/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.3
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
{ \
GET_CURRENT_CONTEXT(ctx); \
struct gl_tnl_module *tnl = &(ctx->TnlModule); \
- typedef void (*func_ptr_t)(); \
+ typedef void (*func_ptr_t)(void); \
\
ASSERT( tnl->Current ); \
ASSERT( tnl->SwapCount < NUM_VERTEX_FORMAT_ENTRIES ); \
tab->VertexAttrib3fvNV = vfmt->VertexAttrib3fvNV;
tab->VertexAttrib4fNV = vfmt->VertexAttrib4fNV;
tab->VertexAttrib4fvNV = vfmt->VertexAttrib4fvNV;
+ tab->VertexAttrib1fARB = vfmt->VertexAttrib1fARB;
+ tab->VertexAttrib1fvARB = vfmt->VertexAttrib1fvARB;
+ tab->VertexAttrib2fARB = vfmt->VertexAttrib2fARB;
+ tab->VertexAttrib2fvARB = vfmt->VertexAttrib2fvARB;
+ tab->VertexAttrib3fARB = vfmt->VertexAttrib3fARB;
+ tab->VertexAttrib3fvARB = vfmt->VertexAttrib3fvARB;
+ tab->VertexAttrib4fARB = vfmt->VertexAttrib4fARB;
+ tab->VertexAttrib4fvARB = vfmt->VertexAttrib4fvARB;
tab->Rectf = vfmt->Rectf;
tab->DrawArrays = vfmt->DrawArrays;
tab->DrawElements = vfmt->DrawElements;