#include "context.h"
#include "macros.h"
+#include "mtypes.h"
#include "viewport.h"
}
}
-
+void GLAPIENTRY
+_mesa_DepthRangef(GLclampf nearval, GLclampf farval)
+{
+ _mesa_DepthRange(nearval, farval);
+}
/**
* Initialize the context viewport attribute group.