/*
* Mesa 3-D graphics library
- * Version: 5.1
*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Gareth Hughes
(void) cycles;
- mat->m = (GLfloat *) _mesa_align_malloc( 16 * sizeof(GLfloat), 16 );
+ mat->m = _mesa_align_malloc( 16 * sizeof(GLfloat), 16 );
mat->inv = m = mat->m;
init_matrix( m );
if ( first_time ) {
first_time = 0;
- mesa_profile = _mesa_getenv( "MESA_PROFILE" );
+ mesa_profile = getenv( "MESA_PROFILE" );
}
#ifdef RUN_DEBUG_BENCHMARK