mirrored_repeat &&
+   const GLboolean ver_2_0 = (ctx->Extensions.ARB_texture_cube_map &&
                               ctx->Extensions.EXT_blend_color &&
                               ctx->Extensions.EXT_blend_func_separate &&
                               ctx->Extensions.EXT_blend_minmax &&
-                              ctx->Extensions.EXT_blend_subtract &&
-                              ctx->Extensions.EXT_stencil_wrap &&
-                              ctx->Extensions.ARB_vertex_buffer_object &&
                               ctx->Extensions.ARB_shader_objects &&
                               ctx->Extensions.ARB_vertex_shader &&
                               ctx->Extensions.ARB_fragment_shader &&