-/* $Id: m_copy_tmp.h,v 1.1 2000/11/16 21:05:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
+ * Version: 3.5
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#define COPY_FUNC( BITS ) \
-static void TAG2(copy, BITS)(GLvector4f *to, const GLvector4f *f, \
- const GLubyte mask[] ) \
+static void TAG2(copy, BITS)( GLvector4f *to, const GLvector4f *f ) \
{ \
GLfloat (*t)[4] = (GLfloat (*)[4])to->start; \
GLfloat *from = f->start; \
GLuint stride = f->stride; \
- GLuint count = f->count; \
+ GLuint count = to->count; \
GLuint i; \
- (void) mask; \
\
if (BITS) \
STRIDE_LOOP { \
- CULL_CHECK { \
- if (BITS&1) t[i][0] = from[0]; \
- if (BITS&2) t[i][1] = from[1]; \
- if (BITS&4) t[i][2] = from[2]; \
- if (BITS&8) t[i][3] = from[3]; \
- } \
+ if (BITS&1) t[i][0] = from[0]; \
+ if (BITS&2) t[i][1] = from[1]; \
+ if (BITS&4) t[i][2] = from[2]; \
+ if (BITS&8) t[i][3] = from[3]; \
} \
}
-
-
-/* static void TAG2(clean, BITS)(GLvector4f *to ) */
-/* { */
-/* GLfloat (*t)[4] = to->data; */
-/* GLuint i; */
-
-/* if (BITS) */
-/* for (i = 0 ; i < VB_SIZE ; i++) { */
-/* if (BITS&1) t[i][0] = 0; */
-/* if (BITS&2) t[i][1] = 0; */
-/* if (BITS&4) t[i][2] = 0; */
-/* if (BITS&8) t[i][3] = 1; */
-/* } */
-/* to->flags &= ~BITS; */
-/* } */
-
-
/* We got them all here:
*/
COPY_FUNC( 0x0 ) /* noop */
COPY_FUNC( 0xe )
COPY_FUNC( 0xf )
-static void TAG2(init_copy, 0 ) ( void )
+static void TAG2(init_copy, 0)( void )
{
- gl_copy_tab[IDX][0x0] = TAG2(copy, 0x0);
- gl_copy_tab[IDX][0x1] = TAG2(copy, 0x1);
- gl_copy_tab[IDX][0x2] = TAG2(copy, 0x2);
- gl_copy_tab[IDX][0x3] = TAG2(copy, 0x3);
- gl_copy_tab[IDX][0x4] = TAG2(copy, 0x4);
- gl_copy_tab[IDX][0x5] = TAG2(copy, 0x5);
- gl_copy_tab[IDX][0x6] = TAG2(copy, 0x6);
- gl_copy_tab[IDX][0x7] = TAG2(copy, 0x7);
- gl_copy_tab[IDX][0x8] = TAG2(copy, 0x8);
- gl_copy_tab[IDX][0x9] = TAG2(copy, 0x9);
- gl_copy_tab[IDX][0xa] = TAG2(copy, 0xa);
- gl_copy_tab[IDX][0xb] = TAG2(copy, 0xb);
- gl_copy_tab[IDX][0xc] = TAG2(copy, 0xc);
- gl_copy_tab[IDX][0xd] = TAG2(copy, 0xd);
- gl_copy_tab[IDX][0xe] = TAG2(copy, 0xe);
- gl_copy_tab[IDX][0xf] = TAG2(copy, 0xf);
-
-/* gl_clean_tab[IDX][0x0] = TAG2(clean, 0x0); */
-/* gl_clean_tab[IDX][0x1] = TAG2(clean, 0x1); */
-/* gl_clean_tab[IDX][0x2] = TAG2(clean, 0x2); */
-/* gl_clean_tab[IDX][0x3] = TAG2(clean, 0x3); */
-/* gl_clean_tab[IDX][0x4] = TAG2(clean, 0x4); */
-/* gl_clean_tab[IDX][0x5] = TAG2(clean, 0x5); */
-/* gl_clean_tab[IDX][0x6] = TAG2(clean, 0x6); */
-/* gl_clean_tab[IDX][0x7] = TAG2(clean, 0x7); */
-/* gl_clean_tab[IDX][0x8] = TAG2(clean, 0x8); */
-/* gl_clean_tab[IDX][0x9] = TAG2(clean, 0x9); */
-/* gl_clean_tab[IDX][0xa] = TAG2(clean, 0xa); */
-/* gl_clean_tab[IDX][0xb] = TAG2(clean, 0xb); */
-/* gl_clean_tab[IDX][0xc] = TAG2(clean, 0xc); */
-/* gl_clean_tab[IDX][0xd] = TAG2(clean, 0xd); */
-/* gl_clean_tab[IDX][0xe] = TAG2(clean, 0xe); */
-/* gl_clean_tab[IDX][0xf] = TAG2(clean, 0xf); */
+ _mesa_copy_tab[0x0] = TAG2(copy, 0x0);
+ _mesa_copy_tab[0x1] = TAG2(copy, 0x1);
+ _mesa_copy_tab[0x2] = TAG2(copy, 0x2);
+ _mesa_copy_tab[0x3] = TAG2(copy, 0x3);
+ _mesa_copy_tab[0x4] = TAG2(copy, 0x4);
+ _mesa_copy_tab[0x5] = TAG2(copy, 0x5);
+ _mesa_copy_tab[0x6] = TAG2(copy, 0x6);
+ _mesa_copy_tab[0x7] = TAG2(copy, 0x7);
+ _mesa_copy_tab[0x8] = TAG2(copy, 0x8);
+ _mesa_copy_tab[0x9] = TAG2(copy, 0x9);
+ _mesa_copy_tab[0xa] = TAG2(copy, 0xa);
+ _mesa_copy_tab[0xb] = TAG2(copy, 0xb);
+ _mesa_copy_tab[0xc] = TAG2(copy, 0xc);
+ _mesa_copy_tab[0xd] = TAG2(copy, 0xd);
+ _mesa_copy_tab[0xe] = TAG2(copy, 0xe);
+ _mesa_copy_tab[0xf] = TAG2(copy, 0xf);
}