mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
[mesa.git] / src / mesa / main / version.c
index 9af5f091e0448f411fb9c0e4998e086196485fcc..1c0bedf4bb2b3f18a047784bea73eca5768baea0 100644 (file)
@@ -232,7 +232,6 @@ compute_version(struct gl_context *ctx)
                               (ctx->API == API_OPENGL_CORE ||
                                ctx->Extensions.ARB_color_buffer_float) &&
                               ctx->Extensions.ARB_depth_buffer_float &&
-                              ctx->Extensions.ARB_half_float_pixel &&
                               ctx->Extensions.ARB_half_float_vertex &&
                               ctx->Extensions.ARB_map_buffer_range &&
                               ctx->Extensions.ARB_shader_texture_lod &&